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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 class ThreadBase : public Thread {
     23 public:
     24 
     25 #include "TrackBase.h"
     26 
     27     enum type_t {
     28         MIXER,              // Thread class is MixerThread
     29         DIRECT,             // Thread class is DirectOutputThread
     30         DUPLICATING,        // Thread class is DuplicatingThread
     31         RECORD,             // Thread class is RecordThread
     32         OFFLOAD,            // Thread class is OffloadThread
     33         MMAP                // control thread for MMAP stream
     34         // If you add any values here, also update ThreadBase::threadTypeToString()
     35     };
     36 
     37     static const char *threadTypeToString(type_t type);
     38 
     39     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
     40                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
     41                 bool systemReady);
     42     virtual             ~ThreadBase();
     43 
     44     virtual status_t    readyToRun();
     45 
     46     void dumpBase(int fd, const Vector<String16>& args);
     47     void dumpEffectChains(int fd, const Vector<String16>& args);
     48 
     49     void clearPowerManager();
     50 
     51     // base for record and playback
     52     enum {
     53         CFG_EVENT_IO,
     54         CFG_EVENT_PRIO,
     55         CFG_EVENT_SET_PARAMETER,
     56         CFG_EVENT_CREATE_AUDIO_PATCH,
     57         CFG_EVENT_RELEASE_AUDIO_PATCH,
     58     };
     59 
     60     class ConfigEventData: public RefBase {
     61     public:
     62         virtual ~ConfigEventData() {}
     63 
     64         virtual  void dump(char *buffer, size_t size) = 0;
     65     protected:
     66         ConfigEventData() {}
     67     };
     68 
     69     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
     70     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
     71     //  2. Lock mLock
     72     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
     73     //  4. sendConfigEvent_l() reads status from event->mStatus;
     74     //  5. sendConfigEvent_l() returns status
     75     //  6. Unlock
     76     //
     77     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
     78     // 1. Lock mLock
     79     // 2. If there is an entry in mConfigEvents proceed ...
     80     // 3. Read first entry in mConfigEvents
     81     // 4. Remove first entry from mConfigEvents
     82     // 5. Process
     83     // 6. Set event->mStatus
     84     // 7. event->mCond.signal
     85     // 8. Unlock
     86 
     87     class ConfigEvent: public RefBase {
     88     public:
     89         virtual ~ConfigEvent() {}
     90 
     91         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
     92 
     93         const int mType; // event type e.g. CFG_EVENT_IO
     94         Mutex mLock;     // mutex associated with mCond
     95         Condition mCond; // condition for status return
     96         status_t mStatus; // status communicated to sender
     97         bool mWaitStatus; // true if sender is waiting for status
     98         bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
     99         sp<ConfigEventData> mData;     // event specific parameter data
    100 
    101     protected:
    102         explicit ConfigEvent(int type, bool requiresSystemReady = false) :
    103             mType(type), mStatus(NO_ERROR), mWaitStatus(false),
    104             mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
    105     };
    106 
    107     class IoConfigEventData : public ConfigEventData {
    108     public:
    109         IoConfigEventData(audio_io_config_event event, pid_t pid) :
    110             mEvent(event), mPid(pid) {}
    111 
    112         virtual  void dump(char *buffer, size_t size) {
    113             snprintf(buffer, size, "IO event: event %d\n", mEvent);
    114         }
    115 
    116         const audio_io_config_event mEvent;
    117         const pid_t                 mPid;
    118     };
    119 
    120     class IoConfigEvent : public ConfigEvent {
    121     public:
    122         IoConfigEvent(audio_io_config_event event, pid_t pid) :
    123             ConfigEvent(CFG_EVENT_IO) {
    124             mData = new IoConfigEventData(event, pid);
    125         }
    126         virtual ~IoConfigEvent() {}
    127     };
    128 
    129     class PrioConfigEventData : public ConfigEventData {
    130     public:
    131         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
    132             mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
    133 
    134         virtual  void dump(char *buffer, size_t size) {
    135             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
    136                     mPid, mTid, mPrio, mForApp);
    137         }
    138 
    139         const pid_t mPid;
    140         const pid_t mTid;
    141         const int32_t mPrio;
    142         const bool mForApp;
    143     };
    144 
    145     class PrioConfigEvent : public ConfigEvent {
    146     public:
    147         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
    148             ConfigEvent(CFG_EVENT_PRIO, true) {
    149             mData = new PrioConfigEventData(pid, tid, prio, forApp);
    150         }
    151         virtual ~PrioConfigEvent() {}
    152     };
    153 
    154     class SetParameterConfigEventData : public ConfigEventData {
    155     public:
    156         explicit SetParameterConfigEventData(String8 keyValuePairs) :
    157             mKeyValuePairs(keyValuePairs) {}
    158 
    159         virtual  void dump(char *buffer, size_t size) {
    160             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
    161         }
    162 
    163         const String8 mKeyValuePairs;
    164     };
    165 
    166     class SetParameterConfigEvent : public ConfigEvent {
    167     public:
    168         explicit SetParameterConfigEvent(String8 keyValuePairs) :
    169             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
    170             mData = new SetParameterConfigEventData(keyValuePairs);
    171             mWaitStatus = true;
    172         }
    173         virtual ~SetParameterConfigEvent() {}
    174     };
    175 
    176     class CreateAudioPatchConfigEventData : public ConfigEventData {
    177     public:
    178         CreateAudioPatchConfigEventData(const struct audio_patch patch,
    179                                         audio_patch_handle_t handle) :
    180             mPatch(patch), mHandle(handle) {}
    181 
    182         virtual  void dump(char *buffer, size_t size) {
    183             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
    184         }
    185 
    186         const struct audio_patch mPatch;
    187         audio_patch_handle_t mHandle;
    188     };
    189 
    190     class CreateAudioPatchConfigEvent : public ConfigEvent {
    191     public:
    192         CreateAudioPatchConfigEvent(const struct audio_patch patch,
    193                                     audio_patch_handle_t handle) :
    194             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
    195             mData = new CreateAudioPatchConfigEventData(patch, handle);
    196             mWaitStatus = true;
    197         }
    198         virtual ~CreateAudioPatchConfigEvent() {}
    199     };
    200 
    201     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
    202     public:
    203         explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
    204             mHandle(handle) {}
    205 
    206         virtual  void dump(char *buffer, size_t size) {
    207             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
    208         }
    209 
    210         audio_patch_handle_t mHandle;
    211     };
    212 
    213     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
    214     public:
    215         explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
    216             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
    217             mData = new ReleaseAudioPatchConfigEventData(handle);
    218             mWaitStatus = true;
    219         }
    220         virtual ~ReleaseAudioPatchConfigEvent() {}
    221     };
    222 
    223     class PMDeathRecipient : public IBinder::DeathRecipient {
    224     public:
    225         explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
    226         virtual     ~PMDeathRecipient() {}
    227 
    228         // IBinder::DeathRecipient
    229         virtual     void        binderDied(const wp<IBinder>& who);
    230 
    231     private:
    232                     PMDeathRecipient(const PMDeathRecipient&);
    233                     PMDeathRecipient& operator = (const PMDeathRecipient&);
    234 
    235         wp<ThreadBase> mThread;
    236     };
    237 
    238     virtual     status_t    initCheck() const = 0;
    239 
    240                 // static externally-visible
    241                 type_t      type() const { return mType; }
    242                 bool isDuplicating() const { return (mType == DUPLICATING); }
    243 
    244                 audio_io_handle_t id() const { return mId;}
    245 
    246                 // dynamic externally-visible
    247                 uint32_t    sampleRate() const { return mSampleRate; }
    248                 audio_channel_mask_t channelMask() const { return mChannelMask; }
    249                 audio_format_t format() const { return mHALFormat; }
    250                 uint32_t channelCount() const { return mChannelCount; }
    251                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
    252                 // and returns the [normal mix] buffer's frame count.
