Home | History | Annotate | Download | only in functional
      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL ES 3.1 Module
      3  * -------------------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Negative Texture API tests.
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "es31fNegativeTextureApiTests.hpp"
     25 #include "es31fNegativeTestShared.hpp"
     26 
     27 #include "gluCallLogWrapper.hpp"
     28 #include "gluContextInfo.hpp"
     29 #include "gluRenderContext.hpp"
     30 
     31 #include "glwDefs.hpp"
     32 #include "glwEnums.hpp"
     33 
     34 namespace deqp
     35 {
     36 namespace gles31
     37 {
     38 namespace Functional
     39 {
     40 namespace NegativeTestShared
     41 {
     42 
     43 using tcu::TestLog;
     44 using glu::CallLogWrapper;
     45 using namespace glw;
     46 
     47 static inline int divRoundUp (int a, int b)
     48 {
     49 	return a/b + (a%b != 0 ? 1 : 0);
     50 }
     51 
     52 static inline int etc2DataSize (int width, int height)
     53 {
     54 	return (int)(divRoundUp(width, 4) * divRoundUp(height, 4) * sizeof(deUint64));
     55 }
     56 
     57 static inline int etc2EacDataSize (int width, int height)
     58 {
     59 	return 2 * etc2DataSize(width, height);
     60 }
     61 
     62 static deUint32 cubeFaceToGLFace (tcu::CubeFace face)
     63 {
     64 	switch (face)
     65 	{
     66 		case tcu::CUBEFACE_NEGATIVE_X: return GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
     67 		case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X;
     68 		case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
     69 		case tcu::CUBEFACE_POSITIVE_Y: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
     70 		case tcu::CUBEFACE_NEGATIVE_Z: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
     71 		case tcu::CUBEFACE_POSITIVE_Z: return GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
     72 		default:
     73 			DE_ASSERT(DE_FALSE);
     74 			return GL_NONE;
     75 	}
     76 }
     77 
     78 #define FOR_CUBE_FACES(FACE_GL_VAR, BODY)												\
     79 	do																					\
     80 	{																					\
     81 		for (int faceIterTcu = 0; faceIterTcu < tcu::CUBEFACE_LAST; faceIterTcu++)		\
     82 		{																				\
     83 			const GLenum FACE_GL_VAR = cubeFaceToGLFace((tcu::CubeFace)faceIterTcu);	\
     84 			BODY																		\
     85 		}																				\
     86 	} while (false)
     87 
     88 
     89 // glActiveTexture
     90 
     91 void activetexture (NegativeTestContext& ctx)
     92 {
     93 	ctx.beginSection("GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi, where i ranges from 0 to (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1).");
     94 	ctx.glActiveTexture(-1);
     95 	ctx.expectError(GL_INVALID_ENUM);
     96 	int numMaxTextureUnits = ctx.getInteger(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
     97 	ctx.glActiveTexture(GL_TEXTURE0 + numMaxTextureUnits);
     98 	ctx.expectError(GL_INVALID_ENUM);
     99 	ctx.endSection();
    100 }
    101 
    102 // glBindTexture
    103 
    104 void bindtexture (NegativeTestContext& ctx)
    105 {
    106 	GLuint texture[5];
    107 	ctx.glGenTextures(5, texture);
    108 
    109 	ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the allowable values.");
    110 	ctx.glBindTexture(0, 1);
    111 	ctx.expectError(GL_INVALID_ENUM);
    112 	ctx.glBindTexture(GL_FRAMEBUFFER, 1);
    113 	ctx.expectError(GL_INVALID_ENUM);
    114 	ctx.endSection();
    115 
    116 	ctx.beginSection("GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target.");
    117 	ctx.glBindTexture(GL_TEXTURE_2D, texture[0]);
    118 	ctx.expectError(GL_NO_ERROR);
    119 	ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
    120 	ctx.expectError(GL_INVALID_OPERATION);
    121 	ctx.glBindTexture(GL_TEXTURE_3D, texture[0]);
    122 	ctx.expectError(GL_INVALID_OPERATION);
    123 	ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[0]);
    124 	ctx.expectError(GL_INVALID_OPERATION);
    125 
    126 	ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[1]);
    127 	ctx.expectError(GL_NO_ERROR);
    128 	ctx.glBindTexture(GL_TEXTURE_2D, texture[1]);
    129 	ctx.expectError(GL_INVALID_OPERATION);
    130 	ctx.glBindTexture(GL_TEXTURE_3D, texture[1]);
    131 	ctx.expectError(GL_INVALID_OPERATION);
    132 	ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[1]);
    133 	ctx.expectError(GL_INVALID_OPERATION);
    134 
    135 	ctx.glBindTexture(GL_TEXTURE_3D, texture[2]);
    136 	ctx.expectError(GL_NO_ERROR);
    137 	ctx.glBindTexture(GL_TEXTURE_2D, texture[2]);
    138 	ctx.expectError(GL_INVALID_OPERATION);
    139 	ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[2]);
    140 	ctx.expectError(GL_INVALID_OPERATION);
    141 	ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[2]);
    142 	ctx.expectError(GL_INVALID_OPERATION);
    143 
    144 	ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[3]);
    145 	ctx.expectError(GL_NO_ERROR);
    146 	ctx.glBindTexture(GL_TEXTURE_2D, texture[3]);
    147 	ctx.expectError(GL_INVALID_OPERATION);
    148 	ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[3]);
    149 	ctx.expectError(GL_INVALID_OPERATION);
    150 	ctx.glBindTexture(GL_TEXTURE_3D, texture[3]);
    151 	ctx.expectError(GL_INVALID_OPERATION);
    152 
    153 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
    154 	{
    155 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[0]);
    156 		ctx.expectError(GL_INVALID_OPERATION);
    157 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[1]);
    158 		ctx.expectError(GL_INVALID_OPERATION);
    159 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[2]);
    160 		ctx.expectError(GL_INVALID_OPERATION);
    161 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[3]);
    162 		ctx.expectError(GL_INVALID_OPERATION);
    163 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[4]);
    164 		ctx.expectError(GL_NO_ERROR);
    165 		ctx.glBindTexture(GL_TEXTURE_2D, texture[4]);
    166 		ctx.expectError(GL_INVALID_OPERATION);
    167 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[4]);
    168 		ctx.expectError(GL_INVALID_OPERATION);
    169 		ctx.glBindTexture(GL_TEXTURE_3D, texture[4]);
    170 		ctx.expectError(GL_INVALID_OPERATION);
    171 		ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[4]);
    172 		ctx.expectError(GL_INVALID_OPERATION);
    173 	}
    174 	ctx.endSection();
    175 
    176 	ctx.glDeleteTextures(5, texture);
    177 }
    178 
    179 // glCompressedTexImage2D
    180 
    181 void compressedteximage2d_invalid_target (NegativeTestContext& ctx)
    182 {
    183 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
    184 	ctx.glCompressedTexImage2D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
    185 	ctx.expectError(GL_INVALID_ENUM);
    186 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
    187 	ctx.expectError(GL_INVALID_ENUM);
    188 	ctx.endSection();
    189 }
    190 
    191 void compressedteximage2d_invalid_format (NegativeTestContext& ctx)
    192 {
    193 	ctx.beginSection("GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS.");
    194 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0);
    195 	ctx.expectError(GL_INVALID_ENUM);
    196 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0);
    197 	ctx.expectError(GL_INVALID_ENUM);
    198 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, 0, 0);
    199 	ctx.expectError(GL_INVALID_ENUM);
    200 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0);
    201 	ctx.expectError(GL_INVALID_ENUM);
    202 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0);
    203 	ctx.expectError(GL_INVALID_ENUM);
    204 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0);
    205 	ctx.expectError(GL_INVALID_ENUM);
    206 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0);
    207 	ctx.expectError(GL_INVALID_ENUM);
    208 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0);
    209 	ctx.expectError(GL_INVALID_ENUM);
    210 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0);
    211 	ctx.expectError(GL_INVALID_ENUM);
    212 	ctx.endSection();
    213 }
    214 
    215 void compressedteximage2d_neg_level (NegativeTestContext& ctx)
    216 {
    217 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
    218 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
    219 	ctx.expectError(GL_INVALID_VALUE);
    220 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
    221 	ctx.expectError(GL_INVALID_VALUE);
    222 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
    223 	ctx.expectError(GL_INVALID_VALUE);
    224 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
    225 	ctx.expectError(GL_INVALID_VALUE);
    226 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
    227 	ctx.expectError(GL_INVALID_VALUE);
    228 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
    229 	ctx.expectError(GL_INVALID_VALUE);
    230 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
    231 	ctx.expectError(GL_INVALID_VALUE);
    232 	ctx.endSection();
    233 }
    234 
    235 void compressedteximage2d_max_level (NegativeTestContext& ctx)
    236 {
    237 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for a 2d texture target.");
    238 	deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
    239 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0);
    240 	ctx.expectError(GL_INVALID_VALUE);
    241 	ctx.endSection();
    242 
    243 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE) for a cubemap target.");
    244 	deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
    245 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
    246 	ctx.expectError(GL_INVALID_VALUE);
    247 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
    248 	ctx.expectError(GL_INVALID_VALUE);
    249 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
    250 	ctx.expectError(GL_INVALID_VALUE);
    251 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
    252 	ctx.expectError(GL_INVALID_VALUE);
    253 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
    254 	ctx.expectError(GL_INVALID_VALUE);
    255 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
    256 	ctx.expectError(GL_INVALID_VALUE);
    257 	ctx.endSection();
    258 }
    259 
    260 void compressedteximage2d_neg_width_height (NegativeTestContext& ctx)
    261 {
    262 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
    263 
    264 	ctx.beginSection("GL_TEXTURE_2D target");
    265 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
    266 	ctx.expectError(GL_INVALID_VALUE);
    267 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
    268 	ctx.expectError(GL_INVALID_VALUE);
    269 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
    270 	ctx.expectError(GL_INVALID_VALUE);
    271 	ctx.endSection();
    272 
    273 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
    274 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
    275 	ctx.expectError(GL_INVALID_VALUE);
    276 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
    277 	ctx.expectError(GL_INVALID_VALUE);
    278 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
    279 	ctx.expectError(GL_INVALID_VALUE);
    280 	ctx.endSection();
    281 
    282 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
    283 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
    284 	ctx.expectError(GL_INVALID_VALUE);
    285 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
    286 	ctx.expectError(GL_INVALID_VALUE);
    287 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
    288 	ctx.expectError(GL_INVALID_VALUE);
    289 	ctx.endSection();
    290 
    291 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
    292 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
    293 	ctx.expectError(GL_INVALID_VALUE);
    294 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
    295 	ctx.expectError(GL_INVALID_VALUE);
    296 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
    297 	ctx.expectError(GL_INVALID_VALUE);
    298 	ctx.endSection();
    299 
    300 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
    301 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
    302 	ctx.expectError(GL_INVALID_VALUE);
    303 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
    304 	ctx.expectError(GL_INVALID_VALUE);
    305 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
    306 	ctx.expectError(GL_INVALID_VALUE);
    307 	ctx.endSection();
    308 
    309 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
    310 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
    311 	ctx.expectError(GL_INVALID_VALUE);
    312 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
    313 	ctx.expectError(GL_INVALID_VALUE);
    314 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
    315 	ctx.expectError(GL_INVALID_VALUE);
    316 	ctx.endSection();
    317 
    318 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
    319 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
    320 	ctx.expectError(GL_INVALID_VALUE);
    321 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
    322 	ctx.expectError(GL_INVALID_VALUE);
    323 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
    324 	ctx.expectError(GL_INVALID_VALUE);
    325 	ctx.endSection();
    326 
    327 	ctx.endSection();
    328 }
    329 
    330 void compressedteximage2d_max_width_height (NegativeTestContext& ctx)
    331 {
    332 	int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
    333 	int maxCubemapSize = ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
    334 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE.");
    335 
    336 	ctx.beginSection("GL_TEXTURE_2D target");
    337 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 1, 0, etc2EacDataSize(maxTextureSize, 1), 0);
    338 	ctx.expectError(GL_INVALID_VALUE);
    339 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxTextureSize, 0, etc2EacDataSize(1, maxTextureSize), 0);
    340 	ctx.expectError(GL_INVALID_VALUE);
    341 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, 0, etc2EacDataSize(maxTextureSize, maxTextureSize), 0);
    342 	ctx.expectError(GL_INVALID_VALUE);
    343 	ctx.endSection();
    344 
    345 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
    346 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
    347 	ctx.expectError(GL_INVALID_VALUE);
    348 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
    349 	ctx.expectError(GL_INVALID_VALUE);
    350 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
    351 	ctx.expectError(GL_INVALID_VALUE);
    352 	ctx.endSection();
    353 
    354 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
    355 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
    356 	ctx.expectError(GL_INVALID_VALUE);
    357 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
    358 	ctx.expectError(GL_INVALID_VALUE);
    359 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
    360 	ctx.expectError(GL_INVALID_VALUE);
    361 	ctx.endSection();
    362 
    363 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
    364 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
    365 	ctx.expectError(GL_INVALID_VALUE);
    366 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
    367 	ctx.expectError(GL_INVALID_VALUE);
    368 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
    369 	ctx.expectError(GL_INVALID_VALUE);
    370 	ctx.endSection();
    371 
    372 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
    373 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
    374 	ctx.expectError(GL_INVALID_VALUE);
    375 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
    376 	ctx.expectError(GL_INVALID_VALUE);
    377 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
    378 	ctx.expectError(GL_INVALID_VALUE);
    379 	ctx.endSection();
    380 
    381 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
    382 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
    383 	ctx.expectError(GL_INVALID_VALUE);
    384 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
    385 	ctx.expectError(GL_INVALID_VALUE);
    386 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
    387 	ctx.expectError(GL_INVALID_VALUE);
    388 	ctx.endSection();
    389 
    390 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
    391 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
    392 	ctx.expectError(GL_INVALID_VALUE);
    393 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
    394 	ctx.expectError(GL_INVALID_VALUE);
    395 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
    396 	ctx.expectError(GL_INVALID_VALUE);
    397 	ctx.endSection();
    398 
    399 	ctx.endSection();
    400 }
    401 
    402 void compressedteximage2d_invalid_border (NegativeTestContext& ctx)
    403 {
    404 	ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0.");
    405 
    406 	ctx.beginSection("GL_TEXTURE_2D target");
    407 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
    408 	ctx.expectError(GL_INVALID_VALUE);
    409 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
    410 	ctx.expectError(GL_INVALID_VALUE);
    411 	ctx.endSection();
    412 
    413 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
    414 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
    415 	ctx.expectError(GL_INVALID_VALUE);
    416 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
    417 	ctx.expectError(GL_INVALID_VALUE);
    418 	ctx.endSection();
    419 
    420 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
    421 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
    422 	ctx.expectError(GL_INVALID_VALUE);
    423 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
    424 	ctx.expectError(GL_INVALID_VALUE);
    425 	ctx.endSection();
    426 
    427 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
    428 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
    429 	ctx.expectError(GL_INVALID_VALUE);
    430 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
    431 	ctx.expectError(GL_INVALID_VALUE);
    432 	ctx.endSection();
    433 
    434 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
    435 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
    436 	ctx.expectError(GL_INVALID_VALUE);
    437 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
    438 	ctx.expectError(GL_INVALID_VALUE);
    439 	ctx.endSection();
    440 
    441 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
    442 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
    443 	ctx.expectError(GL_INVALID_VALUE);
    444 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
    445 	ctx.expectError(GL_INVALID_VALUE);
    446 	ctx.endSection();
    447 
    448 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
    449 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
    450 	ctx.expectError(GL_INVALID_VALUE);
    451 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
    452 	ctx.expectError(GL_INVALID_VALUE);
    453 	ctx.endSection();
    454 
    455 	ctx.endSection();
    456 }
    457 
    458 void compressedteximage2d_invalid_size (NegativeTestContext& ctx)
    459 {
    460 	ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
    461 	// Subtracting 1 to the imageSize field to deviate from the expected size. Removing the -1 would cause the imageSize to be correct.
