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    Searched refs:mPipeSink (Results 1 - 6 of 6) sorted by null

  /frameworks/av/services/audioflinger/
FastCaptureState.cpp 22 mInputSource(NULL), mInputSourceGen(0), mPipeSink(NULL), mPipeSinkGen(0), mFrameCount(0)
FastCaptureState.h 35 NBAIO_Sink* mPipeSink; // after reading from input source, write to this pipe sink
36 int mPipeSinkGen; // increment when mPipeSink is assigned
FastCapture.h 55 NBAIO_Sink* mPipeSink;
FastCapture.cpp 35 mInputSource(NULL), mInputSourceGen(0), mPipeSink(NULL), mPipeSinkGen(0),
118 mPipeSink = current->mPipeSink;
124 if (eitherChanged && mInputSource != NULL && mPipeSink != NULL) {
125 ALOG_ASSERT(Format_isEqual(mFormat, mPipeSink->format()));
188 ALOG_ASSERT(mPipeSink != NULL);
195 ssize_t framesWritten = mPipeSink->write(mReadBuffer, mReadBufferState);
Threads.cpp     [all...]
Threads.h     [all...]

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