    253     virtual     size_t      frameCount() const = 0;
    254 
    255                 // Return's the HAL's frame count i.e. fast mixer buffer size.
    256                 size_t      frameCountHAL() const { return mFrameCount; }
    257 
    258                 size_t      frameSize() const { return mFrameSize; }
    259 
    260     // Should be "virtual status_t requestExitAndWait()" and override same
    261     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
    262                 void        exit();
    263     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
    264                                                     status_t& status) = 0;
    265     virtual     status_t    setParameters(const String8& keyValuePairs);
    266     virtual     String8     getParameters(const String8& keys) = 0;
    267     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
    268                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
    269                 // Can temporarily release the lock if waiting for a reply from
    270                 // processConfigEvents_l().
    271                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
    272                 void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
    273                 void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
    274                 void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
    275                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
    276                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
    277                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
    278                                                             audio_patch_handle_t *handle);
    279                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
    280                 void        processConfigEvents_l();
    281     virtual     void        cacheParameters_l() = 0;
    282     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
    283                                                audio_patch_handle_t *handle) = 0;
    284     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
    285     virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
    286 
    287 
    288                 // see note at declaration of mStandby, mOutDevice and mInDevice
    289                 bool        standby() const { return mStandby; }
    290                 audio_devices_t outDevice() const { return mOutDevice; }
    291                 audio_devices_t inDevice() const { return mInDevice; }
    292                 audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
    293 
    294     virtual     bool        isOutput() const = 0;
    295 
    296     virtual     sp<StreamHalInterface> stream() const = 0;
    297 
    298                 sp<EffectHandle> createEffect_l(
    299                                     const sp<AudioFlinger::Client>& client,
    300                                     const sp<IEffectClient>& effectClient,
    301                                     int32_t priority,
    302                                     audio_session_t sessionId,
    303                                     effect_descriptor_t *desc,
    304                                     int *enabled,
    305                                     status_t *status /*non-NULL*/,
    306                                     bool pinned);
    307 
    308                 // return values for hasAudioSession (bit field)
    309                 enum effect_state {
    310                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
    311                                             // effect
    312                     TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
    313                                             // track
    314                     FAST_SESSION = 0x4      // the audio session corresponds to at least one
    315                                             // fast track
    316                 };
    317 
    318                 // get effect chain corresponding to session Id.
    319                 sp<EffectChain> getEffectChain(audio_session_t sessionId);
    320                 // same as getEffectChain() but must be called with ThreadBase mutex locked
    321                 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
    322                 // add an effect chain to the chain list (mEffectChains)
    323     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
    324                 // remove an effect chain from the chain list (mEffectChains)
    325     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
    326                 // lock all effect chains Mutexes. Must be called before releasing the
    327                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
    328                 // integrity of the chains during the process.
    329                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
    330                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
    331                 // unlock effect chains after process
    332                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
    333                 // get a copy of mEffectChains vector
    334                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
    335                 // set audio mode to all effect chains
    336                 void setMode(audio_mode_t mode);
    337                 // get effect module with corresponding ID on specified audio session
    338                 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
    339                 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
    340                 // add and effect module. Also creates the effect chain is none exists for
    341                 // the effects audio session
    342                 status_t addEffect_l(const sp< EffectModule>& effect);
    343                 // remove and effect module. Also removes the effect chain is this was the last
    344                 // effect
    345                 void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
    346                 // disconnect an effect handle from module and destroy module if last handle
    347                 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
    348                 // detach all tracks connected to an auxiliary effect
    349     virtual     void detachAuxEffect_l(int effectId __unused) {}
    350                 // returns a combination of:
    351                 // - EFFECT_SESSION if effects on this audio session exist in one chain
    352                 // - TRACK_SESSION if tracks on this audio session exist
    353                 // - FAST_SESSION if fast tracks on this audio session exist
    354     virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
    355                 uint32_t hasAudioSession(audio_session_t sessionId) const {
    356                     Mutex::Autolock _l(mLock);
    357                     return hasAudioSession_l(sessionId);
    358                 }
    359 
    360                 // the value returned by default implementation is not important as the
    361                 // strategy is only meaningful for PlaybackThread which implements this method
    362                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
    363                         { return 0; }
    364 
    365                 // suspend or restore effect according to the type of effect passed. a NULL
    366                 // type pointer means suspend all effects in the session
    367                 void setEffectSuspended(const effect_uuid_t *type,
    368                                         bool suspend,
    369                                         audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
    370                 // check if some effects must be suspended/restored when an effect is enabled
    371                 // or disabled
    372                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
    373                                                  bool enabled,
    374                                                  audio_session_t sessionId =
    375                                                         AUDIO_SESSION_OUTPUT_MIX);
    376                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
    377                                                    bool enabled,
    378                                                    audio_session_t sessionId =
    379                                                         AUDIO_SESSION_OUTPUT_MIX);
    380 
    381                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
    382                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
    383 
    384                 // Return a reference to a per-thread heap which can be used to allocate IMemory
    385                 // objects that will be read-only to client processes, read/write to mediaserver,
    386                 // and shared by all client processes of the thread.
    387                 // The heap is per-thread rather than common across all threads, because
    388                 // clients can't be trusted not to modify the offset of the IMemory they receive.
    389                 // If a thread does not have such a heap, this method returns 0.
    390                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
    391 
    392                 virtual sp<IMemory> pipeMemory() const { return 0; }
    393 
    394                         void systemReady();
    395 
    396                 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
    397                 virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
    398                                                                audio_session_t sessionId) = 0;
    399 
    400                         void        broadcast_l();
    401 
    402     mutable     Mutex                   mLock;
    403 
    404 protected:
    405 
    406                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
    407                 class SuspendedSessionDesc : public RefBase {
    408                 public:
    409                     SuspendedSessionDesc() : mRefCount(0) {}
    410 
    411                     int mRefCount;          // number of active suspend requests
    412                     effect_uuid_t mType;    // effect type UUID
    413                 };
    414 
    415                 void        acquireWakeLock();
    416                 virtual void acquireWakeLock_l();
    417                 void        releaseWakeLock();
    418                 void        releaseWakeLock_l();
    419                 void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
    420                 void        getPowerManager_l();
    421                 void setEffectSuspended_l(const effect_uuid_t *type,
    422                                           bool suspend,
    423                                           audio_session_t sessionId);
    424                 // updated mSuspendedSessions when an effect suspended or restored
    425                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
    426                                                       bool suspend,
    427                                                       audio_session_t sessionId);
    428                 // check if some effects must be suspended when an effect chain is added
    429                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
    430 
    431                 String16 getWakeLockTag();
    432 
    433     virtual     void        preExit() { }
    434     virtual     void        setMasterMono_l(bool mono __unused) { }
    435     virtual     bool        requireMonoBlend() { return false; }
    436 
    437     friend class AudioFlinger;      // for mEffectChains
    438 
    439                 const type_t            mType;
    440 
    441                 // Used by parameters, config events, addTrack_l, exit
    442                 Condition               mWaitWorkCV;
    443 
    444                 const sp<AudioFlinger>  mAudioFlinger;
    445 
    446                 // updated by PlaybackThread::readOutputParameters_l() or
    447                 // RecordThread::readInputParameters_l()
    448                 uint32_t                mSampleRate;
    449                 size_t                  mFrameCount;       // output HAL, direct output, record
    450                 audio_channel_mask_t    mChannelMask;
    451                 uint32_t                mChannelCount;
    452                 size_t                  mFrameSize;
    453                 // not HAL frame size, this is for output sink (to pipe to fast mixer)
    454                 audio_format_t          mFormat;           // Source format for Recording and
    455                                                            // Sink format for Playback.