    462 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
    463 	ctx.expectError(GL_INVALID_VALUE);
    464 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_R11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
    465 	ctx.expectError(GL_INVALID_VALUE);
    466 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RG11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
    467 	ctx.expectError(GL_INVALID_VALUE);
    468 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_RG11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
    469 	ctx.expectError(GL_INVALID_VALUE);
    470 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
    471 	ctx.expectError(GL_INVALID_VALUE);
    472 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
    473 	ctx.expectError(GL_INVALID_VALUE);
    474 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
    475 	ctx.expectError(GL_INVALID_VALUE);
    476 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
    477 	ctx.expectError(GL_INVALID_VALUE);
    478 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
    479 	ctx.expectError(GL_INVALID_VALUE);
    480 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
    481 	ctx.expectError(GL_INVALID_VALUE);
    482 
    483 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
    484 	{
    485 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_4x4, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
    486 	    ctx.expectError(GL_INVALID_VALUE);
    487 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_5x4, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 4) * 16 - 1, 0);
    488 	    ctx.expectError(GL_INVALID_VALUE);
    489 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_5x5, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 5) * 16 - 1, 0);
    490 	    ctx.expectError(GL_INVALID_VALUE);
    491 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_6x5, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 5) * 16 - 1, 0);
    492 	    ctx.expectError(GL_INVALID_VALUE);
    493 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_6x6, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 6) * 16 - 1, 0);
    494 	    ctx.expectError(GL_INVALID_VALUE);
    495 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_8x5, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 5) * 16 - 1, 0);
    496 	    ctx.expectError(GL_INVALID_VALUE);
    497 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_8x6, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 6) * 16 - 1, 0);
    498 	    ctx.expectError(GL_INVALID_VALUE);
    499 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_8x8, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 8) * 16 - 1, 0);
    500 	    ctx.expectError(GL_INVALID_VALUE);
    501 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x5, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 5) * 16 - 1, 0);
    502 	    ctx.expectError(GL_INVALID_VALUE);
    503 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x6, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 6) * 16 - 1, 0);
    504 	    ctx.expectError(GL_INVALID_VALUE);
    505 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x8, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 8) * 16 - 1, 0);
    506 	    ctx.expectError(GL_INVALID_VALUE);
    507 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x10, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 10) * 16 - 1, 0);
    508 	    ctx.expectError(GL_INVALID_VALUE);
    509 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_12x10, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 10) * 16 - 1, 0);
    510 	    ctx.expectError(GL_INVALID_VALUE);
    511 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_12x12, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 12) * 16 - 1, 0);
    512 	    ctx.expectError(GL_INVALID_VALUE);
    513 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
    514 	    ctx.expectError(GL_INVALID_VALUE);
    515 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 4) * 16 - 1, 0);
    516 	    ctx.expectError(GL_INVALID_VALUE);
    517 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 5) * 16 - 1, 0);
    518 	    ctx.expectError(GL_INVALID_VALUE);
    519 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 5) * 16 - 1, 0);
    520 	    ctx.expectError(GL_INVALID_VALUE);
    521 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 6) * 16 - 1, 0);
    522 	    ctx.expectError(GL_INVALID_VALUE);
    523 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 5) * 16 - 1, 0);
    524 	    ctx.expectError(GL_INVALID_VALUE);
    525 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 6) * 16 - 1, 0);
    526 	    ctx.expectError(GL_INVALID_VALUE);
    527 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 8) * 16 - 1, 0);
    528 	    ctx.expectError(GL_INVALID_VALUE);
    529 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 5) * 16 - 1, 0);
    530 	    ctx.expectError(GL_INVALID_VALUE);
    531 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 6) * 16 - 1, 0);
    532 	    ctx.expectError(GL_INVALID_VALUE);
    533 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 8) * 16 - 1, 0);
    534 	    ctx.expectError(GL_INVALID_VALUE);
    535 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 10) * 16 - 1, 0);
    536 	    ctx.expectError(GL_INVALID_VALUE);
    537 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 10) * 16 - 1, 0);
    538 	    ctx.expectError(GL_INVALID_VALUE);
    539 	    ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 12) * 16 - 1, 0);
    540 	    ctx.expectError(GL_INVALID_VALUE);
    541 	}
    542 	ctx.endSection();
    543 }
    544 
    545 void compressedteximage2d_neg_size (NegativeTestContext& ctx)
    546 {
    547 	ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is negative.");
    548 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 0, 0, 0, -1, 0);
    549 	ctx.expectError(GL_INVALID_VALUE);
    550 	ctx.endSection();
    551 }
    552 
    553 void compressedteximage2d_invalid_width_height (NegativeTestContext& ctx)
    554 {
    555 	ctx.beginSection("GL_INVALID_VALUE is generated if target is a cube map face and width and height are not equal.");
    556 
    557 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
    558 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
    559 	ctx.expectError(GL_INVALID_VALUE);
    560 	ctx.endSection();
    561 
    562 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
    563 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
    564 	ctx.expectError(GL_INVALID_VALUE);
    565 	ctx.endSection();
    566 
    567 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
    568 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
    569 	ctx.expectError(GL_INVALID_VALUE);
    570 	ctx.endSection();
    571 
    572 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
    573 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
    574 	ctx.expectError(GL_INVALID_VALUE);
    575 	ctx.endSection();
    576 
    577 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
    578 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
    579 	ctx.expectError(GL_INVALID_VALUE);
    580 	ctx.endSection();
    581 
    582 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
    583 	ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
    584 	ctx.expectError(GL_INVALID_VALUE);
    585 	ctx.endSection();
    586 
    587 	ctx.endSection();
    588 }
    589 
    590 void compressedteximage2d_invalid_buffer_target (NegativeTestContext& ctx)
    591 {
    592 	deUint32				buf = 1234;
    593 	std::vector<GLubyte>	data(64);
    594 
    595 	ctx.glGenBuffers			(1, &buf);
    596 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, buf);
    597 	ctx.glBufferData			(GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY);
    598 	ctx.expectError				(GL_NO_ERROR);
    599 
    600 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped.");
    601 	ctx.glMapBufferRange		(GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT);
    602 	ctx.glCompressedTexImage2D	(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 0, etc2DataSize(4, 4), 0);
    603 	ctx.expectError				(GL_INVALID_OPERATION);
    604 	ctx.glUnmapBuffer			(GL_PIXEL_UNPACK_BUFFER);
    605 	ctx.endSection();
    606 
    607 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
    608 	ctx.glCompressedTexImage2D	(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0);
    609 	ctx.expectError				(GL_INVALID_OPERATION);
    610 	ctx.endSection();
    611 
    612 	ctx.glDeleteBuffers			(1, &buf);
    613 }
    614 
    615 // glCopyTexImage2D
    616 
    617 void copyteximage2d_invalid_target (NegativeTestContext& ctx)
    618 {
    619 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
    620 	ctx.glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0);
    621 	ctx.expectError(GL_INVALID_ENUM);
    622 	ctx.endSection();
    623 }
    624 
    625 void copyteximage2d_invalid_format (NegativeTestContext& ctx)
    626 {
    627 	ctx.beginSection("GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format.");
    628 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 64, 64, 0);
    629 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
    630 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 16, 16, 0);
    631 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
    632 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 16, 16, 0);
    633 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
    634 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 16, 16, 0);
    635 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
    636 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 16, 16, 0);
    637 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
    638 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 16, 16, 0);
    639 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
    640 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 16, 16, 0);
    641 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
    642 	ctx.endSection();
    643 }
    644 
    645 void copyteximage2d_inequal_width_height_cube (NegativeTestContext& ctx)
    646 {
    647 	ctx.beginSection("GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal.");
    648 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0);
    649 	ctx.expectError(GL_INVALID_VALUE);
    650 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0);
    651 	ctx.expectError(GL_INVALID_VALUE);
    652 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0);
    653 	ctx.expectError(GL_INVALID_VALUE);
    654 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0);
    655 	ctx.expectError(GL_INVALID_VALUE);
    656 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0);
    657 	ctx.expectError(GL_INVALID_VALUE);
    658 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0);
    659 	ctx.expectError(GL_INVALID_VALUE);
    660 	ctx.endSection();
    661 }
    662 
    663 void copyteximage2d_neg_level (NegativeTestContext& ctx)
    664 {
    665 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
    666 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0);
    667 	ctx.expectError(GL_INVALID_VALUE);
    668 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0);
    669 	ctx.expectError(GL_INVALID_VALUE);
    670 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0);
    671 	ctx.expectError(GL_INVALID_VALUE);
    672 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0);
    673 	ctx.expectError(GL_INVALID_VALUE);
    674 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0);
    675 	ctx.expectError(GL_INVALID_VALUE);
    676 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0);
    677 	ctx.expectError(GL_INVALID_VALUE);
    678 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0);
    679 	ctx.expectError(GL_INVALID_VALUE);
    680 	ctx.endSection();
    681 }
    682 
    683 void copyteximage2d_max_level (NegativeTestContext& ctx)
    684 {
    685 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
    686 	deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
    687 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 0, 0, 64, 64, 0);
    688 	ctx.expectError(GL_INVALID_VALUE);
    689 	ctx.endSection();
    690 
    691 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
    692 	deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
    693 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
    694 	ctx.expectError(GL_INVALID_VALUE);
    695 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
    696 	ctx.expectError(GL_INVALID_VALUE);
    697 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
    698 	ctx.expectError(GL_INVALID_VALUE);
    699 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
    700 	ctx.expectError(GL_INVALID_VALUE);
    701 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
    702 	ctx.expectError(GL_INVALID_VALUE);
    703 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
    704 	ctx.expectError(GL_INVALID_VALUE);
    705 	ctx.endSection();
    706 }
    707 
    708 void copyteximage2d_neg_width_height (NegativeTestContext& ctx)
    709 {
    710 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
    711 
    712 	ctx.beginSection("GL_TEXTURE_2D target");
    713 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, 1, 0);
    714 	ctx.expectError(GL_INVALID_VALUE);
    715 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, -1, 0);
    716 	ctx.expectError(GL_INVALID_VALUE);
    717 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, -1, 0);
    718 	ctx.expectError(GL_INVALID_VALUE);
    719 	ctx.endSection();
    720 
    721 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
    722 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0);
    723 	ctx.expectError(GL_INVALID_VALUE);
    724 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0);
    725 	ctx.expectError(GL_INVALID_VALUE);
    726 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0);
    727 	ctx.expectError(GL_INVALID_VALUE);
    728 	ctx.endSection();
    729 
    730 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
    731 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0);
    732 	ctx.expectError(GL_INVALID_VALUE);
    733 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0);
    734 	ctx.expectError(GL_INVALID_VALUE);
    735 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0);
    736 	ctx.expectError(GL_INVALID_VALUE);
    737 	ctx.endSection();
    738 
    739 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
    740 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0);
    741 	ctx.expectError(GL_INVALID_VALUE);
    742 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0);
    743 	ctx.expectError(GL_INVALID_VALUE);
    744 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0);
    745 	ctx.expectError(GL_INVALID_VALUE);
    746 	ctx.endSection();
    747 
    748 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
    749 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0);
    750 	ctx.expectError(GL_INVALID_VALUE);
    751 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0);
    752 	ctx.expectError(GL_INVALID_VALUE);
    753 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0);
    754 	ctx.expectError(GL_INVALID_VALUE);
    755 	ctx.endSection();
    756 
    757 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
    758 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0);
    759 	ctx.expectError(GL_INVALID_VALUE);
    760 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0);
    761 	ctx.expectError(GL_INVALID_VALUE);
    762 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0);
    763 	ctx.expectError(GL_INVALID_VALUE);
    764 	ctx.endSection();
    765 
    766 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
    767 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0);
    768 	ctx.expectError(GL_INVALID_VALUE);
    769 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0);
    770 	ctx.expectError(GL_INVALID_VALUE);
    771 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0);
    772 	ctx.expectError(GL_INVALID_VALUE);
    773 	ctx.endSection();
    774 
    775 	ctx.endSection();
    776 }
    777 
    778 void copyteximage2d_max_width_height (NegativeTestContext& ctx)
    779 {
    780 	int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
    781 	int maxCubemapSize = ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
    782 
    783 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE.");
    784 
    785 	ctx.beginSection("GL_TEXTURE_2D target");
    786 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0);
    787 	ctx.expectError(GL_INVALID_VALUE);
    788 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0);
    789 	ctx.expectError(GL_INVALID_VALUE);
    790 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0);
    791 	ctx.expectError(GL_INVALID_VALUE);
    792 	ctx.endSection();
    793 
    794 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
    795 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
    796 	ctx.expectError(GL_INVALID_VALUE);
    797 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
    798 	ctx.expectError(GL_INVALID_VALUE);
    799 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
    800 	ctx.expectError(GL_INVALID_VALUE);
    801 	ctx.endSection();
    802 
    803 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
    804 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
    805 	ctx.expectError(GL_INVALID_VALUE);
    806 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
    807 	ctx.expectError(GL_INVALID_VALUE);
    808 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
    809 	ctx.expectError(GL_INVALID_VALUE);
    810 	ctx.endSection();
    811 
    812 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
    813 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
    814 	ctx.expectError(GL_INVALID_VALUE);
    815 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
    816 	ctx.expectError(GL_INVALID_VALUE);
    817 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
    818 	ctx.expectError(GL_INVALID_VALUE);
    819 	ctx.endSection();
    820 
    821 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
    822 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
    823 	ctx.expectError(GL_INVALID_VALUE);
    824 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
    825 	ctx.expectError(GL_INVALID_VALUE);
    826 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
    827 	ctx.expectError(GL_INVALID_VALUE);
    828 	ctx.endSection();
    829 
    830 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
    831 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
    832 	ctx.expectError(GL_INVALID_VALUE);
    833 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
    834 	ctx.expectError(GL_INVALID_VALUE);
    835 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
    836 	ctx.expectError(GL_INVALID_VALUE);
    837 	ctx.endSection();
    838 
    839 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
    840 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
    841 	ctx.expectError(GL_INVALID_VALUE);
    842 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
    843 	ctx.expectError(GL_INVALID_VALUE);
    844 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
    845 	ctx.expectError(GL_INVALID_VALUE);
    846 	ctx.endSection();
    847 
    848 	ctx.endSection();
    849 }
    850 
    851 void copyteximage2d_invalid_border (NegativeTestContext& ctx)
    852 {
    853 	ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0.");
    854 
    855 	ctx.beginSection("GL_TEXTURE_2D target");
    856 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 0, 0, -1);
    857 	ctx.expectError(GL_INVALID_VALUE);
    858 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 0, 0, 1);
    859 	ctx.expectError(GL_INVALID_VALUE);
    860 	ctx.endSection();
    861 
    862 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
    863 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, 0, -1);
    864 	ctx.expectError(GL_INVALID_VALUE);
    865 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, 0, 1);
    866 	ctx.expectError(GL_INVALID_VALUE);
    867 	ctx.endSection();
    868 
    869 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
    870 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 0, 0, -1);
    871 	ctx.expectError(GL_INVALID_VALUE);
    872 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 0, 0, 1);
    873 	ctx.expectError(GL_INVALID_VALUE);
    874 	ctx.endSection();
    875 
    876 	ctx.beginSection("GL_TEXTURE_2D target");
    877 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 0, 0, -1);
    878 	ctx.expectError(GL_INVALID_VALUE);
    879 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 0, 0, 1);
    880 	ctx.expectError(GL_INVALID_VALUE);
    881 	ctx.endSection();
    882 
    883 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
    884 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 0, 0, -1);
    885 	ctx.expectError(GL_INVALID_VALUE);
    886 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 0, 0, 1);
    887 	ctx.expectError(GL_INVALID_VALUE);
    888 	ctx.endSection();
    889 
    890 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
    891 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 0, 0, -1);
    892 	ctx.expectError(GL_INVALID_VALUE);
    893 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 0, 0, 1);
    894 	ctx.expectError(GL_INVALID_VALUE);
    895 	ctx.endSection();
    896 
    897 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
    898 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, -1);
    899 	ctx.expectError(GL_INVALID_VALUE);
    900 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, 1);
    901 	ctx.expectError(GL_INVALID_VALUE);
    902 	ctx.endSection();
    903 
    904 	ctx.endSection();
    905 }
    906 
    907 void copyteximage2d_incomplete_framebuffer (NegativeTestContext& ctx)
    908 {
    909 	GLuint fbo = 0x1234;
    910 	ctx.glGenFramebuffers		(1, &fbo);
    911 	ctx.glBindFramebuffer		(GL_FRAMEBUFFER, fbo);
    912 	ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER);
    913 
    914 	ctx.beginSection("GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
    915 	ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, 0, 0, 0);
    916 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
    917 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA8, 0, 0, 0, 0, 0);
    918 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
    919 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA8, 0, 0, 0, 0, 0);
    920 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
    921 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA8, 0, 0, 0, 0, 0);
    922 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
    923 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA8, 0, 0, 0, 0, 0);
    924 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
    925 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA8, 0, 0, 0, 0, 0);
    926 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
    927 	ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA8, 0, 0, 0, 0, 0);
    928 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
    929 	ctx.endSection();
    930 
    931 	ctx.glBindFramebuffer	(GL_FRAMEBUFFER, 0);
    932 	ctx.glDeleteFramebuffers(1, &fbo);
    933 }
    934 
    935 void copytexsubimage2d_invalid_target (NegativeTestContext& ctx)
    936 {
    937 	GLuint texture = 0x1234;
    938 	ctx.glGenTextures	(1, &texture);
    939 	ctx.glBindTexture	(GL_TEXTURE_2D, texture);
    940 	ctx.glTexImage2D	(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
    941 
    942 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
    943 	ctx.glCopyTexSubImage2D(0, 0, 0, 0, 0, 0, 4, 4);
    944 	ctx.expectError(GL_INVALID_ENUM);
    945 	ctx.endSection();
    946 
    947 	ctx.glDeleteTextures(1, &texture);
    948 }
    949 void copytexsubimage2d_read_buffer_is_none (NegativeTestContext& ctx)
    950 {
    951 	GLuint texture = 0x1234;
    952 	ctx.glGenTextures	(1, &texture);
    953 	ctx.glBindTexture	(GL_TEXTURE_2D, texture);
    954 	ctx.glTexImage2D	(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
