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Searched
refs:mPipeSink
(Results
1 - 6
of
6
) sorted by null
/frameworks/av/services/audioflinger/
FastCaptureState.cpp
22
mInputSource(NULL), mInputSourceGen(0),
mPipeSink
(NULL), mPipeSinkGen(0), mFrameCount(0)
FastCaptureState.h
35
NBAIO_Sink*
mPipeSink
; // after reading from input source, write to this pipe sink
36
int mPipeSinkGen; // increment when
mPipeSink
is assigned
FastCapture.h
55
NBAIO_Sink*
mPipeSink
;
FastCapture.cpp
35
mInputSource(NULL), mInputSourceGen(0),
mPipeSink
(NULL), mPipeSinkGen(0),
118
mPipeSink
= current->
mPipeSink
;
124
if (eitherChanged && mInputSource != NULL &&
mPipeSink
!= NULL) {
125
ALOG_ASSERT(Format_isEqual(mFormat,
mPipeSink
->format()));
188
ALOG_ASSERT(
mPipeSink
!= NULL);
195
ssize_t framesWritten =
mPipeSink
->write(mReadBuffer, mReadBufferState);
Threads.cpp
[
all
...]
Threads.h
[
all
...]
Completed in 1358 milliseconds