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    Searched refs:PlaybackThread (Results 1 - 9 of 9) sorted by null

  /frameworks/av/services/audioflinger/
Tracks.cpp 289 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
362 AudioFlinger::PlaybackThread::Track::Track(
363 PlaybackThread *thread,
457 AudioFlinger::PlaybackThread::Track::~Track()
459 ALOGV("PlaybackThread::Track destructor");
470 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
479 void AudioFlinger::PlaybackThread::Track::destroy()
495 PlaybackThread *playbackThread = (PlaybackThread *)thread.get()
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PatchPanel.h 71 sp<PlaybackThread> mPlaybackThread;
73 sp<PlaybackThread::PatchTrack> mPatchTrack;
PlaybackTracks.h 25 Track( PlaybackThread *thread,
92 friend class PlaybackThread;
144 // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
197 OutputTrack(PlaybackThread *thread,
237 PatchTrack(PlaybackThread *playbackThread,
Threads.cpp 507 // are set by PlaybackThread::readOutputParameters_l() or
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AudioFlinger.h 512 class PlaybackThread;
536 // --- PlaybackThread ---
547 explicit TrackHandle(const sp<PlaybackThread::Track>& track);
567 const sp<PlaybackThread::Track> mTrack;
608 PlaybackThread *checkPlaybackThread_l(audio_io_handle_t output) const;
629 void closeOutputFinish(const sp<PlaybackThread>& thread);
656 PlaybackThread *srcThread,
657 PlaybackThread *dstThread,
661 PlaybackThread *primaryPlaybackThread_l() const;
665 PlaybackThread *fastPlaybackThread_l() const
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AudioFlinger.cpp 655 sp<PlaybackThread::Track> track;
707 PlaybackThread *thread = checkPlaybackThread_l(output);
716 PlaybackThread *effectThread = NULL;
727 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
813 PlaybackThread *thread = checkPlaybackThread_l(output);
848 PlaybackThread *thread = checkPlaybackThread_l(output);
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Threads.h 361 // strategy is only meaningful for PlaybackThread which implements this method
446 // updated by PlaybackThread::readOutputParameters_l() or
599 // --- PlaybackThread ---
600 class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
632 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
634 virtual ~PlaybackThread();
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PatchPanel.cpp 284 newPatch->mPlaybackThread = (PlaybackThread *)thread.get();
489 patch->mPatchTrack = new PlaybackThread::PatchTrack(
Effects.cpp 443 PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
498 // start() must be called with PlaybackThread::mLock or EffectChain::mLock held
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