    955 
    956 	ctx.beginSection("GL_INVALID_OPERATION is generated if the read buffer is NONE");
    957 	ctx.glReadBuffer(GL_NONE);
    958 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 4, 4);
    959 	ctx.expectError(GL_INVALID_OPERATION);
    960 	ctx.endSection();
    961 
    962 	ctx.glDeleteTextures(1, &texture);
    963 }
    964 
    965 void copytexsubimage2d_texture_internalformat (NegativeTestContext& ctx)
    966 {
    967 	GLuint texture = 0x1234;
    968 	ctx.glGenTextures	(1, &texture);
    969 	ctx.glBindTexture	(GL_TEXTURE_2D, texture);
    970 	ctx.glTexImage2D	(GL_TEXTURE_2D, 0, GL_RGB9_E5, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
    971 
    972 	ctx.beginSection("GL_INVALID_OPERATION is generated if internal format of the texture is GL_RGB9_E5");
    973 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 4, 4);
    974 	ctx.expectError(GL_INVALID_OPERATION);
    975 	ctx.endSection();
    976 
    977 	ctx.glDeleteTextures(1, &texture);
    978 }
    979 
    980 void copytexsubimage2d_neg_level (NegativeTestContext& ctx)
    981 {
    982 	GLuint textures[2];
    983 	ctx.glGenTextures	(2, &textures[0]);
    984 	ctx.glBindTexture	(GL_TEXTURE_2D, textures[0]);
    985 	ctx.glTexImage2D	(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
    986 	ctx.glBindTexture	(GL_TEXTURE_CUBE_MAP, textures[1]);
    987 	FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0););
    988 
    989 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
    990 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, 4, 4);
    991 	ctx.expectError(GL_INVALID_VALUE);
    992 	FOR_CUBE_FACES(faceGL,
    993 	{
    994 		ctx.glCopyTexSubImage2D(faceGL, -1, 0, 0, 0, 0, 4, 4);
    995 		ctx.expectError(GL_INVALID_VALUE);
    996 	});
    997 	ctx.endSection();
    998 
    999 	ctx.glDeleteTextures(2, &textures[0]);
   1000 }
   1001 
   1002 void copytexsubimage2d_max_level (NegativeTestContext& ctx)
   1003 {
   1004 	GLuint textures[2];
   1005 	ctx.glGenTextures	(2, &textures[0]);
   1006 	ctx.glBindTexture	(GL_TEXTURE_2D, textures[0]);
   1007 	ctx.glTexImage2D	(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1008 	ctx.glBindTexture	(GL_TEXTURE_CUBE_MAP, textures[1]);
   1009 	FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0););
   1010 
   1011 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for 2D texture targets.");
   1012 	deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
   1013 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, 4, 4);
   1014 	ctx.expectError(GL_INVALID_VALUE);
   1015 	ctx.endSection();
   1016 
   1017 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_SIZE) for cubemap targets.");
   1018 	deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
   1019 	FOR_CUBE_FACES(faceGL,
   1020 	{
   1021 		ctx.glCopyTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, 4, 4);
   1022 		ctx.expectError(GL_INVALID_VALUE);
   1023 	});
   1024 	ctx.endSection();
   1025 
   1026 	ctx.glDeleteTextures(2, &textures[0]);
   1027 }
   1028 
   1029 void copytexsubimage2d_neg_offset (NegativeTestContext& ctx)
   1030 {
   1031 	GLuint texture = 0x1234;
   1032 	ctx.glGenTextures	(1, &texture);
   1033 	ctx.glBindTexture	(GL_TEXTURE_2D, texture);
   1034 	ctx.glTexImage2D	(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1035 
   1036 	ctx.beginSection("GL_INVALID_VALUE is generated if xoffset < 0 or yoffset < 0.");
   1037 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, 4, 4);
   1038 	ctx.expectError(GL_INVALID_VALUE);
   1039 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, 4, 4);
   1040 	ctx.expectError(GL_INVALID_VALUE);
   1041 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, 4, 4);
   1042 	ctx.expectError(GL_INVALID_VALUE);
   1043 	ctx.endSection();
   1044 
   1045 	ctx.glDeleteTextures(1, &texture);
   1046 }
   1047 
   1048 void copytexsubimage2d_invalid_offset (NegativeTestContext& ctx)
   1049 {
   1050 	GLuint texture = 0x1234;
   1051 	ctx.glGenTextures	(1, &texture);
   1052 	ctx.glBindTexture	(GL_TEXTURE_2D, texture);
   1053 	ctx.glTexImage2D	(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1054 
   1055 	ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
   1056 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14, 0, 0, 0, 4, 4);
   1057 	ctx.expectError(GL_INVALID_VALUE);
   1058 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 14, 0, 0, 4, 4);
   1059 	ctx.expectError(GL_INVALID_VALUE);
   1060 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14, 14, 0, 0, 4, 4);
   1061 	ctx.expectError(GL_INVALID_VALUE);
   1062 	ctx.endSection();
   1063 
   1064 	ctx.glDeleteTextures(1, &texture);
   1065 }
   1066 
   1067 void copytexsubimage2d_neg_width_height (NegativeTestContext& ctx)
   1068 {
   1069 	GLuint texture = 0x1234;
   1070 	ctx.glGenTextures	(1, &texture);
   1071 	ctx.glBindTexture	(GL_TEXTURE_2D, texture);
   1072 	ctx.glTexImage2D	(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1073 
   1074 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
   1075 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, 0);
   1076 	ctx.expectError(GL_INVALID_VALUE);
   1077 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, -1);
   1078 	ctx.expectError(GL_INVALID_VALUE);
   1079 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, -1);
   1080 	ctx.expectError(GL_INVALID_VALUE);
   1081 	ctx.endSection();
   1082 
   1083 	ctx.glDeleteTextures(1, &texture);
   1084 }
   1085 
   1086 void copytexsubimage2d_incomplete_framebuffer (NegativeTestContext& ctx)
   1087 {
   1088 	ctx.beginSection("GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
   1089 
   1090 	GLuint texture[2];
   1091 	GLuint fbo = 0x1234;
   1092 
   1093 	ctx.glGenTextures			(2, texture);
   1094 	ctx.glBindTexture			(GL_TEXTURE_2D, texture[0]);
   1095 	ctx.glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1096 	ctx.glBindTexture			(GL_TEXTURE_CUBE_MAP, texture[1]);
   1097 	ctx.glTexImage2D			(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1098 	ctx.glTexImage2D			(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1099 	ctx.glTexImage2D			(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1100 	ctx.glTexImage2D			(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1101 	ctx.glTexImage2D			(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1102 	ctx.glTexImage2D			(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1103 	ctx.expectError(GL_NO_ERROR);
   1104 
   1105 	ctx.glGenFramebuffers(1, &fbo);
   1106 	ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
   1107 	ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER);
   1108 	ctx.expectError(GL_NO_ERROR);
   1109 
   1110 	ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0);
   1111 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
   1112 	ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0);
   1113 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
   1114 	ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0);
   1115 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
   1116 	ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0);
   1117 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
   1118 	ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0);
   1119 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
   1120 	ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0);
   1121 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
   1122 	ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0);
   1123 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
   1124 
   1125 	ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
   1126 	ctx.glDeleteFramebuffers(1, &fbo);
   1127 	ctx.glDeleteTextures(2, texture);
   1128 
   1129 	ctx.endSection();
   1130 }
   1131 
   1132 // glDeleteTextures
   1133 
   1134 void deletetextures (NegativeTestContext& ctx)
   1135 {
   1136 	GLuint texture = 0x1234;
   1137 	ctx.glGenTextures(1, &texture);
   1138 
   1139 	ctx.beginSection("GL_INVALID_VALUE is generated if n is negative.");
   1140 	ctx.glDeleteTextures(-1, 0);
   1141 	ctx.expectError(GL_INVALID_VALUE);
   1142 
   1143 	ctx.glBindTexture(GL_TEXTURE_2D, texture);
   1144 	ctx.glDeleteTextures(-1, 0);
   1145 	ctx.expectError(GL_INVALID_VALUE);
   1146 	ctx.endSection();
   1147 
   1148 	ctx.glDeleteTextures(1, &texture);
   1149 }
   1150 
   1151 // glGenerateMipmap
   1152 
   1153 void generatemipmap (NegativeTestContext& ctx)
   1154 {
   1155 	GLuint texture[2];
   1156 	ctx.glGenTextures(2, texture);
   1157 
   1158 	ctx.beginSection("GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP.");
   1159 	ctx.glGenerateMipmap(0);
   1160 	ctx.expectError(GL_INVALID_ENUM);
   1161 	ctx.endSection();
   1162 
   1163 	ctx.beginSection("INVALID_OPERATION is generated if the texture bound to target is not cube complete.");
   1164 	ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
   1165 	ctx.glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT);
   1166 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1167 	ctx.glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
   1168 	ctx.expectError(GL_INVALID_OPERATION);
   1169 
   1170 	ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
   1171 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1172 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1173 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1174 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1175 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1176 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1177 	ctx.glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
   1178 	ctx.expectError(GL_INVALID_OPERATION);
   1179 	ctx.endSection();
   1180 
   1181 	ctx.beginSection("GL_INVALID_OPERATION is generated if the zero level array is stored in a compressed internal format.");
   1182 	ctx.glBindTexture(GL_TEXTURE_2D, texture[1]);
   1183 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
   1184 	ctx.glGenerateMipmap(GL_TEXTURE_2D);
   1185 	ctx.expectError(GL_INVALID_OPERATION);
   1186 	ctx.endSection();
   1187 
   1188 	ctx.beginSection("GL_INVALID_OPERATION is generated if the level base array was not specified with an unsized internal format or a sized internal format that is both color-renderable and texture-filterable.");
   1189 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8_SNORM, 0, 0, 0, GL_RGB, GL_BYTE, 0);
   1190 	ctx.glGenerateMipmap(GL_TEXTURE_2D);
   1191 	ctx.expectError(GL_INVALID_OPERATION);
   1192 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_R8I, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, 0);
   1193 	ctx.glGenerateMipmap(GL_TEXTURE_2D);
   1194 	ctx.expectError(GL_INVALID_OPERATION);
   1195 
   1196 	if (!(ctx.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_float") && ctx.getContextInfo().isExtensionSupported("GL_OES_texture_float_linear")))
   1197 	{
   1198 		ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, GL_RGBA, GL_FLOAT, 0);
   1199 		ctx.glGenerateMipmap(GL_TEXTURE_2D);
   1200 		ctx.expectError(GL_INVALID_OPERATION);
   1201 	}
   1202 
   1203 	ctx.endSection();
   1204 
   1205 	ctx.glDeleteTextures(2, texture);
   1206 }
   1207 
   1208 // glGenTextures
   1209 
   1210 void gentextures (NegativeTestContext& ctx)
   1211 {
   1212 	ctx.beginSection("GL_INVALID_VALUE is generated if n is negative.");
   1213 	ctx.glGenTextures(-1, 0);
   1214 	ctx.expectError(GL_INVALID_VALUE);
   1215 	ctx.endSection();
   1216 }
   1217 
   1218 // glPixelStorei
   1219 
   1220 void pixelstorei (NegativeTestContext& ctx)
   1221 {
   1222 	ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
   1223 	ctx.glPixelStorei(0,1);
   1224 	ctx.expectError(GL_INVALID_ENUM);
   1225 	ctx.endSection();
   1226 
   1227 	ctx.beginSection("GL_INVALID_VALUE is generated if a negative row length, pixel skip, or row skip value is specified, or if alignment is specified as other than 1, 2, 4, or 8.");
   1228 	ctx.glPixelStorei(GL_PACK_ROW_LENGTH, -1);
   1229 	ctx.expectError(GL_INVALID_VALUE);
   1230 	ctx.glPixelStorei(GL_PACK_SKIP_ROWS, -1);
   1231 	ctx.expectError(GL_INVALID_VALUE);
   1232 	ctx.glPixelStorei(GL_PACK_SKIP_PIXELS, -1);
   1233 	ctx.expectError(GL_INVALID_VALUE);
   1234 	ctx.glPixelStorei(GL_UNPACK_ROW_LENGTH, -1);
   1235 	ctx.expectError(GL_INVALID_VALUE);
   1236 	ctx.glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, -1);
   1237 	ctx.expectError(GL_INVALID_VALUE);
   1238 	ctx.glPixelStorei(GL_UNPACK_SKIP_ROWS, -1);
   1239 	ctx.expectError(GL_INVALID_VALUE);
   1240 	ctx.glPixelStorei(GL_UNPACK_SKIP_PIXELS, -1);
   1241 	ctx.expectError(GL_INVALID_VALUE);
   1242 	ctx.glPixelStorei(GL_UNPACK_SKIP_IMAGES, -1);
   1243 	ctx.expectError(GL_INVALID_VALUE);
   1244 	ctx.glPixelStorei(GL_PACK_ALIGNMENT, 0);
   1245 	ctx.expectError(GL_INVALID_VALUE);
   1246 	ctx.glPixelStorei(GL_UNPACK_ALIGNMENT, 0);
   1247 	ctx.expectError(GL_INVALID_VALUE);
   1248 	ctx.glPixelStorei(GL_PACK_ALIGNMENT, 16);
   1249 	ctx.expectError(GL_INVALID_VALUE);
   1250 	ctx.glPixelStorei(GL_UNPACK_ALIGNMENT, 16);
   1251 	ctx.expectError(GL_INVALID_VALUE);
   1252 	ctx.endSection();
   1253 }
   1254 
   1255 // glTexImage2D
   1256 
   1257 void teximage2d (NegativeTestContext& ctx)
   1258 {
   1259 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
   1260 	ctx.glTexImage2D(0, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1261 	ctx.expectError(GL_INVALID_ENUM);
   1262 	ctx.endSection();
   1263 
   1264 	ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant.");
   1265 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, 0, 0);
   1266 	ctx.expectError(GL_INVALID_ENUM);
   1267 	ctx.endSection();
   1268 
   1269 	ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid.");
   1270 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1271 	ctx.expectError(GL_INVALID_OPERATION);
   1272 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
   1273 	ctx.expectError(GL_INVALID_OPERATION);
   1274 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5_A1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
   1275 	ctx.expectError(GL_INVALID_OPERATION);
   1276 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, 1, 1, 0, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV, 0);
   1277 	ctx.expectError(GL_INVALID_OPERATION);
   1278 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0);
   1279 	ctx.expectError(GL_INVALID_OPERATION);
   1280 	ctx.endSection();
   1281 }
   1282 
   1283 void teximage2d_inequal_width_height_cube (NegativeTestContext& ctx)
   1284 {
   1285 	ctx.beginSection("GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal.");
   1286 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1287 	ctx.expectError(GL_INVALID_VALUE);
   1288 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1289 	ctx.expectError(GL_INVALID_VALUE);
   1290 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1291 	ctx.expectError(GL_INVALID_VALUE);
   1292 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1293 	ctx.expectError(GL_INVALID_VALUE);
   1294 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1295 	ctx.expectError(GL_INVALID_VALUE);
   1296 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1297 	ctx.expectError(GL_INVALID_VALUE);
   1298 	ctx.endSection();
   1299 }
   1300 
   1301 void teximage2d_neg_level (NegativeTestContext& ctx)
   1302 {
   1303 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   1304 	ctx.glTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1305 	ctx.expectError(GL_INVALID_VALUE);
   1306 	ctx.endSection();
   1307 
   1308 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   1309 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1310 	ctx.expectError(GL_INVALID_VALUE);
   1311 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1312 	ctx.expectError(GL_INVALID_VALUE);
   1313 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1314 	ctx.expectError(GL_INVALID_VALUE);
   1315 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1316 	ctx.expectError(GL_INVALID_VALUE);
   1317 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1318 	ctx.expectError(GL_INVALID_VALUE);
   1319 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1320 	ctx.expectError(GL_INVALID_VALUE);
   1321 	ctx.endSection();
   1322 }
   1323 
   1324 void teximage2d_max_level (NegativeTestContext& ctx)
   1325 {
   1326 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
   1327 	deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
   1328 	ctx.glTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1329 	ctx.expectError(GL_INVALID_VALUE);
   1330 	ctx.endSection();
   1331 
   1332 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
   1333 	deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
   1334 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1335 	ctx.expectError(GL_INVALID_VALUE);
   1336 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1337 	ctx.expectError(GL_INVALID_VALUE);
   1338 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1339 	ctx.expectError(GL_INVALID_VALUE);
   1340 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1341 	ctx.expectError(GL_INVALID_VALUE);
   1342 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1343 	ctx.expectError(GL_INVALID_VALUE);
   1344 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1345 	ctx.expectError(GL_INVALID_VALUE);
   1346 	ctx.endSection();
   1347 }
   1348 
   1349 void teximage2d_neg_width_height (NegativeTestContext& ctx)
   1350 {
   1351 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
   1352 
   1353 	ctx.beginSection("GL_TEXTURE_2D target");
   1354 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1355 	ctx.expectError(GL_INVALID_VALUE);
   1356 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1357 	ctx.expectError(GL_INVALID_VALUE);
   1358 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1359 	ctx.expectError(GL_INVALID_VALUE);
   1360 	ctx.endSection();
   1361 
   1362 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
   1363 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1364 	ctx.expectError(GL_INVALID_VALUE);
   1365 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1366 	ctx.expectError(GL_INVALID_VALUE);
   1367 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1368 	ctx.expectError(GL_INVALID_VALUE);
   1369 	ctx.endSection();
   1370 
   1371 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
   1372 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1373 	ctx.expectError(GL_INVALID_VALUE);
   1374 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1375 	ctx.expectError(GL_INVALID_VALUE);
   1376 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1377 	ctx.expectError(GL_INVALID_VALUE);
   1378 	ctx.endSection();
   1379 
   1380 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
   1381 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1382 	ctx.expectError(GL_INVALID_VALUE);
   1383 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1384 	ctx.expectError(GL_INVALID_VALUE);
   1385 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1386 	ctx.expectError(GL_INVALID_VALUE);
   1387 	ctx.endSection();
   1388 
   1389 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
   1390 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1391 	ctx.expectError(GL_INVALID_VALUE);
   1392 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1393 	ctx.expectError(GL_INVALID_VALUE);
   1394 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1395 	ctx.expectError(GL_INVALID_VALUE);
   1396 	ctx.endSection();
   1397 
   1398 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
   1399 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1400 	ctx.expectError(GL_INVALID_VALUE);
   1401 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1402 	ctx.expectError(GL_INVALID_VALUE);
   1403 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1404 	ctx.expectError(GL_INVALID_VALUE);
   1405 	ctx.endSection();
   1406 
   1407 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
   1408 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1409 	ctx.expectError(GL_INVALID_VALUE);
   1410 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1411 	ctx.expectError(GL_INVALID_VALUE);
   1412 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1413 	ctx.expectError(GL_INVALID_VALUE);
   1414 	ctx.endSection();
   1415 
   1416 	ctx.endSection();
   1417 }
   1418 
   1419 void teximage2d_max_width_height (NegativeTestContext& ctx)
   1420 {
   1421 	int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
   1422 	int maxCubemapSize = ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
   1423 
   1424 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE.");
   1425 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1426 	ctx.expectError(GL_INVALID_VALUE);
   1427 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1428 	ctx.expectError(GL_INVALID_VALUE);
   1429 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1430 	ctx.expectError(GL_INVALID_VALUE);
   1431 	ctx.endSection();
   1432 
   1433 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
   1434 
   1435 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
   1436 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1437 	ctx.expectError(GL_INVALID_VALUE);
   1438 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1439 	ctx.expectError(GL_INVALID_VALUE);
   1440 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1441 	ctx.expectError(GL_INVALID_VALUE);
   1442 	ctx.endSection();
   1443 
   1444 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
   1445 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1446 	ctx.expectError(GL_INVALID_VALUE);
   1447 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1448 	ctx.expectError(GL_INVALID_VALUE);
   1449 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1450 	ctx.expectError(GL_INVALID_VALUE);
   1451 	ctx.endSection();
   1452 
   1453 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
   1454 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1455 	ctx.expectError(GL_INVALID_VALUE);
   1456 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1457 	ctx.expectError(GL_INVALID_VALUE);
   1458 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1459 	ctx.expectError(GL_INVALID_VALUE);
   1460 	ctx.endSection();
   1461 
   1462 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
   1463 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1464 	ctx.expectError(GL_INVALID_VALUE);
   1465 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1466 	ctx.expectError(GL_INVALID_VALUE);
   1467 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1468 	ctx.expectError(GL_INVALID_VALUE);
   1469 	ctx.endSection();
   1470 
   1471 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
   1472 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1473 	ctx.expectError(GL_INVALID_VALUE);
   1474 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1475 	ctx.expectError(GL_INVALID_VALUE);
   1476 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1477 	ctx.expectError(GL_INVALID_VALUE);
   1478 	ctx.endSection();
   1479 
   1480 	ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
   1481 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1482 	ctx.expectError(GL_INVALID_VALUE);
   1483 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1484 	ctx.expectError(GL_INVALID_VALUE);
   1485 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1486 	ctx.expectError(GL_INVALID_VALUE);
   1487 	ctx.endSection();
   1488 
   1489 	ctx.endSection();
   1490 }
   1491 
   1492 void teximage2d_invalid_border (NegativeTestContext& ctx)
   1493 {
   1494 	ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0.");
   1495 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1496 	ctx.expectError(GL_INVALID_VALUE);
   1497 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1498 	ctx.expectError(GL_INVALID_VALUE);
   1499 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1500 	ctx.expectError(GL_INVALID_VALUE);
   1501 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1502 	ctx.expectError(GL_INVALID_VALUE);
   1503 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1504 	ctx.expectError(GL_INVALID_VALUE);
   1505 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1506 	ctx.expectError(GL_INVALID_VALUE);
