1 /*------------------------------------------------------------------------- 2 * drawElements Quality Program OpenGL ES 3.0 Module 3 * ------------------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief Blend performance tests. 22 *//*--------------------------------------------------------------------*/ 23 24 #include "es3pBlendTests.hpp" 25 #include "glsShaderPerformanceCase.hpp" 26 #include "tcuTestLog.hpp" 27 #include "gluStrUtil.hpp" 28 #include "glwEnums.hpp" 29 #include "glwFunctions.hpp" 30 31 namespace deqp 32 { 33 namespace gles3 34 { 35 namespace Performance 36 { 37 38 using namespace gls; 39 using namespace glw; // GL types 40 using tcu::Vec4; 41 using tcu::TestLog; 42 43 class BlendCase : public ShaderPerformanceCase 44 { 45 public: 46 BlendCase (Context& context, const char* name, const char* description, GLenum modeRGB, GLenum modeAlpha, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 47 ~BlendCase (void); 48 49 void init (void); 50 51 private: 52 void setupRenderState (void); 53 54 GLenum m_modeRGB; 55 GLenum m_modeAlpha; 56 GLenum m_srcRGB; 57 GLenum m_dstRGB; 58 GLenum m_srcAlpha; 59 GLenum m_dstAlpha; 60 }; 61 62 BlendCase::BlendCase (Context& context, const char* name, const char* description, GLenum modeRGB, GLenum modeAlpha, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) 63 : ShaderPerformanceCase (context.getTestContext(), context.getRenderContext(), name, description, CASETYPE_FRAGMENT) 64 , m_modeRGB (modeRGB) 65 , m_modeAlpha (modeAlpha) 66 , m_srcRGB (srcRGB) 67 , m_dstRGB (dstRGB) 68 , m_srcAlpha (srcAlpha) 69 , m_dstAlpha (dstAlpha) 70 { 71 } 72 73 BlendCase::~BlendCase (void) 74 { 75 } 76 77 void BlendCase::init (void) 78 { 79 TestLog& log = m_testCtx.getLog(); 80 81 log << TestLog::Message << "modeRGB: " << glu::getBlendEquationStr(m_modeRGB) << TestLog::EndMessage; 82 log << TestLog::Message << "modeAlpha: " << glu::getBlendEquationStr(m_modeAlpha) << TestLog::EndMessage; 83 log << TestLog::Message << "srcRGB: " << glu::getBlendFactorStr(m_srcRGB) << TestLog::EndMessage; 84 log << TestLog::Message << "dstRGB: " << glu::getBlendFactorStr(m_dstRGB) << TestLog::EndMessage; 85 log << TestLog::Message << "srcAlpha: " << glu::getBlendFactorStr(m_srcAlpha) << TestLog::EndMessage; 86 log << TestLog::Message << "dstAlpha: " << glu::getBlendFactorStr(m_dstAlpha) << TestLog::EndMessage; 87 88 m_vertShaderSource = 89 "#version 300 es\n" 90 "in highp vec4 a_position;\n" 91 "in mediump vec4 a_color;\n" 92 "out mediump vec4 v_color;\n" 93 "void main (void)\n" 94 "{\n" 95 " gl_Position = a_position;\n" 96 " v_color = a_color;\n" 97 "}\n"; 98 m_fragShaderSource = 99 "#version 300 es\n" 100 "in mediump vec4 v_color;\n" 101 "layout(location = 0) out mediump vec4 o_color;\n" 102 "void main (void)\n" 103 "{\n" 104 " o_color = v_color;\n" 105 "}\n"; 106 107 m_attributes.push_back(AttribSpec("a_color", Vec4(0.0f, 0.5f, 0.5f, 1.0f), 108 Vec4(0.5f, 1.0f, 0.0f, 0.5f), 109 Vec4(0.5f, 0.0f, 1.0f, 0.5f), 110 Vec4(1.0f, 0.5f, 0.5f, 0.0f))); 111 112 ShaderPerformanceCase::init(); 113 } 114 115 void BlendCase::setupRenderState (void) 116 { 117 const glw::Functions& gl = m_renderCtx.getFunctions(); 118 119 gl.enable(GL_BLEND); 120 gl.blendEquationSeparate(m_modeRGB, m_modeAlpha); 121 gl.blendFuncSeparate(m_srcRGB, m_dstRGB, m_srcAlpha, m_dstAlpha); 122 123 GLU_EXPECT_NO_ERROR(gl.getError(), "After render state setup"); 124 } 125 126 BlendTests::BlendTests (Context& context) 127 : TestCaseGroup(context, "blend", "Blend Performance Tests") 128 { 129 } 130 131 BlendTests::~BlendTests (void) 132 { 133 } 134 135 void BlendTests::init (void) 136 { 137 static const struct 138 { 139 const char* name; 140 GLenum modeRGB; 141 GLenum modeAlpha; 142 GLenum srcRGB; 143 GLenum dstRGB; 144 GLenum srcAlpha; 145 GLenum dstAlpha; 146 } cases[] = 147 { 148 // Single blend func, factor one. 149 { "add", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, 150 { "subtract", GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, 151 { "reverse_subtract", GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, 152 { "min", GL_MIN, GL_MIN, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, 153 { "max", GL_MAX, GL_MAX, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, 154 155 // Porter-duff modes that can be implemented. 156 { "dst_atop", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA, GL_ONE, GL_ZERO }, 157 { "dst_in", GL_FUNC_ADD, GL_FUNC_ADD, GL_ZERO, GL_SRC_ALPHA, GL_ZERO, GL_SRC_ALPHA }, 158 { "dst_out", GL_FUNC_ADD, GL_FUNC_ADD, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA }, 159 { "dst_over", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE_MINUS_DST_ALPHA, GL_ONE, GL_ONE, GL_ONE_MINUS_SRC_ALPHA }, 160 { "src_atop", GL_FUNC_ADD, GL_FUNC_ADD, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ZERO, GL_ONE }, 161 { "src_in", GL_FUNC_ADD, GL_FUNC_ADD, GL_DST_ALPHA, GL_ZERO, GL_DST_ALPHA, GL_ZERO }, 162 { "src_out", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE_MINUS_DST_ALPHA, GL_ZERO, GL_ONE_MINUS_DST_ALPHA, GL_ZERO }, 163 { "src_over", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA }, 164 { "multiply", GL_FUNC_ADD, GL_FUNC_ADD, GL_DST_COLOR, GL_ZERO, GL_DST_ALPHA, GL_ZERO }, 165 { "screen", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE, GL_ONE_MINUS_SRC_COLOR, GL_ONE, GL_ONE_MINUS_SRC_ALPHA }, 166 167 { "alpha_saturate", GL_FUNC_ADD, GL_FUNC_ADD, GL_SRC_ALPHA_SATURATE, GL_ONE, GL_ONE, GL_ONE }, 168 }; 169 170 for (int caseNdx = 0; caseNdx < DE_LENGTH_OF_ARRAY(cases); caseNdx++) 171 addChild(new BlendCase(m_context, cases[caseNdx].name, "", cases[caseNdx].modeRGB, cases[caseNdx].modeAlpha, cases[caseNdx].srcRGB, cases[caseNdx].dstRGB, cases[caseNdx].srcAlpha, cases[caseNdx].dstAlpha)); 172 } 173 174 } // Performance 175 } // gles3 176 } // deqp 177