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      1 // Copyright 2013 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_COMPILER_OPERATOR_PROPERTIES_H_
      6 #define V8_COMPILER_OPERATOR_PROPERTIES_H_
      7 
      8 #include "src/base/macros.h"
      9 #include "src/globals.h"
     10 
     11 namespace v8 {
     12 namespace internal {
     13 namespace compiler {
     14 
     15 // Forward declarations.
     16 class Operator;
     17 
     18 class V8_EXPORT_PRIVATE OperatorProperties final {
     19  public:
     20   static bool HasContextInput(const Operator* op);
     21   static int GetContextInputCount(const Operator* op) {
     22     return HasContextInput(op) ? 1 : 0;
     23   }
     24 
     25   static bool HasFrameStateInput(const Operator* op);
     26   static int GetFrameStateInputCount(const Operator* op) {
     27     return HasFrameStateInput(op) ? 1 : 0;
     28   }
     29 
     30   static int GetTotalInputCount(const Operator* op);
     31 
     32   static bool IsBasicBlockBegin(const Operator* op);
     33 
     34  private:
     35   DISALLOW_COPY_AND_ASSIGN(OperatorProperties);
     36 };
     37 
     38 }  // namespace compiler
     39 }  // namespace internal
     40 }  // namespace v8
     41 
     42 #endif  // V8_COMPILER_OPERATOR_PROPERTIES_H_
     43