   1507 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1508 	ctx.expectError(GL_INVALID_VALUE);
   1509 	ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1510 	ctx.expectError(GL_INVALID_VALUE);
   1511 	ctx.endSection();
   1512 }
   1513 
   1514 void teximage2d_invalid_buffer_target (NegativeTestContext& ctx)
   1515 {
   1516 	deUint32				buf = 0x1234;
   1517 	deUint32				texture = 0x1234;
   1518 	std::vector<GLubyte>	data(64);
   1519 
   1520 	ctx.glGenBuffers			(1, &buf);
   1521 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, buf);
   1522 	ctx.glBufferData			(GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY);
   1523 	ctx.glGenTextures			(1, &texture);
   1524 	ctx.glBindTexture			(GL_TEXTURE_2D, texture);
   1525 	ctx.expectError				(GL_NO_ERROR);
   1526 
   1527 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
   1528 	ctx.beginSection("...the buffer object's data store is currently mapped.");
   1529 	ctx.glMapBufferRange		(GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT);
   1530 	ctx.glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1531 	ctx.expectError				(GL_INVALID_OPERATION);
   1532 	ctx.glUnmapBuffer			(GL_PIXEL_UNPACK_BUFFER);
   1533 	ctx.endSection();
   1534 
   1535 	ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
   1536 	ctx.glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1537 	ctx.expectError				(GL_INVALID_OPERATION);
   1538 	ctx.endSection();
   1539 
   1540 	ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.");
   1541 	ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage;
   1542 	ctx.glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGB5_A1, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, (const GLvoid*)3);
   1543 	ctx.expectError				(GL_INVALID_OPERATION);
   1544 	ctx.endSection();
   1545 	ctx.endSection();
   1546 
   1547 	ctx.glDeleteBuffers			(1, &buf);
   1548 	ctx.glDeleteTextures		(1, &texture);
   1549 }
   1550 
   1551 // glTexSubImage2D
   1552 
   1553 void texsubimage2d (NegativeTestContext& ctx)
   1554 {
   1555 	deUint32			texture = 0x1234;
   1556 	ctx.glGenTextures		(1, &texture);
   1557 	ctx.glBindTexture		(GL_TEXTURE_2D, texture);
   1558 	ctx.glTexImage2D		(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1559 	ctx.expectError			(GL_NO_ERROR);
   1560 
   1561 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
   1562 	ctx.glTexSubImage2D(0, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1563 	ctx.expectError(GL_INVALID_ENUM);
   1564 	ctx.endSection();
   1565 
   1566 	ctx.beginSection("GL_INVALID_ENUM is generated if format is not an accepted format constant.");
   1567 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, GL_UNSIGNED_BYTE, 0);
   1568 	ctx.expectError(GL_INVALID_ENUM);
   1569 	ctx.endSection();
   1570 
   1571 	ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant.");
   1572 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, 0, 0);
   1573 	ctx.expectError(GL_INVALID_ENUM);
   1574 	ctx.endSection();
   1575 
   1576 	ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid.");
   1577 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0);
   1578 	ctx.expectError(GL_INVALID_OPERATION);
   1579 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
   1580 	ctx.expectError(GL_INVALID_OPERATION);
   1581 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
   1582 	ctx.expectError(GL_INVALID_OPERATION);
   1583 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
   1584 	ctx.expectError(GL_INVALID_OPERATION);
   1585 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0);
   1586 	ctx.expectError(GL_INVALID_OPERATION);
   1587 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_FLOAT, 0);
   1588 	ctx.expectError(GL_INVALID_OPERATION);
   1589 	ctx.endSection();
   1590 
   1591 	ctx.glDeleteTextures	(1, &texture);
   1592 }
   1593 
   1594 void texsubimage2d_neg_level (NegativeTestContext& ctx)
   1595 {
   1596 	deUint32			textures[2];
   1597 	ctx.glGenTextures		(2, &textures[0]);
   1598 	ctx.glBindTexture		(GL_TEXTURE_2D, textures[0]);
   1599 	ctx.glTexImage2D		(GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1600 	ctx.glBindTexture		(GL_TEXTURE_2D, textures[1]);
   1601 	FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0););
   1602 	ctx.expectError			(GL_NO_ERROR);
   1603 
   1604 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   1605 	ctx.glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1606 	ctx.expectError(GL_INVALID_VALUE);
   1607 	ctx.endSection();
   1608 
   1609 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   1610 	FOR_CUBE_FACES(faceGL,
   1611 	{
   1612 		ctx.glTexSubImage2D(faceGL, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1613 		ctx.expectError(GL_INVALID_VALUE);
   1614 	});
   1615 	ctx.endSection();
   1616 
   1617 	ctx.glDeleteTextures(2, &textures[0]);
   1618 }
   1619 
   1620 void texsubimage2d_max_level (NegativeTestContext& ctx)
   1621 {
   1622 	deUint32			textures[2];
   1623 	ctx.glGenTextures		(2, &textures[0]);
   1624 	ctx.glBindTexture		(GL_TEXTURE_2D, textures[0]);
   1625 	ctx.glTexImage2D		(GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1626 	ctx.glBindTexture		(GL_TEXTURE_CUBE_MAP, textures[1]);
   1627 	FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0););
   1628 	ctx.expectError			(GL_NO_ERROR);
   1629 
   1630 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
   1631 	deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
   1632 	ctx.glTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1633 	ctx.expectError(GL_INVALID_VALUE);
   1634 	ctx.endSection();
   1635 
   1636 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
   1637 	deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
   1638 	FOR_CUBE_FACES(faceGL,
   1639 	{
   1640 		ctx.glTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1641 		ctx.expectError(GL_INVALID_VALUE);
   1642 	});
   1643 	ctx.endSection();
   1644 
   1645 	ctx.glDeleteTextures(2, &textures[0]);
   1646 }
   1647 
   1648 void texsubimage2d_neg_offset (NegativeTestContext& ctx)
   1649 {
   1650 	deUint32 texture = 0x1234;
   1651 	ctx.glGenTextures(1, &texture);
   1652 	ctx.glBindTexture(GL_TEXTURE_2D, texture);
   1653 	ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1654 	ctx.expectError(GL_NO_ERROR);
   1655 
   1656 	ctx.beginSection("GL_INVALID_VALUE is generated if xoffset or yoffset are negative.");
   1657 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1658 	ctx.expectError(GL_INVALID_VALUE);
   1659 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1660 	ctx.expectError(GL_INVALID_VALUE);
   1661 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   1662 	ctx.expectError(GL_INVALID_VALUE);
   1663 	ctx.endSection();
   1664 
   1665 	ctx.glDeleteTextures(1, &texture);
   1666 }
   1667 
   1668 void texsubimage2d_invalid_offset (NegativeTestContext& ctx)
   1669 {
   1670 	deUint32			texture = 0x1234;
   1671 	ctx.glGenTextures		(1, &texture);
   1672 	ctx.glBindTexture		(GL_TEXTURE_2D, texture);
   1673 	ctx.glTexImage2D		(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1674 	ctx.expectError			(GL_NO_ERROR);
   1675 
   1676 	ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
   1677 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1678 	ctx.expectError(GL_INVALID_VALUE);
   1679 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1680 	ctx.expectError(GL_INVALID_VALUE);
   1681 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1682 	ctx.expectError(GL_INVALID_VALUE);
   1683 	ctx.endSection();
   1684 
   1685 	ctx.glDeleteTextures	(1, &texture);
   1686 }
   1687 
   1688 void texsubimage2d_neg_width_height (NegativeTestContext& ctx)
   1689 {
   1690 	deUint32			texture = 0x1234;
   1691 	ctx.glGenTextures		(1, &texture);
   1692 	ctx.glBindTexture		(GL_TEXTURE_2D, texture);
   1693 	ctx.glTexImage2D		(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1694 	ctx.expectError			(GL_NO_ERROR);
   1695 
   1696 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
   1697 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1698 	ctx.expectError(GL_INVALID_VALUE);
   1699 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1700 	ctx.expectError(GL_INVALID_VALUE);
   1701 	ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1702 	ctx.expectError(GL_INVALID_VALUE);
   1703 	ctx.endSection();
   1704 
   1705 	ctx.glDeleteTextures	(1, &texture);
   1706 }
   1707 
   1708 void texsubimage2d_invalid_buffer_target (NegativeTestContext& ctx)
   1709 {
   1710 	deUint32				buf = 0x1234;
   1711 	deUint32				texture = 0x1234;
   1712 	std::vector<GLubyte>	data(64);
   1713 
   1714 	ctx.glGenTextures			(1, &texture);
   1715 	ctx.glBindTexture			(GL_TEXTURE_2D, texture);
   1716 	ctx.glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1717 	ctx.glGenBuffers			(1, &buf);
   1718 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, buf);
   1719 	ctx.glBufferData			(GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY);
   1720 	ctx.expectError				(GL_NO_ERROR);
   1721 
   1722 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
   1723 	ctx.beginSection("...the buffer object's data store is currently mapped.");
   1724 	ctx.glMapBufferRange		(GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT);
   1725 	ctx.glTexSubImage2D			(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1726 	ctx.expectError				(GL_INVALID_OPERATION);
   1727 	ctx.glUnmapBuffer			(GL_PIXEL_UNPACK_BUFFER);
   1728 	ctx.endSection();
   1729 
   1730 	ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
   1731 	ctx.glTexSubImage2D			(GL_TEXTURE_2D, 0, 0, 0, 32, 32, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   1732 	ctx.expectError				(GL_INVALID_OPERATION);
   1733 	ctx.endSection();
   1734 
   1735 	ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.");
   1736 	ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage;
   1737 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, 0);
   1738 	ctx.glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 0);
   1739 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, buf);
   1740 	ctx.expectError				(GL_NO_ERROR);
   1741 	ctx.glTexSubImage2D			(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, (const GLvoid*)3);
   1742 	ctx.expectError				(GL_INVALID_OPERATION);
   1743 	ctx.endSection();
   1744 	ctx.endSection();
   1745 
   1746 	ctx.glDeleteBuffers			(1, &buf);
   1747 	ctx.glDeleteTextures		(1, &texture);
   1748 }
   1749 
   1750 // glTexParameteri
   1751 
   1752 void texparameteri (NegativeTestContext& ctx)
   1753 {
   1754 	GLuint texture = 0x1234;
   1755 	GLint textureMode = -1;
   1756 
   1757 	ctx.glGenTextures(1, &texture);
   1758 	ctx.glBindTexture(GL_TEXTURE_2D, texture);
   1759 
   1760 	ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
   1761 	ctx.glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
   1762 	ctx.expectError(GL_INVALID_ENUM);
   1763 	ctx.glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR);
   1764 	ctx.expectError(GL_INVALID_ENUM);
   1765 	ctx.glTexParameteri(0, 0, GL_LINEAR);
   1766 	ctx.expectError(GL_INVALID_ENUM);
   1767 	ctx.endSection();
   1768 
   1769 	ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
   1770 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
   1771 	ctx.expectError(GL_INVALID_ENUM);
   1772 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode);
   1773 	ctx.expectError(GL_INVALID_ENUM);
   1774 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode);
   1775 	ctx.expectError(GL_INVALID_ENUM);
   1776 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode);
   1777 	ctx.expectError(GL_INVALID_ENUM);
   1778 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode);
   1779 	ctx.expectError(GL_INVALID_ENUM);
   1780 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode);
   1781 	ctx.expectError(GL_INVALID_ENUM);
   1782 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode);
   1783 	ctx.expectError(GL_INVALID_ENUM);
   1784 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode);
   1785 	ctx.expectError(GL_INVALID_ENUM);
   1786 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode);
   1787 	ctx.expectError(GL_INVALID_ENUM);
   1788 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode);
   1789 	ctx.expectError(GL_INVALID_ENUM);
   1790 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode);
   1791 	ctx.expectError(GL_INVALID_ENUM);
   1792 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode);
   1793 	ctx.expectError(GL_INVALID_ENUM);
   1794 	ctx.endSection();
   1795 
   1796 	ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
   1797 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, -1);
   1798 	ctx.expectError(GL_INVALID_VALUE);
   1799 	ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, -1);
   1800 	ctx.expectError(GL_INVALID_VALUE);
   1801 	ctx.endSection();
   1802 
   1803 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
   1804 	{
   1805 		ctx.beginSection("GL_INVALID_ENUM is generated if pname is a non-scalar parameter.");
   1806 		ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0);
   1807 		ctx.expectError(GL_INVALID_ENUM);
   1808 		ctx.endSection();
   1809 	}
   1810 
   1811 	ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
   1812 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode);
   1813 	ctx.expectError(GL_INVALID_ENUM);
   1814 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode);
   1815 	ctx.expectError(GL_INVALID_ENUM);
   1816 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode);
   1817 	ctx.expectError(GL_INVALID_ENUM);
   1818 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode);
   1819 	ctx.expectError(GL_INVALID_ENUM);
   1820 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode);
   1821 	ctx.expectError(GL_INVALID_ENUM);
   1822 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode);
   1823 	ctx.expectError(GL_INVALID_ENUM);
   1824 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode);
   1825 	ctx.expectError(GL_INVALID_ENUM);
   1826 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode);
   1827 	ctx.expectError(GL_INVALID_ENUM);
   1828 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode);
   1829 	ctx.expectError(GL_INVALID_ENUM);
   1830 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode);
   1831 	ctx.expectError(GL_INVALID_ENUM);
   1832 
   1833 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
   1834 	{
   1835 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode);
   1836 		ctx.expectError(GL_INVALID_ENUM);
   1837 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode);
   1838 		ctx.expectError(GL_INVALID_ENUM);
   1839 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode);
   1840 		ctx.expectError(GL_INVALID_ENUM);
   1841 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode);
   1842 		ctx.expectError(GL_INVALID_ENUM);
   1843 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode);
   1844 		ctx.expectError(GL_INVALID_ENUM);
   1845 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode);
   1846 		ctx.expectError(GL_INVALID_ENUM);
   1847 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode);
   1848 		ctx.expectError(GL_INVALID_ENUM);
   1849 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode);
   1850 		ctx.expectError(GL_INVALID_ENUM);
   1851 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode);
   1852 		ctx.expectError(GL_INVALID_ENUM);
   1853 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode);
   1854 		ctx.expectError(GL_INVALID_ENUM);
   1855 	}
   1856 	ctx.endSection();
   1857 
   1858 	ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
   1859 	ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, 1);
   1860 	ctx.expectError(GL_INVALID_OPERATION);
   1861 
   1862 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
   1863 	{
   1864 		ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, 1);
   1865 		ctx.expectError(GL_INVALID_OPERATION);
   1866 	}
   1867 	ctx.endSection();
   1868 
   1869 	ctx.glDeleteTextures(1, &texture);
   1870 }
   1871 
   1872 // glTexParameterf
   1873 
   1874 void texparameterf (NegativeTestContext& ctx)
   1875 {
   1876 	GLuint texture = 0x1234;
   1877 	GLfloat textureMode = -1.0f;
   1878 	ctx.glGenTextures(1, &texture);
   1879 	ctx.glBindTexture(GL_TEXTURE_2D, texture);
   1880 
   1881 	ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
   1882 	ctx.glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
   1883 	ctx.expectError(GL_INVALID_ENUM);
   1884 	ctx.glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR);
   1885 	ctx.expectError(GL_INVALID_ENUM);
   1886 	ctx.glTexParameterf(0, 0, GL_LINEAR);
   1887 	ctx.expectError(GL_INVALID_ENUM);
   1888 	ctx.endSection();
   1889 
   1890 	ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
   1891 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
   1892 	ctx.expectError(GL_INVALID_ENUM);
   1893 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode);
   1894 	ctx.expectError(GL_INVALID_ENUM);
   1895 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode);
   1896 	ctx.expectError(GL_INVALID_ENUM);
   1897 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode);
   1898 	ctx.expectError(GL_INVALID_ENUM);
   1899 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode);
   1900 	ctx.expectError(GL_INVALID_ENUM);
   1901 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode);
   1902 	ctx.expectError(GL_INVALID_ENUM);
   1903 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode);
   1904 	ctx.expectError(GL_INVALID_ENUM);
   1905 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode);
   1906 	ctx.expectError(GL_INVALID_ENUM);
   1907 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode);
   1908 	ctx.expectError(GL_INVALID_ENUM);
   1909 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode);
   1910 	ctx.expectError(GL_INVALID_ENUM);
   1911 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode);
   1912 	ctx.expectError(GL_INVALID_ENUM);
   1913 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode);
   1914 	ctx.expectError(GL_INVALID_ENUM);
   1915 	ctx.endSection();
   1916 
   1917 	ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
   1918 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, -1.0f);
   1919 	ctx.expectError(GL_INVALID_VALUE);
   1920 	ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, -1.0f);
   1921 	ctx.expectError(GL_INVALID_VALUE);
   1922 	ctx.endSection();
   1923 
   1924 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
   1925 	{
   1926 		ctx.beginSection("GL_INVALID_ENUM is generated if pname is a non-scalar parameter.");
   1927 		ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0.0f);
   1928 		ctx.expectError(GL_INVALID_ENUM);
   1929 		ctx.endSection();
   1930 	}
   1931 
   1932 	ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
   1933 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode);
   1934 	ctx.expectError(GL_INVALID_ENUM);
   1935 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode);
   1936 	ctx.expectError(GL_INVALID_ENUM);
   1937 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode);
   1938 	ctx.expectError(GL_INVALID_ENUM);
   1939 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode);
   1940 	ctx.expectError(GL_INVALID_ENUM);
   1941 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode);
   1942 	ctx.expectError(GL_INVALID_ENUM);
   1943 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode);
   1944 	ctx.expectError(GL_INVALID_ENUM);
   1945 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode);
   1946 	ctx.expectError(GL_INVALID_ENUM);
   1947 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode);
   1948 	ctx.expectError(GL_INVALID_ENUM);
   1949 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode);
   1950 	ctx.expectError(GL_INVALID_ENUM);
   1951 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode);
   1952 	ctx.expectError(GL_INVALID_ENUM);
   1953 
   1954 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
   1955 	{
   1956 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode);
   1957 		ctx.expectError(GL_INVALID_ENUM);
   1958 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode);
   1959 		ctx.expectError(GL_INVALID_ENUM);
   1960 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode);
   1961 		ctx.expectError(GL_INVALID_ENUM);
   1962 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode);
   1963 		ctx.expectError(GL_INVALID_ENUM);
   1964 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode);
   1965 		ctx.expectError(GL_INVALID_ENUM);
   1966 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode);
   1967 		ctx.expectError(GL_INVALID_ENUM);
   1968 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode);
   1969 		ctx.expectError(GL_INVALID_ENUM);
   1970 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode);
   1971 		ctx.expectError(GL_INVALID_ENUM);
   1972 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode);
   1973 		ctx.expectError(GL_INVALID_ENUM);
   1974 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode);
   1975 		ctx.expectError(GL_INVALID_ENUM);
   1976 	}
   1977 	ctx.endSection();
   1978 
   1979 	ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
   1980 	ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, 1.0f);
   1981 	ctx.expectError(GL_INVALID_OPERATION);
   1982 
   1983 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
   1984 	{
   1985 		ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, 1.0f);
   1986 		ctx.expectError(GL_INVALID_OPERATION);
   1987 	}
   1988 	ctx.endSection();
   1989 
   1990 	ctx.glDeleteTextures(1, &texture);
   1991 }
   1992 
   1993 // glTexParameteriv
   1994 
   1995 void texparameteriv (NegativeTestContext& ctx)
   1996 {
   1997 	GLint params[1] = {GL_LINEAR};
   1998 	GLuint texture = 0x1234;
   1999 	ctx.glGenTextures(1, &texture);
   2000 	ctx.glBindTexture(GL_TEXTURE_2D, texture);
   2001 
   2002 	ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
   2003 	ctx.glTexParameteriv(0, GL_TEXTURE_MIN_FILTER, &params[0]);
   2004 	ctx.expectError(GL_INVALID_ENUM);
   2005 	ctx.glTexParameteriv(GL_TEXTURE_2D, 0, &params[0]);
   2006 	ctx.expectError(GL_INVALID_ENUM);
   2007 	ctx.glTexParameteriv(0, 0, &params[0]);
   2008 	ctx.expectError(GL_INVALID_ENUM);
   2009 	ctx.endSection();
   2010 
   2011 	ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
   2012 	params[0] = -1;
   2013 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, &params[0]);
   2014 	ctx.expectError(GL_INVALID_ENUM);
   2015 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, &params[0]);
   2016 	ctx.expectError(GL_INVALID_ENUM);
   2017 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, &params[0]);
   2018 	ctx.expectError(GL_INVALID_ENUM);
   2019 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &params[0]);
   2020 	ctx.expectError(GL_INVALID_ENUM);
   2021 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, &params[0]);
   2022 	ctx.expectError(GL_INVALID_ENUM);
   2023 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, &params[0]);
   2024 	ctx.expectError(GL_INVALID_ENUM);
   2025 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, &params[0]);
   2026 	ctx.expectError(GL_INVALID_ENUM);
   2027 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, &params[0]);
   2028 	ctx.expectError(GL_INVALID_ENUM);
   2029 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, &params[0]);
   2030 	ctx.expectError(GL_INVALID_ENUM);
   2031 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &params[0]);
   2032 	ctx.expectError(GL_INVALID_ENUM);
   2033 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, &params[0]);
   2034 	ctx.expectError(GL_INVALID_ENUM);
   2035 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, &params[0]);
   2036 	ctx.expectError(GL_INVALID_ENUM);
   2037 	ctx.endSection();
   2038 
   2039 	ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
   2040 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, &params[0]);
   2041 	ctx.expectError(GL_INVALID_VALUE);
   2042 	ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, &params[0]);
   2043 	ctx.expectError(GL_INVALID_VALUE);
   2044 	ctx.endSection();
