1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_TRACK_SHARED_H 18 #define ANDROID_AUDIO_TRACK_SHARED_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <audio_utils/minifloat.h> 24 #include <utils/threads.h> 25 #include <utils/Log.h> 26 #include <utils/RefBase.h> 27 #include <audio_utils/roundup.h> 28 #include <media/AudioResamplerPublic.h> 29 #include <media/AudioTimestamp.h> 30 #include <media/Modulo.h> 31 #include <media/SingleStateQueue.h> 32 33 namespace android { 34 35 // ---------------------------------------------------------------------------- 36 37 // for audio_track_cblk_t::mFlags 38 #define CBLK_UNDERRUN 0x01 // set by server immediately on output underrun, cleared by client 39 #define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger, 40 // clear: track is ready when buffer full 41 #define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create 42 #define CBLK_DISABLED 0x08 // output track disabled by AudioFlinger due to underrun, 43 // need to re-start. Unlike CBLK_UNDERRUN, this is not set 44 // immediately, but only after a long string of underruns. 45 // 0x10 unused 46 #define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes 47 #define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes 48 #define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping 49 #define CBLK_OVERRUN 0x100 // set by server immediately on input overrun, cleared by client 50 #define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer() 51 #define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client 52 53 //EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation 54 #define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded 55 56 struct AudioTrackSharedStreaming { 57 // similar to NBAIO MonoPipe 58 // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2 59 volatile int32_t mFront; // read by consumer (output: server, input: client) 60 volatile int32_t mRear; // written by producer (output: client, input: server) 61 volatile int32_t mFlush; // incremented by client to indicate a request to flush; 62 // server notices and discards all data between mFront and mRear 63 volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame 64 volatile uint32_t mUnderrunCount; // server increments for each underrun occurrence 65 }; 66 67 // Represents a single state of an AudioTrack that was created in static mode (shared memory buffer 68 // supplied by the client). This state needs to be communicated from the client to server. As this 69 // state is too large to be updated atomically without a mutex, and mutexes aren't allowed here, the 70 // state is wrapped by a SingleStateQueue. 71 struct StaticAudioTrackState { 72 // Do not define constructors, destructors, or virtual methods as this is part of a 73 // union in shared memory and they will not get called properly. 74 75 // These fields should both be size_t, but since they are located in shared memory we 76 // force to 32-bit. The client and server may have different typedefs for size_t. 77 78 // The state has a sequence counter to indicate whether changes are made to loop or position. 79 // The sequence counter also currently indicates whether loop or position is first depending 80 // on which is greater; it jumps by max(mLoopSequence, mPositionSequence) + 1. 81 82 uint32_t mLoopStart; 83 uint32_t mLoopEnd; 84 int32_t mLoopCount; 85 uint32_t mLoopSequence; // a sequence counter to indicate changes to loop 86 uint32_t mPosition; 87 uint32_t mPositionSequence; // a sequence counter to indicate changes to position 88 }; 89 90 typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; 91 92 struct StaticAudioTrackPosLoop { 93 // Do not define constructors, destructors, or virtual methods as this is part of a 94 // union in shared memory and will not get called properly. 95 96 // These fields should both be size_t, but since they are located in shared memory we 97 // force to 32-bit. The client and server may have different typedefs for size_t. 98 99 // This struct information is stored in a single state queue to communicate the 100 // static AudioTrack server state to the client while data is consumed. 101 // It is smaller than StaticAudioTrackState to prevent unnecessary information from 102 // being sent. 103 104 uint32_t mBufferPosition; 105 int32_t mLoopCount; 106 }; 107 108 typedef SingleStateQueue<StaticAudioTrackPosLoop> StaticAudioTrackPosLoopQueue; 109 110 struct AudioTrackSharedStatic { 111 // client requests to the server for loop or position changes. 