/external/mesa3d/src/gallium/drivers/r300/ |
r300_shader_semantics.h | 43 int fog; member in struct:r300_shader_semantics 55 info->fog = ATTR_UNUSED;
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r300_vs.c | 79 vs_outputs->fog = i; 163 /* Fog coordinates. */ 164 if (outputs->fog != ATTR_UNUSED) { 165 c->code->outputs[outputs->fog] = reg++;
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r300_state_derived.c | 117 /* Fog coordinates. */ 118 if (gen_count < 8 && vs_outputs->fog != ATTR_UNUSED) { 120 vs_outputs->fog); 496 /* Rasterize fog coordinates. */ 497 if (vs_outputs->fog != ATTR_UNUSED && tex_count < 8) { 498 /* Set up the fog coordinates in VAP. */ 507 if (fs_inputs->fog != ATTR_UNUSED) { 511 DBG(r300, DBG_RS, "r300: Rasterized fog written to FS.\n"); 513 DBG(r300, DBG_RS, "r300: Rasterized fog unused.\n"); 520 if (fs_inputs->fog != ATTR_UNUSED) [all...] |
r300_fs.c | 68 fs_inputs->fog = i; 137 if (inputs->fog != ATTR_UNUSED) { 138 allocate(mydata, inputs->fog, reg++);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_context.h | 48 uint32_t fog; member in struct:nv04_context
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nv04_state_raster.c | 221 /* Fog. */ 222 if (ctx->Fog.Enabled) { 224 nv04->fog = pack_rgba_f(MESA_FORMAT_ARGB8888, ctx->Fog.Color);
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nv04_render.c | 109 PUSH_DATA (push, nv04->fog); 138 PUSH_DATA (push, nv04->fog);
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_derived.c | 62 boolean texCoords[I915_TEX_UNITS], colors[2], fog, needW, face; local 67 colors[0] = colors[1] = fog = needW = face = FALSE; 95 fog = TRUE; 137 /* fog coord, not fog blend factor */ 138 if (fog) {
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/prebuilts/go/darwin-x86/src/cmd/link/ |
link_test.go | 6 fog int ` 9 Fog everywhere. Fog up the river, where it flows among green aits and meadows; fog down the river, where it rolls defiled among the tiers of shipping and the waterside pollutions of a great (and dirty) city. Fog on the Essex marshes, fog on the Kentish heights. Fog creeping into the cabooses of collier-brigs; fog lying out on the yards and hovering in the rigging of great ships; fog drooping on the gunwales of barges and small boats. Fog in the eyes and throats of ancient Greenwich pensioners, wheezing by the firesides of their wards; (…) [all...] |
/prebuilts/go/linux-x86/src/cmd/link/ |
link_test.go | 6 fog int ` 9 Fog everywhere. Fog up the river, where it flows among green aits and meadows; fog down the river, where it rolls defiled among the tiers of shipping and the waterside pollutions of a great (and dirty) city. Fog on the Essex marshes, fog on the Kentish heights. Fog creeping into the cabooses of collier-brigs; fog lying out on the yards and hovering in the rigging of great ships; fog drooping on the gunwales of barges and small boats. Fog in the eyes and throats of ancient Greenwich pensioners, wheezing by the firesides of their wards; (…) [all...] |
/frameworks/native/opengl/libagl/ |
light.cpp | 96 c->fog.mode = GL_EXP; 97 c->fog.fog = fog_exp; 98 c->fog.density = 0x10000; 99 c->fog.end = 0x10000; 100 c->fog.invEndMinusStart = 0x10000; 121 return clampF(gglMulx((c->fog.end - ((z<0)?-z:z)), c->fog.invEndMinusStart)); 125 const float e = fixedToFloat(gglMulx(c->fog.density, ((z<0)?-z:z))); 130 const float e = fixedToFloat(gglMulx(c->fog.density, z)) [all...] |
primitives.cpp | 129 // The fog versions... 136 v->fog = c->fog.fog(c, v->eye.z); 147 v->fog = c->fog.fog(c, v->eye.z); 154 v->fog = c->fog.fog(c, v->eye.z) [all...] |