   2045 
   2046 	ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
   2047 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, &params[0]);
   2048 	ctx.expectError(GL_INVALID_ENUM);
   2049 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, &params[0]);
   2050 	ctx.expectError(GL_INVALID_ENUM);
   2051 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, &params[0]);
   2052 	ctx.expectError(GL_INVALID_ENUM);
   2053 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, &params[0]);
   2054 	ctx.expectError(GL_INVALID_ENUM);
   2055 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, &params[0]);
   2056 	ctx.expectError(GL_INVALID_ENUM);
   2057 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, &params[0]);
   2058 	ctx.expectError(GL_INVALID_ENUM);
   2059 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, &params[0]);
   2060 	ctx.expectError(GL_INVALID_ENUM);
   2061 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, &params[0]);
   2062 	ctx.expectError(GL_INVALID_ENUM);
   2063 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, &params[0]);
   2064 	ctx.expectError(GL_INVALID_ENUM);
   2065 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, &params[0]);
   2066 	ctx.expectError(GL_INVALID_ENUM);
   2067 
   2068 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
   2069 	{
   2070 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, &params[0]);
   2071 		ctx.expectError(GL_INVALID_ENUM);
   2072 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, &params[0]);
   2073 		ctx.expectError(GL_INVALID_ENUM);
   2074 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, &params[0]);
   2075 		ctx.expectError(GL_INVALID_ENUM);
   2076 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, &params[0]);
   2077 		ctx.expectError(GL_INVALID_ENUM);
   2078 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, &params[0]);
   2079 		ctx.expectError(GL_INVALID_ENUM);
   2080 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, &params[0]);
   2081 		ctx.expectError(GL_INVALID_ENUM);
   2082 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, &params[0]);
   2083 		ctx.expectError(GL_INVALID_ENUM);
   2084 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, &params[0]);
   2085 		ctx.expectError(GL_INVALID_ENUM);
   2086 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, &params[0]);
   2087 		ctx.expectError(GL_INVALID_ENUM);
   2088 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, &params[0]);
   2089 		ctx.expectError(GL_INVALID_ENUM);
   2090 	}
   2091 	ctx.endSection();
   2092 
   2093 	ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
   2094 	params[0] = 1;
   2095 	ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, &params[0]);
   2096 	ctx.expectError(GL_INVALID_OPERATION);
   2097 
   2098 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
   2099 	{
   2100 		params[0] = 1;
   2101 		ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, &params[0]);
   2102 		ctx.expectError(GL_INVALID_OPERATION);
   2103 	}
   2104 	ctx.endSection();
   2105 
   2106 	ctx.glDeleteTextures(1, &texture);
   2107 }
   2108 
   2109 // glTexParameterfv
   2110 
   2111 void texparameterfv (NegativeTestContext& ctx)
   2112 {
   2113 	GLfloat params[1] = {GL_LINEAR};
   2114 	GLuint texture = 0x1234;
   2115 	ctx.glGenTextures(1, &texture);
   2116 	ctx.glBindTexture(GL_TEXTURE_2D, texture);
   2117 
   2118 	ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
   2119 	params[0] = GL_LINEAR;
   2120 	ctx.glTexParameterfv(0, GL_TEXTURE_MIN_FILTER, &params[0]);
   2121 	ctx.expectError(GL_INVALID_ENUM);
   2122 	ctx.glTexParameterfv(GL_TEXTURE_2D, 0, &params[0]);
   2123 	ctx.expectError(GL_INVALID_ENUM);
   2124 	ctx.glTexParameterfv(0, 0, &params[0]);
   2125 	ctx.expectError(GL_INVALID_ENUM);
   2126 	ctx.endSection();
   2127 
   2128 	ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
   2129 	params[0] = -1.0f;
   2130 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, &params[0]);
   2131 	ctx.expectError(GL_INVALID_ENUM);
   2132 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, &params[0]);
   2133 	ctx.expectError(GL_INVALID_ENUM);
   2134 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, &params[0]);
   2135 	ctx.expectError(GL_INVALID_ENUM);
   2136 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &params[0]);
   2137 	ctx.expectError(GL_INVALID_ENUM);
   2138 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, &params[0]);
   2139 	ctx.expectError(GL_INVALID_ENUM);
   2140 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, &params[0]);
   2141 	ctx.expectError(GL_INVALID_ENUM);
   2142 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, &params[0]);
   2143 	ctx.expectError(GL_INVALID_ENUM);
   2144 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, &params[0]);
   2145 	ctx.expectError(GL_INVALID_ENUM);
   2146 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, &params[0]);
   2147 	ctx.expectError(GL_INVALID_ENUM);
   2148 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &params[0]);
   2149 	ctx.expectError(GL_INVALID_ENUM);
   2150 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, &params[0]);
   2151 	ctx.expectError(GL_INVALID_ENUM);
   2152 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, &params[0]);
   2153 	ctx.expectError(GL_INVALID_ENUM);
   2154 	ctx.endSection();
   2155 
   2156 	ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
   2157 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, &params[0]);
   2158 	ctx.expectError(GL_INVALID_VALUE);
   2159 	ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, &params[0]);
   2160 	ctx.expectError(GL_INVALID_VALUE);
   2161 	ctx.endSection();
   2162 
   2163 	ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
   2164 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, &params[0]);
   2165 	ctx.expectError(GL_INVALID_ENUM);
   2166 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, &params[0]);
   2167 	ctx.expectError(GL_INVALID_ENUM);
   2168 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, &params[0]);
   2169 	ctx.expectError(GL_INVALID_ENUM);
   2170 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, &params[0]);
   2171 	ctx.expectError(GL_INVALID_ENUM);
   2172 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, &params[0]);
   2173 	ctx.expectError(GL_INVALID_ENUM);
   2174 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, &params[0]);
   2175 	ctx.expectError(GL_INVALID_ENUM);
   2176 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, &params[0]);
   2177 	ctx.expectError(GL_INVALID_ENUM);
   2178 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, &params[0]);
   2179 	ctx.expectError(GL_INVALID_ENUM);
   2180 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, &params[0]);
   2181 	ctx.expectError(GL_INVALID_ENUM);
   2182 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, &params[0]);
   2183 	ctx.expectError(GL_INVALID_ENUM);
   2184 
   2185 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
   2186 	{
   2187 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, &params[0]);
   2188 		ctx.expectError(GL_INVALID_ENUM);
   2189 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, &params[0]);
   2190 		ctx.expectError(GL_INVALID_ENUM);
   2191 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, &params[0]);
   2192 		ctx.expectError(GL_INVALID_ENUM);
   2193 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, &params[0]);
   2194 		ctx.expectError(GL_INVALID_ENUM);
   2195 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, &params[0]);
   2196 		ctx.expectError(GL_INVALID_ENUM);
   2197 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, &params[0]);
   2198 		ctx.expectError(GL_INVALID_ENUM);
   2199 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, &params[0]);
   2200 		ctx.expectError(GL_INVALID_ENUM);
   2201 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, &params[0]);
   2202 		ctx.expectError(GL_INVALID_ENUM);
   2203 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, &params[0]);
   2204 		ctx.expectError(GL_INVALID_ENUM);
   2205 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, &params[0]);
   2206 		ctx.expectError(GL_INVALID_ENUM);
   2207 	}
   2208 	ctx.endSection();
   2209 
   2210 	ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
   2211 	params[0] = 1.0f;
   2212 	ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, &params[0]);
   2213 	ctx.expectError(GL_INVALID_OPERATION);
   2214 
   2215 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
   2216 	{
   2217 		params[0] = 1.0f;
   2218 		ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, &params[0]);
   2219 		ctx.expectError(GL_INVALID_OPERATION);
   2220 	}
   2221 	ctx.endSection();
   2222 
   2223 	ctx.glDeleteTextures(1, &texture);
   2224 }
   2225 
   2226 // glTexParameterIiv
   2227 
   2228 void texparameterIiv (NegativeTestContext& ctx)
   2229 {
   2230 	if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
   2231 		throw tcu::NotSupportedError("glTexParameterIiv is not supported.", DE_NULL, __FILE__, __LINE__);
   2232 
   2233 	GLint textureMode[] = { GL_DEPTH_COMPONENT, GL_STENCIL_INDEX };
   2234 	ctx.beginSection("GL_INVALID_ENUM is generated if target is not a valid target.");
   2235 	ctx.glTexParameterIiv(0, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
   2236 	ctx.expectError(GL_INVALID_ENUM);
   2237 	ctx.endSection();
   2238 
   2239 	ctx.beginSection("GL_INVALID_ENUM is generated if pname is not a valid parameter.");
   2240 	ctx.glTexParameterIiv(GL_TEXTURE_2D, 0, textureMode);
   2241 	ctx.expectError(GL_INVALID_ENUM);
   2242 	ctx.endSection();
   2243 
   2244 	ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
   2245 	textureMode[0] = -1;
   2246 	textureMode[1] = -1;
   2247 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
   2248 	ctx.expectError(GL_INVALID_ENUM);
   2249 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode);
   2250 	ctx.expectError(GL_INVALID_ENUM);
   2251 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode);
   2252 	ctx.expectError(GL_INVALID_ENUM);
   2253 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode);
   2254 	ctx.expectError(GL_INVALID_ENUM);
   2255 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode);
   2256 	ctx.expectError(GL_INVALID_ENUM);
   2257 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode);
   2258 	ctx.expectError(GL_INVALID_ENUM);
   2259 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode);
   2260 	ctx.expectError(GL_INVALID_ENUM);
   2261 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode);
   2262 	ctx.expectError(GL_INVALID_ENUM);
   2263 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode);
   2264 	ctx.expectError(GL_INVALID_ENUM);
   2265 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode);
   2266 	ctx.expectError(GL_INVALID_ENUM);
   2267 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode);
   2268 	ctx.expectError(GL_INVALID_ENUM);
   2269 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode);
   2270 	ctx.expectError(GL_INVALID_ENUM);
   2271 	ctx.endSection();
   2272 
   2273 	ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
   2274 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, textureMode);
   2275 	ctx.expectError(GL_INVALID_VALUE);
   2276 	ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, textureMode);
   2277 	ctx.expectError(GL_INVALID_VALUE);
   2278 	ctx.endSection();
   2279 
   2280 	ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
   2281 	textureMode[0] = 0;
   2282 	textureMode[1] = 0;
   2283 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode);
   2284 	ctx.expectError(GL_INVALID_ENUM);
   2285 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode);
   2286 	ctx.expectError(GL_INVALID_ENUM);
   2287 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode);
   2288 	ctx.expectError(GL_INVALID_ENUM);
   2289 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode);
   2290 	ctx.expectError(GL_INVALID_ENUM);
   2291 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode);
   2292 	ctx.expectError(GL_INVALID_ENUM);
   2293 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode);
   2294 	ctx.expectError(GL_INVALID_ENUM);
   2295 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode);
   2296 	ctx.expectError(GL_INVALID_ENUM);
   2297 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode);
   2298 	ctx.expectError(GL_INVALID_ENUM);
   2299 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode);
   2300 	ctx.expectError(GL_INVALID_ENUM);
   2301 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode);
   2302 	ctx.expectError(GL_INVALID_ENUM);
   2303 
   2304 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode);
   2305 	ctx.expectError(GL_INVALID_ENUM);
   2306 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode);
   2307 	ctx.expectError(GL_INVALID_ENUM);
   2308 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode);
   2309 	ctx.expectError(GL_INVALID_ENUM);
   2310 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode);
   2311 	ctx.expectError(GL_INVALID_ENUM);
   2312 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode);
   2313 	ctx.expectError(GL_INVALID_ENUM);
   2314 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode);
   2315 	ctx.expectError(GL_INVALID_ENUM);
   2316 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode);
   2317 	ctx.expectError(GL_INVALID_ENUM);
   2318 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode);
   2319 	ctx.expectError(GL_INVALID_ENUM);
   2320 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode);
   2321 	ctx.expectError(GL_INVALID_ENUM);
   2322 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode);
   2323 	ctx.expectError(GL_INVALID_ENUM);
   2324 	ctx.endSection();
   2325 
   2326 	ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
   2327 	textureMode[0] = 1;
   2328 	textureMode[1] = 1;
   2329 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, textureMode);
   2330 	ctx.expectError(GL_INVALID_OPERATION);
   2331 	ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, textureMode);
   2332 	ctx.expectError(GL_INVALID_OPERATION);
   2333 	ctx.endSection();
   2334 }
   2335 
   2336 // glTexParameterIuiv
   2337 
   2338 void texparameterIuiv (NegativeTestContext& ctx)
   2339 {
   2340 	if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
   2341 		throw tcu::NotSupportedError("glTexParameterIuiv is not supported.", DE_NULL, __FILE__, __LINE__);
   2342 
   2343 	GLuint textureMode[] = { GL_DEPTH_COMPONENT, GL_STENCIL_INDEX };
   2344 	ctx.beginSection("GL_INVALID_ENUM is generated if target is not a valid target.");
   2345 	ctx.glTexParameterIuiv(0, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
   2346 	ctx.expectError(GL_INVALID_ENUM);
   2347 	ctx.endSection();
   2348 
   2349 	ctx.beginSection("GL_INVALID_ENUM is generated if pname is not a valid parameter.");
   2350 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, 0, textureMode);
   2351 	ctx.expectError(GL_INVALID_ENUM);
   2352 	ctx.endSection();
   2353 
   2354 	ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
   2355 	textureMode[0] = GL_DONT_CARE;
   2356 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
   2357 	ctx.expectError(GL_INVALID_ENUM);
   2358 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode);
   2359 	ctx.expectError(GL_INVALID_ENUM);
   2360 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode);
   2361 	ctx.expectError(GL_INVALID_ENUM);
   2362 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode);
   2363 	ctx.expectError(GL_INVALID_ENUM);
   2364 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode);
   2365 	ctx.expectError(GL_INVALID_ENUM);
   2366 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode);
   2367 	ctx.expectError(GL_INVALID_ENUM);
   2368 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode);
   2369 	ctx.expectError(GL_INVALID_ENUM);
   2370 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode);
   2371 	ctx.expectError(GL_INVALID_ENUM);
   2372 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode);
   2373 	ctx.expectError(GL_INVALID_ENUM);
   2374 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode);
   2375 	ctx.expectError(GL_INVALID_ENUM);
   2376 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode);
   2377 	ctx.expectError(GL_INVALID_ENUM);
   2378 	ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode);
   2379 	ctx.expectError(GL_INVALID_ENUM);
   2380 	ctx.endSection();
   2381 
   2382 	ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
   2383 	textureMode[0] = 0;
   2384 	textureMode[1] = 0;
   2385 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode);
   2386 	ctx.expectError(GL_INVALID_ENUM);
   2387 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode);
   2388 	ctx.expectError(GL_INVALID_ENUM);
   2389 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode);
   2390 	ctx.expectError(GL_INVALID_ENUM);
   2391 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode);
   2392 	ctx.expectError(GL_INVALID_ENUM);
   2393 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode);
   2394 	ctx.expectError(GL_INVALID_ENUM);
   2395 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode);
   2396 	ctx.expectError(GL_INVALID_ENUM);
   2397 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode);
   2398 	ctx.expectError(GL_INVALID_ENUM);
   2399 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode);
   2400 	ctx.expectError(GL_INVALID_ENUM);
   2401 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode);
   2402 	ctx.expectError(GL_INVALID_ENUM);
   2403 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode);
   2404 	ctx.expectError(GL_INVALID_ENUM);
   2405 
   2406 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode);
   2407 	ctx.expectError(GL_INVALID_ENUM);
   2408 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode);
   2409 	ctx.expectError(GL_INVALID_ENUM);
   2410 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode);
   2411 	ctx.expectError(GL_INVALID_ENUM);
   2412 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode);
   2413 	ctx.expectError(GL_INVALID_ENUM);
   2414 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode);
   2415 	ctx.expectError(GL_INVALID_ENUM);
   2416 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode);
   2417 	ctx.expectError(GL_INVALID_ENUM);
   2418 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode);
   2419 	ctx.expectError(GL_INVALID_ENUM);
   2420 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode);
   2421 	ctx.expectError(GL_INVALID_ENUM);
   2422 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode);
   2423 	ctx.expectError(GL_INVALID_ENUM);
   2424 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode);
   2425 	ctx.expectError(GL_INVALID_ENUM);
   2426 	ctx.endSection();
   2427 
   2428 	ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
   2429 	textureMode[0] = 1;
   2430 	textureMode[1] = 1;
   2431 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, textureMode);
   2432 	ctx.expectError(GL_INVALID_OPERATION);
   2433 	ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, textureMode);
   2434 	ctx.expectError(GL_INVALID_OPERATION);
   2435 	ctx.endSection();
   2436 }
   2437 
   2438 // glCompressedTexSubImage2D
   2439 
   2440 void compressedtexsubimage2d (NegativeTestContext& ctx)
   2441 {
   2442 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
   2443 	ctx.glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0);
   2444 	ctx.expectError(GL_INVALID_ENUM);
   2445 	ctx.endSection();
   2446 
   2447 	deUint32				texture = 0x1234;
   2448 	ctx.glGenTextures			(1, &texture);
   2449 	ctx.glBindTexture			(GL_TEXTURE_2D, texture);
   2450 	ctx.glCompressedTexImage2D	(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);
   2451 	ctx.expectError				(GL_NO_ERROR);
   2452 
   2453 	ctx.beginSection("GL_INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified.");
   2454 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0);
   2455 	ctx.expectError(GL_INVALID_OPERATION);
   2456 	ctx.endSection();
   2457 
   2458 	ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level.");
   2459 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 4, 0, 10, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(10, 4), 0);
   2460 	ctx.expectError(GL_INVALID_OPERATION);
   2461 	ctx.endSection();
   2462 
   2463 	ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level.");
   2464 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 4, 4, 10, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 10), 0);
   2465 	ctx.expectError(GL_INVALID_OPERATION);
   2466 	ctx.endSection();
   2467 
   2468 	ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if xoffset or yoffset is not a multiple of four.");
   2469 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 1, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
   2470 	ctx.expectError(GL_INVALID_OPERATION);
   2471 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 1, 0, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
   2472 	ctx.expectError(GL_INVALID_OPERATION);
   2473 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 1, 1, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
   2474 	ctx.expectError(GL_INVALID_OPERATION);
   2475 	ctx.endSection();
   2476 
   2477 	ctx.glDeleteTextures		(1, &texture);
   2478 }
   2479 
   2480 void compressedtexsubimage2d_neg_level (NegativeTestContext& ctx)
   2481 {
   2482 	deUint32				textures[2];
   2483 	ctx.glGenTextures			(2, &textures[0]);
   2484 	ctx.glBindTexture			(GL_TEXTURE_2D, textures[0]);
   2485 	ctx.glCompressedTexImage2D	(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);
   2486 	ctx.glBindTexture			(GL_TEXTURE_CUBE_MAP, textures[1]);
   2487 	FOR_CUBE_FACES(faceGL, ctx.glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0););
   2488 	ctx.expectError				(GL_NO_ERROR);
   2489 
   2490 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   2491 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2492 	ctx.expectError(GL_INVALID_VALUE);
   2493 	ctx.endSection();
   2494 
   2495 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   2496 	FOR_CUBE_FACES(faceGL,
   2497 	{
   2498 		ctx.glCompressedTexSubImage2D(faceGL, -1, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2499 		ctx.expectError(GL_INVALID_VALUE);
   2500 	});
   2501 	ctx.endSection();
   2502 
   2503 	ctx.glDeleteTextures(2, &textures[0]);
   2504 }
   2505 
   2506 void compressedtexsubimage2d_max_level (NegativeTestContext& ctx)
   2507 {
   2508 	deUint32				textures[2];
   2509 	ctx.glGenTextures			(2, &textures[0]);
   2510 	ctx.glBindTexture			(GL_TEXTURE_2D, textures[0]);
   2511 	ctx.glCompressedTexImage2D	(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);
   2512 	ctx.glBindTexture			(GL_TEXTURE_CUBE_MAP, textures[1]);
   2513 	FOR_CUBE_FACES(faceGL, ctx.glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0););
   2514 	ctx.expectError				(GL_NO_ERROR);
   2515 
   2516 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
   2517 	deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
   2518 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2519 	ctx.expectError(GL_INVALID_VALUE);
   2520 	ctx.endSection();
   2521 
   2522 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
   2523 	deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
   2524 	FOR_CUBE_FACES(faceGL,
   2525 	{
   2526 		ctx.glCompressedTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2527 		ctx.expectError(GL_INVALID_VALUE);
   2528 	});
   2529 	ctx.endSection();
   2530 
   2531 	ctx.glDeleteTextures(2, &textures[0]);
   2532 }
   2533 
   2534 void compressedtexsubimage2d_neg_offset (NegativeTestContext& ctx)
   2535 {
   2536 	GLuint texture = 0x1234;
   2537 	ctx.glGenTextures(1, &texture);
   2538 	ctx.glBindTexture(GL_TEXTURE_2D, texture);
   2539 	ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 8, 8, 0, etc2EacDataSize(8, 8), 0);
   2540 
   2541 	// \note Both GL_INVALID_VALUE and GL_INVALID_OPERATION are valid here since implementation may
   2542 	//		 first check if offsets are valid for certain format and only after that check that they
   2543 	//		 are not negative.