    456                                                            // Sink format may be different than
    457                                                            // HAL format if Fastmixer is used.
    458                 audio_format_t          mHALFormat;
    459                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
    460 
    461                 Vector< sp<ConfigEvent> >     mConfigEvents;
    462                 Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
    463 
    464                 // These fields are written and read by thread itself without lock or barrier,
    465                 // and read by other threads without lock or barrier via standby(), outDevice()
    466                 // and inDevice().
    467                 // Because of the absence of a lock or barrier, any other thread that reads
    468                 // these fields must use the information in isolation, or be prepared to deal
    469                 // with possibility that it might be inconsistent with other information.
    470                 bool                    mStandby;     // Whether thread is currently in standby.
    471                 audio_devices_t         mOutDevice;   // output device
    472                 audio_devices_t         mInDevice;    // input device
    473                 audio_devices_t         mPrevOutDevice;   // previous output device
    474                 audio_devices_t         mPrevInDevice;    // previous input device
    475                 struct audio_patch      mPatch;
    476                 audio_source_t          mAudioSource;
    477 
    478                 const audio_io_handle_t mId;
    479                 Vector< sp<EffectChain> > mEffectChains;
    480 
    481                 static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
    482                 char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
    483                 sp<IPowerManager>       mPowerManager;
    484                 sp<IBinder>             mWakeLockToken;
    485                 const sp<PMDeathRecipient> mDeathRecipient;
    486                 // list of suspended effects per session and per type. The first (outer) vector is
    487                 // keyed by session ID, the second (inner) by type UUID timeLow field
    488                 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
    489                                         mSuspendedSessions;
    490                 static const size_t     kLogSize = 4 * 1024;
    491                 sp<NBLog::Writer>       mNBLogWriter;
    492                 bool                    mSystemReady;
    493                 ExtendedTimestamp       mTimestamp;
    494                 // A condition that must be evaluated by the thread loop has changed and
    495                 // we must not wait for async write callback in the thread loop before evaluating it
    496                 bool                    mSignalPending;
    497 
    498                 // ActiveTracks is a sorted vector of track type T representing the
    499                 // active tracks of threadLoop() to be considered by the locked prepare portion.
    500                 // ActiveTracks should be accessed with the ThreadBase lock held.
    501                 //
    502                 // During processing and I/O, the threadLoop does not hold the lock;
    503                 // hence it does not directly use ActiveTracks.  Care should be taken
    504                 // to hold local strong references or defer removal of tracks
    505                 // if the threadLoop may still be accessing those tracks due to mix, etc.
    506                 //
    507                 // This class updates power information appropriately.
    508                 //
    509 
    510                 template <typename T>
    511                 class ActiveTracks {
    512                 public:
    513                     ActiveTracks()
    514                         : mActiveTracksGeneration(0)
    515                         , mLastActiveTracksGeneration(0)
    516                     { }
    517 
    518                     ~ActiveTracks() {
    519                         ALOGW_IF(!mActiveTracks.isEmpty(),
    520                                 "ActiveTracks should be empty in destructor");
    521                     }
    522                     // returns the last track added (even though it may have been
    523                     // subsequently removed from ActiveTracks).
    524                     //
    525                     // Used for DirectOutputThread to ensure a flush is called when transitioning
    526                     // to a new track (even though it may be on the same session).
    527                     // Used for OffloadThread to ensure that volume and mixer state is
    528                     // taken from the latest track added.
    529                     //
    530                     // The latest track is saved with a weak pointer to prevent keeping an
    531                     // otherwise useless track alive. Thus the function will return nullptr
    532                     // if the latest track has subsequently been removed and destroyed.
    533                     sp<T> getLatest() {
    534                         return mLatestActiveTrack.promote();
    535                     }
    536 
    537                     // SortedVector methods
    538                     ssize_t         add(const sp<T> &track);
    539                     ssize_t         remove(const sp<T> &track);
    540                     size_t          size() const {
    541                         return mActiveTracks.size();
    542                     }
    543                     ssize_t         indexOf(const sp<T>& item) {
    544                         return mActiveTracks.indexOf(item);
    545                     }
    546                     sp<T>           operator[](size_t index) const {
    547                         return mActiveTracks[index];
    548                     }
    549                     typename SortedVector<sp<T>>::iterator begin() {
    550                         return mActiveTracks.begin();
    551                     }
    552                     typename SortedVector<sp<T>>::iterator end() {
    553                         return mActiveTracks.end();
    554                     }
    555 
    556                     // Due to Binder recursion optimization, clear() and updatePowerState()
    557                     // cannot be called from a Binder thread because they may call back into
    558                     // the original calling process (system server) for BatteryNotifier
    559                     // (which requires a Java environment that may not be present).
    560                     // Hence, call clear() and updatePowerState() only from the
    561                     // ThreadBase thread.
    562                     void            clear();
    563                     // periodically called in the threadLoop() to update power state uids.
    564                     void            updatePowerState(sp<ThreadBase> thread, bool force = false);
    565 
    566                 private:
    567                     SortedVector<uid_t> getWakeLockUids() {
    568                         SortedVector<uid_t> wakeLockUids;
    569                         for (const sp<T> &track : mActiveTracks) {
    570                             wakeLockUids.add(track->uid());
    571                         }
    572                         return wakeLockUids; // moved by underlying SharedBuffer
    573                     }
    574 
    575                     std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
    576                                         mBatteryCounter;
    577                     SortedVector<sp<T>> mActiveTracks;
    578                     int                 mActiveTracksGeneration;
    579                     int                 mLastActiveTracksGeneration;
    580                     wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
    581                 };
    582 
    583                 SimpleLog mLocalLog;
    584 };
    585 
    586 class VolumeInterface {
    587  public:
    588 
    589     virtual ~VolumeInterface() {}
    590 
    591     virtual void        setMasterVolume(float value) = 0;
    592     virtual void        setMasterMute(bool muted) = 0;
    593     virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
    594     virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
    595     virtual float       streamVolume(audio_stream_type_t stream) const = 0;
    596 
    597 };
    598 
    599 // --- PlaybackThread ---
    600 class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
    601     public VolumeInterface {
    602 public:
    603 
    604 #include "PlaybackTracks.h"
    605 
    606     enum mixer_state {
    607         MIXER_IDLE,             // no active tracks
    608         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
    609         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
    610         MIXER_DRAIN_TRACK,      // drain currently playing track
    611         MIXER_DRAIN_ALL,        // fully drain the hardware
    612         // standby mode does not have an enum value
    613         // suspend by audio policy manager is orthogonal to mixer state
    614     };
    615 
    616     // retry count before removing active track in case of underrun on offloaded thread:
    617     // we need to make sure that AudioTrack client has enough time to send large buffers
    618     //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
    619     // handled for offloaded tracks
    620     static const int8_t kMaxTrackRetriesOffload = 20;
    621     static const int8_t kMaxTrackStartupRetriesOffload = 100;
    622     static const int8_t kMaxTrackStopRetriesOffload = 2;
    623     // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
    624     static const uint32_t kMaxTracksPerUid = 14;
    625 
    626     // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
    627     // if delay is greater, the estimated time for timeLoopNextNs is reset.