112 StaticAudioTrackSingleStateQueue::Shared 113 mSingleStateQueue; 114 // position info updated asynchronously by server and read by client, 115 // "for entertainment purposes only" 116 StaticAudioTrackPosLoopQueue::Shared 117 mPosLoopQueue; 118 }; 119 120 typedef SingleStateQueue<AudioPlaybackRate> PlaybackRateQueue; 121 122 typedef SingleStateQueue<ExtendedTimestamp> ExtendedTimestampQueue; 123 124 // ---------------------------------------------------------------------------- 125 126 // Important: do not add any virtual methods, including ~ 127 struct audio_track_cblk_t 128 { 129 // Since the control block is always located in shared memory, this constructor 130 // is only used for placement new(). It is never used for regular new() or stack. 131 audio_track_cblk_t(); 132 /*virtual*/ ~audio_track_cblk_t() { } 133 134 friend class Proxy; 135 friend class ClientProxy; 136 friend class AudioTrackClientProxy; 137 friend class AudioRecordClientProxy; 138 friend class ServerProxy; 139 friend class AudioTrackServerProxy; 140 friend class AudioRecordServerProxy; 141 142 // The data members are grouped so that members accessed frequently and in the same context 143 // are in the same line of data cache. 144 145 uint32_t mServer; // Number of filled frames consumed by server (mIsOut), 146 // or filled frames provided by server (!mIsOut). 147 // It is updated asynchronously by server without a barrier. 148 // The value should be used 149 // "for entertainment purposes only", 150 // which means don't make important decisions based on it. 151 152 uint32_t mPad1; // unused 153 154 volatile int32_t mFutex; // event flag: down (P) by client, 155 // up (V) by server or binderDied() or interrupt() 156 #define CBLK_FUTEX_WAKE 1 // if event flag bit is set, then a deferred wake is pending 157 158 private: 159 160 // This field should be a size_t, but since it is located in shared memory we 161 // force to 32-bit. The client and server may have different typedefs for size_t. 162 uint32_t mMinimum; // server wakes up client if available >= mMinimum 163 164 // Stereo gains for AudioTrack only, not used by AudioRecord. 165 gain_minifloat_packed_t mVolumeLR; 166 167 uint32_t mSampleRate; // AudioTrack only: client's requested sample rate in Hz 168 // or 0 == default. Write-only client, read-only server. 169 170 PlaybackRateQueue::Shared mPlaybackRateQueue; 171 172 // client write-only, server read-only 173 uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 174 175 uint16_t mPad2; // unused 176 177 // server write-only, client read 178 ExtendedTimestampQueue::Shared mExtendedTimestampQueue; 179 180 // This is set by AudioTrack.setBufferSizeInFrames(). 181 // A write will not fill the buffer above this limit. 182 volatile uint32_t mBufferSizeInFrames; // effective size of the buffer 183 184 public: 185 186 volatile int32_t mFlags; // combinations of CBLK_* 187 188 public: 189 union { 190 AudioTrackSharedStreaming mStreaming; 191 AudioTrackSharedStatic mStatic; 192 int mAlign[8]; 193 } u; 194 195 // Cache line boundary (32 bytes) 196 }; 197 198 // ---------------------------------------------------------------------------- 199 200 // Proxy for shared memory control block, to isolate callers from needing to know the details. 201 // There is exactly one ClientProxy and one ServerProxy per shared memory control block. 202 // The proxies are located in normal memory, and are not multi-thread safe within a given side. 203 class Proxy : public RefBase { 204 protected: 205 Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut, 206 bool clientInServer); 207 virtual ~Proxy() { } 208 209 public: 210 struct Buffer { 211 size_t mFrameCount; // number of frames available in this buffer 212 void* mRaw; // pointer to first frame 213 size_t mNonContig; // number of additional non-contiguous frames available 214 }; 215 216 size_t frameCount() const { return mFrameCount; } 217 218 protected: 219 // These refer to shared memory, and are virtual addresses with respect to the current process. 220 // They may have different virtual addresses within the other process. 