   2544 	ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset or yoffset are negative.");
   2545 
   2546 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2547 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   2548 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2549 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   2550 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -4, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2551 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   2552 
   2553 	ctx.endSection();
   2554 
   2555 	ctx.glDeleteTextures(1, &texture);
   2556 }
   2557 
   2558 void compressedtexsubimage2d_invalid_offset (NegativeTestContext& ctx)
   2559 {
   2560 	deUint32				texture = 0x1234;
   2561 	ctx.glGenTextures			(1, &texture);
   2562 	ctx.glBindTexture			(GL_TEXTURE_2D, texture);
   2563 	ctx.glCompressedTexImage2D	(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
   2564 	ctx.expectError				(GL_NO_ERROR);
   2565 
   2566 	ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
   2567 
   2568 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 12, 0, 8, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 4), 0);
   2569 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   2570 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 12, 4, 8, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 8), 0);
   2571 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   2572 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 12, 12, 8, 8, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 8), 0);
   2573 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   2574 	ctx.endSection();
   2575 
   2576 	ctx.glDeleteTextures		(1, &texture);
   2577 }
   2578 
   2579 void compressedtexsubimage2d_neg_width_height (NegativeTestContext& ctx)
   2580 {
   2581 	deUint32				texture = 0x1234;
   2582 	ctx.glGenTextures			(1, &texture);
   2583 	ctx.glBindTexture			(GL_TEXTURE_2D, texture);
   2584 	ctx.glCompressedTexImage2D	(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
   2585 	ctx.expectError				(GL_NO_ERROR);
   2586 
   2587 	ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if width or height is less than 0.");
   2588 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -4, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2589 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   2590 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2591 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   2592 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -4, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   2593 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   2594 	ctx.endSection();
   2595 
   2596 	ctx.glDeleteTextures(1,		&texture);
   2597 }
   2598 
   2599 void compressedtexsubimage2d_invalid_size (NegativeTestContext& ctx)
   2600 {
   2601 	deUint32				texture = 0x1234;
   2602 	ctx.glGenTextures			(1, &texture);
   2603 	ctx.glBindTexture			(GL_TEXTURE_2D, texture);
   2604 	ctx.glCompressedTexImage2D	(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
   2605 	ctx.expectError				(GL_NO_ERROR);
   2606 
   2607 	ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
   2608 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0);
   2609 	ctx.expectError(GL_INVALID_VALUE);
   2610 
   2611 	ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 16, 16, GL_COMPRESSED_RGBA8_ETC2_EAC, 4*4*16-1, 0);
   2612 	ctx.expectError(GL_INVALID_VALUE);
   2613 	ctx.endSection();
   2614 
   2615 	ctx.glDeleteTextures		(1, &texture);
   2616 }
   2617 
   2618 void compressedtexsubimage2d_invalid_buffer_target (NegativeTestContext& ctx)
   2619 {
   2620 	deUint32					buf = 0x1234;
   2621 	deUint32					texture = 0x1234;
   2622 	std::vector<GLubyte>		data(128);
   2623 
   2624 	ctx.glGenTextures				(1, &texture);
   2625 	ctx.glBindTexture				(GL_TEXTURE_2D, texture);
   2626 	ctx.glCompressedTexImage2D		(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
   2627 	ctx.glGenBuffers				(1, &buf);
   2628 	ctx.glBindBuffer				(GL_PIXEL_UNPACK_BUFFER, buf);
   2629 	ctx.glBufferData				(GL_PIXEL_UNPACK_BUFFER, 128, &data[0], GL_DYNAMIC_COPY);
   2630 	ctx.expectError					(GL_NO_ERROR);
   2631 
   2632 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
   2633 	ctx.beginSection("...the buffer object's data store is currently mapped.");
   2634 	ctx.glMapBufferRange			(GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT);
   2635 	ctx.glCompressedTexSubImage2D	(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
   2636 	ctx.expectError					(GL_INVALID_OPERATION);
   2637 	ctx.glUnmapBuffer				(GL_PIXEL_UNPACK_BUFFER);
   2638 	ctx.endSection();
   2639 
   2640 	ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
   2641 	ctx.glCompressedTexSubImage2D	(GL_TEXTURE_2D, 0, 0, 0, 16, 16, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(16, 16), 0);
   2642 	ctx.expectError					(GL_INVALID_OPERATION);
   2643 	ctx.endSection();
   2644 	ctx.endSection();
   2645 
   2646 	ctx.glDeleteBuffers			(1, &buf);
   2647 	ctx.glDeleteTextures		(1, &texture);
   2648 }
   2649 
   2650 // glTexImage3D
   2651 
   2652 void teximage3d (NegativeTestContext& ctx)
   2653 {
   2654 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
   2655 	ctx.glTexImage3D(0, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2656 	ctx.expectError(GL_INVALID_ENUM);
   2657 	ctx.glTexImage3D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2658 	ctx.expectError(GL_INVALID_ENUM);
   2659 	ctx.endSection();
   2660 
   2661 	ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant.");
   2662 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, 0, 0);
   2663 	ctx.expectError(GL_INVALID_ENUM);
   2664 	ctx.endSection();
   2665 
   2666 	ctx.beginSection("GL_INVALID_ENUM is generated if format is not an accepted format constant.");
   2667 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0);
   2668 	ctx.expectError(GL_INVALID_ENUM);
   2669 	ctx.endSection();
   2670 
   2671 	ctx.beginSection("GL_INVALID_VALUE is generated if internalFormat is not one of the accepted resolution and format symbolic constants.");
   2672 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, 0, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2673 	ctx.expectError(GL_INVALID_VALUE);
   2674 	ctx.endSection();
   2675 
   2676 	ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_3D and format is GL_DEPTH_COMPONENT, or GL_DEPTH_STENCIL.");
   2677 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0);
   2678 	ctx.expectError(GL_INVALID_OPERATION);
   2679 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_COMPONENT, 1, 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0);
   2680 	ctx.expectError(GL_INVALID_OPERATION);
   2681 	ctx.endSection();
   2682 
   2683 	ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid.");
   2684 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2685 	ctx.expectError(GL_INVALID_OPERATION);
   2686 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
   2687 	ctx.expectError(GL_INVALID_OPERATION);
   2688 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB5_A1, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
   2689 	ctx.expectError(GL_INVALID_OPERATION);
   2690 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB10_A2, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV, 0);
   2691 	ctx.expectError(GL_INVALID_OPERATION);
   2692 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0);
   2693 	ctx.expectError(GL_INVALID_OPERATION);
   2694 	ctx.endSection();
   2695 
   2696 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   2697 	{
   2698 		ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_TEXTURE_CUBE_MAP_ARRAY and width and height are not equal.");
   2699 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 2, 1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2700 		ctx.expectError(GL_INVALID_VALUE);
   2701 		ctx.endSection();
   2702 
   2703 		ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_TEXTURE_CUBE_MAP_ARRAY and depth is not a multiple of six.");
   2704 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2705 		ctx.expectError(GL_INVALID_VALUE);
   2706 		ctx.endSection();
   2707 	}
   2708 }
   2709 
   2710 void teximage3d_neg_level (NegativeTestContext& ctx)
   2711 {
   2712 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   2713 	ctx.glTexImage3D(GL_TEXTURE_3D, -1, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   2714 	ctx.expectError(GL_INVALID_VALUE);
   2715 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, -1, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   2716 	ctx.expectError(GL_INVALID_VALUE);
   2717 
   2718 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   2719 	{
   2720 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, -1, GL_RGBA, 1, 1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2721 		ctx.expectError(GL_INVALID_VALUE);
   2722 	}
   2723 
   2724 	ctx.endSection();
   2725 
   2726 }
   2727 
   2728 void teximage3d_max_level (NegativeTestContext& ctx)
   2729 {
   2730 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE).");
   2731 	deUint32 log2Max3DTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE)) + 1;
   2732 	ctx.glTexImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   2733 	ctx.expectError(GL_INVALID_VALUE);
   2734 	ctx.endSection();
   2735 
   2736 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
   2737 	deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
   2738 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
   2739 	ctx.expectError(GL_INVALID_VALUE);
   2740 	ctx.endSection();
   2741 }
   2742 
   2743 void teximage3d_neg_width_height_depth (NegativeTestContext& ctx)
   2744 {
   2745 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
   2746 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, -1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2747 	ctx.expectError(GL_INVALID_VALUE);
   2748 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, -1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2749 	ctx.expectError(GL_INVALID_VALUE);
   2750 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2751 	ctx.expectError(GL_INVALID_VALUE);
   2752 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, -1, -1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2753 	ctx.expectError(GL_INVALID_VALUE);
   2754 
   2755 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, -1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2756 	ctx.expectError(GL_INVALID_VALUE);
   2757 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, -1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2758 	ctx.expectError(GL_INVALID_VALUE);
   2759 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2760 	ctx.expectError(GL_INVALID_VALUE);
   2761 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, -1, -1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2762 	ctx.expectError(GL_INVALID_VALUE);
   2763 
   2764 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   2765 	{
   2766 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, -1, 1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2767 		ctx.expectError(GL_INVALID_VALUE);
   2768 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 1, -1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2769 		ctx.expectError(GL_INVALID_VALUE);
   2770 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 1, 1, -6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2771 		ctx.expectError(GL_INVALID_VALUE);
   2772 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, -1, -1, -6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2773 		ctx.expectError(GL_INVALID_VALUE);
   2774 	}
   2775 	ctx.endSection();
   2776 }
   2777 
   2778 void teximage3d_max_width_height_depth (NegativeTestContext& ctx)
   2779 {
   2780 	int max3DTextureSize	= ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE) + 1;
   2781 	int maxTextureSize		= ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
   2782 
   2783 	ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_3D_TEXTURE_SIZE.");
   2784 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2785 	ctx.expectError(GL_INVALID_VALUE);
   2786 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, max3DTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2787 	ctx.expectError(GL_INVALID_VALUE);
   2788 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2789 	ctx.expectError(GL_INVALID_VALUE);
   2790 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, max3DTextureSize, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2791 	ctx.expectError(GL_INVALID_VALUE);
   2792 	ctx.endSection();
   2793 
   2794 	ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_TEXTURE_SIZE.");
   2795 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2796 	ctx.expectError(GL_INVALID_VALUE);
   2797 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, maxTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2798 	ctx.expectError(GL_INVALID_VALUE);
   2799 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2800 	ctx.expectError(GL_INVALID_VALUE);
   2801 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, maxTextureSize, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2802 	ctx.expectError(GL_INVALID_VALUE);
   2803 	ctx.endSection();
   2804 }
   2805 
   2806 void teximage3d_invalid_border (NegativeTestContext& ctx)
   2807 {
   2808 	ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0 or 1.");
   2809 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   2810 	ctx.expectError(GL_INVALID_VALUE);
   2811 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, 2, GL_RGB, GL_UNSIGNED_BYTE, 0);
   2812 	ctx.expectError(GL_INVALID_VALUE);
   2813 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGB, 1, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0);
   2814 	ctx.expectError(GL_INVALID_VALUE);
   2815 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGB, 1, 1, 1, 2, GL_RGB, GL_UNSIGNED_BYTE, 0);
   2816 	ctx.expectError(GL_INVALID_VALUE);
   2817 
   2818 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   2819 	{
   2820 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA, 1, 1, 6, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2821 		ctx.expectError(GL_INVALID_VALUE);
   2822 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA, 1, 1, 6, 1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2823 		ctx.expectError(GL_INVALID_VALUE);
   2824 	}
   2825 
   2826 	ctx.endSection();
   2827 }
   2828 
   2829 void teximage3d_invalid_buffer_target (NegativeTestContext& ctx)
   2830 {
   2831 	deUint32				buf = 0x1234;
   2832 	deUint32				texture = 0x1234;
   2833 	std::vector<GLubyte>	data(512);
   2834 
   2835 	ctx.glGenBuffers			(1, &buf);
   2836 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, buf);
   2837 	ctx.glBufferData			(GL_PIXEL_UNPACK_BUFFER, 512, &data[0], GL_DYNAMIC_COPY);
   2838 	ctx.glGenTextures			(1, &texture);
   2839 	ctx.glBindTexture			(GL_TEXTURE_3D, texture);
   2840 	ctx.expectError				(GL_NO_ERROR);
   2841 
   2842 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
   2843 
   2844 	ctx.beginSection("...the buffer object's data store is currently mapped.");
   2845 	ctx.glMapBufferRange		(GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT);
   2846 	ctx.glTexImage3D			(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2847 	ctx.expectError				(GL_INVALID_OPERATION);
   2848 	ctx.glUnmapBuffer			(GL_PIXEL_UNPACK_BUFFER);
   2849 	ctx.endSection();
   2850 
   2851 	ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
   2852 	ctx.glTexImage3D			(GL_TEXTURE_3D, 0, GL_RGBA, 64, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2853 	ctx.expectError				(GL_INVALID_OPERATION);
   2854 	ctx.endSection();
   2855 
   2856 	ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.");
   2857 	ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage;
   2858 	ctx.glTexImage3D			(GL_TEXTURE_3D, 0, GL_RGB5_A1, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, (const GLvoid*)3);
   2859 	ctx.expectError				(GL_INVALID_OPERATION);
   2860 	ctx.endSection();
   2861 
   2862 	ctx.endSection();
   2863 
   2864 	ctx.glDeleteBuffers			(1, &buf);
   2865 	ctx.glDeleteTextures		(1, &texture);
   2866 }
   2867 
   2868 // glTexSubImage3D
   2869 
   2870 void texsubimage3d (NegativeTestContext& ctx)
   2871 {
   2872 	deUint32			texture = 0x1234;
   2873 	ctx.glGenTextures		(1, &texture);
   2874 	ctx.glBindTexture		(GL_TEXTURE_3D, texture);
   2875 	ctx.glTexImage3D		(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2876 	ctx.expectError			(GL_NO_ERROR);
   2877 
   2878 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
   2879 	ctx.glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2880 	ctx.expectError(GL_INVALID_ENUM);
   2881 	ctx.glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2882 	ctx.expectError(GL_INVALID_ENUM);
   2883 	ctx.endSection();
   2884 
   2885 	ctx.beginSection("GL_INVALID_ENUM is generated if format is not an accepted format constant.");
   2886 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0);
   2887 	ctx.expectError(GL_INVALID_ENUM);
   2888 	ctx.endSection();
   2889 
   2890 	ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant.");
   2891 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0);
   2892 	ctx.expectError(GL_INVALID_ENUM);
   2893 	ctx.endSection();
   2894 
   2895 	ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid.");
   2896 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
   2897 	ctx.expectError(GL_INVALID_OPERATION);
   2898 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
   2899 	ctx.expectError(GL_INVALID_OPERATION);
   2900 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
   2901 	ctx.expectError(GL_INVALID_OPERATION);
   2902 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0);
   2903 	ctx.expectError(GL_INVALID_OPERATION);
   2904 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_FLOAT, 0);
   2905 	ctx.expectError(GL_INVALID_OPERATION);
   2906 	ctx.endSection();
   2907 
   2908 	ctx.glDeleteTextures	(1, &texture);
   2909 }
   2910 
   2911 void texsubimage3d_neg_level (NegativeTestContext& ctx)
   2912 {
   2913 	deUint32			textures[3];
   2914 	ctx.glGenTextures		(3, &textures[0]);
   2915 	ctx.glBindTexture		(GL_TEXTURE_3D, textures[0]);
   2916 	ctx.glTexImage3D		(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2917 	ctx.glBindTexture		(GL_TEXTURE_2D_ARRAY, textures[1]);
   2918 	ctx.glTexImage3D		(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2919 	ctx.expectError			(GL_NO_ERROR);
   2920 
   2921 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   2922 	ctx.glTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2923 	ctx.expectError(GL_INVALID_VALUE);
   2924 	ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2925 	ctx.expectError(GL_INVALID_VALUE);
   2926 
   2927 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   2928 	{
   2929 		ctx.glBindTexture		(GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]);
   2930 		ctx.glTexImage3D		(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2931 		ctx.expectError			(GL_NO_ERROR);
   2932 
   2933 		ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2934 		ctx.expectError(GL_INVALID_VALUE);
   2935 	}
   2936 
   2937 	ctx.endSection();
   2938 
   2939 	ctx.glDeleteTextures	(3, &textures[0]);
   2940 }
   2941 
   2942 void texsubimage3d_max_level (NegativeTestContext& ctx)
   2943 {
   2944 	deUint32			textures[2];
   2945 	ctx.glGenTextures		(2, &textures[0]);
   2946 	ctx.glBindTexture		(GL_TEXTURE_3D, textures[0]);
   2947 	ctx.glTexImage3D		(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2948 	ctx.glBindTexture		(GL_TEXTURE_2D_ARRAY, textures[1]);
   2949 	ctx.glTexImage3D		(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2950 	ctx.expectError			(GL_NO_ERROR);
   2951 
   2952 	deUint32 log2Max3DTextureSize	= deLog2Floor32(ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE)) + 1;
   2953 	deUint32 log2MaxTextureSize		= deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
   2954 
   2955 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE).");
   2956 	ctx.glTexSubImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2957 	ctx.expectError(GL_INVALID_VALUE);
   2958 	ctx.endSection();
   2959 
   2960 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
   2961 	ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2962 	ctx.expectError(GL_INVALID_VALUE);
   2963 	ctx.endSection();
   2964 
   2965 	ctx.glDeleteTextures	(2, &textures[0]);
   2966 }
   2967 
   2968 void texsubimage3d_neg_offset (NegativeTestContext& ctx)
   2969 {
   2970 	deUint32			textures[3];
   2971 	ctx.glGenTextures		(3, &textures[0]);
   2972 	ctx.glBindTexture		(GL_TEXTURE_3D, textures[0]);
   2973 	ctx.glTexImage3D		(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2974 	ctx.glBindTexture		(GL_TEXTURE_2D_ARRAY, textures[1]);
   2975 	ctx.glTexImage3D		(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2976 	ctx.expectError			(GL_NO_ERROR);
   2977 
   2978 	ctx.beginSection("GL_INVALID_VALUE is generated if xoffset, yoffset or zoffset are negative.");
   2979 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, -1, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2980 	ctx.expectError(GL_INVALID_VALUE);
   2981 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2982 	ctx.expectError(GL_INVALID_VALUE);
   2983 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2984 	ctx.expectError(GL_INVALID_VALUE);
   2985 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, -1, -1, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2986 	ctx.expectError(GL_INVALID_VALUE);
   2987 	ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -1, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2988 	ctx.expectError(GL_INVALID_VALUE);
   2989 	ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2990 	ctx.expectError(GL_INVALID_VALUE);
   2991 	ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2992 	ctx.expectError(GL_INVALID_VALUE);
   2993 	ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -1, -1, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   2994 	ctx.expectError(GL_INVALID_VALUE);
   2995 
   2996 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   2997 	{
   2998 		ctx.glBindTexture		(GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]);
   2999 		ctx.glTexImage3D		(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3000 		ctx.expectError			(GL_NO_ERROR);
   3001 
   3002 		ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, -1, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3003 		ctx.expectError(GL_INVALID_VALUE);