    628     // This allows for catch-up to be done for small delays, while resetting the estimate
    629     // for initial conditions or large delays.
    630     static const nsecs_t kMaxNextBufferDelayNs = 100000000;
    631 
    632     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    633                    audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
    634     virtual             ~PlaybackThread();
    635 
    636                 void        dump(int fd, const Vector<String16>& args);
    637 
    638     // Thread virtuals
    639     virtual     bool        threadLoop();
    640 
    641     // RefBase
    642     virtual     void        onFirstRef();
    643 
    644     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
    645                                                        audio_session_t sessionId);
    646 
    647 protected:
    648     // Code snippets that were lifted up out of threadLoop()
    649     virtual     void        threadLoop_mix() = 0;
    650     virtual     void        threadLoop_sleepTime() = 0;
    651     virtual     ssize_t     threadLoop_write();
    652     virtual     void        threadLoop_drain();
    653     virtual     void        threadLoop_standby();
    654     virtual     void        threadLoop_exit();
    655     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
    656 
    657                 // prepareTracks_l reads and writes mActiveTracks, and returns
    658                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
    659                 // is responsible for clearing or destroying this Vector later on, when it
    660                 // is safe to do so. That will drop the final ref count and destroy the tracks.
    661     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
    662                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
    663 
    664     // StreamOutHalInterfaceCallback implementation
    665     virtual     void        onWriteReady();
    666     virtual     void        onDrainReady();
    667     virtual     void        onError();
    668 
    669                 void        resetWriteBlocked(uint32_t sequence);
    670                 void        resetDraining(uint32_t sequence);
    671 
    672     virtual     bool        waitingAsyncCallback();
    673     virtual     bool        waitingAsyncCallback_l();
    674     virtual     bool        shouldStandby_l();
    675     virtual     void        onAddNewTrack_l();
    676                 void        onAsyncError(); // error reported by AsyncCallbackThread
    677 
    678     // ThreadBase virtuals
    679     virtual     void        preExit();
    680 
    681     virtual     bool        keepWakeLock() const { return true; }
    682     virtual     void        acquireWakeLock_l() {
    683                                 ThreadBase::acquireWakeLock_l();
    684                                 mActiveTracks.updatePowerState(this, true /* force */);
    685                             }
    686 
    687 public:
    688 
    689     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
    690 
    691                 // return estimated latency in milliseconds, as reported by HAL
    692                 uint32_t    latency() const;
    693                 // same, but lock must already be held
    694                 uint32_t    latency_l() const;
    695 
    696                 // VolumeInterface
    697     virtual     void        setMasterVolume(float value);
    698     virtual     void        setMasterMute(bool muted);
    699     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
    700     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
    701     virtual     float       streamVolume(audio_stream_type_t stream) const;
    702 
    703                 sp<Track>   createTrack_l(
    704                                 const sp<AudioFlinger::Client>& client,
    705                                 audio_stream_type_t streamType,
    706                                 uint32_t sampleRate,
    707                                 audio_format_t format,
    708                                 audio_channel_mask_t channelMask,
    709                                 size_t *pFrameCount,
    710                                 const sp<IMemory>& sharedBuffer,
    711                                 audio_session_t sessionId,
    712                                 audio_output_flags_t *flags,
    713                                 pid_t tid,
    714                                 uid_t uid,
    715                                 status_t *status /*non-NULL*/,
    716                                 audio_port_handle_t portId);
    717 
    718                 AudioStreamOut* getOutput() const;
    719                 AudioStreamOut* clearOutput();
    720                 virtual sp<StreamHalInterface> stream() const;
    721 
    722                 // a very large number of suspend() will eventually wraparound, but unlikely
    723                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
    724                 void        restore()
    725                                 {
    726                                     // if restore() is done without suspend(), get back into
    727                                     // range so that the next suspend() will operate correctly
    728                                     if (android_atomic_dec(&mSuspended) <= 0) {
    729                                         android_atomic_release_store(0, &mSuspended);
    730                                     }
    731                                 }
    732                 bool        isSuspended() const
    733                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
    734 
    735     virtual     String8     getParameters(const String8& keys);
    736     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
    737                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
    738                 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
    739                 // Consider also removing and passing an explicit mMainBuffer initialization
    740                 // parameter to AF::PlaybackThread::Track::Track().
    741                 int16_t     *mixBuffer() const {
    742                     return reinterpret_cast<int16_t *>(mSinkBuffer); };
    743 
    744     virtual     void detachAuxEffect_l(int effectId);
    745                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
    746                         int EffectId);
    747                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
    748                         int EffectId);
    749 
    750                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
    751                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
    752                 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
    753                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
    754 
    755 
    756                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
    757                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
    758 
    759                 // called with AudioFlinger lock held
    760                         bool     invalidateTracks_l(audio_stream_type_t streamType);
    761                 virtual void     invalidateTracks(audio_stream_type_t streamType);
    762 
    763     virtual     size_t      frameCount() const { return mNormalFrameCount; }
    764 
    765                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
    766 
    767                 void        addPatchTrack(const sp<PatchTrack>& track);
    768                 void        deletePatchTrack(const sp<PatchTrack>& track);
    769 
    770     virtual     void        getAudioPortConfig(struct audio_port_config *config);
    771 
    772                 // Return the asynchronous signal wait time.
    773     virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
    774 
    775     virtual     bool        isOutput() const override { return true; }
    776 
    777 protected:
    778     // updated by readOutputParameters_l()
    779     size_t                          mNormalFrameCount;  // normal mixer and effects
    780 
    781     bool                            mThreadThrottle;     // throttle the thread processing
    782     uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
    783     uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
    784     uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
    785 
    786     void*                           mSinkBuffer;         // frame size aligned sink buffer
    787 
    788     // TODO:
    789     // Rearrange the buffer info into a struct/class with
    790     // clear, copy, construction, destruction methods.
    791     //
    792     // mSinkBuffer also has associated with it:
    793     //
    794     // mSinkBufferSize: Sink Buffer Size
    795     // mFormat: Sink Buffer Format
    796 
    797     // Mixer Buffer (mMixerBuffer*)
    798     //
    799     // In the case of floating point or multichannel data, which is not in the
    800     // sink format, it is required to accumulate in a higher precision or greater channel count
    801     // buffer before downmixing or data conversion to the sink buffer.
    802 
    803     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
    804     bool                            mMixerBufferEnabled;
    805 
    806     // Storage, 32 byte aligned (may make this alignment a requirement later).
