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  /external/crcalc/src/com/hp/creals/
CR.java 120 * later approximate it to arbitrary precision.
126 * need to approximate subexpressions to greater precision than was originally
137 * implementation, and the member functons <TT>approximate</tt>
149 * an overridden <TT>approximate</tt> function. Note that <TT>approximate</tt>
221 * Informally, approximate(n) gives a scaled approximation
228 protected abstract BigInteger approximate(int precision); method in class:CR
335 // Identical to approximate(), but maintain and update cache.
339 * Produces the same answer as <TT>approximate</tt>, but uses and
341 * Normally not overridden, and called only from <TT>approximate</tt
1004 protected BigInteger approximate(int p) { method in class:int_CR
1017 protected BigInteger approximate(int p) { method in class:assumed_int_CR
1034 protected BigInteger approximate(int p) { method in class:add_CR
1050 protected BigInteger approximate(int p) { method in class:shifted_CR
1061 protected BigInteger approximate(int p) { method in class:neg_CR
1081 protected BigInteger approximate(int p) { method in class:select_CR
1111 protected BigInteger approximate(int p) { method in class:mult_CR
1154 protected BigInteger approximate(int p) { method in class:inv_CR
1198 protected BigInteger approximate(int p) { method in class:prescaled_exp_CR
1240 protected BigInteger approximate(int p) { method in class:prescaled_cos_CR
1285 protected BigInteger approximate(int p) { method in class:integral_atan_CR
1336 protected BigInteger approximate(int p) { method in class:prescaled_ln_CR
1376 protected BigInteger approximate(int p) { method in class:prescaled_asin_CR
1460 protected BigInteger approximate(int p) { method in class:sqrt_CR
    [all...]
UnaryCRFunction.java 342 protected BigInteger approximate(int p) { method in class:inverseMonotone_UnaryCRFunction.inverseIncreasingCR
359 // F_l and f_h are always the approximate images of l and h.
365 // end of the interval. We approximate this by setting l to
367 // approximate the function value at the endpoint.
604 // compute approximate msd of
633 protected BigInteger approximate(int p) { method in class:monotoneDerivative_UnaryCRFunction.monotoneDerivativeCR
660 return approximate(p);
  /frameworks/rs/script_api/
rs_vector_math.spec 122 summary: Approximate distance between two points
124 Computes the approximate distance between two points.
140 summary: Approximate length of a vector
142 Computes the approximate length of a vector.
158 summary: Approximate normalized vector
205 summary: Approximate distance between two points
207 Computes the approximate distance between two points.
231 summary: Approximate length of a vector
233 Compute the approximate length of a vector.
rs_math.spec 1141 Returns the approximate reciprocal of a value.
1157 Returns the approximate value of <code>(1.f / sqrt(value))</code>.
1173 Returns the approximate square root of a value.
1806 summary: Approximate inverse cosine
1808 Returns the approximate inverse cosine, in radians.
1835 summary: Approximate inverse hyperbolic cosine
1837 Returns the approximate inverse hyperbolic cosine, in radians.
1860 summary: Approximate inverse cosine divided by pi
1862 Returns the approximate inverse cosine in radians, divided by pi.
1891 summary: Approximate inverse sin
    [all...]
  /prebuilts/go/darwin-x86/src/cmd/cover/
doc.go 11 It operates on one Go source file at a time, computing approximate
  /prebuilts/go/linux-x86/src/cmd/cover/
doc.go 11 It operates on one Go source file at a time, computing approximate
  /cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/
PathTests.java 77 float[] approx = path.approximate(0.5f);
  /frameworks/base/packages/SystemUI/src/com/android/systemui/recents/misc/
FreePathInterpolator.java 57 float[] pointComponents = path.approximate(PRECISION);
  /cts/tests/tests/graphics/src/android/graphics/cts/
PathTest.java 449 new Path().approximate(-0.1f);
462 }, path.approximate(1f), 0);
475 }, path.approximate(1f), 0);
484 }, path.approximate(0.5f), 0);
491 assertTrue(path.approximate(0.25f).length > 20);
  /frameworks/base/core/java/android/animation/
PathKeyframes.java 57 mKeyframeData = path.approximate(error);
  /frameworks/base/packages/SystemUI/src/com/android/systemui/qs/
PathInterpolatorBuilder.java 58 float[] pointComponents = path.approximate(PRECISION);
  /prebuilts/go/darwin-x86/src/cmd/compile/internal/gc/
mpfloat.go 239 // Out of float64 range. Do approximate manual to decimal
246 // approximate float64 mantissa m and decimal exponent d
  /prebuilts/go/linux-x86/src/cmd/compile/internal/gc/
mpfloat.go 239 // Out of float64 range. Do approximate manual to decimal
246 // approximate float64 mantissa m and decimal exponent d
  /prebuilts/go/darwin-x86/src/math/
j0.go 55 // We use the following function to approximate y0,
232 // For x >= 2, We approximate pzero by
331 // We approximate pzero by
j1.go 57 // We use the following function to approximate y1,
225 // We approximate pone by
324 // We approximate qone by
log.go 38 // a polynomial of degree 14 to approximate R. The maximum error
  /prebuilts/go/linux-x86/src/math/
j0.go 55 // We use the following function to approximate y0,
232 // For x >= 2, We approximate pzero by
331 // We approximate pzero by
j1.go 57 // We use the following function to approximate y1,
225 // We approximate pone by
324 // We approximate qone by
log.go 38 // a polynomial of degree 14 to approximate R. The maximum error
  /external/mesa3d/docs/OLD/
MESA_sprite_point.spec 61 to approximate a circular point. This could be problematic to
  /prebuilts/go/darwin-x86/src/cmd/cover/testdata/
main.go 92 // Linear search is fine. Choose perfect fit over approximate.
  /prebuilts/go/darwin-x86/src/cmd/vet/
unsafeptr.go 55 // For now approximate by saying that *Header is okay
  /prebuilts/go/linux-x86/src/cmd/cover/testdata/
main.go 92 // Linear search is fine. Choose perfect fit over approximate.
  /prebuilts/go/linux-x86/src/cmd/vet/
unsafeptr.go 55 // For now approximate by saying that *Header is okay
  /frameworks/base/core/java/android/view/animation/
PathInterpolator.java 162 float[] pointComponents = path.approximate(PRECISION);

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