   3004 		ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3005 		ctx.expectError(GL_INVALID_VALUE);
   3006 		ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3007 		ctx.expectError(GL_INVALID_VALUE);
   3008 		ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, -1, -1, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3009 		ctx.expectError(GL_INVALID_VALUE);
   3010 	}
   3011 
   3012 	ctx.endSection();
   3013 
   3014 	ctx.glDeleteTextures	(3, &textures[0]);
   3015 }
   3016 
   3017 void texsubimage3d_invalid_offset (NegativeTestContext& ctx)
   3018 {
   3019 	deUint32			texture = 0x1234;
   3020 	ctx.glGenTextures		(1, &texture);
   3021 	ctx.glBindTexture		(GL_TEXTURE_3D, texture);
   3022 	ctx.glTexImage3D		(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3023 	ctx.expectError			(GL_NO_ERROR);
   3024 
   3025 	ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width.");
   3026 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 2, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3027 	ctx.expectError(GL_INVALID_VALUE);
   3028 	ctx.endSection();
   3029 
   3030 	ctx.beginSection("GL_INVALID_VALUE is generated if yoffset + height > texture_height.");
   3031 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 2, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3032 	ctx.expectError(GL_INVALID_VALUE);
   3033 	ctx.endSection();
   3034 
   3035 	ctx.beginSection("GL_INVALID_VALUE is generated if zoffset + depth > texture_depth.");
   3036 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 2, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3037 	ctx.expectError(GL_INVALID_VALUE);
   3038 	ctx.endSection();
   3039 
   3040 	ctx.glDeleteTextures	(1, &texture);
   3041 }
   3042 
   3043 void texsubimage3d_neg_width_height (NegativeTestContext& ctx)
   3044 {
   3045 	ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is less than 0.");
   3046 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3047 	ctx.expectError(GL_INVALID_VALUE);
   3048 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3049 	ctx.expectError(GL_INVALID_VALUE);
   3050 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3051 	ctx.expectError(GL_INVALID_VALUE);
   3052 	ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, -1, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3053 	ctx.expectError(GL_INVALID_VALUE);
   3054 
   3055 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   3056 	{
   3057 		ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3058 		ctx.expectError(GL_INVALID_VALUE);
   3059 		ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3060 		ctx.expectError(GL_INVALID_VALUE);
   3061 		ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3062 		ctx.expectError(GL_INVALID_VALUE);
   3063 		ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, -1, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3064 		ctx.expectError(GL_INVALID_VALUE);
   3065 	}
   3066 
   3067 	ctx.endSection();
   3068 }
   3069 
   3070 void texsubimage3d_invalid_buffer_target (NegativeTestContext& ctx)
   3071 {
   3072 	deUint32				buf = 0x1234;
   3073 	deUint32				texture = 0x1234;
   3074 	std::vector<GLubyte>	data(512);
   3075 
   3076 	ctx.glGenTextures			(1, &texture);
   3077 	ctx.glBindTexture			(GL_TEXTURE_3D, texture);
   3078 	ctx.glTexImage3D			(GL_TEXTURE_3D, 0, GL_RGBA, 16, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3079 	ctx.glGenBuffers			(1, &buf);
   3080 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, buf);
   3081 	ctx.glBufferData			(GL_PIXEL_UNPACK_BUFFER, 512, &data[0], GL_DYNAMIC_COPY);
   3082 	ctx.expectError				(GL_NO_ERROR);
   3083 
   3084 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
   3085 
   3086 	ctx.beginSection("...the buffer object's data store is currently mapped.");
   3087 	ctx.glMapBufferRange		(GL_PIXEL_UNPACK_BUFFER, 0, 512, GL_MAP_WRITE_BIT);
   3088 	ctx.glTexSubImage3D			(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3089 	ctx.expectError				(GL_INVALID_OPERATION);
   3090 	ctx.glUnmapBuffer			(GL_PIXEL_UNPACK_BUFFER);
   3091 	ctx.endSection();
   3092 
   3093 	ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
   3094 	ctx.glTexSubImage3D			(GL_TEXTURE_3D, 0, 0, 0, 0, 16, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3095 	ctx.expectError				(GL_INVALID_OPERATION);
   3096 	ctx.endSection();
   3097 
   3098 	ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.");
   3099 	ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage;
   3100 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, 0);
   3101 	ctx.glTexImage3D			(GL_TEXTURE_3D, 0, GL_RGBA4, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 0);
   3102 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, buf);
   3103 	ctx.expectError				(GL_NO_ERROR);
   3104 	ctx.glTexSubImage3D			(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, (const GLvoid*)3);
   3105 	ctx.expectError				(GL_INVALID_OPERATION);
   3106 	ctx.endSection();
   3107 
   3108 	ctx.endSection();
   3109 
   3110 	ctx.glDeleteBuffers			(1, &buf);
   3111 	ctx.glDeleteTextures		(1, &texture);
   3112 }
   3113 
   3114 // glCopyTexSubImage3D
   3115 
   3116 void copytexsubimage3d (NegativeTestContext& ctx)
   3117 {
   3118 	GLuint texture = 0x1234;
   3119 	ctx.glGenTextures	(1, &texture);
   3120 	ctx.glBindTexture	(GL_TEXTURE_3D, texture);
   3121 	ctx.glTexImage3D	(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3122 
   3123 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
   3124 	ctx.glCopyTexSubImage3D(0, 0, 0, 0, 0, 0, 0, 4, 4);
   3125 	ctx.expectError(GL_INVALID_ENUM);
   3126 	ctx.endSection();
   3127 
   3128 	ctx.glDeleteTextures(1, &texture);
   3129 }
   3130 
   3131 void copytexsubimage3d_neg_level (NegativeTestContext& ctx)
   3132 {
   3133 	deUint32	textures[3];
   3134 	ctx.glGenTextures(3, &textures[0]);
   3135 	ctx.glBindTexture(GL_TEXTURE_3D, textures[0]);
   3136 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3137 	ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, textures[1]);
   3138 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3139 	ctx.expectError(GL_NO_ERROR);
   3140 
   3141 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   3142 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 4, 4);
   3143 	ctx.expectError(GL_INVALID_VALUE);
   3144 	ctx.glCopyTexSubImage3D(GL_TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 4, 4);
   3145 	ctx.expectError(GL_INVALID_VALUE);
   3146 
   3147 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   3148 	{
   3149 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]);
   3150 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3151 		ctx.expectError(GL_NO_ERROR);
   3152 		ctx.glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, -1, 0, 0, 0, 0, 0, 4, 4);
   3153 		ctx.expectError(GL_INVALID_VALUE);
   3154 	}
   3155 
   3156 	ctx.endSection();
   3157 
   3158 	ctx.glDeleteTextures(3, &textures[0]);
   3159 }
   3160 
   3161 void copytexsubimage3d_max_level (NegativeTestContext& ctx)
   3162 {
   3163 	deUint32	log2Max3DTextureSize		= deLog2Floor32(ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE)) + 1;
   3164 	deUint32	log2MaxTextureSize			= deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
   3165 	deUint32	log2MaxCubeMapTextureSize	= deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
   3166 
   3167 	deUint32	textures[3];
   3168 	ctx.glGenTextures(3, &textures[0]);
   3169 	ctx.glBindTexture(GL_TEXTURE_3D, textures[0]);
   3170 	ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3171 	ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, textures[1]);
   3172 	ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3173 	ctx.expectError(GL_NO_ERROR);
   3174 
   3175 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE).");
   3176 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, 0, 0, 0, 0, 0, 4, 4);
   3177 	ctx.expectError(GL_INVALID_VALUE);
   3178 	ctx.endSection();
   3179 
   3180 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
   3181 	ctx.glCopyTexSubImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 4, 4);
   3182 	ctx.expectError(GL_INVALID_VALUE);
   3183 	ctx.endSection();
   3184 
   3185 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   3186 	{
   3187 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]);
   3188 		ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3189 		ctx.expectError(GL_NO_ERROR);
   3190 		ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
   3191 		ctx.glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, log2MaxCubeMapTextureSize, 0, 0, 0, 0, 0, 4, 4);
   3192 		ctx.expectError(GL_INVALID_VALUE);
   3193 		ctx.endSection();
   3194 	}
   3195 
   3196 	ctx.glDeleteTextures(3, &textures[0]);
   3197 }
   3198 
   3199 void copytexsubimage3d_neg_offset (NegativeTestContext& ctx)
   3200 {
   3201 	GLuint texture = 0x1234;
   3202 	ctx.glGenTextures	(1, &texture);
   3203 	ctx.glBindTexture	(GL_TEXTURE_3D, texture);
   3204 	ctx.glTexImage3D	(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3205 
   3206 	ctx.beginSection("GL_INVALID_VALUE is generated if xoffset, yoffset or zoffset is negative.");
   3207 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, -1, 0,  0, 0, 0, 4, 4);
   3208 	ctx.expectError(GL_INVALID_VALUE);
   3209 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, -1, 0, 0, 0, 4, 4);
   3210 	ctx.expectError(GL_INVALID_VALUE);
   3211 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, -1, 0, 0, 4, 4);
   3212 	ctx.expectError(GL_INVALID_VALUE);
   3213 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, -1, -1, -1, 0, 0, 4, 4);
   3214 	ctx.expectError(GL_INVALID_VALUE);
   3215 	ctx.endSection();
   3216 
   3217 	ctx.glDeleteTextures(1, &texture);
   3218 }
   3219 
   3220 void copytexsubimage3d_invalid_offset (NegativeTestContext& ctx)
   3221 {
   3222 	GLuint texture = 0x1234;
   3223 	ctx.glGenTextures	(1, &texture);
   3224 	ctx.glBindTexture	(GL_TEXTURE_3D, texture);
   3225 	ctx.glTexImage3D	(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3226 
   3227 	ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width.");
   3228 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 1, 0, 0, 0, 0, 4, 4);
   3229 	ctx.expectError(GL_INVALID_VALUE);
   3230 	ctx.endSection();
   3231 
   3232 	ctx.beginSection("GL_INVALID_VALUE is generated if yoffset + height > texture_height.");
   3233 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 1, 0, 0, 0, 4, 4);
   3234 	ctx.expectError(GL_INVALID_VALUE);
   3235 	ctx.endSection();
   3236 
   3237 	ctx.beginSection("GL_INVALID_VALUE is generated if zoffset + 1 > texture_depth.");
   3238 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 4, 0, 0, 4, 4);
   3239 	ctx.expectError(GL_INVALID_VALUE);
   3240 	ctx.endSection();
   3241 
   3242 	ctx.glDeleteTextures(1, &texture);
   3243 }
   3244 
   3245 void copytexsubimage3d_neg_width_height (NegativeTestContext& ctx)
   3246 {
   3247 	GLuint texture = 0x1234;
   3248 	ctx.glGenTextures	(1, &texture);
   3249 	ctx.glBindTexture	(GL_TEXTURE_3D, texture);
   3250 	ctx.glTexImage3D	(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3251 
   3252 	ctx.beginSection("GL_INVALID_VALUE is generated if width < 0.");
   3253 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, -4, 4);
   3254 	ctx.expectError(GL_INVALID_VALUE);
   3255 	ctx.endSection();
   3256 
   3257 	ctx.beginSection("GL_INVALID_VALUE is generated if height < 0.");
   3258 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, 4, -4);
   3259 	ctx.expectError(GL_INVALID_VALUE);
   3260 	ctx.endSection();
   3261 
   3262 	ctx.glDeleteTextures(1, &texture);
   3263 }
   3264 
   3265 void copytexsubimage3d_incomplete_framebuffer (NegativeTestContext& ctx)
   3266 {
   3267 	GLuint fbo = 0x1234;
   3268 	GLuint texture[2];
   3269 
   3270 	ctx.glGenTextures			(2, texture);
   3271 	ctx.glBindTexture			(GL_TEXTURE_3D, texture[0]);
   3272 	ctx.glTexImage3D			(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3273 	ctx.glBindTexture			(GL_TEXTURE_2D_ARRAY, texture[1]);
   3274 	ctx.glTexImage3D			(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
   3275 	ctx.glGenFramebuffers		(1, &fbo);
   3276 	ctx.glBindFramebuffer		(GL_READ_FRAMEBUFFER, fbo);
   3277 	ctx.glCheckFramebufferStatus(GL_READ_FRAMEBUFFER);
   3278 
   3279 	ctx.beginSection("GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
   3280 	ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, 4, 4);
   3281 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
   3282 	ctx.glCopyTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 4, 4);
   3283 	ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
   3284 	ctx.endSection();
   3285 
   3286 	ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
   3287 	ctx.glDeleteFramebuffers(1, &fbo);
   3288 	ctx.glDeleteTextures(2, texture);
   3289 }
   3290 
   3291 // glCompressedTexImage3D
   3292 
   3293 void compressedteximage3d (NegativeTestContext& ctx)
   3294 {
   3295 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
   3296 	ctx.glCompressedTexImage3D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0);
   3297 	ctx.expectError(GL_INVALID_ENUM);
   3298 	ctx.glCompressedTexImage3D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0);
   3299 	ctx.expectError(GL_INVALID_ENUM);
   3300 	ctx.endSection();
   3301 
   3302 	ctx.beginSection("GL_INVALID_ENUM is generated if internalformat is not one of the specific compressed internal formats.");
   3303 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, 0);
   3304 	ctx.expectError(GL_INVALID_ENUM);
   3305 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 0, 0, 0, 0, 0, 0);
   3306 	ctx.expectError(GL_INVALID_ENUM);
   3307 	ctx.endSection();
   3308 }
   3309 
   3310 void compressedteximage3d_neg_level (NegativeTestContext& ctx)
   3311 {
   3312 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   3313 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0);
   3314 	ctx.expectError(GL_INVALID_VALUE);
   3315 	ctx.endSection();
   3316 }
   3317 
   3318 void compressedteximage3d_max_level (NegativeTestContext& ctx)
   3319 {
   3320 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
   3321 	deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
   3322 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0);
   3323 	ctx.expectError(GL_INVALID_VALUE);
   3324 	ctx.endSection();
   3325 }
   3326 
   3327 void compressedteximage3d_neg_width_height_depth (NegativeTestContext& ctx)
   3328 {
   3329 	ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is less than 0.");
   3330 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0, 0);
   3331 	ctx.expectError(GL_INVALID_VALUE);
   3332 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0, 0);
   3333 	ctx.expectError(GL_INVALID_VALUE);
   3334 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0, 0);
   3335 	ctx.expectError(GL_INVALID_VALUE);
   3336 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, -1, 0, 0, 0);
   3337 	ctx.expectError(GL_INVALID_VALUE);
   3338 	ctx.endSection();
   3339 }
   3340 
   3341 void compressedteximage3d_max_width_height_depth (NegativeTestContext& ctx)
   3342 {
   3343 	int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
   3344 
   3345 	ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_TEXTURE_SIZE.");
   3346 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 0, 0, 0, 0, 0);
   3347 	ctx.expectError(GL_INVALID_VALUE);
   3348 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, maxTextureSize, 0, 0, 0, 0);
   3349 	ctx.expectError(GL_INVALID_VALUE);
   3350 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, maxTextureSize, 0, 0, 0);
   3351 	ctx.expectError(GL_INVALID_VALUE);
   3352 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, maxTextureSize, 0, 0, 0);
   3353 	ctx.expectError(GL_INVALID_VALUE);
   3354 	ctx.endSection();
   3355 }
   3356 
   3357 void compressedteximage3d_invalid_border (NegativeTestContext& ctx)
   3358 {
   3359 	ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0.");
   3360 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, -1, 0, 0);
   3361 	ctx.expectError(GL_INVALID_VALUE);
   3362 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 1, 0, 0);
   3363 	ctx.expectError(GL_INVALID_VALUE);
   3364 	ctx.endSection();
   3365 }
   3366 
   3367 void compressedteximage3d_invalid_size (NegativeTestContext& ctx)
   3368 {
   3369 	ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
   3370 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, -1, 0);
   3371 	ctx.expectError(GL_INVALID_VALUE);
   3372 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, 4*4*8, 0);
   3373 	ctx.expectError(GL_INVALID_VALUE);
   3374 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, 4*4*16, 0);
   3375 	ctx.expectError(GL_INVALID_VALUE);
   3376 	ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 1, 0, 4*4*16, 0);
   3377 	ctx.expectError(GL_INVALID_VALUE);
   3378 	ctx.endSection();
   3379 }
   3380 
   3381 void compressedteximage3d_invalid_width_height (NegativeTestContext& ctx)
   3382 {
   3383 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   3384 	{
   3385 		const int				width		= 4;
   3386 		const int				height		= 6;
   3387 		const int				depth		= 6;
   3388 		const int				blockSize	= 16;
   3389 		const int				imageSize	= divRoundUp(width, 4) * divRoundUp(height, 4) * depth * blockSize;
   3390 		std::vector<GLubyte>	data		(imageSize);
   3391 		ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_TEXTURE_CUBE_MAP_ARRAY and width and height are not equal.");
   3392 		ctx.glCompressedTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, width, height, depth, 0, imageSize, &data[0]);
   3393 		ctx.expectError(GL_INVALID_VALUE);
   3394 		ctx.endSection();
   3395 	}
   3396 }
   3397 
   3398 void compressedteximage3d_invalid_buffer_target (NegativeTestContext& ctx)
   3399 {
   3400 	deUint32				buf = 0x1234;
   3401 	std::vector<GLubyte>	data(512);
   3402 
   3403 	ctx.glGenBuffers			(1, &buf);
   3404 	ctx.glBindBuffer			(GL_PIXEL_UNPACK_BUFFER, buf);
   3405 	ctx.glBufferData			(GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY);
   3406 	ctx.expectError				(GL_NO_ERROR);
   3407 
   3408 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped.");
   3409 	ctx.glMapBufferRange		(GL_PIXEL_UNPACK_BUFFER, 0, 64, GL_MAP_WRITE_BIT);
   3410 	ctx.glCompressedTexImage3D	(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 1, 0, etc2DataSize(4, 4), 0);
   3411 	ctx.expectError				(GL_INVALID_OPERATION);
   3412 	ctx.glUnmapBuffer			(GL_PIXEL_UNPACK_BUFFER);
   3413 	ctx.endSection();
   3414 
   3415 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
   3416 	ctx.glCompressedTexImage3D	(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, etc2DataSize(16, 16), 0);
   3417 	ctx.expectError				(GL_INVALID_OPERATION);
   3418 	ctx.endSection();
   3419 
   3420 	ctx.glDeleteBuffers			(1, &buf);
   3421 }
   3422 
   3423 // glCompressedTexSubImage3D
   3424 
   3425 void compressedtexsubimage3d (NegativeTestContext& ctx)
   3426 {
   3427 	ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
   3428 	ctx.glCompressedTexSubImage3D(0, 0, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3429 	ctx.expectError(GL_INVALID_ENUM);
   3430 	ctx.endSection();
   3431 
   3432 	deUint32				texture = 0x1234;
   3433 	ctx.glGenTextures			(1, &texture);
   3434 	ctx.glBindTexture			(GL_TEXTURE_2D_ARRAY, texture);
   3435 	ctx.glCompressedTexImage3D	(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 1, 0, etc2EacDataSize(18, 18), 0);
   3436 	ctx.expectError				(GL_NO_ERROR);
   3437 
   3438 	ctx.beginSection("GL_INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified.");
   3439 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0);
   3440 	ctx.expectError(GL_INVALID_OPERATION);
   3441 	ctx.endSection();
   3442 
   3443 	ctx.beginSection("GL_INVALID_OPERATION is generated if internalformat is an ETC2/EAC format and target is not GL_TEXTURE_2D_ARRAY.");
   3444 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 18, 18, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(18, 18), 0);
   3445 	ctx.expectError(GL_INVALID_OPERATION);
   3446 	ctx.endSection();
   3447 
   3448 	ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level.");
   3449 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 4, 0, 0, 10, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(10, 4), 0);
   3450 	ctx.expectError(GL_INVALID_OPERATION);
   3451 	ctx.endSection();
   3452 
   3453 	ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level.");
   3454 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 4, 0, 4, 10, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 10), 0);
   3455 	ctx.expectError(GL_INVALID_OPERATION);
   3456 	ctx.endSection();
   3457 
   3458 	ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if xoffset or yoffset is not a multiple of four.");
   3459 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 1, 0, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
   3460 	ctx.expectError(GL_INVALID_OPERATION);
   3461 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 1, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
   3462 	ctx.expectError(GL_INVALID_OPERATION);
   3463 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 1, 1, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
   3464 	ctx.expectError(GL_INVALID_OPERATION);
   3465 	ctx.endSection();
   3466 
   3467 	ctx.glDeleteTextures		(1, &texture);
   3468 }
   3469 
   3470 void compressedtexsubimage3d_neg_level (NegativeTestContext& ctx)
   3471 {
   3472 	deUint32				texture = 0x1234;
   3473 	ctx.glGenTextures			(1, &texture);
   3474 	ctx.glBindTexture			(GL_TEXTURE_2D_ARRAY, texture);
   3475 	ctx.glCompressedTexImage3D	(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
   3476 	ctx.expectError				(GL_NO_ERROR);
   3477 
   3478 	ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
   3479 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3480 	ctx.expectError(GL_INVALID_VALUE);
   3481 	ctx.endSection();
   3482 
   3483 	ctx.glDeleteTextures		(1, &texture);
   3484 }
   3485 
   3486 void compressedtexsubimage3d_max_level (NegativeTestContext& ctx)
   3487 {
   3488 	deUint32				texture = 0x1234;
   3489 	ctx.glGenTextures			(1, &texture);
   3490 	ctx.glBindTexture			(GL_TEXTURE_2D_ARRAY, texture);
   3491 	ctx.glCompressedTexImage3D	(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
   3492 	ctx.expectError				(GL_NO_ERROR);
   3493 
   3494 	ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
   3495 	deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
   3496 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3497 	ctx.expectError(GL_INVALID_VALUE);
   3498 	ctx.endSection();