    807     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
    808     void*                           mMixerBuffer;
    809 
    810     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
    811     size_t                          mMixerBufferSize;
    812 
    813     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
    814     audio_format_t                  mMixerBufferFormat;
    815 
    816     // An internal flag set to true by MixerThread::prepareTracks_l()
    817     // when mMixerBuffer contains valid data after mixing.
    818     bool                            mMixerBufferValid;
    819 
    820     // Effects Buffer (mEffectsBuffer*)
    821     //
    822     // In the case of effects data, which is not in the sink format,
    823     // it is required to accumulate in a different buffer before data conversion
    824     // to the sink buffer.
    825 
    826     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
    827     bool                            mEffectBufferEnabled;
    828 
    829     // Storage, 32 byte aligned (may make this alignment a requirement later).
    830     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
    831     void*                           mEffectBuffer;
    832 
    833     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
    834     size_t                          mEffectBufferSize;
    835 
    836     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
    837     audio_format_t                  mEffectBufferFormat;
    838 
    839     // An internal flag set to true by MixerThread::prepareTracks_l()
    840     // when mEffectsBuffer contains valid data after mixing.
    841     //
    842     // When this is set, all mixer data is routed into the effects buffer
    843     // for any processing (including output processing).
    844     bool                            mEffectBufferValid;
    845 
    846     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
    847     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
    848     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
    849     // workaround that restriction.
    850     // 'volatile' means accessed via atomic operations and no lock.
    851     volatile int32_t                mSuspended;
    852 
    853     int64_t                         mBytesWritten;
    854     int64_t                         mFramesWritten; // not reset on standby
    855     int64_t                         mSuspendedFrames; // not reset on standby
    856 private:
    857     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
    858     // PlaybackThread needs to find out if master-muted, it checks it's local
    859     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
    860     bool                            mMasterMute;
    861                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
    862 protected:
    863     ActiveTracks<Track>     mActiveTracks;
    864 
    865     // Allocate a track name for a given channel mask.
    866     //   Returns name >= 0 if successful, -1 on failure.
    867     virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
    868                                            audio_session_t sessionId, uid_t uid) = 0;
    869     virtual void            deleteTrackName_l(int name) = 0;
    870 
    871     // Time to sleep between cycles when:
    872     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
    873     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
    874     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
    875     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
    876     // No sleep in standby mode; waits on a condition
    877 
    878     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
    879                 void        checkSilentMode_l();
    880 
    881     // Non-trivial for DUPLICATING only
    882     virtual     void        saveOutputTracks() { }
    883     virtual     void        clearOutputTracks() { }
    884 
    885     // Cache various calculated values, at threadLoop() entry and after a parameter change
    886     virtual     void        cacheParameters_l();
    887 
    888     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
    889 
    890     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
    891                                    audio_patch_handle_t *handle);
    892     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
    893 
    894                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
    895                                     && mHwSupportsPause
    896                                     && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
    897 
    898                 uint32_t    trackCountForUid_l(uid_t uid);
    899 
    900 private:
    901 
    902     friend class AudioFlinger;      // for numerous
    903 
    904     PlaybackThread& operator = (const PlaybackThread&);
    905 
    906     status_t    addTrack_l(const sp<Track>& track);
    907     bool        destroyTrack_l(const sp<Track>& track);
    908     void        removeTrack_l(const sp<Track>& track);
    909 
    910     void        readOutputParameters_l();
    911 
    912     virtual void dumpInternals(int fd, const Vector<String16>& args);
    913     void        dumpTracks(int fd, const Vector<String16>& args);
    914 
    915     SortedVector< sp<Track> >       mTracks;
    916     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
    917     AudioStreamOut                  *mOutput;
    918 
    919     float                           mMasterVolume;
    920     nsecs_t                         mLastWriteTime;
    921     int                             mNumWrites;
    922     int                             mNumDelayedWrites;
    923     bool                            mInWrite;
    924 
    925     // FIXME rename these former local variables of threadLoop to standard "m" names
    926     nsecs_t                         mStandbyTimeNs;
    927     size_t                          mSinkBufferSize;
    928 
    929     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
    930     uint32_t                        mActiveSleepTimeUs;
    931     uint32_t                        mIdleSleepTimeUs;
    932 
    933     uint32_t                        mSleepTimeUs;
    934 
    935     // mixer status returned by prepareTracks_l()
    936     mixer_state                     mMixerStatus; // current cycle
    937                                                   // previous cycle when in prepareTracks_l()
    938     mixer_state                     mMixerStatusIgnoringFastTracks;
    939                                                   // FIXME or a separate ready state per track
    940 
    941     // FIXME move these declarations into the specific sub-class that needs them
    942     // MIXER only
    943     uint32_t                        sleepTimeShift;
    944 
    945     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
    946     nsecs_t                         mStandbyDelayNs;
    947 
    948     // MIXER only
    949     nsecs_t                         maxPeriod;
    950 
    951     // DUPLICATING only
    952     uint32_t                        writeFrames;
    953 
    954     size_t                          mBytesRemaining;
    955     size_t                          mCurrentWriteLength;
    956     bool                            mUseAsyncWrite;
    957     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
    958     // incremented each time a write(), a flush() or a standby() occurs.
    959     // Bit 0 is set when a write blocks and indicates a callback is expected.
    960     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
    961     // callbacks are ignored.
    962     uint32_t                        mWriteAckSequence;
    963     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
    964     // incremented each time a drain is requested or a flush() or standby() occurs.
    965     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
    966     // expected.
    967     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
    968     // callbacks are ignored.
