1 /* 2 * Copyright (C) 2000 Peter Hunnisett 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 */ 18 19 #ifndef __WINE_D3DCAPS_H 20 #define __WINE_D3DCAPS_H 21 22 #include <ddraw.h> 23 24 #ifdef __i386__ 25 #include <pshpack4.h> 26 #endif 27 28 typedef struct _D3DTRANSFORMCAPS { 29 DWORD dwSize; 30 DWORD dwCaps; 31 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; 32 33 #define D3DTRANSFORMCAPS_CLIP __MSABI_LONG(0x00000001) 34 35 typedef struct _D3DLIGHTINGCAPS { 36 DWORD dwSize; 37 DWORD dwCaps; 38 DWORD dwLightingModel; 39 DWORD dwNumLights; 40 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; 41 42 #define D3DLIGHTINGMODEL_RGB 0x00000001 43 #define D3DLIGHTINGMODEL_MONO 0x00000002 44 45 #define D3DLIGHTCAPS_POINT 0x00000001 46 #define D3DLIGHTCAPS_SPOT 0x00000002 47 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004 48 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008 49 #define D3DLIGHTCAPS_GLSPOT 0x00000010 50 51 typedef struct _D3dPrimCaps { 52 DWORD dwSize; 53 DWORD dwMiscCaps; 54 DWORD dwRasterCaps; 55 DWORD dwZCmpCaps; 56 DWORD dwSrcBlendCaps; 57 DWORD dwDestBlendCaps; 58 DWORD dwAlphaCmpCaps; 59 DWORD dwShadeCaps; 60 DWORD dwTextureCaps; 61 DWORD dwTextureFilterCaps; 62 DWORD dwTextureBlendCaps; 63 DWORD dwTextureAddressCaps; 64 DWORD dwStippleWidth; 65 DWORD dwStippleHeight; 66 } D3DPRIMCAPS, *LPD3DPRIMCAPS; 67 68 #define D3DPMISCCAPS_MASKPLANES 0x00000001 69 #define D3DPMISCCAPS_MASKZ 0x00000002 70 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004 71 #define D3DPMISCCAPS_CONFORMANT 0x00000008 72 #define D3DPMISCCAPS_CULLNONE 0x00000010 73 #define D3DPMISCCAPS_CULLCW 0x00000020 74 #define D3DPMISCCAPS_CULLCCW 0x00000040 75 76 #define D3DPRASTERCAPS_DITHER 0x00000001 77 #define D3DPRASTERCAPS_ROP2 0x00000002 78 #define D3DPRASTERCAPS_XOR 0x00000004 79 #define D3DPRASTERCAPS_PAT 0x00000008 80 #define D3DPRASTERCAPS_ZTEST 0x00000010 81 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020 82 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040 83 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 84 #define D3DPRASTERCAPS_FOGTABLE 0x00000100 85 #define D3DPRASTERCAPS_STIPPLE 0x00000200 86 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400 87 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800 88 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 89 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 90 #define D3DPRASTERCAPS_ZBIAS 0x00004000 91 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 92 #define D3DPRASTERCAPS_FOGRANGE 0x00010000 93 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 94 #define D3DPRASTERCAPS_WBUFFER 0x00040000 95 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000 96 #define D3DPRASTERCAPS_WFOG 0x00100000 97 #define D3DPRASTERCAPS_ZFOG 0x00200000 98 99 #define D3DPCMPCAPS_NEVER 0x00000001 100 #define D3DPCMPCAPS_LESS 0x00000002 101 #define D3DPCMPCAPS_EQUAL 0x00000004 102 #define D3DPCMPCAPS_LESSEQUAL 0x00000008 103 #define D3DPCMPCAPS_GREATER 0x00000010 104 #define D3DPCMPCAPS_NOTEQUAL 0x00000020 105 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040 106 #define D3DPCMPCAPS_ALWAYS 0x00000080 107 108 #define D3DPBLENDCAPS_ZERO 0x00000001 109 #define D3DPBLENDCAPS_ONE 0x00000002 110 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004 111 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 112 #define D3DPBLENDCAPS_SRCALPHA 0x00000010 113 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 114 #define D3DPBLENDCAPS_DESTALPHA 0x00000040 115 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 116 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100 117 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 118 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 119 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 120 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 121 122 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001 123 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002 124 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004 