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      1 // Copyright (C) 2016 and later: Unicode, Inc. and others.
      2 // License & terms of use: http://www.unicode.org/copyright.html
      3 /*
      4  ************************************************************************************
      5  * Copyright (C) 2006-2016, International Business Machines Corporation
      6  * and others. All Rights Reserved.
      7  ************************************************************************************
      8  */
      9 
     10 #include "unicode/utypes.h"
     11 
     12 #if !UCONFIG_NO_BREAK_ITERATION
     13 
     14 #include "brkeng.h"
     15 #include "cmemory.h"
     16 #include "dictbe.h"
     17 #include "unicode/uchar.h"
     18 #include "unicode/uniset.h"
     19 #include "unicode/chariter.h"
     20 #include "unicode/ures.h"
     21 #include "unicode/udata.h"
     22 #include "unicode/putil.h"
     23 #include "unicode/ustring.h"
     24 #include "unicode/uscript.h"
     25 #include "unicode/ucharstrie.h"
     26 #include "unicode/bytestrie.h"
     27 #include "charstr.h"
     28 #include "dictionarydata.h"
     29 #include "mutex.h"
     30 #include "uvector.h"
     31 #include "umutex.h"
     32 #include "uresimp.h"
     33 #include "ubrkimpl.h"
     34 
     35 U_NAMESPACE_BEGIN
     36 
     37 /*
     38  ******************************************************************
     39  */
     40 
     41 LanguageBreakEngine::LanguageBreakEngine() {
     42 }
     43 
     44 LanguageBreakEngine::~LanguageBreakEngine() {
     45 }
     46 
     47 /*
     48  ******************************************************************
     49  */
     50 
     51 LanguageBreakFactory::LanguageBreakFactory() {
     52 }
     53 
     54 LanguageBreakFactory::~LanguageBreakFactory() {
     55 }
     56 
     57 /*
     58  ******************************************************************
     59  */
     60 
     61 UnhandledEngine::UnhandledEngine(UErrorCode &/*status*/) {
     62     for (int32_t i = 0; i < UPRV_LENGTHOF(fHandled); ++i) {
     63         fHandled[i] = 0;
     64     }
     65 }
     66 
     67 UnhandledEngine::~UnhandledEngine() {
     68     for (int32_t i = 0; i < UPRV_LENGTHOF(fHandled); ++i) {
     69         if (fHandled[i] != 0) {
     70             delete fHandled[i];
     71         }
     72     }
     73 }
     74 
     75 UBool
     76 UnhandledEngine::handles(UChar32 c, int32_t breakType) const {
     77     return (breakType >= 0 && breakType < UPRV_LENGTHOF(fHandled)
     78         && fHandled[breakType] != 0 && fHandled[breakType]->contains(c));
     79 }
     80 
     81 int32_t
     82 UnhandledEngine::findBreaks( UText *text,
     83                                  int32_t startPos,
     84                                  int32_t endPos,
     85                                  UBool reverse,
     86                                  int32_t breakType,
     87                                  UStack &/*foundBreaks*/ ) const {
     88     if (breakType >= 0 && breakType < UPRV_LENGTHOF(fHandled)) {
     89         UChar32 c = utext_current32(text);
     90         if (reverse) {
     91             while((int32_t)utext_getNativeIndex(text) > startPos && fHandled[breakType]->contains(c)) {
     92                 c = utext_previous32(text);
     93             }
     94         }
     95         else {
     96             while((int32_t)utext_getNativeIndex(text) < endPos && fHandled[breakType]->contains(c)) {
     97                 utext_next32(text);            // TODO:  recast loop to work with post-increment operations.
     98                 c = utext_current32(text);
     99             }
    100         }
    101     }
    102     return 0;
    103 }
    104 
    105 void
    106 UnhandledEngine::handleCharacter(UChar32 c, int32_t breakType) {
    107     if (breakType >= 0 && breakType < UPRV_LENGTHOF(fHandled)) {
    108         if (fHandled[breakType] == 0) {
    109             fHandled[breakType] = new UnicodeSet();
    110             if (fHandled[breakType] == 0) {
    111                 return;
    112             }
    113         }
    114         if (!fHandled[breakType]->contains(c)) {
    115             UErrorCode status = U_ZERO_ERROR;
    116             // Apply the entire script of the character.