    969     uint32_t                        mDrainSequence;
    970     sp<AsyncCallbackThread>         mCallbackThread;
    971 
    972 private:
    973     // The HAL output sink is treated as non-blocking, but current implementation is blocking
    974     sp<NBAIO_Sink>          mOutputSink;
    975     // If a fast mixer is present, the blocking pipe sink, otherwise clear
    976     sp<NBAIO_Sink>          mPipeSink;
    977     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
    978     sp<NBAIO_Sink>          mNormalSink;
    979 #ifdef TEE_SINK
    980     // For dumpsys
    981     sp<NBAIO_Sink>          mTeeSink;
    982     sp<NBAIO_Source>        mTeeSource;
    983 #endif
    984     uint32_t                mScreenState;   // cached copy of gScreenState
    985     static const size_t     kFastMixerLogSize = 4 * 1024;
    986     sp<NBLog::Writer>       mFastMixerNBLogWriter;
    987 
    988 
    989 public:
    990     virtual     bool        hasFastMixer() const = 0;
    991     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
    992                                 { FastTrackUnderruns dummy; return dummy; }
    993 
    994 protected:
    995                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
    996                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
    997                 bool        mHwSupportsPause;
    998                 bool        mHwPaused;
    999                 bool        mFlushPending;
   1000 };
   1001 
   1002 class MixerThread : public PlaybackThread {
   1003 public:
   1004     MixerThread(const sp<AudioFlinger>& audioFlinger,
   1005                 AudioStreamOut* output,
   1006                 audio_io_handle_t id,
   1007                 audio_devices_t device,
   1008                 bool systemReady,
   1009                 type_t type = MIXER);
   1010     virtual             ~MixerThread();
   1011 
   1012     // Thread virtuals
   1013 
   1014     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
   1015                                                    status_t& status);
   1016     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
   1017 
   1018 protected:
   1019     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
   1020     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
   1021                                            audio_session_t sessionId, uid_t uid);
   1022     virtual     void        deleteTrackName_l(int name);
   1023     virtual     uint32_t    idleSleepTimeUs() const;
   1024     virtual     uint32_t    suspendSleepTimeUs() const;
   1025     virtual     void        cacheParameters_l();
   1026 
   1027     virtual void acquireWakeLock_l() {
   1028         PlaybackThread::acquireWakeLock_l();
   1029         if (hasFastMixer()) {
   1030             mFastMixer->setBoottimeOffset(
   1031                     mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
   1032         }
   1033     }
   1034 
   1035     // threadLoop snippets
   1036     virtual     ssize_t     threadLoop_write();
   1037     virtual     void        threadLoop_standby();
   1038     virtual     void        threadLoop_mix();
   1039     virtual     void        threadLoop_sleepTime();
   1040     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
   1041     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
   1042 
   1043     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
   1044                                    audio_patch_handle_t *handle);
   1045     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
   1046 
   1047                 AudioMixer* mAudioMixer;    // normal mixer
   1048 private:
   1049                 // one-time initialization, no locks required
   1050                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
   1051                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
   1052 
   1053                 // contents are not guaranteed to be consistent, no locks required
   1054                 FastMixerDumpState mFastMixerDumpState;
   1055 #ifdef STATE_QUEUE_DUMP
   1056                 StateQueueObserverDump mStateQueueObserverDump;
   1057                 StateQueueMutatorDump  mStateQueueMutatorDump;
   1058 #endif
   1059                 AudioWatchdogDump mAudioWatchdogDump;
   1060 
   1061                 // accessible only within the threadLoop(), no locks required
   1062                 //          mFastMixer->sq()    // for mutating and pushing state
   1063                 int32_t     mFastMixerFutex;    // for cold idle
   1064 
   1065                 std::atomic_bool mMasterMono;
   1066 public:
   1067     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
   1068     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
   1069                               ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
   1070                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
   1071                             }
   1072 
   1073 protected:
   1074     virtual     void       setMasterMono_l(bool mono) {
   1075                                mMasterMono.store(mono);
   1076                                if (mFastMixer != nullptr) { /* hasFastMixer() */
   1077                                    mFastMixer->setMasterMono(mMasterMono);
   1078                                }
   1079                            }
   1080                 // the FastMixer performs mono blend if it exists.
   1081                 // Blending with limiter is not idempotent,
   1082                 // and blending without limiter is idempotent but inefficient to do twice.
   1083     virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
   1084 };
   1085 
   1086 class DirectOutputThread : public PlaybackThread {
   1087 public:
   1088 
   1089     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
   1090                        audio_io_handle_t id, audio_devices_t device, bool systemReady);
   1091     virtual                 ~DirectOutputThread();
   1092 
   1093     // Thread virtuals
   1094 
   1095     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
   1096                                                    status_t& status);
   1097     virtual     void        flushHw_l();
   1098 
   1099 protected:
   1100     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
   1101                                            audio_session_t sessionId, uid_t uid);
   1102     virtual     void        deleteTrackName_l(int name);
   1103     virtual     uint32_t    activeSleepTimeUs() const;
   1104     virtual     uint32_t    idleSleepTimeUs() const;
   1105     virtual     uint32_t    suspendSleepTimeUs() const;
   1106     virtual     void        cacheParameters_l();
   1107 
   1108     // threadLoop snippets
   1109     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
   1110     virtual     void        threadLoop_mix();
   1111     virtual     void        threadLoop_sleepTime();
   1112     virtual     void        threadLoop_exit();
   1113     virtual     bool        shouldStandby_l();
   1114 
   1115     virtual     void        onAddNewTrack_l();
   1116 
   1117     // volumes last sent to audio HAL with stream->set_volume()
   1118     float mLeftVolFloat;
   1119     float mRightVolFloat;
   1120     bool mVolumeShaperActive;
   1121 
   1122     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
   1123                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
   1124                         bool systemReady);
   1125     void processVolume_l(Track *track, bool lastTrack);
   1126 
   1127     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
   1128     sp<Track>               mActiveTrack;
   1129 
   1130     wp<Track>               mPreviousTrack;         // used to detect track switch
   1131 
   1132 public:
   1133     virtual     bool        hasFastMixer() const { return false; }
   1134 
   1135     virtual     int64_t     computeWaitTimeNs_l() const override;
   1136 };
   1137 
   1138 class OffloadThread : public DirectOutputThread {
   1139 public:
   1140 
   1141     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
   1142                         audio_io_handle_t id, uint32_t device, bool systemReady);
   1143     virtual                 ~OffloadThread() {};
   1144     virtual     void        flushHw_l();
   1145 
   1146 protected:
   1147     // threadLoop snippets
   1148     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
   1149     virtual     void        threadLoop_exit();
   1150 
   1151     virtual     bool        waitingAsyncCallback();
   1152     virtual     bool        waitingAsyncCallback_l();
   1153     virtual     void        invalidateTracks(audio_stream_type_t streamType);
   1154 
   1155     virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
   1156 
   1157 private:
   1158     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
   1159     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
   1160     bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
   1161     uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
   1162                                           // used and valid only during underrun.  ~0 if
   1163                                           // no underrun has occurred during playback and
   1164                                           // is not reset on standby.
   1165 };
   1166 
   1167 class AsyncCallbackThread : public Thread {
   1168 public:
   1169 
   1170     explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
   1171 
   1172     virtual             ~AsyncCallbackThread();
   1173 
   1174     // Thread virtuals
   1175     virtual bool        threadLoop();
   1176 
   1177     // RefBase
   1178     virtual void        onFirstRef();
   1179 
   1180             void        exit();
   1181             void        setWriteBlocked(uint32_t sequence);
   1182             void        resetWriteBlocked();
   1183             void        setDraining(uint32_t sequence);
   1184             void        resetDraining();
   1185             void        setAsyncError();
   1186 
   1187 private:
   1188     const wp<PlaybackThread>   mPlaybackThread;
   1189     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
   1190     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
   1191     // to indicate that the callback has been received via resetWriteBlocked()
   1192     uint32_t                   mWriteAckSequence;
   1193     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
   1194     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
   1195     // to indicate that the callback has been received via resetDraining()
   1196     uint32_t                   mDrainSequence;
   1197     Condition                  mWaitWorkCV;
   1198     Mutex                      mLock;
   1199     bool                       mAsyncError;
   1200 };
   1201 
   1202 class DuplicatingThread : public MixerThread {
   1203 public:
   1204     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
   1205                       audio_io_handle_t id, bool systemReady);
   1206     virtual                 ~DuplicatingThread();
   1207 
   1208     // Thread virtuals
   1209                 void        addOutputTrack(MixerThread* thread);
   1210                 void        removeOutputTrack(MixerThread* thread);
   1211                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
   1212 protected:
   1213     virtual     uint32_t    activeSleepTimeUs() const;
   1214 
   1215 private:
   1216                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
   1217 protected:
   1218     // threadLoop snippets
   1219     virtual     void        threadLoop_mix();
   1220     virtual     void        threadLoop_sleepTime();
   1221     virtual     ssize_t     threadLoop_write();
   1222     virtual     void        threadLoop_standby();
   1223     virtual     void        cacheParameters_l();
   1224 
   1225 private:
   1226     // called from threadLoop, addOutputTrack, removeOutputTrack
   1227     virtual     void        updateWaitTime_l();
   1228 protected:
   1229     virtual     void        saveOutputTracks();
   1230     virtual     void        clearOutputTracks();
   1231 private:
   1232 
   1233                 uint32_t    mWaitTimeMs;
   1234     SortedVector < sp<OutputTrack> >  outputTracks;
   1235     SortedVector < sp<OutputTrack> >  mOutputTracks;
   1236 public:
   1237     virtual     bool        hasFastMixer() const { return false; }
   1238 };
   1239 
   1240 // record thread
   1241 class RecordThread : public ThreadBase
   1242 {
   1243 public:
   1244 
   1245     class RecordTrack;
   1246 
   1247     /* The ResamplerBufferProvider is used to retrieve recorded input data from the
   1248      * RecordThread.  It maintains local state on the relative position of the read
   1249      * position of the RecordTrack compared with the RecordThread.