221 audio_track_cblk_t* const mCblk; // the control block 222 void* const mBuffers; // starting address of buffers 223 224 const size_t mFrameCount; // not necessarily a power of 2 225 const size_t mFrameSize; // in bytes 226 const size_t mFrameCountP2; // mFrameCount rounded to power of 2, streaming mode 227 const bool mIsOut; // true for AudioTrack, false for AudioRecord 228 const bool mClientInServer; // true for OutputTrack, false for AudioTrack & AudioRecord 229 bool mIsShutdown; // latch set to true when shared memory corruption detected 230 size_t mUnreleased; // unreleased frames remaining from most recent obtainBuffer 231 }; 232 233 // ---------------------------------------------------------------------------- 234 235 // Proxy seen by AudioTrack client and AudioRecord client 236 class ClientProxy : public Proxy { 237 public: 238 ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 239 bool isOut, bool clientInServer); 240 virtual ~ClientProxy() { } 241 242 static const struct timespec kForever; 243 static const struct timespec kNonBlocking; 244 245 // Obtain a buffer with filled frames (reading) or empty frames (writing). 246 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 247 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 248 // sets or extends the unreleased frame count. 249 // On entry: 250 // buffer->mFrameCount should be initialized to maximum number of desired frames, 251 // which must be > 0. 252 // buffer->mNonContig is unused. 253 // buffer->mRaw is unused. 254 // requested is the requested timeout in local monotonic delta time units: 255 // NULL or &kNonBlocking means non-blocking (zero timeout). 256 // &kForever means block forever (infinite timeout). 257 // Other values mean a specific timeout in local monotonic delta time units. 258 // elapsed is a pointer to a location that will hold the total local monotonic time that 259 // elapsed while blocked, or NULL if not needed. 260 // On exit: 261 // buffer->mFrameCount has the actual number of contiguous available frames, 262 // which is always 0 when the return status != NO_ERROR. 263 // buffer->mNonContig is the number of additional non-contiguous available frames. 264 // buffer->mRaw is a pointer to the first available frame, 265 // or NULL when buffer->mFrameCount == 0. 266 // The return status is one of: 267 // NO_ERROR Success, buffer->mFrameCount > 0. 268 // WOULD_BLOCK Non-blocking mode and no frames are available. 269 // TIMED_OUT Timeout occurred before any frames became available. 270 // This can happen even for infinite timeout, due to a spurious wakeup. 271 // In this case, the caller should investigate and then re-try as appropriate. 272 // DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create. 273 // -EINTR Call has been interrupted. Look around to see why, and then perhaps try again. 274 // NO_INIT Shared memory is corrupt. 275 // NOT_ENOUGH_DATA Server has disabled the track because of underrun: restart the track 276 // if still in active state. 277 // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0. 278 status_t obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL, 279 struct timespec *elapsed = NULL); 280 281 // Release (some of) the frames last obtained. 282 // On entry, buffer->mFrameCount should have the number of frames to release, 283 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 284 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 285 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 286 // On exit: 287 // buffer->mFrameCount is zero. 288 // buffer->mRaw is NULL. 289 void releaseBuffer(Buffer* buffer); 290 291 // Call after detecting server's death 292 void binderDied(); 293 294 // Call to force an obtainBuffer() to return quickly with -EINTR 295 void interrupt(); 296 297 Modulo<uint32_t> getPosition() { 298 return mEpoch + mCblk->mServer; 299 } 300 301 void setEpoch(const Modulo<uint32_t> &epoch) { 302 mEpoch = epoch; 303 } 304 305 void setMinimum(size_t minimum) { 306 // This can only happen on a 64-bit client 307 if (minimum > UINT32_MAX) { 308 minimum = UINT32_MAX; 309 } 310 mCblk->mMinimum = (uint32_t) minimum; 311 } 312 313 // Return the number of frames that would need to be obtained and released 314 // in order for the client to be aligned at start of buffer 315 virtual size_t getMisalignment(); 316 317 Modulo<uint32_t> getEpoch() const { 318 return mEpoch; 319 } 320 321 uint32_t getBufferSizeInFrames() const { return mBufferSizeInFrames; } 322 // See documentation for AudioTrack::setBufferSizeInFrames() 323 uint32_t setBufferSizeInFrames(uint32_t requestedSize); 324 325 status_t getTimestamp(ExtendedTimestamp *timestamp) { 326 if (timestamp == nullptr) { 327 return BAD_VALUE; 328 } 329 (void) mTimestampObserver.poll(mTimestamp); 330 *timestamp = mTimestamp; 331 return OK; 332 } 333 334 void clearTimestamp() { 335 mTimestamp.clear(); 336 } 337 338 private: 339 // This is a copy of mCblk->mBufferSizeInFrames 340 uint32_t mBufferSizeInFrames; // effective size of the buffer 341 342 Modulo<uint32_t> mEpoch; 343 344 // The shared buffer contents referred to by the timestamp observer 345 // is initialized when the server proxy created. A local zero timestamp 346 // is initialized by the client constructor. 