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Searched
refs:m_fragShaderSource
(Results
1 - 25
of
44
) sorted by null
1
2
/external/deqp/modules/glshared/
glsShaderPerformanceCase.hpp
77
std::string
m_fragShaderSource
;
glsShaderPerformanceCase.cpp
143
m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource,
m_fragShaderSource
));
glsShaderRenderCase.cpp
382
if (m_vertShaderSource.empty() ||
m_fragShaderSource
.empty())
384
DE_ASSERT(m_vertShaderSource.empty() &&
m_fragShaderSource
.empty());
389
m_program = new ShaderProgram(m_renderCtx, makeVtxFragSources(m_vertShaderSource,
m_fragShaderSource
));
603
deUint32 hash = deStringHash(m_vertShaderSource.c_str()) + deStringHash(
m_fragShaderSource
.c_str());
glsShaderRenderCase.hpp
248
std::string
m_fragShaderSource
;
/external/deqp/modules/gles2/functional/
es2fShaderReturnTests.cpp
99
m_fragShaderSource
=
108
m_fragShaderSource
= shaderSource;
es2fShaderAlgorithmTests.cpp
64
m_fragShaderSource
= fragShaderSource;
es2fShaderDiscardTests.cpp
79
m_fragShaderSource
= shaderSource;
es2fShaderBuiltinVarTests.cpp
144
m_fragShaderSource
= m_isVertexCase ? defaultFragSrc : src.str();
232
m_fragShaderSource
= m_isVertexCase ? defaultFragSrc : src.str();
/external/deqp/modules/gles3/functional/
es3fShaderReturnTests.cpp
88
m_fragShaderSource
=
99
m_fragShaderSource
= shaderSource;
es3fShaderSwitchTests.cpp
59
m_fragShaderSource
= fragSource;
es3fShaderDiscardTests.cpp
73
m_fragShaderSource
= shaderSource;
es3fShaderLoopTests.cpp
224
m_fragShaderSource
= fragShaderSource;
[
all
...]
/external/deqp/modules/gles2/performance/
es2pBlendTests.cpp
97
m_fragShaderSource
=
es2pTextureCases.cpp
158
m_fragShaderSource
= fragSrc.str();
es2pShaderControlStatementTests.cpp
286
m_fragShaderSource
= frag.str();
563
m_fragShaderSource
= frag.str();
741
m_fragShaderSource
= frag.str();
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderReturnTests.cpp
92
m_fragShaderSource
=
103
m_fragShaderSource
= shaderSource;
vktShaderRenderDiscardTests.cpp
127
m_fragShaderSource
= shaderSource;
vktShaderRenderSwitchTests.cpp
76
m_fragShaderSource
= fragSource;
vktShaderRender.hpp
298
std::string
m_fragShaderSource
;
/external/deqp/external/vulkancts/modules/vulkan/ubo/
vktUniformBlockCase.hpp
326
std::string
m_fragShaderSource
;
vktUniformBlockCase.cpp
[
all
...]
/external/deqp/modules/gles3/performance/
es3pBlendTests.cpp
98
m_fragShaderSource
=
es3pTextureCases.cpp
184
m_fragShaderSource
= fragSrc.str();
es3pShaderControlStatementTests.cpp
290
m_fragShaderSource
= frag.str();
571
m_fragShaderSource
= frag.str();
753
m_fragShaderSource
= frag.str();
/external/deqp/external/vulkancts/modules/vulkan/draw/
vktBasicDrawTests.cpp
569
std::string
m_fragShaderSource
;
589
programCollection.glslSources.add("frag") << glu::FragmentSource(
m_fragShaderSource
);
622
m_fragShaderSource
= fragShader.str();
[
all
...]
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