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  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/shadowutil/
ShadowBuffer.java 51 float fy1 = strip[i + 7]; local
54 if (fx1 * (fy2 - fy3) + fx2 * (fy3 - fy1) + fx3 * (fy1 - fy2) == 0) {
58 triangleZBuffMin(mData, mWidth, mHeight, fx3, fy3, fz3, fx2, fy2, fz2, fx1, fy1, fz1);
59 triangleZBuffMin(mData, mWidth, mHeight, fx1, fy1, fz1, fx2, fy2, fz2, fx3, fy3, fz3);
66 float fz3, float fx2, float fy2, float fz2, float fx1, float fy1, float fz1) {
67 if (((fx1 - fx2) * (fy3 - fy2) - (fy1 - fy2) * (fx3 - fx2)) < 0) {
69 float tmpY = fy1;
72 fy1 = fy2;
78 double d = (fx1 * (fy3 - fy2) - fx2 * fy3 + fx3 * fy2 + (fx2 - fx3) * fy1);
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  /external/deqp/framework/common/
tcuBilinearImageCompare.cpp 74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p10, deUint8 p11)
77 const deUint32 fy0 = (1u<<NUM_SUBPIXEL_BITS) - fy1;
79 const deUint32 sum = fx0*fy0*p00 + fx1*fy0*p10 + fx0*fy1*p01 + fx1*fy1*p11;
97 deUint32 fy1 = v-(y0<<NUM_SUBPIXEL_BITS);
106 res |= interpolateChannel(fx1, fy1, getChannel<0>(p00), getChannel<0>(p01), getChannel<0>(p10), getChannel<0>(p11)) << RGBA::RED_SHIFT;
107 res |= interpolateChannel(fx1, fy1, getChannel<1>(p00), getChannel<1>(p01), getChannel<1>(p10), getChannel<1>(p11)) << RGBA::GREEN_SHIFT;
108 res |= interpolateChannel(fx1, fy1, getChannel<2>(p00), getChannel<2>(p01), getChannel<2>(p10), getChannel<2>(p11)) << RGBA::BLUE_SHIFT;
109 res |= interpolateChannel(fx1, fy1, getChannel<3>(p00), getChannel<3>(p01), getChannel<3>(p10), getChannel<3>(p11)) << RGBA::ALPHA_SHIFT;
  /external/freetype/src/smooth/
ftgrays.c 696 TCoord ey1, ey2, fy1, fy2, first, delta, mod; local
709 fy1 = (TCoord)( ras.y - SUBPIXELS( ey1 ) );
715 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 );
741 delta = first - fy1;
769 p = ( ONE_PIXEL - fy1 ) * dx;
775 p = fy1 * dx;
784 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first );
837 TPos dx, dy, fx1, fy1, fx2, fy2; local
853 fy1 = ras.y - SUBPIXELS( ey1 );
871 ras.cover += ( fy2 - fy1 );
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  /external/pdfium/third_party/agg23/
agg_rasterizer_scanline_aa.cpp 238 int fy1 = y1 & poly_base_mask; local
243 render_hline(ey1, x1, fy1, x2, fy2);
257 delta = first - fy1;
272 pdfium::base::CheckedNumeric<int> safeP = poly_base_size - fy1;
278 safeP = fy1;
293 render_hline(ey1, x1, fy1, x_from, first);
  /external/mesa3d/src/mesa/swrast/
s_tritemp.h 174 const GLfixed fy1 = FloatToFixed(v1->attrib[FRAG_ATTRIB_WPOS][1] - 0.5F) & snapMask; local
176 if (fy0 <= fy1) {
177 if (fy1 <= fy2) {
180 vMin_fy = fy0; vMid_fy = fy1; vMax_fy = fy2;
185 vMin_fy = fy2; vMid_fy = fy0; vMax_fy = fy1;
190 vMin_fy = fy0; vMid_fy = fy2; vMax_fy = fy1;
198 vMin_fy = fy1; vMid_fy = fy0; vMax_fy = fy2;
201 else if (fy2 <= fy1) {
204 vMin_fy = fy2; vMid_fy = fy1; vMax_fy = fy0;
210 vMin_fy = fy1; vMid_fy = fy2; vMax_fy = fy0
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s_aaline.c 292 const GLfloat fy1 = sy - info->qy1; local
299 GLfloat cross1 = (info->ex1 * fy1 - info->ey1 * fx1);
  /external/pdfium/xfa/fwl/theme/
cfwl_widgettp.h 70 FX_FLOAT fy1,
cfwl_widgettp.cpp 142 FX_FLOAT fy1,
153 CFX_PointF begPoint(fx1, fy1);
  /external/deqp/modules/gles3/functional/
es3fInstancedRenderingTests.cpp 361 float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; local
363 // Vertices of a quad's lower-left triangle: (fx0, fy0), (fx1, fy0) and (fx0, fy1)
369 m_gridVertexPositions.push_back(fy1);
371 // Vertices of a quad's upper-right triangle: (fx1, fy1), (fx0, fy1) and (fx1, fy0)
373 m_gridVertexPositions.push_back(fy1);
375 m_gridVertexPositions.push_back(fy1);
es3fVertexTextureTests.cpp 294 float fy1 = (float)(y+1) / gridSizeFloat; local
296 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) };
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  /external/deqp/modules/gles2/functional/
es2fBufferTestUtil.cpp 329 float fy1 = 2.0f * sy1 - 1.0f; local
333 positions[baseNdx+1] = tcu::Vec2(fx0, fy1);
335 positions[baseNdx+3] = tcu::Vec2(fx1, fy1);
es2fVertexTextureTests.cpp 245 float fy1 = (float)(y+1) / gridSizeFloat; local
247 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) };
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  /external/libvncserver/libvncserver/
selbox.c 218 int fx1,fy1,fx2,fy2; /* for font bbox */ local
223 rfbWholeFontBBox(font, &fx1, &fy1, &fx2, &fy2);
224 selData.textH = fy2-fy1;
  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawInstancedTests.cpp 673 const float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; local
675 // Vertices of a quad's lower-left triangle: (fx0, fy0), (fx1, fy0) and (fx0, fy1)
678 m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx0, fy1, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
680 // Vertices of a quad's upper-right triangle: (fx1, fy1), (fx0, fy1) and (fx1, fy0)
681 m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx1, fy1, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
682 m_data.push_back(VertexPositionAndColor(tcu::Vec4(fx0, fy1, 1.0f, 1.0f), tcu::RGBA::green().toVec()));
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 706 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); local
709 bool tri = fx1 + fy1 <= 1.0f;
711 float ty = tri ? fy1 : (1.0f-fy1);
glsBufferTestUtil.cpp 490 float fy1 = 2.0f * sy1 - 1.0f; local
494 positions[baseNdx+1] = tcu::Vec2(fx0, fy1);
496 positions[baseNdx+3] = tcu::Vec2(fx1, fy1);
  /external/pdfium/third_party/freetype/src/smooth/
ftgrays.c 788 TCoord ey1, ey2, fy1, fy2, mod; local
796 fy1 = (TCoord)( ras.y - SUBPIXELS( ey1 ) );
810 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 );
831 delta = (int)( first - fy1 );
857 p = ( ONE_PIXEL - fy1 ) * dx;
863 p = fy1 * dx;
872 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, (TCoord)first );
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  /external/deqp/modules/egl/
teglGLES2SharingTests.cpp 435 float fy1 = 0.125f * (float)((int)((float)i / 16.0f)) - 1.0f; local
442 int y1 = deRoundFloatToInt32(((float)height * fy1 / 2.0f) + (float)oy);
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp 3201 const float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); local
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