347 ExtendedTimestampQueue::Observer mTimestampObserver; 348 ExtendedTimestamp mTimestamp; // initialized by constructor 349 }; 350 351 // ---------------------------------------------------------------------------- 352 353 // Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack 354 class AudioTrackClientProxy : public ClientProxy { 355 public: 356 AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 357 size_t frameSize, bool clientInServer = false) 358 : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, 359 clientInServer), 360 mPlaybackRateMutator(&cblk->mPlaybackRateQueue) { 361 } 362 363 virtual ~AudioTrackClientProxy() { } 364 365 // No barriers on the following operations, so the ordering of loads/stores 366 // with respect to other parameters is UNPREDICTABLE. That's considered safe. 367 368 // caller must limit to 0.0 <= sendLevel <= 1.0 369 void setSendLevel(float sendLevel) { 370 mCblk->mSendLevel = uint16_t(sendLevel * 0x1000); 371 } 372 373 // set stereo gains 374 void setVolumeLR(gain_minifloat_packed_t volumeLR) { 375 mCblk->mVolumeLR = volumeLR; 376 } 377 378 void setSampleRate(uint32_t sampleRate) { 379 mCblk->mSampleRate = sampleRate; 380 } 381 382 void setPlaybackRate(const AudioPlaybackRate& playbackRate) { 383 mPlaybackRateMutator.push(playbackRate); 384 } 385 386 virtual void flush(); 387 388 virtual uint32_t getUnderrunFrames() const { 389 return mCblk->u.mStreaming.mUnderrunFrames; 390 } 391 virtual uint32_t getUnderrunCount() const { 392 return mCblk->u.mStreaming.mUnderrunCount; 393 } 394 395 bool clearStreamEndDone(); // and return previous value 396 397 bool getStreamEndDone() const; 398 399 status_t waitStreamEndDone(const struct timespec *requested); 400 401 private: 402 PlaybackRateQueue::Mutator mPlaybackRateMutator; 403 }; 404 405 class StaticAudioTrackClientProxy : public AudioTrackClientProxy { 406 public: 407 StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 408 size_t frameSize); 409 virtual ~StaticAudioTrackClientProxy() { } 410 411 virtual void flush(); 412 413 #define MIN_LOOP 16 // minimum length of each loop iteration in frames 414 415 // setLoop(), setBufferPosition(), and setBufferPositionAndLoop() set the 416 // static buffer position and looping parameters. These commands are not 417 // synchronous (they do not wait or block); instead they take effect at the 418 // next buffer data read from the server side. However, the client side 419 // getters will read a cached version of the position and loop variables 420 // until the setting takes effect. 421 // 422 // setBufferPositionAndLoop() is equivalent to calling, in order, setLoop() and 423 // setBufferPosition(). 424 // 425 // The functions should not be relied upon to do parameter or state checking. 426 // That is done at the AudioTrack level. 427 428 void setLoop(size_t loopStart, size_t loopEnd, int loopCount); 429 void setBufferPosition(size_t position); 430 void setBufferPositionAndLoop(size_t position, size_t loopStart, size_t loopEnd, 431 int loopCount); 432 size_t getBufferPosition(); 433 // getBufferPositionAndLoopCount() provides the proper snapshot of 434 // position and loopCount together. 435 void getBufferPositionAndLoopCount(size_t *position, int *loopCount); 436 437 virtual size_t getMisalignment() { 438 return 0; 439 } 440 441 virtual uint32_t getUnderrunFrames() const { 442 return 0; 443 } 444 445 private: 446 StaticAudioTrackSingleStateQueue::Mutator mMutator; 447 StaticAudioTrackPosLoopQueue::Observer mPosLoopObserver; 448 StaticAudioTrackState mState; // last communicated state to server 449 StaticAudioTrackPosLoop mPosLoop; // snapshot of position and loop. 450 }; 451 452 // ---------------------------------------------------------------------------- 453 454 // Proxy used by AudioRecord client 455 class AudioRecordClientProxy : public ClientProxy { 456 public: 457 AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 458 size_t frameSize) 459 : ClientProxy(cblk, buffers, frameCount, frameSize, 460 false /*isOut*/, false /*clientInServer*/) { } 461 ~AudioRecordClientProxy() { } 462 463 // Advances the client read pointer to the server write head pointer 464 // effectively flushing the client read buffer. The effect is 465 // instantaneous. Returns the number of frames flushed. 