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    Searched refs:VDUP (Results 1 - 25 of 110) sorted by null

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  /external/arm-neon-tests/
ref_vrshl.c 54 VDUP(vector, , int, s, 8, 8, 0);
55 VDUP(vector, , int, s, 16, 4, 0);
56 VDUP(vector, , int, s, 32, 2, 0);
57 VDUP(vector, , int, s, 64, 1, 0);
58 VDUP(vector, , uint, u, 8, 8, 0);
59 VDUP(vector, , uint, u, 16, 4, 0);
60 VDUP(vector, , uint, u, 32, 2, 0);
61 VDUP(vector, , uint, u, 64, 1, 0);
62 VDUP(vector, q, int, s, 8, 16, 0);
63 VDUP(vector, q, int, s, 16, 8, 0)
    [all...]
ref_vqrshl.c 71 VDUP(vector, , int, s, 8, 8, 0);
72 VDUP(vector, , int, s, 16, 4, 0);
73 VDUP(vector, , int, s, 32, 2, 0);
74 VDUP(vector, , int, s, 64, 1, 0);
75 VDUP(vector, , uint, u, 8, 8, 0);
76 VDUP(vector, , uint, u, 16, 4, 0);
77 VDUP(vector, , uint, u, 32, 2, 0);
78 VDUP(vector, , uint, u, 64, 1, 0);
79 VDUP(vector, q, int, s, 8, 16, 0);
80 VDUP(vector, q, int, s, 16, 8, 0)
    [all...]
ref_vshl.c 57 VDUP(vector_shift, , int, s, 8, 8, 1);
58 VDUP(vector_shift, , int, s, 16, 4, 3);
59 VDUP(vector_shift, , int, s, 32, 2, 8);
60 VDUP(vector_shift, , int, s, 64, 1, 3);
61 VDUP(vector_shift, q, int, s, 8, 16, 5);
62 VDUP(vector_shift, q, int, s, 16, 8, 12);
63 VDUP(vector_shift, q, int, s, 32, 4, 30);
64 VDUP(vector_shift, q, int, s, 64, 2, 63);
71 VDUP(vector_shift, , int, s, 8, 8, 8);
72 VDUP(vector_shift, , int, s, 16, 4, 16)
    [all...]
ref_vqshl.c 71 VDUP(vector, , int, s, 8, 8, 0);
72 VDUP(vector, , int, s, 16, 4, 0);
73 VDUP(vector, , int, s, 32, 2, 0);
74 VDUP(vector, , int, s, 64, 1, 0);
75 VDUP(vector, , uint, u, 8, 8, 0);
76 VDUP(vector, , uint, u, 16, 4, 0);
77 VDUP(vector, , uint, u, 32, 2, 0);
78 VDUP(vector, , uint, u, 64, 1, 0);
79 VDUP(vector, q, int, s, 8, 16, 0);
80 VDUP(vector, q, int, s, 16, 8, 0)
    [all...]
ref_v_binary_op.c 63 VDUP(vector2, , int, s, 8, 8, 2);
64 VDUP(vector2, , int, s, 16, 4, -4);
65 VDUP(vector2, , int, s, 32, 2, 3);
66 VDUP(vector2, , int, s, 64, 1, 100);
67 VDUP(vector2, , uint, u, 8, 8, 20);
68 VDUP(vector2, , uint, u, 16, 4, 30);
69 VDUP(vector2, , uint, u, 32, 2, 40);
70 VDUP(vector2, , uint, u, 64, 1, 2);
71 VDUP(vector2, q, int, s, 8, 16, -10);
72 VDUP(vector2, q, int, s, 16, 8, -20)
    [all...]
ref_vbsl.c 62 VDUP(vector2, , int, s, 8, 8, -10);
63 VDUP(vector2, , int, s, 16, 4, -14);
64 VDUP(vector2, , int, s, 32, 2, -30);
65 VDUP(vector2, , int, s, 64, 1, -33);
66 VDUP(vector2, , uint, u, 8, 8, 0xF3);
67 VDUP(vector2, , uint, u, 16, 4, 0xFFF2);
68 VDUP(vector2, , uint, u, 32, 2, 0xFFFFFFF0);
69 VDUP(vector2, , uint, u, 64, 1, 0xFFFFFFF3);
70 VDUP(vector2, , float, f, 32, 2, -30.3f);
71 VDUP(vector2, , poly, p, 8, 8, 0xF3)
    [all...]