125 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 126 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010 127 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020 128 129 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040 130 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080 131 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100 132 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 133 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400 134 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800 135 136 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000 137 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000 138 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 139 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000 140 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000 141 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000 142 143 #define D3DPSHADECAPS_FOGFLAT 0x00040000 144 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000 145 #define D3DPSHADECAPS_FOGPHONG 0x00100000 146 147 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001 148 #define D3DPTEXTURECAPS_POW2 0x00000002 149 #define D3DPTEXTURECAPS_ALPHA 0x00000004 150 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008 151 #define D3DPTEXTURECAPS_BORDER 0x00000010 152 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020 153 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 154 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080 155 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL __MSABI_LONG(0x00000100) 156 /* yes actually 0x00000200 is unused - or at least unreleased */ 157 #define D3DPTEXTURECAPS_PROJECTED 0x00000400 158 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800 159 #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000 160 161 #define D3DPTFILTERCAPS_NEAREST 0x00000001 162 #define D3DPTFILTERCAPS_LINEAR 0x00000002 163 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004 164 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008 165 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010 166 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020 167 /* yes - missing numbers */ 168 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100 169 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 170 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 171 /* yes - missing numbers */ 172 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 173 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 174 /* yes - missing numbers */ 175 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 176 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 177 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 178 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 179 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 180 181 #define D3DPTBLENDCAPS_DECAL 0x00000001 182 #define D3DPTBLENDCAPS_MODULATE 0x00000002 183 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004 184 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008 185 #define D3DPTBLENDCAPS_DECALMASK 0x00000010 186 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020 187 #define D3DPTBLENDCAPS_COPY 0x00000040 188 #define D3DPTBLENDCAPS_ADD 0x00000080 189 190 #define D3DPTADDRESSCAPS_WRAP 0x00000001 191 #define D3DPTADDRESSCAPS_MIRROR 0x00000002 192 #define D3DPTADDRESSCAPS_CLAMP 0x00000004 193 #define D3DPTADDRESSCAPS_BORDER 0x00000008 194 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010 195 196 197 typedef struct _D3DDeviceDesc { 198 DWORD dwSize; 199 DWORD dwFlags; 200 D3DCOLORMODEL dcmColorModel; 201 DWORD dwDevCaps; 202 D3DTRANSFORMCAPS dtcTransformCaps; 203 WINBOOL bClipping; 204 D3DLIGHTINGCAPS dlcLightingCaps; 205 D3DPRIMCAPS dpcLineCaps; 206 D3DPRIMCAPS dpcTriCaps; 207 DWORD dwDeviceRenderBitDepth; 208 DWORD dwDeviceZBufferBitDepth; 209 DWORD dwMaxBufferSize; 210 DWORD dwMaxVertexCount; 211 212 DWORD dwMinTextureWidth,dwMinTextureHeight; 213 DWORD dwMaxTextureWidth,dwMaxTextureHeight; 214 DWORD