/external/swiftshader/src/Renderer/ |
PixelProcessor.cpp | 825 fog.color4[0][0] = fogR; 826 fog.color4[0][1] = fogR; 827 fog.color4[0][2] = fogR; 828 fog.color4[0][3] = fogR; 830 fog.color4[1][0] = fogG; 831 fog.color4[1][1] = fogG; 832 fog.color4[1][2] = fogG; 833 fog.color4[1][3] = fogG; 835 fog.color4[2][0] = fogB; 836 fog.color4[2][1] = fogB [all...] |
SetupProcessor.cpp | 117 state.fog.attribute = Unused; 118 state.fog.flat = false; 119 state.fog.wrap = false; 216 state.fog.attribute = Fog; 217 state.fog.flat = point;
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SetupProcessor.hpp | 70 Gradient fog; member in struct:sw::SetupProcessor::States::__anon30878::__anon30879
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PixelProcessor.hpp | 105 Interpolant fog; member in struct:sw::PixelProcessor::States::__anon30864::__anon30865 163 struct Fog 312 Fog fog; member in class:sw::PixelProcessor
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_maos_vbtmp.h | 45 GLfloat (*fog)[4]; 146 fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; 149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; 170 STRIDE_4F(fog, start * fog_stride); 211 UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.alpha, radeonComputeFogBlendFactor(ctx, fog[0][0])); 212 STRIDE_4F(fog, fog_stride);
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/prebuilts/go/darwin-x86/src/crypto/md5/ |
example_test.go | 17 io.WriteString(h, "The fog is getting thicker!")
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/prebuilts/go/linux-x86/src/crypto/md5/ |
example_test.go | 17 io.WriteString(h, "The fog is getting thicker!")
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/external/swiftshader/src/Shader/ |
PixelRoutine.hpp | 48 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]) = 0; 54 void fogBlend(Vector4f &c0, Float4 &fog);
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PixelPipeline.hpp | 33 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]); 59 void fogBlend(Vector4s ¤t, Float4 &fog);
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PixelRoutine.cpp | 195 if(state.fog.component) 197 f = interpolate(xxxx, Df, rhw, primitive + OFFSET(Primitive,f), state.fog.flat & 0x01, state.perspective); 595 void PixelRoutine::fogBlend(Vector4f &c0, Float4 &fog) 604 pixelFog(fog); 606 fog = Min(fog, Float4(1.0f)); 607 fog = Max(fog, Float4(0.0f)); 610 c0.x -= *Pointer<Float4>(data + OFFSET(DrawData,fog.colorF[0])); 611 c0.y -= *Pointer<Float4>(data + OFFSET(DrawData,fog.colorF[1])) [all...] |
/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 224 if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT) { 226 key->fog_distance_mode = translate_fog_distance_mode(ctx->Fog.FogDistanceMode); 1312 struct ureg fog = register_output(p, VERT_RESULT_FOGC); local [all...] |
attrib.c | 40 #include "fog.h" 80 GLboolean Fog; 273 attr->Fog = ctx->Fog.Enabled; 343 memcpy( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); 526 TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG); 1025 const struct gl_fog_attrib *fog; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_state.c | 372 * Fog 383 c.i = rmesa->hw.fog.cmd[FOG_C]; 384 d.i = rmesa->hw.fog.cmd[FOG_D]; 388 if (!ctx->Fog.Enabled) 392 switch (ctx->Fog.Mode) { 395 if (ctx->Fog.Start == ctx->Fog.End) { 400 c.f = ctx->Fog.End/(ctx->Fog.End-ctx->Fog.Start) 453 GLuint fog = rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR]; local [all...] |