OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:fLastY
(Results
1 - 8
of
8
) sorted by null
/external/skia/src/core/
SkEdgeBuilder.cpp
26
if (edge->
fLastY
+ 1 == last->fFirstY) {
30
if (edge->fFirstY == last->
fLastY
+ 1) {
31
last->
fLastY
= edge->
fLastY
;
37
if (edge->
fLastY
== last->
fLastY
) {
40
if (edge->
fLastY
< last->
fLastY
) {
41
last->fFirstY = edge->
fLastY
+ 1;
44
last->fFirstY = last->
fLastY
+ 1
[
all
...]
SkEdge.h
32
int32_t
fLastY
;
46
return
fLastY
>= clip.fTop;
51
SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY,
fLastY
, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
59
SkASSERT(fFirstY <=
fLastY
);
128
fLastY
= bot - 1;
SkRegion_path.cpp
57
SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->
fLastY
, line->fXCount);
81
SkRegion::RunType
fLastY
;
101
fPrevScanline->
fLastY
+ 1 == fCurrScanline->
fLastY
&&
106
fPrevScanline->
fLastY
= fCurrScanline->
fLastY
;
166
fCurrScanline->
fLastY
= (SkRegion::RunType)(y);
169
SkASSERT(y >= fCurrScanline->
fLastY
);
171
if (y > fCurrScanline->
fLastY
) {
175
int prevLastY = fCurrScanline->
fLastY
;
[
all
...]
SkScan_Path.cpp
76
SkASSERT(edge->fFirstY <= edge->
fLastY
);
118
SkASSERT(currE->
fLastY
>= curr_y);
137
if (currE->
fLastY
== curr_y) { // are we done with this edge?
153
SkASSERT(currE->
fLastY
> curr_y);
190
SkASSERT(edge->
fLastY
>= last_y);
191
if (last_y == edge->
fLastY
) {
236
int local_bot = SkMin32(leftE->
fLastY
, riteE->
fLastY
);
SkEdge.cpp
78
fLastY
= bot - 1;
119
fLastY
= bot - 1;
133
SkASSERT(
fLastY
>= clip.fTop);
481
// SkDebugf("LastX err=%d, LastY err=%d\n", (oldx + (fCDx >> shift) - fLastX), (oldy + (fCDy >> shift) -
fLastY
));
SkAAClip.cpp
[
all
...]
/external/skia/src/views/
SkTouchGesture.cpp
140
rec->fStartY = rec->fPrevY = rec->
fLastY
= y;
222
if (close_enough_for_jitter(rec.fLastX, rec.
fLastY
, x, y)) {
223
// SkDebugf("--- drop touchMove, withing jitter tolerance %g %g\n", rec.fLastX - x, rec.
fLastY
- y);
229
rec.fPrevY = rec.
fLastY
; rec.
fLastY
= y;
236
float dy = rec.
fLastY
- rec.fStartY;
253
center(rec0.
fLastY
, rec1.
fLastY
));
270
if (this->handleDblTap(rec.fLastX, rec.
fLastY
)) {
279
float dy = rec.
fLastY
- rec.fPrevY
[
all
...]
/external/skia/include/views/
SkTouchGesture.h
59
float fLastX,
fLastY
;
Completed in 145 milliseconds