dwMinStippleWidth,dwMaxStippleWidth; 215 DWORD dwMinStippleHeight,dwMaxStippleHeight; 216 217 DWORD dwMaxTextureRepeat; 218 DWORD dwMaxTextureAspectRatio; 219 DWORD dwMaxAnisotropy; 220 221 D3DVALUE dvGuardBandLeft; 222 D3DVALUE dvGuardBandTop; 223 D3DVALUE dvGuardBandRight; 224 D3DVALUE dvGuardBandBottom; 225 226 D3DVALUE dvExtentsAdjust; 227 DWORD dwStencilCaps; 228 229 DWORD dwFVFCaps; 230 DWORD dwTextureOpCaps; 231 WORD wMaxTextureBlendStages; 232 WORD wMaxSimultaneousTextures; 233 } D3DDEVICEDESC,*LPD3DDEVICEDESC; 234 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC)) 235 236 typedef struct _D3DDeviceDesc7 { 237 DWORD dwDevCaps; 238 D3DPRIMCAPS dpcLineCaps; 239 D3DPRIMCAPS dpcTriCaps; 240 DWORD dwDeviceRenderBitDepth; 241 DWORD dwDeviceZBufferBitDepth; 242 243 DWORD dwMinTextureWidth, dwMinTextureHeight; 244 DWORD dwMaxTextureWidth, dwMaxTextureHeight; 245 246 DWORD dwMaxTextureRepeat; 247 DWORD dwMaxTextureAspectRatio; 248 DWORD dwMaxAnisotropy; 249 250 D3DVALUE dvGuardBandLeft; 251 D3DVALUE dvGuardBandTop; 252 D3DVALUE dvGuardBandRight; 253 D3DVALUE dvGuardBandBottom; 254 255 D3DVALUE dvExtentsAdjust; 256 DWORD dwStencilCaps; 257 DWORD dwFVFCaps; 258 DWORD dwTextureOpCaps; 259 WORD wMaxTextureBlendStages; 260 WORD wMaxSimultaneousTextures; 261 262 DWORD dwMaxActiveLights; 263 D3DVALUE dvMaxVertexW; 264 GUID deviceGUID; 265 266 WORD wMaxUserClipPlanes; 267 WORD wMaxVertexBlendMatrices; 268 269 DWORD dwVertexProcessingCaps; 270 271 DWORD dwReserved1; 272 DWORD dwReserved2; 273 DWORD dwReserved3; 274 DWORD dwReserved4; 275 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7; 276 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7)) 277 278 #define D3DDD_COLORMODEL 0x00000001 279 #define D3DDD_DEVCAPS 0x00000002 280 #define D3DDD_TRANSFORMCAPS 0x00000004 281 #define D3DDD_LIGHTINGCAPS 0x00000008 282 #define D3DDD_BCLIPPING 0x00000010 283 #define D3DDD_LINECAPS 0x00000020 284 #define D3DDD_TRICAPS 0x00000040 285 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080 286 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100 287 #define D3DDD_MAXBUFFERSIZE 0x00000200 288 #define D3DDD_MAXVERTEXCOUNT 0x00000400 289 290 #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001 291 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002 292 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004 293 #define D3DDEVCAPS_SORTEXACT 0x00000008 294 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 295 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 296 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 297 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 298 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 299 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 300 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 301 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 302 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 303 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000 304 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 305 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000 306 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000 307 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000 308 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000 309 310 #define D3DSTENCILCAPS_KEEP 0x00000001 311 #define D3DSTENCILCAPS_ZERO 0x00000002 312 #define D3DSTENCILCAPS_REPLACE 0x00000004 313 #define D3DSTENCILCAPS_INCRSAT 0x00000008 314 #define D3DSTENCILCAPS_DECRSAT 0x00000010 315 #define D3DSTENCILCAPS_INVERT 0x00000020 316 #define D3DSTENCILCAPS_INCR 0x00000040 317 #define D3DSTENCILCAPS_DECR 0x00000080 318 319 #define D3DTEXOPCAPS_DISABLE 0x00000001 320 #define D3DTEXOPCAPS_SELECTARG1 0x00000002 321 #define D3DTEXOPCAPS_SELECTARG2 0x00000004 322 #define D3DTEXOPCAPS_MODULATE 0x00000008 323 #define D3DTEXOPCAPS_MODULATE2X 0x00000010 324 #define D3DTEXOPCAPS_MODULATE4X 0x00000020 325 #define D3DTEXOPCAPS_ADD 0x00000040 326 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080 327 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100 