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  /frameworks/base/libs/hwui/tests/unit/
RenderPropertiesTests.cpp 27 const int maxTextureSize = DeviceInfo::get()->maxTextureSize();
28 ASSERT_LE(2048, maxTextureSize);
29 ASSERT_GT(100000, maxTextureSize);
42 props.setLeftTopRightBottom(0, 0, maxTextureSize + 1, maxTextureSize + 1);
DeviceInfoTests.cpp 30 EXPECT_EQ(2048, di->maxTextureSize()) << "Max texture size didn't match";
  /frameworks/base/libs/hwui/
DeviceInfo.h 35 static void initialize(int maxTextureSize);
37 int maxTextureSize() const { return mMaxTextureSize; }
DeviceInfo.cpp 46 void DeviceInfo::initialize(int maxTextureSize) {
47 std::call_once(sInitializedFlag, [maxTextureSize]() {
49 sDeviceInfo->mMaxTextureSize = maxTextureSize;
PathCache.cpp 153 uint32_t maxTextureSize) {
156 if (width > maxTextureSize || height > maxTextureSize) {
158 width, height, maxTextureSize, maxTextureSize);
185 GLint maxTextureSize;
186 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
187 mMaxTextureSize = maxTextureSize;
324 TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
Caches.h 146 GLint maxTextureSize;
OpenGLReadback.cpp 128 if (destWidth > caches.maxTextureSize
129 || destHeight > caches.maxTextureSize) {
131 destWidth, destHeight, caches.maxTextureSize);
RenderNode.cpp 260 const int maxTextureSize = Caches::getInstance().maxTextureSize;
261 if (getWidth() > maxTextureSize || getHeight() > maxTextureSize) {
263 << " exceeds max size " << maxTextureSize;
FontRenderer.cpp 112 uint32_t maxTextureSize = (uint32_t) Caches::getInstance().maxTextureSize;
114 mSmallCacheWidth = std::min(mSmallCacheWidth, maxTextureSize);
115 mSmallCacheHeight = std::min(mSmallCacheHeight, maxTextureSize);
116 mLargeCacheWidth = std::min(mLargeCacheWidth, maxTextureSize);
117 mLargeCacheHeight = std::min(mLargeCacheHeight, maxTextureSize);
586 uint32_t maxSize = Caches::getInstance().maxTextureSize;
  /external/deqp/modules/glshared/
glsMemoryStressCase.hpp 51 int maxTextureSize;
61 MemoryStressCase (tcu::TestContext& testCtx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useDummyData, bool clearAfterOOM, const char* name, const char* desc);
glsMemoryStressCase.cpp 483 int dummySize = deMax32(m_config.maxBufferSize, m_config.maxTextureSize*m_config.maxTextureSize*4);
585 int width = rnd.getInt(m_config.minTextureSize, m_config.maxTextureSize);
586 int height = rnd.getInt(m_config.minTextureSize, m_config.maxTextureSize);
819 MemoryStressCase::MemoryStressCase (tcu::TestContext& ctx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useDummyData, bool clearAfterOOM, const char* name, const char* desc)
829 m_config.maxTextureSize = maxTextureSize;
  /external/deqp/modules/gles2/functional/
es2fNegativeTextureApiTests.cpp 395 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
396 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
398 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
400 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0);
412 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
413 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
415 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
417 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0)
    [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderTextureSizeTests.cpp 161 glw::GLint maxTextureSize = 0;
165 gl.getIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
189 << "GL_MAX_TEXTURE_SIZE = " << maxTextureSize << "\n"
197 if (testSizes2D[ndx].x() <= maxTextureSize && testSizes2D[ndx].y() <= maxTextureSize)
199 const int w = (testSizes2D[ndx].x() < 0) ? (maxTextureSize) : (testSizes2D[ndx].x());
200 const int h = (testSizes2D[ndx].y() < 0) ? (maxTextureSize) : (testSizes2D[ndx].y());
210 if (testSizes3D[ndx].x() <= maxTextureSize && testSizes3D[ndx].y() <= maxTextureSize && testSizes3D[ndx].z() <= maxTextureLayers)
212 const int w = (testSizes3D[ndx].x() < 0) ? (maxTextureSize) : (testSizes3D[ndx].x())
    [all...]
es31fNegativeTextureApiTests.cpp 332 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
337 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 1, 0, etc2EacDataSize(maxTextureSize, 1), 0);
339 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxTextureSize, 0, etc2EacDataSize(1, maxTextureSize), 0);
341 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, 0, etc2EacDataSize(maxTextureSize, maxTextureSize), 0);
    [all...]
  /external/skia/src/core/
SkPictureShader.cpp 164 const int maxTextureSize) const {
195 // Scale down the tile size if larger than maxTextureSize for GPU Path or it should fail on create texture
196 if (maxTextureSize) {
197 if (scaledSize.width() > maxTextureSize || scaledSize.height() > maxTextureSize) {
198 SkScalar downScale = maxTextureSize / SkMaxScalar(scaledSize.width(), scaledSize.height());
321 int maxTextureSize = 0;
323 maxTextureSize = args.fContext->caps()->maxTextureSize();
326 args.fDstColorSpace, maxTextureSize));
    [all...]
SkPictureShader.h 47 const int maxTextureSize = 0) const;
SkGpuBlurUtils.cpp 54 static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) {
59 if (*scaleFactor > maxTextureSize) {
60 *scaleFactor = maxTextureSize;
213 int maxTextureSize = context->caps()->maxTextureSize();
214 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX);
215 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
  /external/skia/src/gpu/
GrSoftwarePathRenderer.cpp 168 int maxTextureSize = args.fRenderTargetContext->caps()->maxTextureSize();
169 if (unclippedArea > 2 * clippedArea || unclippedWidth > maxTextureSize ||
170 unclippedHeight > maxTextureSize) {
GrGpu.cpp 132 int maxSize = caps.maxTextureSize();
213 int maxSize = this->caps()->maxTextureSize();
245 int maxSize = this->caps()->maxTextureSize();
  /frameworks/native/libs/gui/tests/
SurfaceTextureGL_test.cpp 707 GLint maxTextureSize;
708 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
720 mST->setDefaultBufferSize(maxTextureSize, texHeight);
723 EXPECT_EQ(maxTextureSize, anb->width);
729 mST->setDefaultBufferSize(maxTextureSize+1, texHeight);
732 EXPECT_EQ(maxTextureSize+1, anb->width);
  /external/webrtc/webrtc/modules/video_render/android/
video_render_opengles20.cc 102 int maxTextureSize[2];
104 glGetIntegerv(GL_MAX_TEXTURE_SIZE, maxTextureSize);
108 (int) maxTextureImageUnits[0], (int) maxTextureSize[0]);
  /external/skia/include/gpu/
GrCaps.h 140 int maxTextureSize() const { return fMaxTextureSize; }
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp 335 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
340 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 1, 0, etc2EacDataSize(maxTextureSize, 1), 0);
342 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxTextureSize, 0, etc2EacDataSize(1, maxTextureSize), 0);
344 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, 0, etc2EacDataSize(maxTextureSize, maxTextureSize), 0);
    [all...]
  /frameworks/base/core/jni/
android_view_DisplayListCanvas.cpp 133 return Caches::getInstance().maxTextureSize;
140 return Caches::getInstance().maxTextureSize;
  /external/deqp/modules/gles2/performance/
es2pTextureUploadTests.cpp 143 int maxTextureSize;
144 gl.getIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
146 if (m_texSize > maxTextureSize)

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