/external/mesa3d/src/mesa/swrast/ |
s_aatriangle.c | 43 * Compute coefficients of a plane using the X,Y coords of the v0, v1, v2 45 * A point (x,y,z) lies on plane iff a*x+b*y+c*z+d = 0. 49 GLfloat z0, GLfloat z1, GLfloat z2, GLfloat plane[4]) 59 /* Crossproduct "(a,b,c):= dv1 x dv2" is orthogonal to plane. */ 63 /* Point on the plane = "r*(a,b,c) + w", with fixed "r" depending 64 on the distance of plane from origin and arbitrary "w" parallel 65 to the plane. */ 70 plane[0] = a; 71 plane[1] = b; 72 plane[2] = c [all...] |
s_aaline.c | 77 * Compute the equation of a plane used to interpolate line fragment data 81 * Output: plane - the plane equation. 83 * Note: we don't really have enough parameters to specify a plane. 84 * We take the endpoints of the line and compute a plane such that 85 * the cross product of the line vector and the plane normal is 86 * parallel to the projection plane. 90 GLfloat z0, GLfloat z1, GLfloat plane[4]) 104 plane[0] = a; 105 plane[1] = b [all...] |
/external/libavc/decoder/ |
ih264d_defs.h | 414 #define PLANE 3
|
/external/libavc/common/arm/ |
ih264_intra_pred_luma_16x16_a9q.s | 349 @* Perform Intra prediction for luma_16x16 mode:PLANE 352 @* Perform Intra prediction for luma_16x16 mode:PLANE ,described in sec 8.3.3.4
|
ih264_intra_pred_chroma_a9q.s | 345 @* Perform Intra prediction for chroma_8x8 mode:PLANE 348 @* Perform Intra prediction for chroma_8x8 mode:PLANE ,described in sec 8.3.4.4
|
/external/mesa3d/src/mesa/program/ |
program_lexer.l | 292 {dot}plane { return PLANE; }
|
program_parse.y | 181 %token PALETTE PARAMS PLANE POINT_TOK POINTSIZE POSITION PRIMARY PROGRAM PROJECTION [all...] |
/external/libdrm/tests/modetest/ |
modetest.c | 93 struct plane { struct 94 drmModePlane *plane; member in struct:plane 107 struct plane *planes; 425 struct plane *plane = &dev->resources->planes[i]; local 426 drmModePlane *ovr = plane->plane; 443 if (plane->props) { 445 for (j = 0; j < plane->props->count_props; j++) 446 dump_prop(dev, plane->props_info[j] [all...] |
/external/v8/benchmarks/ |
raytrace.js | 66 // flog/shape/plane.js 467 Flog.RayTracer.Shape.Plane = Class.create(); 469 Flog.RayTracer.Shape.Plane.prototype = { 513 return 'Plane [' + this.position + ', d=' + this.d + ']'; 774 if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){ 849 var plane = new Flog.RayTracer.Shape.Plane( 862 scene.shapes.push(plane);
|