   1250      */
   1251     class ResamplerBufferProvider : public AudioBufferProvider
   1252     {
   1253     public:
   1254         explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
   1255             mRecordTrack(recordTrack),
   1256             mRsmpInUnrel(0), mRsmpInFront(0) { }
   1257         virtual ~ResamplerBufferProvider() { }
   1258 
   1259         // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
   1260         // skipping any previous data read from the hal.
   1261         virtual void reset();
   1262 
   1263         /* Synchronizes RecordTrack position with the RecordThread.
   1264          * Calculates available frames and handle overruns if the RecordThread
   1265          * has advanced faster than the ResamplerBufferProvider has retrieved data.
   1266          * TODO: why not do this for every getNextBuffer?
   1267          *
   1268          * Parameters
   1269          * framesAvailable:  pointer to optional output size_t to store record track
   1270          *                   frames available.
   1271          *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
   1272          */
   1273 
   1274         virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
   1275 
   1276         // AudioBufferProvider interface
   1277         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
   1278         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
   1279     private:
   1280         RecordTrack * const mRecordTrack;
   1281         size_t              mRsmpInUnrel;   // unreleased frames remaining from
   1282                                             // most recent getNextBuffer
   1283                                             // for debug only
   1284         int32_t             mRsmpInFront;   // next available frame
   1285                                             // rolling counter that is never cleared
   1286     };
   1287 
   1288 #include "RecordTracks.h"
   1289 
   1290             RecordThread(const sp<AudioFlinger>& audioFlinger,
   1291                     AudioStreamIn *input,
   1292                     audio_io_handle_t id,
   1293                     audio_devices_t outDevice,
   1294                     audio_devices_t inDevice,
   1295                     bool systemReady
   1296 #ifdef TEE_SINK
   1297                     , const sp<NBAIO_Sink>& teeSink
   1298 #endif
   1299                     );
   1300             virtual     ~RecordThread();
   1301 
   1302     // no addTrack_l ?
   1303     void        destroyTrack_l(const sp<RecordTrack>& track);
   1304     void        removeTrack_l(const sp<RecordTrack>& track);
   1305 
   1306     void        dumpInternals(int fd, const Vector<String16>& args);
   1307     void        dumpTracks(int fd, const Vector<String16>& args);
   1308 
   1309     // Thread virtuals
   1310     virtual bool        threadLoop();
   1311     virtual void        preExit();
   1312 
   1313     // RefBase
   1314     virtual void        onFirstRef();
   1315 
   1316     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
   1317 
   1318     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
   1319 
   1320     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
   1321 
   1322             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
   1323                     const sp<AudioFlinger::Client>& client,
   1324                     uint32_t sampleRate,
   1325                     audio_format_t format,
   1326                     audio_channel_mask_t channelMask,
   1327                     size_t *pFrameCount,
   1328                     audio_session_t sessionId,
   1329                     size_t *notificationFrames,
   1330                     uid_t uid,
   1331                     audio_input_flags_t *flags,
   1332                     pid_t tid,
   1333                     status_t *status /*non-NULL*/,
   1334                     audio_port_handle_t portId);
   1335 
   1336             status_t    start(RecordTrack* recordTrack,
   1337                               AudioSystem::sync_event_t event,
   1338                               audio_session_t triggerSession);
   1339 
   1340             // ask the thread to stop the specified track, and
   1341             // return true if the caller should then do it's part of the stopping process
   1342             bool        stop(RecordTrack* recordTrack);
   1343 
   1344             void        dump(int fd, const Vector<String16>& args);
   1345             AudioStreamIn* clearInput();
   1346             virtual sp<StreamHalInterface> stream() const;
   1347 
   1348 
   1349     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
   1350                                                status_t& status);
   1351     virtual void        cacheParameters_l() {}
   1352     virtual String8     getParameters(const String8& keys);
   1353     virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
   1354     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
   1355                                            audio_patch_handle_t *handle);
   1356     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
   1357 
   1358             void        addPatchRecord(const sp<PatchRecord>& record);
   1359             void        deletePatchRecord(const sp<PatchRecord>& record);
   1360 
   1361             void        readInputParameters_l();
   1362     virtual uint32_t    getInputFramesLost();
   1363 
   1364     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
   1365     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
   1366     virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
   1367 
   1368             // Return the set of unique session IDs across all tracks.
   1369             // The keys are the session IDs, and the associated values are meaningless.
   1370             // FIXME replace by Set [and implement Bag/Multiset for other uses].