ref_vsli_n.c 52 VDUP(vector2, , int, s, 8, 8, 2);
53 VDUP(vector2, , int, s, 16, 4, -4);
54 VDUP(vector2, , int, s, 32, 2, 3);
55 VDUP(vector2, , int, s, 64, 1, 100);
56 VDUP(vector2, , uint, u, 8, 8, 20);
57 VDUP(vector2, , uint, u, 16, 4, 30);
58 VDUP(vector2, , uint, u, 32, 2, 40);
59 VDUP(vector2, , uint, u, 64, 1, 2);
60 VDUP(vector2, , poly, p, 8, 8, 20);
61 VDUP(vector2, , poly, p, 16, 4, 30)
    [all...]
ref_vsri_n.c 52 VDUP(vector2, , int, s, 8, 8, 2);
53 VDUP(vector2, , int, s, 16, 4, -4);
54 VDUP(vector2, , int, s, 32, 2, 3);
55 VDUP(vector2, , int, s, 64, 1, 100);
56 VDUP(vector2, , uint, u, 8, 8, 20);
57 VDUP(vector2, , uint, u, 16, 4, 30);
58 VDUP(vector2, , uint, u, 32, 2, 40);
59 VDUP(vector2, , uint, u, 64, 1, 2);
60 VDUP(vector2, , poly, p, 8, 8, 20);
61 VDUP(vector2, , poly, p, 16, 4, 30)
    [all...]
ref_vrsra_n.c 58 VDUP(vector2, , int, s, 8, 8, 0x11);
59 VDUP(vector2, , int, s, 16, 4, 0x22);
60 VDUP(vector2, , int, s, 32, 2, 0x33);
61 VDUP(vector2, , int, s, 64, 1, 0x44);
62 VDUP(vector2, , uint, u, 8, 8, 0x55);
63 VDUP(vector2, , uint, u, 16, 4, 0x66);
64 VDUP(vector2, , uint, u, 32, 2, 0x77);
65 VDUP(vector2, , uint, u, 64, 1, 0x88);
67 VDUP(vector2, q, int, s, 8, 16, 0x11);
68 VDUP(vector2, q, int, s, 16, 8, 0x22)
    [all...]
ref_vaba.c 84 VDUP(vector2, , int, s, 8, 8, 1);
85 VDUP(vector2, , int, s, 16, 4, -13);
86 VDUP(vector2, , int, s, 32, 2, 8);
87 VDUP(vector2, , uint, u, 8, 8, 1);
88 VDUP(vector2, , uint, u, 16, 4, 13);
89 VDUP(vector2, , uint, u, 32, 2, 8);
90 VDUP(vector2, q, int, s, 8, 16, 10);
91 VDUP(vector2, q, int, s, 16, 8, -12);
92 VDUP(vector2, q, int, s, 32, 4, 32);
93 VDUP(vector2, q, uint, u, 8, 16, 10)
    [all...]
ref_vabal.c 80 VDUP(vector2, , int, s, 8, 8, 1);
81 VDUP(vector2, , int, s, 16, 4, -13);
82 VDUP(vector2, , int, s, 32, 2, 8);
83 VDUP(vector2, , uint, u, 8, 8, 1);
84 VDUP(vector2, , uint, u, 16, 4, 13);
85 VDUP(vector2, , uint, u, 32, 2, 8);
88 VDUP(vector3, , int, s, 8, 8, -5);
89 VDUP(vector3, , int, s, 16, 4, 25);
90 VDUP(vector3, , int, s, 32, 2, -40);
91 VDUP(vector3, , uint, u, 8, 8, 100)
    [all...]
ref_vadd.c 48 VDUP(vector, , float, f, 32, 2, 2.3f);
49 VDUP(vector, q, float, f, 32, 4, 3.4f);
51 VDUP(vector2, , float, f, 32, 2, 4.5f);
52 VDUP(vector2, q, float, f, 32, 4, 5.6f);
ref_vsra_n.c 58 VDUP(vector2, , int, s, 8, 8, 0x11);
59 VDUP(vector2, , int, s, 16, 4, 0x22);
60 VDUP(vector2, , int, s, 32, 2, 0x33);
61 VDUP(vector2, , int, s, 64, 1, 0x44);
62 VDUP(vector2, , uint, u, 8, 8, 0x55);
63 VDUP(vector2, , uint, u, 16, 4, 0x66);
64 VDUP(vector2, , uint, u, 32, 2, 0x77);
65 VDUP(vector2, , uint, u, 64, 1, 0x88);
67 VDUP(vector2, q, int, s, 8, 16, 0x11);
68 VDUP(vector2, q, int, s, 16, 8, 0x22)
    [all...]