328 #define D3DTEXOPCAPS_SUBTRACT 0x00000200 329 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400 330 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800 331 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000 332 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000 333 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 334 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000 335 #define D3DTEXOPCAPS_PREMODULATE 0x00010000 336 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000 337 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000 338 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000 339 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000 340 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000 341 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000 342 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000 343 344 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF 345 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000 346 347 #define D3DVTXPCAPS_TEXGEN 0x00000001 348 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002 349 #define D3DVTXPCAPS_VERTEXFOG 0x00000004 350 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008 351 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010 352 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020 353 354 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name, 355 D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx); 356 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx); 357 358 #define D3DFDS_COLORMODEL 0x00000001 359 #define D3DFDS_GUID 0x00000002 360 #define D3DFDS_HARDWARE 0x00000004 361 #define D3DFDS_TRIANGLES 0x00000008 362 #define D3DFDS_LINES 0x00000010 363 #define D3DFDS_MISCCAPS 0x00000020 364 #define D3DFDS_RASTERCAPS 0x00000040 365 #define D3DFDS_ZCMPCAPS 0x00000080 366 #define D3DFDS_ALPHACMPCAPS 0x00000100 367 #define D3DFDS_SRCBLENDCAPS 0x00000200 368 #define D3DFDS_DSTBLENDCAPS 0x00000400 369 #define D3DFDS_SHADECAPS 0x00000800 370 #define D3DFDS_TEXTURECAPS 0x00001000 371 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000 372 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000 373 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000 374 375 typedef struct _D3DFINDDEVICESEARCH { 376 DWORD dwSize; 377 DWORD dwFlags; 378 WINBOOL bHardware; 379 D3DCOLORMODEL dcmColorModel; 380 GUID guid; 381 DWORD dwCaps; 382 D3DPRIMCAPS dpcPrimCaps; 383 } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH; 384 385 typedef struct _D3DFINDDEVICERESULT { 386 DWORD dwSize; 387 GUID guid; 388 D3DDEVICEDESC ddHwDesc; 389 D3DDEVICEDESC ddSwDesc; 390 } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT; 391 392 typedef struct _D3DExecuteBufferDesc { 393 DWORD dwSize; 394 DWORD dwFlags; 395 DWORD dwCaps; 396 DWORD dwBufferSize; 397 void *lpData; 398 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC; 399 400 #define D3DDEB_BUFSIZE 0x00000001 401 #define D3DDEB_CAPS 0x00000002 402 #define D3DDEB_LPDATA 0x00000004 403 404 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001 405 #define D3DDEBCAPS_VIDEOMEMORY 0x00000002 406 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */ 407 408 typedef struct _D3DDEVINFO_TEXTUREMANAGER { 409 WINBOOL bThrashing; 410 DWORD dwApproxBytesDownloaded; 411 DWORD dwNumEvicts; 412 DWORD dwNumVidCreates; 413 DWORD dwNumTexturesUsed; 414 DWORD dwNumUsedTexInVid; 415 DWORD dwWorkingSet; 416 DWORD dwWorkingSetBytes; 417 DWORD dwTotalManaged; 418 DWORD dwTotalBytes; 419 DWORD dwLastPri; 420 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER; 421 422 typedef struct _D3DDEVINFO_TEXTURING { 423 DWORD dwNumLoads; 424 DWORD dwApproxBytesLoaded; 425 DWORD dwNumPreLoads; 426 DWORD dwNumSet; 427 DWORD dwNumCreates; 428 DWORD dwNumDestroys; 429 DWORD dwNumSetPriorities; 430 DWORD dwNumSetLODs; 431 DWORD dwNumLocks; 432 DWORD dwNumGetDCs; 433 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING; 434 435 #ifdef __i386__ 436 #include <poppack.h> 437 #endif 438 439 #endif 440