    117             int32_t script = u_getIntPropertyValue(c, UCHAR_SCRIPT);
    118             fHandled[breakType]->applyIntPropertyValue(UCHAR_SCRIPT, script, status);
    119         }
    120     }
    121 }
    122 
    123 /*
    124  ******************************************************************
    125  */
    126 
    127 ICULanguageBreakFactory::ICULanguageBreakFactory(UErrorCode &/*status*/) {
    128     fEngines = 0;
    129 }
    130 
    131 ICULanguageBreakFactory::~ICULanguageBreakFactory() {
    132     if (fEngines != 0) {
    133         delete fEngines;
    134     }
    135 }
    136 
    137 U_NAMESPACE_END
    138 U_CDECL_BEGIN
    139 static void U_CALLCONV _deleteEngine(void *obj) {
    140     delete (const icu::LanguageBreakEngine *) obj;
    141 }
    142 U_CDECL_END
    143 U_NAMESPACE_BEGIN
    144 
    145 static UMutex gBreakEngineMutex = U_MUTEX_INITIALIZER;
    146 
    147 const LanguageBreakEngine *
    148 ICULanguageBreakFactory::getEngineFor(UChar32 c, int32_t breakType) {
    149     const LanguageBreakEngine *lbe = NULL;
    150     UErrorCode  status = U_ZERO_ERROR;
    151 
    152     Mutex m(&gBreakEngineMutex);
    153 
    154     if (fEngines == NULL) {
    155         UStack  *engines = new UStack(_deleteEngine, NULL, status);
    156         if (U_FAILURE(status) || engines == NULL) {
    157             // Note: no way to return error code to caller.
    158             delete engines;
    159             return NULL;
    160         }
    161         fEngines = engines;
    162     } else {
    163         int32_t i = fEngines->size();
    164         while (--i >= 0) {
    165             lbe = (const LanguageBreakEngine *)(fEngines->elementAt(i));
    166             if (lbe != NULL && lbe->handles(c, breakType)) {
    167                 return lbe;
    168             }
    169         }
    170     }
    171 
    172     // We didn't find an engine. Create one.
    173     lbe = loadEngineFor(c, breakType);
    174     if (lbe != NULL) {
    175         fEngines->push((void *)lbe, status);
    176     }
    177     return lbe;
    178 }
    179 
    180 const LanguageBreakEngine *
    181 ICULanguageBreakFactory::loadEngineFor(UChar32 c, int32_t breakType) {
    182     UErrorCode status = U_ZERO_ERROR;
    183     UScriptCode code = uscript_getScript(c, &status);
    184     if (U_SUCCESS(status)) {
    185         DictionaryMatcher *m = loadDictionaryMatcherFor(code, breakType);
    186         if (m != NULL) {
    187             const LanguageBreakEngine *engine = NULL;
    188             switch(code) {
    189             case USCRIPT_THAI:
    190                 engine = new ThaiBreakEngine(m, status);
    191                 break;
    192             case USCRIPT_LAO:
    193                 engine = new LaoBreakEngine(m, status);
    194                 break;
    195             case USCRIPT_MYANMAR:
    196                 engine = new BurmeseBreakEngine(m, status);
    197                 break;
    198             case USCRIPT_KHMER:
    199                 engine = new KhmerBreakEngine(m, status);
    200                 break;
    201 
    202 #if !UCONFIG_NO_NORMALIZATION
    203                 // CJK not available w/o normalization
    204             case USCRIPT_HANGUL:
    205                 engine = new CjkBreakEngine(m, kKorean, status);
    206                 break;
    207 
    208             // use same BreakEngine and dictionary for both Chinese and Japanese
    209             case USCRIPT_HIRAGANA:
    210             case USCRIPT_KATAKANA:
    211             case USCRIPT_HAN:
    212                 engine = new CjkBreakEngine(m, kChineseJapanese, status);
    213                 break;
    214 #if 0
    215             // TODO: Have to get some characters with script=common handled
    216             // by CjkBreakEngine (e.g. U+309B). Simply subjecting
    217             // them to CjkBreakEngine does not work. The engine has to
    218             // special-case them.
