/external/skia/gm/ |
shallowgradient.cpp | 10 #include "SkGradientShader.h" 16 return SkGradientShader::MakeLinear(pts, colors, nullptr, count, SkShader::kClamp_TileMode); 21 return SkGradientShader::MakeRadial(center, size.width()/2, colors, nullptr, count, 27 return SkGradientShader::MakeTwoPointConical(center, size.width()/64, center, size.width()/2, 32 return SkGradientShader::MakeSweep(size.width()/2, size.height()/2, colors, nullptr, count);
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gradients_2pt_conical.cpp | 10 #include "SkGradientShader.h" 48 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, 59 return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors, 70 return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7, 83 return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2, 96 return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7, 109 return SkGradientShader::MakeTwoPointConical(center1, 0.f, 122 return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2, 135 return SkGradientShader::MakeTwoPointConical(center0, 0.f, center0, (pts[1].fX - pts[0].fX) / 2, 148 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1 [all...] |
alphagradients.cpp | 10 #include "SkGradientShader.h" 30 uint32_t flags = doPreMul ? SkGradientShader::kInterpolateColorsInPremul_Flag : 0; 31 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2,
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rrectclipdrawpaint.cpp | 10 #include "SkGradientShader.h" 38 p.setShader(SkGradientShader::MakeLinear(kPts, kColors1, nullptr, 2, 47 p.setShader(SkGradientShader::MakeRadial({128.f, 128.f}, 128.f, kColors2, nullptr, 2,
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gradients.cpp | 10 #include "SkGradientShader.h" 59 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm, 0, 66 return SkGradientShader::MakeLinear(pts, data.fColors4f, srgb, data.fPos, data.fCount, tm, 0, 75 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fPos, data.fCount, 85 return SkGradientShader::MakeRadial(center, center.fX, data.fColors4f, srgb, data.fPos, 94 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount, 104 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors4f, srgb, data.fPos, 115 return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7, 129 return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7, 142 return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0 [all...] |
shadertext.cpp | 11 #include "SkGradientShader.h" 28 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, SK_ARRAY_COUNT(colors), 51 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 58 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fPos, data.fCount, 66 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 75 return SkGradientShader::MakeTwoPointConical(
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gradientDirtyLaundry.cpp | 9 #include "SkGradientShader.h" 39 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 44 return SkGradientShader::MakeRadial(pt, pt.fX, data.fColors, data.fPos, data.fCount, tm); 49 return SkGradientShader::MakeSweep(pt.fX, pt.fY, data.fColors, data.fPos, data.fCount);
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gradtext.cpp | 11 #include "SkGradientShader.h" 18 return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), 26 return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), 33 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
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colortype.cpp | 11 #include "SkGradientShader.h" 28 paint.setShader(SkGradientShader::MakeSweep(0, 0, colors, nullptr, SK_ARRAY_COUNT(colors),
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gamma.cpp | 13 #include "SkGradientShader.h" 144 p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2, 157 p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2, 170 p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 3, 183 p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 5,
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highcontrastfilter.cpp | 11 #include "SkGradientShader.h" 69 paint.setShader(SkGradientShader::MakeLinear( 76 paint.setShader(SkGradientShader::MakeLinear( 95 fGr1 = SkGradientShader::MakeLinear( 98 fGr2 = SkGradientShader::MakeLinear(
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/external/skia/src/effects/gradients/ |
SkSweepGradient.h | 43 friend class SkGradientShader;
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SkRadialGradient.h | 44 friend class SkGradientShader;
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/external/skia/tests/ |
ShaderOpacityTest.cpp | 9 #include "SkGradientShader.h" 61 auto grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); 68 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); 75 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); 82 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode);
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GradientTest.cpp | 11 #include "SkGradientShader.h" 26 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2, 90 sk_sp<SkShader> s(SkGradientShader::MakeLinear(buildRec.fPoint, buildRec.fColors, buildRec.fPos, 100 sk_sp<SkShader> s(SkGradientShader::MakeRadial(buildRec.fPoint[0], buildRec.fRadius[0], 112 sk_sp<SkShader> s(SkGradientShader::MakeSweep(buildRec.fPoint[0].fX, buildRec.fPoint[0].fY, 123 sk_sp<SkShader> s(SkGradientShader::MakeTwoPointConical(buildRec.fPoint[0], 147 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); 279 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); 291 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); 308 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 4, SkShader::kClamp_TileMode)) [all...] |
/frameworks/base/libs/hwui/tests/common/scenes/ |
ListOfFadedTextAnimation.cpp | 20 #include <SkGradientShader.h> 47 sk_sp<SkShader> s(SkGradientShader::MakeLinear(pts, colors, NULL, 2,
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HwBitmapInCompositeShader.cpp | 21 #include <SkGradientShader.h> 64 sk_sp<SkShader> gradientShader = SkGradientShader::MakeRadial(center, 50, colors, nullptr,
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SimpleGradientAnimation.cpp | 20 #include <SkGradientShader.h> 59 paint.setShader(SkGradientShader::MakeLinear(pts, colors + (i % 2), pos, 2,
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SimpleColorMatrixAnimation.cpp | 20 #include <SkGradientShader.h> 74 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2,
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/external/skia/samplecode/ |
SampleShaders.cpp | 12 #include "SkGradientShader.h" 31 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); 54 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); 60 auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
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Sample2PtRadial.cpp | 10 #include "SkGradientShader.h" 36 paint.setShader(SkGradientShader::MakeTwoPointConical(c0, r0, c1, r1, colors,
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SampleClamp.cpp | 12 #include "SkGradientShader.h" 18 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
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SampleGradients.cpp | 10 #include "SkGradientShader.h" 15 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); 66 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 73 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, 81 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 90 return SkGradientShader::MakeTwoPointConical( 101 return SkGradientShader::MakeTwoPointConical(
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SampleShaderText.cpp | 10 #include "SkGradientShader.h" 26 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 58 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 65 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, 73 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 82 return SkGradientShader::MakeTwoPointConical(
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/external/skia/src/c/ |
sk_effects.cpp | 17 #include "../../include/effects/SkGradientShader.h" 65 return (sk_shader_t*)SkGradientShader::MakeLinear(reinterpret_cast<const SkPoint*>(pts), 93 return (sk_shader_t*)SkGradientShader::MakeRadial(center, (SkScalar)radius, 110 return (sk_shader_t*)SkGradientShader::MakeSweep((SkScalar)(ccenter->x), 138 return (sk_shader_t*)SkGradientShader::MakeTwoPointConical(skstart, (SkScalar)startRadius,
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