466 uint32_t flush() { 467 int32_t rear = android_atomic_acquire_load(&mCblk->u.mStreaming.mRear); 468 int32_t front = mCblk->u.mStreaming.mFront; 469 android_atomic_release_store(rear, &mCblk->u.mStreaming.mFront); 470 return (Modulo<int32_t>(rear) - front).unsignedValue(); 471 } 472 }; 473 474 // ---------------------------------------------------------------------------- 475 476 // Proxy used by AudioFlinger server 477 class ServerProxy : public Proxy { 478 protected: 479 ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 480 bool isOut, bool clientInServer); 481 public: 482 virtual ~ServerProxy() { } 483 484 // Obtain a buffer with filled frames (writing) or empty frames (reading). 485 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 486 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 487 // sets or extends the unreleased frame count. 488 // Always non-blocking. 489 // On entry: 490 // buffer->mFrameCount should be initialized to maximum number of desired frames, 491 // which must be > 0. 492 // buffer->mNonContig is unused. 493 // buffer->mRaw is unused. 494 // ackFlush is true iff being called from Track::start to acknowledge a pending flush. 495 // On exit: 496 // buffer->mFrameCount has the actual number of contiguous available frames, 497 // which is always 0 when the return status != NO_ERROR. 498 // buffer->mNonContig is the number of additional non-contiguous available frames. 499 // buffer->mRaw is a pointer to the first available frame, 500 // or NULL when buffer->mFrameCount == 0. 501 // The return status is one of: 502 // NO_ERROR Success, buffer->mFrameCount > 0. 503 // WOULD_BLOCK No frames are available. 504 // NO_INIT Shared memory is corrupt. 505 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush = false); 506 507 // Release (some of) the frames last obtained. 508 // On entry, buffer->mFrameCount should have the number of frames to release, 509 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 510 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 511 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 512 // On exit: 513 // buffer->mFrameCount is zero. 514 // buffer->mRaw is NULL. 515 virtual void releaseBuffer(Buffer* buffer); 516 517 // Return the total number of frames that AudioFlinger has obtained and released 518 virtual int64_t framesReleased() const { return mReleased; } 519 520 // Expose timestamp to client proxy. Should only be called by a single thread. 521 virtual void setTimestamp(const ExtendedTimestamp ×tamp) { 522 mTimestampMutator.push(timestamp); 523 } 524 525 // Flushes the shared ring buffer if the client had requested it using mStreaming.mFlush. 526 // If flush occurs then: 527 // cblk->u.mStreaming.mFront, ServerProxy::mFlush and ServerProxy::mFlushed will be modified 528 // client will be notified via Futex 529 virtual void flushBufferIfNeeded(); 530 531 // Total count of the number of flushed frames since creation (never reset). 532 virtual int64_t framesFlushed() const { return mFlushed; } 533 534 // Get dynamic buffer size from the shared control block. 535 uint32_t getBufferSizeInFrames() const { 536 return android_atomic_acquire_load((int32_t *)&mCblk->mBufferSizeInFrames); 537 } 538 539 protected: 540 size_t mAvailToClient; // estimated frames available to client prior to releaseBuffer() 541 int32_t mFlush; // our copy of cblk->u.mStreaming.mFlush, for streaming output only 542 int64_t mReleased; // our copy of cblk->mServer, at 64 bit resolution 543 int64_t mFlushed; // flushed frames to account for client-server discrepancy 544 ExtendedTimestampQueue::Mutator mTimestampMutator; 545 }; 546 547 // Proxy used by AudioFlinger for servicing AudioTrack 548 class AudioTrackServerProxy : public ServerProxy { 549 public: 550 AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 551 size_t frameSize, bool clientInServer = false, uint32_t sampleRate = 0) 552 : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer), 553 mPlaybackRateObserver(&cblk->mPlaybackRateQueue), 554 mUnderrunCount(0), mUnderrunning(false), mDrained(true) { 555 mCblk->mSampleRate = sampleRate; 556 mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT; 557 } 558 protected: 559 virtual ~AudioTrackServerProxy() { } 560 561 public: 562 // return value of these methods must be validated by the caller 563 uint32_t getSampleRate() const { return mCblk->mSampleRate; } 564 uint16_t getSendLevel_U4_12() const { return mCblk->mSendLevel; } 565 gain_minifloat_packed_t getVolumeLR() const { return mCblk->mVolumeLR; } 566 567 // estimated total number of filled frames available to server to read, 568 // which may include non-contiguous frames 569 virtual size_t framesReady(); 570 571 // Currently AudioFlinger will call framesReady() for a fast track from two threads: 572 // FastMixer thread, and normal mixer thread. This is dangerous, as the proxy is intended 573 // to be called from at most one thread of server, and one thread of client. 