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  /external/swiftshader/src/OpenGL/libGLESv2/
VertexArray.h 34 const VertexAttribute& getVertexAttribute(size_t attributeIndex) const;
VertexDataManager.h 68 void *map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *streamOffset);
89 unsigned int writeAttributeData(StreamingVertexBuffer *vertexBuffer, GLint start, GLsizei count, const VertexAttribute &attribute);
VertexArray.cpp 49 const VertexAttribute& VertexArray::getVertexAttribute(size_t attributeIndex) const
VertexDataManager.cpp 59 unsigned int VertexDataManager::writeAttributeData(StreamingVertexBuffer *vertexBuffer, GLint start, GLsizei count, const VertexAttribute &attribute)
126 const VertexAttribute &attrib = attribs[i].mArrayEnabled ? attribs[i] : currentAttribs[i];
145 const VertexAttribute &attrib = attribs[i].mArrayEnabled ? attribs[i] : currentAttribs[i];
295 void *StreamingVertexBuffer::map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *offset)
Context.h 189 class VertexAttribute
192 VertexAttribute() : mType(GL_FLOAT), mSize(0), mNormalized(false), mStride(0), mDivisor(0), mPointer(nullptr), mArrayEnabled(false)
321 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
412 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
516 const VertexAttribute &getVertexAttribState(unsigned int attribNum) const;
  /external/swiftshader/src/OpenGL/libGL/
VertexDataManager.h 71 void *map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *streamOffset);
92 unsigned int writeAttributeData(StreamingVertexBuffer *vertexBuffer, GLint start, GLsizei count, const VertexAttribute &attribute);
VertexDataManager.cpp 59 unsigned int VertexDataManager::writeAttributeData(StreamingVertexBuffer *vertexBuffer, GLint start, GLsizei count, const VertexAttribute &attribute)
286 void *StreamingVertexBuffer::map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *offset)
Context.h 368 class VertexAttribute
371 VertexAttribute() : mType(GL_FLOAT), mSize(0), mNormalized(false), mStride(0), mPointer(nullptr), mArrayEnabled(false)
416 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
496 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
583 const VertexAttribute &getVertexAttribState(unsigned int attribNum);
821 VertexAttribute clientAttribute[MAX_VERTEX_ATTRIBS];
  /external/swiftshader/src/OpenGL/libGLES_CM/
VertexDataManager.h 68 void *map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *streamOffset);
89 unsigned int writeAttributeData(StreamingVertexBuffer *vertexBuffer, GLint start, GLsizei count, const VertexAttribute &attribute);
VertexDataManager.cpp 60 unsigned int VertexDataManager::writeAttributeData(StreamingVertexBuffer *vertexBuffer, GLint start, GLsizei count, const VertexAttribute &attribute)
280 void *StreamingVertexBuffer::map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *offset)
Context.h 147 class VertexAttribute
150 VertexAttribute() : mType(GL_FLOAT), mSize(4), mNormalized(false), mStride(0), mPointer(nullptr), mArrayEnabled(false)
195 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
285 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
427 const VertexAttribute &getVertexAttribState(unsigned int attribNum);
  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 57 struct VertexAttribute
59 VertexAttribute (const std::string& name_, rr::GenericVecType type_) : name(name_), type(type_) { }
149 ShaderProgramDeclaration& operator<< (const VertexAttribute&);
171 std::vector<VertexAttribute> m_vertexAttributes;
sglrShaderProgram.cpp 39 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const VertexAttribute& v)
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
ImageShader.java 56 private HashMap<String, VertexAttribute> mAttributes = new HashMap<String, VertexAttribute>();
77 private static class VertexAttribute {
90 public VertexAttribute(String name, int index) {
401 VertexAttribute attr = getProgramAttribute(attributeName, true);
407 VertexAttribute attr = getProgramAttribute(attributeName, true);
632 for (VertexAttribute attr : mAttributes.values()) {
642 VertexAttribute attr = getProgramAttribute(texCoordAttributeName(), false);
654 VertexAttribute attr = getProgramAttribute(positionAttributeName(), false);
759 private VertexAttribute getProgramAttribute(String name, boolean required)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.cpp 79 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
153 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
154 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
277 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT);
278 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT);
424 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
425 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
562 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
563 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
670 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT
    [all...]
es3fDepthTests.cpp 65 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
es3fDrawTests.cpp 586 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
587 << sglr::pdec::VertexAttribute("a_offset", rr::GENERICVECTYPE_FLOAT)
588 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
    [all...]
es3fStencilTests.cpp 63 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 120 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT);
121 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT);
267 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
268 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
es31fGeometryShaderTests.cpp 213 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
214 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
316 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
317 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
618 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
619 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT);
801 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
802 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
    [all...]
  /external/deqp/modules/gles2/functional/
es2fDepthTests.cpp 65 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
es2fTextureSpecificationTests.cpp 113 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
114 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
169 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
170 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
247 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
248 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
    [all...]
es2fFboRenderTest.cpp 69 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
116 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
117 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
176 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
177 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
    [all...]
es2fStencilTests.cpp 63 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
  /external/deqp/modules/glshared/
glsRandomShaderProgram.cpp 78 decl << sglr::pdec::VertexAttribute(vertexInput->getVariable()->getName(), mapToGenericVecType(vertexInput->getVariable()->getType()));

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