ref_vsub.c 48 VDUP(vector, , float, f, 32, 2, 2.3f);
49 VDUP(vector, q, float, f, 32, 4, 3.4f);
51 VDUP(vector2, , float, f, 32, 2, 4.5f);
52 VDUP(vector2, q, float, f, 32, 4, 5.6f);
ref_vext.c 58 VDUP(vector2, , int, s, 8, 8, 0x11);
59 VDUP(vector2, , int, s, 16, 4, 0x22);
60 VDUP(vector2, , int, s, 32, 2, 0x33);
61 VDUP(vector2, , int, s, 64, 1, 0x44);
62 VDUP(vector2, , uint, u, 8, 8, 0x55);
63 VDUP(vector2, , uint, u, 16, 4, 0x66);
64 VDUP(vector2, , uint, u, 32, 2, 0x77);
65 VDUP(vector2, , uint, u, 64, 1, 0x88);
66 VDUP(vector2, , poly, p, 8, 8, 0x55);
67 VDUP(vector2, , poly, p, 16, 4, 0x66)
    [all...]
ref_vmull_lane.c 64 VDUP(vector, , int, s, 16, 4, 0x1000);
65 VDUP(vector, , int, s, 32, 2, 0x1000);
66 VDUP(vector, , uint, u, 16, 4, 0x1000);
67 VDUP(vector, , uint, u, 32, 2, 0x1000);
70 VDUP(vector2, , int, s, 16, 4, 0x4);
71 VDUP(vector2, , int, s, 32, 2, 0x2);
72 VDUP(vector2, , uint, u, 16, 4, 0x4);
73 VDUP(vector2, , uint, u, 32, 2, 0x2);
ref_vqrdmulh.c 86 VDUP(vector2, , int, s, 16, 4, 0x5555);
87 VDUP(vector2, , int, s, 32, 2, 0xBB);
88 VDUP(vector2, q, int, s, 16, 8, 0x33);
89 VDUP(vector2, q, int, s, 32, 4, 0x22);
101 VDUP(vector, , int, s, 16, 4, 0x8000);
102 VDUP(vector, , int, s, 32, 2, 0x80000000);
103 VDUP(vector, q, int, s, 16, 8, 0x8000);
104 VDUP(vector, q, int, s, 32, 4, 0x80000000);
105 VDUP(vector2, , int, s, 16, 4, 0x8000);
106 VDUP(vector2, , int, s, 32, 2, 0x80000000)
    [all...]
ref_vsXi_n.c 68 VDUP(vector2, , int, s, 8, 8, 2);
69 VDUP(vector2, , int, s, 16, 4, -4);
70 VDUP(vector2, , int, s, 32, 2, 3);
71 VDUP(vector2, , int, s, 64, 1, 100);
72 VDUP(vector2, , uint, u, 8, 8, 20);
73 VDUP(vector2, , uint, u, 16, 4, 30);
74 VDUP(vector2, , uint, u, 32, 2, 40);
75 VDUP(vector2, , uint, u, 64, 1, 2);
76 VDUP(vector2, , poly, p, 8, 8, 20);
77 VDUP(vector2, , poly, p, 16, 4, 30)
    [all...]
ref_vqadd.c 47 VDUP(vector2, , int, s, 64, 1, 0x0);
48 VDUP(vector2, , uint, u, 64, 1, 0x0);
49 VDUP(vector2, q, int, s, 64, 2, 0x0);
50 VDUP(vector2, q, uint, u, 64, 2, 0x0);
66 VDUP(vector2, , int, s, 64, 1, 0x44);
67 VDUP(vector2, , uint, u, 64, 1, 0x88);
68 VDUP(vector2, q, int, s, 64, 2, 0x44);
69 VDUP(vector2, q, uint, u, 64, 2, 0x88);
84 VDUP(vector2, , int, s, 64, 1, 0x8000000000000003LL);
85 VDUP(vector2, , uint, u, 64, 1, 0x88)
    [all...]
ref_vqsub.c 47 VDUP(vector2, , int, s, 64, 1, 0x0);
48 VDUP(vector2, , uint, u, 64, 1, 0x0);
49 VDUP(vector2, q, int, s, 64, 2, 0x0);
50 VDUP(vector2, q, uint, u, 64, 2, 0x0);
67 VDUP(vector2, , int, s, 64, 1, 0x44);
68 VDUP(vector2, , uint, u, 64, 1, 0x88);
69 VDUP(vector2, q, int, s, 64, 2, 0x44);
70 VDUP(vector2, q, uint, u, 64, 2, 0x88);
86 VDUP(vector2, , int, s, 64, 1, 0x7fffffffffffffffLL);
87 VDUP(vector2, , uint, u, 64, 1, 0xffffffffffffffffULL)
    [all...]