    219             case USCRIPT_COMMON:
    220             {
    221                 UBlockCode block = ublock_getCode(code);
    222                 if (block == UBLOCK_HIRAGANA || block == UBLOCK_KATAKANA)
    223                    engine = new CjkBreakEngine(dict, kChineseJapanese, status);
    224                 break;
    225             }
    226 #endif
    227 #endif
    228 
    229             default:
    230                 break;
    231             }
    232             if (engine == NULL) {
    233                 delete m;
    234             }
    235             else if (U_FAILURE(status)) {
    236                 delete engine;
    237                 engine = NULL;
    238             }
    239             return engine;
    240         }
    241     }
    242     return NULL;
    243 }
    244 
    245 DictionaryMatcher *
    246 ICULanguageBreakFactory::loadDictionaryMatcherFor(UScriptCode script, int32_t /* brkType */) {
    247     UErrorCode status = U_ZERO_ERROR;
    248     // open root from brkitr tree.
    249     UResourceBundle *b = ures_open(U_ICUDATA_BRKITR, "", &status);
    250     b = ures_getByKeyWithFallback(b, "dictionaries", b, &status);
    251     int32_t dictnlength = 0;
    252     const UChar *dictfname =
    253         ures_getStringByKeyWithFallback(b, uscript_getShortName(script), &dictnlength, &status);
    254     if (U_FAILURE(status)) {
    255         ures_close(b);
    256         return NULL;
    257     }
    258     CharString dictnbuf;
    259     CharString ext;
    260     const UChar *extStart = u_memrchr(dictfname, 0x002e, dictnlength);  // last dot
    261     if (extStart != NULL) {
    262         int32_t len = (int32_t)(extStart - dictfname);
    263         ext.appendInvariantChars(UnicodeString(FALSE, extStart + 1, dictnlength - len - 1), status);
    264         dictnlength = len;
    265     }
    266     dictnbuf.appendInvariantChars(UnicodeString(FALSE, dictfname, dictnlength), status);
    267     ures_close(b);
    268 
    269     UDataMemory *file = udata_open(U_ICUDATA_BRKITR, ext.data(), dictnbuf.data(), &status);
    270     if (U_SUCCESS(status)) {
    271         // build trie
    272         const uint8_t *data = (const uint8_t *)udata_getMemory(file);
    273         const int32_t *indexes = (const int32_t *)data;
    274         const int32_t offset = indexes[DictionaryData::IX_STRING_TRIE_OFFSET];
    275         const int32_t trieType = indexes[DictionaryData::IX_TRIE_TYPE] & DictionaryData::TRIE_TYPE_MASK;
    276         DictionaryMatcher *m = NULL;
    277         if (trieType == DictionaryData::TRIE_TYPE_BYTES) {
    278             const int32_t transform = indexes[DictionaryData::IX_TRANSFORM];
    279             const char *characters = (const char *)(data + offset);
    280             m = new BytesDictionaryMatcher(characters, transform, file);
    281         }
    282         else if (trieType == DictionaryData::TRIE_TYPE_UCHARS) {
    283             const UChar *characters = (const UChar *)(data + offset);
    284             m = new UCharsDictionaryMatcher(characters, file);
    285         }
    286         if (m == NULL) {
    287             // no matcher exists to take ownership - either we are an invalid
    288             // type or memory allocation failed
    289             udata_close(file);
    290         }
    291         return m;
    292     } else if (dictfname != NULL) {
    293         // we don't have a dictionary matcher.
    294         // returning NULL here will cause us to fail to find a dictionary break engine, as expected
    295         status = U_ZERO_ERROR;
    296         return NULL;
    297     }
    298     return NULL;
    299 }
    300 
    301 U_NAMESPACE_END
    302 
    303 #endif /* #if !UCONFIG_NO_BREAK_ITERATION */
    304