   1371             KeyedVector<audio_session_t, bool> sessionIds() const;
   1372 
   1373     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
   1374     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
   1375 
   1376     static void syncStartEventCallback(const wp<SyncEvent>& event);
   1377 
   1378     virtual size_t      frameCount() const { return mFrameCount; }
   1379             bool        hasFastCapture() const { return mFastCapture != 0; }
   1380     virtual void        getAudioPortConfig(struct audio_port_config *config);
   1381 
   1382     virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
   1383                                                    audio_session_t sessionId);
   1384 
   1385     virtual void        acquireWakeLock_l() {
   1386                             ThreadBase::acquireWakeLock_l();
   1387                             mActiveTracks.updatePowerState(this, true /* force */);
   1388                         }
   1389     virtual bool        isOutput() const override { return false; }
   1390 
   1391 private:
   1392             // Enter standby if not already in standby, and set mStandby flag
   1393             void    standbyIfNotAlreadyInStandby();
   1394 
   1395             // Call the HAL standby method unconditionally, and don't change mStandby flag
   1396             void    inputStandBy();
   1397 
   1398             AudioStreamIn                       *mInput;
   1399             SortedVector < sp<RecordTrack> >    mTracks;
   1400             // mActiveTracks has dual roles:  it indicates the current active track(s), and
   1401             // is used together with mStartStopCond to indicate start()/stop() progress
   1402             ActiveTracks<RecordTrack>           mActiveTracks;
   1403 
   1404             Condition                           mStartStopCond;
   1405 
   1406             // resampler converts input at HAL Hz to output at AudioRecord client Hz
   1407             void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
   1408             size_t                              mRsmpInFrames;  // size of resampler input in frames
   1409             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
   1410             size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
   1411 
   1412             // rolling index that is never cleared
   1413             int32_t                             mRsmpInRear;    // last filled frame + 1
   1414 
   1415             // For dumpsys
   1416             const sp<NBAIO_Sink>                mTeeSink;
   1417 
   1418             const sp<MemoryDealer>              mReadOnlyHeap;
   1419 
   1420             // one-time initialization, no locks required
   1421             sp<FastCapture>                     mFastCapture;   // non-0 if there is also
   1422                                                                 // a fast capture
   1423 
   1424             // FIXME audio watchdog thread
   1425 
   1426             // contents are not guaranteed to be consistent, no locks required
   1427             FastCaptureDumpState                mFastCaptureDumpState;
   1428 #ifdef STATE_QUEUE_DUMP
   1429             // FIXME StateQueue observer and mutator dump fields
   1430 #endif
   1431             // FIXME audio watchdog dump
   1432 
   1433             // accessible only within the threadLoop(), no locks required
   1434             //          mFastCapture->sq()      // for mutating and pushing state
   1435             int32_t     mFastCaptureFutex;      // for cold idle
   1436 
   1437             // The HAL input source is treated as non-blocking,
   1438             // but current implementation is blocking
   1439             sp<NBAIO_Source>                    mInputSource;
   1440             // The source for the normal capture thread to read from: mInputSource or mPipeSource
   1441             sp<NBAIO_Source>                    mNormalSource;
   1442             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
   1443             // otherwise clear
   1444             sp<NBAIO_Sink>                      mPipeSink;
   1445             // If a fast capture is present, the non-blocking pipe source read by normal thread,
   1446             // otherwise clear
   1447             sp<NBAIO_Source>                    mPipeSource;
   1448             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
   1449             size_t                              mPipeFramesP2;
   1450             // If a fast capture is present, the Pipe as IMemory, otherwise clear
   1451             sp<IMemory>                         mPipeMemory;
   1452 
   1453             static const size_t                 kFastCaptureLogSize = 4 * 1024;
   1454             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
   1455 
   1456             bool                                mFastTrackAvail;    // true if fast track available
   1457 };
   1458 
   1459 class MmapThread : public ThreadBase
   1460 {
   1461  public:
   1462 
   1463 #include "MmapTracks.h"
   1464 
   1465     MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
   1466                       AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
   1467                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
   1468     virtual     ~MmapThread();
   1469 
   1470     virtual     void        configure(const audio_attributes_t *attr,
   1471                                       audio_stream_type_t streamType,
   1472                                       audio_session_t sessionId,
   1473                                       const sp<MmapStreamCallback>& callback,
   1474                                       audio_port_handle_t portId);
   1475 
   1476                 void        disconnect();
   1477 
   1478     // MmapStreamInterface
   1479     status_t createMmapBuffer(int32_t minSizeFrames,
   1480                                       struct audio_mmap_buffer_info *info);
   1481     status_t getMmapPosition(struct audio_mmap_position *position);
   1482     status_t start(const MmapStreamInterface::Client& client, audio_port_handle_t *handle);
   1483     status_t stop(audio_port_handle_t handle);
   1484     status_t standby();
   1485 
   1486     // RefBase
   1487     virtual     void        onFirstRef();
   1488 
   1489     // Thread virtuals
   1490     virtual     bool        threadLoop();
   1491 
   1492     virtual     void        threadLoop_exit();
   1493     virtual     void        threadLoop_standby();
   1494     virtual     bool        shouldStandby_l() { return false; }
   1495 
   1496     virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
   1497     virtual     size_t      frameCount() const { return mFrameCount; }
   1498     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
   1499                                                     status_t& status);
   1500     virtual     String8     getParameters(const String8& keys);
   1501     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
   1502                 void        readHalParameters_l();
   1503     virtual     void        cacheParameters_l() {}
   1504     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
   1505                                                audio_patch_handle_t *handle);
   1506     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
   1507     virtual     void        getAudioPortConfig(struct audio_port_config *config);
   1508 
   1509     virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
   1510     virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
   1511     virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
   1512     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
   1513                                                                audio_session_t sessionId);
   1514 
   1515     virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
   1516     virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
   1517     virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
   1518 
   1519     virtual     void        checkSilentMode_l() {}
   1520     virtual     void        processVolume_l() {}
   1521                 void        checkInvalidTracks_l();
   1522 
   1523     virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
   1524 
   1525     virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
   1526 
   1527                 void        dump(int fd, const Vector<String16>& args);
   1528     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
   1529                 void        dumpTracks(int fd, const Vector<String16>& args);
   1530 
   1531  protected:
   1532 
   1533                 audio_attributes_t      mAttr;
   1534                 audio_session_t         mSessionId;
   1535                 audio_port_handle_t     mPortId;
   1536 
   1537                 wp<MmapStreamCallback>  mCallback;
   1538                 sp<StreamHalInterface>  mHalStream;
   1539                 sp<DeviceHalInterface>  mHalDevice;
   1540                 AudioHwDevice* const    mAudioHwDev;
   1541                 ActiveTracks<MmapTrack> mActiveTracks;
   1542 };
   1543 
   1544 class MmapPlaybackThread : public MmapThread, public VolumeInterface
   1545 {
   1546 
   1547 public:
   1548     MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
   1549                       AudioHwDevice *hwDev, AudioStreamOut *output,
   1550                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
   1551     virtual     ~MmapPlaybackThread() {}
   1552 
   1553     virtual     void        configure(const audio_attributes_t *attr,
   1554                                       audio_stream_type_t streamType,
   1555                                       audio_session_t sessionId,
   1556                                       const sp<MmapStreamCallback>& callback,
   1557                                       audio_port_handle_t portId);
   1558 
   1559                 AudioStreamOut* clearOutput();
   1560 
   1561                 // VolumeInterface
   1562     virtual     void        setMasterVolume(float value);
   1563     virtual     void        setMasterMute(bool muted);
   1564     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
   1565     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
   1566     virtual     float       streamVolume(audio_stream_type_t stream) const;
   1567 
   1568                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
   1569 
   1570     virtual     void        invalidateTracks(audio_stream_type_t streamType);
   1571 
   1572     virtual     audio_stream_type_t streamType() { return mStreamType; }
   1573     virtual     void        checkSilentMode_l();
   1574     virtual     void        processVolume_l();
   1575 
   1576     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
   1577 
   1578     virtual     bool        isOutput() const override { return true; }
   1579 
   1580 protected:
   1581 
   1582                 audio_stream_type_t         mStreamType;
   1583                 float                       mMasterVolume;
   1584                 float                       mStreamVolume;
   1585                 bool                        mMasterMute;
   1586                 bool                        mStreamMute;
   1587                 float                       mHalVolFloat;
   1588                 AudioStreamOut*             mOutput;
   1589 };
   1590 
   1591 class MmapCaptureThread : public MmapThread
   1592 {
   1593 
   1594 public:
   1595     MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
   1596                       AudioHwDevice *hwDev, AudioStreamIn *input,
   1597                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
   1598     virtual     ~MmapCaptureThread() {}
   1599 
   1600                 AudioStreamIn* clearInput();
   1601 
   1602     virtual     bool           isOutput() const override { return false; }
   1603 
   1604 protected:
   1605 
   1606                 AudioStreamIn*  mInput;
   1607 };
   1608