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    Searched refs:mPendingRelease (Results 1 - 2 of 2) sorted by null

  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.cpp 93 err = updateAndReleaseLocked(item, &mPendingRelease);
203 if (!mPendingRelease.isPending) {
207 auto currentTexture = mPendingRelease.currentTexture;
211 mPendingRelease.graphicBuffer, fence);
219 if (!mPendingRelease.isPending) {
225 status_t result = releaseBufferLocked(mPendingRelease.currentTexture,
226 mPendingRelease.graphicBuffer, mPendingRelease.display,
227 mPendingRelease.fence);
230 mPendingRelease = PendingRelease()
    [all...]
SurfaceFlingerConsumer.h 110 PendingRelease mPendingRelease;

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