ref_vrecps.c 64 VDUP(vector, , float, f, 32, 2, 12.9f);
65 VDUP(vector, q, float, f, 32, 4, 9.2f);
67 VDUP(vector2, , float, f, 32, 2, 8.9f);
68 VDUP(vector2, q, float, f, 32, 4, 3.2f);
81 VDUP(vector, , float, f, 32, 2, NAN);
82 VDUP(vector2, q, float, f, 32, 4, NAN);
94 VDUP(vector, , float, f, 32, 2, HUGE_VALF);
95 VDUP(vector, q, float, f, 32, 4, 0.0f);
96 VDUP(vector2, q, float, f, 32, 4, 3.2f); /* Restore a normal value */
108 VDUP(vector, , float, f, 32, 2, HUGE_VALF)
    [all...]
ref_vrsqrts.c 64 VDUP(vector, , float, f, 32, 2, 12.9f);
65 VDUP(vector, q, float, f, 32, 4, 9.1f);
67 VDUP(vector2, , float, f, 32, 2, 9.9f);
68 VDUP(vector2, q, float, f, 32, 4, 1.9f);
81 VDUP(vector, , float, f, 32, 2, NAN);
82 VDUP(vector2, q, float, f, 32, 4, NAN);
94 VDUP(vector, , float, f, 32, 2, HUGE_VALF);
95 VDUP(vector, q, float, f, 32, 4, 0.0f);
96 VDUP(vector2, q, float, f, 32, 4, 3.2f); /* Restore a normal value */
108 VDUP(vector, , float, f, 32, 2, HUGE_VALF)
    [all...]
ref_vabd.c 88 VDUP(vector2, , int, s, 8, 8, 1);
89 VDUP(vector2, , int, s, 16, 4, -13);
90 VDUP(vector2, , int, s, 32, 2, 8);
91 VDUP(vector2, , uint, u, 8, 8, 1);
92 VDUP(vector2, , uint, u, 16, 4, 13);
93 VDUP(vector2, , uint, u, 32, 2, 8);
94 VDUP(vector2, , float, f, 32, 2, 8.3f);
95 VDUP(vector2, q, int, s, 8, 16, 10);
96 VDUP(vector2, q, int, s, 16, 8, -12);
97 VDUP(vector2, q, int, s, 32, 4, 32)
    [all...]
ref_vmla.c 98 VDUP(vector2, , int, s, 8, 8, 0x11);
99 VDUP(vector2, , int, s, 16, 4, 0x22);
100 VDUP(vector2, , int, s, 32, 2, 0x33);
101 VDUP(vector2, , uint, u, 8, 8, 0x44);
102 VDUP(vector2, , uint, u, 16, 4, 0x55);
103 VDUP(vector2, , uint, u, 32, 2, 0x66);
104 VDUP(vector2, , float, f, 32, 2, 33.1f);
105 VDUP(vector2, q, int, s, 8, 16, 0x77);
106 VDUP(vector2, q, int, s, 16, 8, 0x88);
107 VDUP(vector2, q, int, s, 32, 4, 0x99)
    [all...]
ref_vaddhn.c 72 VDUP(vector1, q, int, s, 16, 8, 50*(UINT8_MAX+1));
73 VDUP(vector1, q, int, s, 32, 4, 50*(UINT16_MAX+1));
74 VDUP(vector1, q, int, s, 64, 2, 24*((uint64_t)UINT32_MAX+1));
75 VDUP(vector1, q, uint, u, 16, 8, 3*(UINT8_MAX+1));
76 VDUP(vector1, q, uint, u, 32, 4, 55*(UINT16_MAX+1));
77 VDUP(vector1, q, uint, u, 64, 2, 3*((uint64_t)UINT32_MAX+1));
79 VDUP(vector2, q, int, s, 16, 8, (uint16_t)UINT8_MAX);
80 VDUP(vector2, q, int, s, 32, 4, (uint32_t)UINT16_MAX);
81 VDUP(vector2, q, int, s, 64, 2, (uint64_t)UINT32_MAX);
82 VDUP(vector2, q, uint, u, 16, 8, (uint16_t)UINT8_MAX)
    [all...]

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