574 // As a temporary workaround, this method informs the proxy implementation that it 575 // should avoid doing a state queue poll from within framesReady(). 576 // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread. 577 virtual void framesReadyIsCalledByMultipleThreads() { } 578 579 bool setStreamEndDone(); // and return previous value 580 581 // Add to the tally of underrun frames, and inform client of underrun 582 virtual void tallyUnderrunFrames(uint32_t frameCount); 583 584 // Return the total number of frames which AudioFlinger desired but were unavailable, 585 // and thus which resulted in an underrun. 586 virtual uint32_t getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; } 587 588 // Return the playback speed and pitch read atomically. Not multi-thread safe on server side. 589 AudioPlaybackRate getPlaybackRate(); 590 591 // Set the internal drain state of the track buffer from the timestamp received. 592 virtual void setDrained(bool drained) { 593 mDrained.store(drained); 594 } 595 596 // Check if the internal drain state of the track buffer. 597 // This is not a guarantee, but advisory for determining whether the track is 598 // fully played out. 599 virtual bool isDrained() const { 600 return mDrained.load(); 601 } 602 603 private: 604 AudioPlaybackRate mPlaybackRate; // last observed playback rate 605 PlaybackRateQueue::Observer mPlaybackRateObserver; 606 607 // The server keeps a copy here where it is safe from the client. 608 uint32_t mUnderrunCount; // echoed to mCblk 609 bool mUnderrunning; // used to detect edge of underrun 610 611 std::atomic<bool> mDrained; // is the track buffer drained 612 }; 613 614 class StaticAudioTrackServerProxy : public AudioTrackServerProxy { 615 public: 616 StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 617 size_t frameSize); 618 protected: 619 virtual ~StaticAudioTrackServerProxy() { } 620 621 public: 622 virtual size_t framesReady(); 623 virtual void framesReadyIsCalledByMultipleThreads(); 624 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush); 625 virtual void releaseBuffer(Buffer* buffer); 626 virtual void tallyUnderrunFrames(uint32_t frameCount); 627 virtual uint32_t getUnderrunFrames() const { return 0; } 628 629 private: 630 status_t updateStateWithLoop(StaticAudioTrackState *localState, 631 const StaticAudioTrackState &update) const; 632 status_t updateStateWithPosition(StaticAudioTrackState *localState, 633 const StaticAudioTrackState &update) const; 634 ssize_t pollPosition(); // poll for state queue update, and return current position 635 StaticAudioTrackSingleStateQueue::Observer mObserver; 636 StaticAudioTrackPosLoopQueue::Mutator mPosLoopMutator; 637 size_t mFramesReadySafe; // Assuming size_t read/writes are atomic on 32 / 64 bit 638 // processors, this is a thread-safe version of 639 // mFramesReady. 640 int64_t mFramesReady; // The number of frames ready in the static buffer 641 // including loops. This is 64 bits since loop mode 642 // can cause a track to appear to have a large number 643 // of frames. INT64_MAX means an infinite loop. 644 bool mFramesReadyIsCalledByMultipleThreads; 645 StaticAudioTrackState mState; // Server side state. Any updates from client must be 646 // passed by the mObserver SingleStateQueue. 647 }; 648 649 // Proxy used by AudioFlinger for servicing AudioRecord 650 class AudioRecordServerProxy : public ServerProxy { 651 public: 652 AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 653 size_t frameSize, bool clientInServer) 654 : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, clientInServer) { } 655 656 protected: 657 virtual ~AudioRecordServerProxy() { } 658 }; 659 660 // ---------------------------------------------------------------------------- 661 662 }; // namespace android 663 664 #endif // ANDROID_AUDIO_TRACK_SHARED_H 665