   3499 
   3500 	ctx.glDeleteTextures		(1, &texture);
   3501 }
   3502 
   3503 void compressedtexsubimage3d_neg_offset (NegativeTestContext& ctx)
   3504 {
   3505 	deUint32				texture = 0x1234;
   3506 	ctx.glGenTextures			(1, &texture);
   3507 	ctx.glBindTexture			(GL_TEXTURE_2D_ARRAY, texture);
   3508 	ctx.glCompressedTexImage3D	(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
   3509 	ctx.expectError				(GL_NO_ERROR);
   3510 
   3511 	ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset, yoffset or zoffset are negative.");
   3512 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -4, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3513 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3514 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, -4, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3515 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3516 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3517 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3518 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -4, -4, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3519 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3520 	ctx.endSection();
   3521 
   3522 	ctx.glDeleteTextures		(1, &texture);
   3523 }
   3524 
   3525 void compressedtexsubimage3d_invalid_offset (NegativeTestContext& ctx)
   3526 {
   3527 	deUint32				texture = 0x1234;
   3528 	ctx.glGenTextures			(1, &texture);
   3529 	ctx.glBindTexture			(GL_TEXTURE_2D_ARRAY, texture);
   3530 	ctx.glCompressedTexImage3D	(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 4, 4, 1, 0, etc2EacDataSize(4, 4), 0);
   3531 	ctx.expectError				(GL_NO_ERROR);
   3532 
   3533 	ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
   3534 
   3535 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 12, 0, 0, 8, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 4), 0);
   3536 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3537 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 12, 0, 4, 8, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 8), 0);
   3538 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3539 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 12, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
   3540 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3541 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 12, 12, 12, 8, 8, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 8), 0);
   3542 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3543 	ctx.endSection();
   3544 
   3545 	ctx.glDeleteTextures		(1, &texture);
   3546 }
   3547 
   3548 void compressedtexsubimage3d_neg_width_height_depth (NegativeTestContext& ctx)
   3549 {
   3550 	deUint32				texture = 0x1234;
   3551 	ctx.glGenTextures			(1, &texture);
   3552 	ctx.glBindTexture			(GL_TEXTURE_2D_ARRAY, texture);
   3553 	ctx.glCompressedTexImage3D	(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
   3554 	ctx.expectError				(GL_NO_ERROR);
   3555 
   3556 	ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if width, height or depth are negative.");
   3557 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3558 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3559 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, -4, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3560 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3561 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3562 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3563 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, -4, -4, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
   3564 	ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
   3565 	ctx.endSection();
   3566 
   3567 	ctx.glDeleteTextures		(1, &texture);
   3568 }
   3569 
   3570 void compressedtexsubimage3d_invalid_size (NegativeTestContext& ctx)
   3571 {
   3572 	deUint32				texture = 0x1234;
   3573 	ctx.glGenTextures			(1, &texture);
   3574 	ctx.glBindTexture			(GL_TEXTURE_2D_ARRAY, texture);
   3575 	ctx.glCompressedTexImage3D	(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, 4*4*16, 0);
   3576 	ctx.expectError				(GL_NO_ERROR);
   3577 
   3578 	ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
   3579 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0);
   3580 	ctx.expectError(GL_INVALID_VALUE);
   3581 
   3582 	ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, 4*4*16-1, 0);
   3583 	ctx.expectError(GL_INVALID_VALUE);
   3584 	ctx.endSection();
   3585 
   3586 	ctx.glDeleteTextures		(1, &texture);
   3587 }
   3588 
   3589 void compressedtexsubimage3d_invalid_buffer_target (NegativeTestContext& ctx)
   3590 {
   3591 	deUint32						buf = 0x1234;
   3592 	deUint32						texture = 0x1234;
   3593 	GLsizei							bufferSize =  etc2EacDataSize(4, 4);
   3594 	std::vector<GLubyte>			data(bufferSize);
   3595 
   3596 	ctx.glGenTextures				(1, &texture);
   3597 	ctx.glBindTexture				(GL_TEXTURE_2D_ARRAY, texture);
   3598 	ctx.glCompressedTexImage3D		(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
   3599 	ctx.glGenBuffers				(1, &buf);
   3600 	ctx.glBindBuffer				(GL_PIXEL_UNPACK_BUFFER, buf);
   3601 	ctx.glBufferData				(GL_PIXEL_UNPACK_BUFFER, bufferSize, &data[0], GL_DYNAMIC_COPY);
   3602 	ctx.expectError					(GL_NO_ERROR);
   3603 
   3604 	ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
   3605 	ctx.beginSection("...the buffer object's data store is currently mapped.");
   3606 	ctx.glMapBufferRange			(GL_PIXEL_UNPACK_BUFFER, 0, bufferSize, GL_MAP_WRITE_BIT);
   3607 	ctx.glCompressedTexSubImage3D	(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
   3608 	ctx.expectError					(GL_INVALID_OPERATION);
   3609 	ctx.glUnmapBuffer				(GL_PIXEL_UNPACK_BUFFER);
   3610 	ctx.endSection();
   3611 
   3612 	ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
   3613 	ctx.glCompressedTexSubImage3D	(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(16, 16), 0);
   3614 	ctx.expectError					(GL_INVALID_OPERATION);
   3615 	ctx.endSection();
   3616 	ctx.endSection();
   3617 
   3618 	ctx.glDeleteBuffers			(1, &buf);
   3619 	ctx.glDeleteTextures		(1, &texture);
   3620 }
   3621 
   3622 // glTexStorage2D
   3623 
   3624 void texstorage2d (NegativeTestContext& ctx)
   3625 {
   3626 	deUint32  textures[] = {0x1234, 0x1234};
   3627 
   3628 	ctx.glGenTextures(2, textures);
   3629 	ctx.glBindTexture(GL_TEXTURE_2D, textures[0]);
   3630 	ctx.expectError(GL_NO_ERROR);
   3631 
   3632 	ctx.beginSection("GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not a valid sized internal format.");
   3633 	ctx.glTexStorage2D(GL_TEXTURE_2D, 1, 0, 16, 16);
   3634 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
   3635 	ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16);
   3636 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
   3637 	ctx.endSection();
   3638 
   3639 	ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the accepted target enumerants.");
   3640 	ctx.glTexStorage2D(0, 1, GL_RGBA8, 16, 16);
   3641 	ctx.expectError(GL_INVALID_ENUM);
   3642 	ctx.glTexStorage2D(GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16);
   3643 	ctx.expectError(GL_INVALID_ENUM);
   3644 	ctx.glTexStorage2D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16);
   3645 	ctx.expectError(GL_INVALID_ENUM);
   3646 	ctx.endSection();
   3647 
   3648 	ctx.beginSection("GL_INVALID_VALUE is generated if width or height are less than 1.");
   3649 	ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 16);
   3650 	ctx.expectError(GL_INVALID_VALUE);
   3651 	ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 0);
   3652 	ctx.expectError(GL_INVALID_VALUE);
   3653 	ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 0);
   3654 	ctx.expectError(GL_INVALID_VALUE);
   3655 
   3656 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
   3657 	{
   3658 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, textures[1]);
   3659 		ctx.expectError(GL_NO_ERROR);
   3660 		ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 0, 16);
   3661 		ctx.expectError(GL_INVALID_VALUE);
   3662 		ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 0);
   3663 		ctx.expectError(GL_INVALID_VALUE);
   3664 		ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 0, 0);
   3665 		ctx.expectError(GL_INVALID_VALUE);
   3666 	}
   3667 	ctx.endSection();
   3668 
   3669 	ctx.glDeleteTextures(2, textures);
   3670 }
   3671 
   3672 void texstorage2d_invalid_binding (NegativeTestContext& ctx)
   3673 {
   3674 	deUint32	textures[]	= {0x1234, 0x1234};
   3675 	deInt32		immutable	= 0x1234;
   3676 	const bool	isES32		= contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2));
   3677 
   3678 	ctx.beginSection("GL_INVALID_OPERATION is generated if the default texture object is curently bound to target.");
   3679 	ctx.glBindTexture(GL_TEXTURE_2D, 0);
   3680 	ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16);
   3681 	ctx.expectError(GL_INVALID_OPERATION);
   3682 
   3683 	if (isES32)
   3684 	{
   3685 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, 0);
   3686 		ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16);
   3687 		ctx.expectError(GL_INVALID_OPERATION);
   3688 	}
   3689 	ctx.endSection();
   3690 
   3691 	ctx.glGenTextures(2, textures);
   3692 
   3693 	ctx.beginSection("GL_INVALID_OPERATION is generated if the texture object currently bound to target already has GL_TEXTURE_IMMUTABLE_FORMAT set to GL_TRUE.");
   3694 	ctx.glBindTexture(GL_TEXTURE_2D, textures[0]);
   3695 	ctx.glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
   3696 	ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
   3697 	ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16);
   3698 	ctx.expectError(GL_NO_ERROR);
   3699 	ctx.glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
   3700 	ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
   3701 	ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16);
   3702 	ctx.expectError(GL_INVALID_OPERATION);
   3703 
   3704 	if (isES32)
   3705 	{
   3706 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, textures[1]);
   3707 		ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
   3708 		ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
   3709 		ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16);
   3710 		ctx.expectError(GL_NO_ERROR);
   3711 		ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
   3712 		ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
   3713 		ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16);
   3714 		ctx.expectError(GL_INVALID_OPERATION);
   3715 	}
   3716 	ctx.endSection();
   3717 
   3718 	ctx.glDeleteTextures(2, textures);
   3719 }
   3720 
   3721 void texstorage2d_invalid_levels (NegativeTestContext& ctx)
   3722 {
   3723 	deUint32	textures[]	= {0x1234, 0x1234};
   3724 	deUint32	log2MaxSize	= deLog2Floor32(deMax32(16, 16)) + 1 + 1;
   3725 	const bool	isES32		= contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2));
   3726 
   3727 	ctx.glGenTextures(2, textures);
   3728 	ctx.glBindTexture(GL_TEXTURE_2D, textures[0]);
   3729 
   3730 	if (isES32)
   3731 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, textures[1]);
   3732 
   3733 	ctx.expectError(GL_NO_ERROR);
   3734 
   3735 	ctx.beginSection("GL_INVALID_VALUE is generated if levels is less than 1.");
   3736 	ctx.glTexStorage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 16, 16);
   3737 	ctx.expectError(GL_INVALID_VALUE);
   3738 	ctx.glTexStorage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0);
   3739 	ctx.expectError(GL_INVALID_VALUE);
   3740 
   3741 	if (isES32)
   3742 	{
   3743 		ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA8, 16, 16);
   3744 		ctx.expectError(GL_INVALID_VALUE);
   3745 		ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA8, 0, 0);
   3746 		ctx.expectError(GL_INVALID_VALUE);
   3747 	}
   3748 	ctx.endSection();
   3749 
   3750 	ctx.beginSection("GL_INVALID_OPERATION is generated if levels is greater than floor(log_2(max(width, height))) + 1");
   3751 	ctx.glTexStorage2D(GL_TEXTURE_2D, log2MaxSize, GL_RGBA8, 16, 16);
   3752 	ctx.expectError(GL_INVALID_OPERATION);
   3753 
   3754 	if (isES32)
   3755 	{
   3756 		ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, log2MaxSize, GL_RGBA8, 16, 16);
   3757 		ctx.expectError(GL_INVALID_OPERATION);
   3758 	}
   3759 	ctx.endSection();
   3760 
   3761 	ctx.glDeleteTextures(2, textures);
   3762 }
   3763 
   3764 // glTexStorage3D
   3765 
   3766 void texstorage3d (NegativeTestContext& ctx)
   3767 {
   3768 	deUint32 textures[] = {0x1234, 0x1234};
   3769 
   3770 	ctx.glGenTextures(2, textures);
   3771 	ctx.glBindTexture(GL_TEXTURE_3D, textures[0]);
   3772 	ctx.expectError(GL_NO_ERROR);
   3773 
   3774 	ctx.beginSection("GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not a valid sized internal format.");
   3775 	ctx.glTexStorage3D(GL_TEXTURE_3D, 1, 0, 4, 4, 4);
   3776 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
   3777 	ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4);
   3778 	ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
   3779 	ctx.endSection();
   3780 
   3781 	ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the accepted target enumerants.");
   3782 	ctx.glTexStorage3D(0, 1, GL_RGBA8, 4, 4, 4);
   3783 	ctx.expectError(GL_INVALID_ENUM);
   3784 	ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4);
   3785 	ctx.expectError(GL_INVALID_ENUM);
   3786 	ctx.glTexStorage3D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4);
   3787 	ctx.expectError(GL_INVALID_ENUM);
   3788 	ctx.endSection();
   3789 
   3790 	ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth are less than 1.");
   3791 	ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4);
   3792 	ctx.expectError(GL_INVALID_VALUE);
   3793 	ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4);
   3794 	ctx.expectError(GL_INVALID_VALUE);
   3795 	ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 0);
   3796 	ctx.expectError(GL_INVALID_VALUE);
   3797 	ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 0, 0, 0);
   3798 	ctx.expectError(GL_INVALID_VALUE);
   3799 
   3800 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   3801 	{
   3802 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[1]);
   3803 		ctx.expectError(GL_NO_ERROR);
   3804 		ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 0, 4, 4);
   3805 		ctx.expectError(GL_INVALID_VALUE);
   3806 		ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 0, 4);
   3807 		ctx.expectError(GL_INVALID_VALUE);
   3808 		ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 0);
   3809 		ctx.expectError(GL_INVALID_VALUE);
   3810 		ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 0, 0, 0);
   3811 		ctx.expectError(GL_INVALID_VALUE);
   3812 	}
   3813 	ctx.endSection();
   3814 
   3815 	ctx.glDeleteTextures(2, textures);
   3816 }
   3817 
   3818 void texstorage3d_invalid_binding (NegativeTestContext& ctx)
   3819 {
   3820 	deUint32	textures[]	= {0x1234, 0x1234};
   3821 	deInt32		immutable	= 0x1234;
   3822 
   3823 	ctx.beginSection("GL_INVALID_OPERATION is generated if the default texture object is curently bound to target.");
   3824 	ctx.glBindTexture	(GL_TEXTURE_3D, 0);
   3825 	ctx.glTexStorage3D	(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4);
   3826 	ctx.expectError		(GL_INVALID_OPERATION);
   3827 
   3828 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   3829 	{
   3830 		ctx.glBindTexture	(GL_TEXTURE_CUBE_MAP_ARRAY, 0);
   3831 		ctx.glTexStorage3D	(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 6);
   3832 		ctx.expectError		(GL_INVALID_OPERATION);
   3833 	}
   3834 	ctx.endSection();
   3835 
   3836 	ctx.glGenTextures	(2, textures);
   3837 
   3838 	ctx.beginSection("GL_INVALID_OPERATION is generated if the texture object currently bound to target already has GL_TEXTURE_IMMUTABLE_FORMAT set to GL_TRUE.");
   3839 	ctx.glBindTexture	(GL_TEXTURE_3D, textures[0]);
   3840 	ctx.glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
   3841 	ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
   3842 	ctx.glTexStorage3D	(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4);
   3843 	ctx.expectError		(GL_NO_ERROR);
   3844 	ctx.glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
   3845 	ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
   3846 	ctx.glTexStorage3D	(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4);
   3847 	ctx.expectError		(GL_INVALID_OPERATION);
   3848 
   3849 	if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   3850 	{
   3851 		ctx.glBindTexture	(GL_TEXTURE_CUBE_MAP_ARRAY, textures[1]);
   3852 		ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
   3853 		ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
   3854 		ctx.glTexStorage3D	(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 6);
   3855 		ctx.expectError		(GL_NO_ERROR);
   3856 		ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
   3857 		ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
   3858 		ctx.glTexStorage3D	(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 6);
   3859 		ctx.expectError		(GL_INVALID_OPERATION);
   3860 	}
   3861 	ctx.endSection();
   3862 
   3863 	ctx.glDeleteTextures(2, textures);
   3864 }
   3865 
   3866 void texstorage3d_invalid_levels (NegativeTestContext& ctx)
   3867 {
   3868 	deUint32	textures[]	= {0x1234, 0x1234};
   3869 	deUint32	log2MaxSize	= deLog2Floor32(8) + 1 + 1;
   3870 	const bool	isES32		= contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2));
   3871 	ctx.glGenTextures(2, textures);
   3872 	ctx.glBindTexture(GL_TEXTURE_3D, textures[0]);
   3873 
   3874 	ctx.beginSection("GL_INVALID_VALUE is generated if levels is less than 1.");
   3875 	ctx.glTexStorage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 4, 4, 4);
   3876 	ctx.expectError(GL_INVALID_VALUE);
   3877 	ctx.glTexStorage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 0, 0, 0);
   3878 	ctx.expectError(GL_INVALID_VALUE);
   3879 
   3880 	if (isES32 || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   3881 	{
   3882 		ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[1]);
   3883 		ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA8, 4, 4, 6);
   3884 		ctx.expectError(GL_INVALID_VALUE);
   3885 		ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA8, 0, 0, 6);
   3886 		ctx.expectError(GL_INVALID_VALUE);
   3887 	}
   3888 	ctx.endSection();
   3889 
   3890 	ctx.beginSection("GL_INVALID_OPERATION is generated if levels is greater than floor(log_2(max(width, height, depth))) + 1");
   3891 	ctx.glTexStorage3D	(GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 8, 2, 2);
   3892 	ctx.expectError		(GL_INVALID_OPERATION);
   3893 	ctx.glTexStorage3D	(GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 2, 8, 2);
   3894 	ctx.expectError		(GL_INVALID_OPERATION);
   3895 	ctx.glTexStorage3D	(GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 2, 2, 8);
   3896 	ctx.expectError		(GL_INVALID_OPERATION);
   3897 	ctx.glTexStorage3D	(GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 8, 8, 8);
   3898 	ctx.expectError		(GL_INVALID_OPERATION);
   3899 
   3900 	if (isES32 || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
   3901 	{
   3902 		ctx.glTexStorage3D	(GL_TEXTURE_CUBE_MAP_ARRAY, log2MaxSize, GL_RGBA8, 2, 2, 6);
   3903 		ctx.expectError		(GL_INVALID_OPERATION);
   3904 		ctx.glTexStorage3D	(GL_TEXTURE_CUBE_MAP_ARRAY, log2MaxSize, GL_RGBA8, 8, 8, 6);
   3905 		ctx.expectError		(GL_INVALID_OPERATION);
   3906 	}
   3907 	ctx.endSection();
   3908 
   3909 	ctx.glDeleteTextures(2, textures);
   3910 }
   3911 
   3912 std::vector<FunctionContainer> getNegativeTextureApiTestFunctions()
   3913 {
   3914 	FunctionContainer funcs[] =
   3915 	{
   3916 		{activetexture,									"activetexture",									"Invalid glActiveTexture() usage"		   },
   3917 		{bindtexture,									"bindtexture",										"Invalid glBindTexture() usage"			   },
   3918 		{compressedteximage2d_invalid_target,			"compressedteximage2d_invalid_target",				"Invalid glCompressedTexImage2D() usage"   },
   3919 		{compressedteximage2d_invalid_format,			"compressedteximage2d_invalid_format",				"Invalid glCompressedTexImage2D() usage"   },
   3920 		{compressedteximage2d_neg_level,				"compressedteximage2d_neg_level",					"Invalid glCompressedTexImage2D() usage"   },
   3921 		{compressedteximage2d_max_level,				"compressedteximage2d_max_level",					"Invalid glCompressedTexImage2D() usage"   },
   3922 		{compressedteximage2d_neg_width_height,			"compressedteximage2d_neg_width_height",			"Invalid glCompressedTexImage2D() usage"   },
   3923 		{compressedteximage2d_max_width_height,			"compressedteximage2d_max_width_height",			"Invalid glCompressedTexImage2D() usage"   },
   3924 		{compressedteximage2d_invalid_border,			"compressedteximage2d_invalid_border",				"Invalid glCompressedTexImage2D() usage"   },
   3925 		{compressedteximage2d_invalid_size,				"compressedteximage2d_invalid_size",				"Invalid glCompressedTexImage2D() usage"   },
   3926 		{compressedteximage2d_neg_size,					"compressedteximage2d_neg_size",					"Invalid glCompressedTexImage2D() usage"   },
   3927 		{compressedteximage2d_invalid_width_height,		"compressedteximage2d_invalid_width_height",		"Invalid glCompressedTexImage2D() usage"   },
   3928 		{compressedteximage2d_invalid_buffer_target,	"compressedteximage2d_invalid_buffer_target",		"Invalid glCompressedTexImage2D() usage"   },
   3929 		{copyteximage2d_invalid_target,					"copyteximage2d_invalid_target",					"Invalid glCopyTexImage2D() usage"		   },
   3930 		{copyteximage2d_invalid_format,					"copyteximage2d_invalid_format",					"Invalid glCopyTexImage2D() usage"		   },
   3931 		{copyteximage2d_inequal_width_height_cube,		"copyteximage2d_inequal_width_height_cube",			"Invalid glCopyTexImage2D() usage"		   },
   3932 		{copyteximage2d_neg_level,						"copyteximage2d_neg_level",							"Invalid glCopyTexImage2D() usage"		   },
   3933 		{copyteximage2d_max_level,						"copyteximage2d_max_level",							"Invalid glCopyTexImage2D() usage"		   },
   3934 		{copyteximage2d_neg_width_height,				"copyteximage2d_neg_width_height",					"Invalid glCopyTexImage2D() usage"		   },
   3935 		{copyteximage2d_max_width_height,				"copyteximage2d_max_width_height",					"Invalid glCopyTexImage2D() usage"		   },
   3936 		{copyteximage2d_invalid_border,					"copyteximage2d_invalid_border",					"Invalid glCopyTexImage2D() usage"		   },
   3937 		{copyteximage2d_incomplete_framebuffer,			"copyteximage2d_incomplete_framebuffer",			"Invalid glCopyTexImage2D() usage"		   },
   3938 		{copytexsubimage2d_invalid_target,				"copytexsubimage2d_invalid_target",					"Invalid glCopyTexSubImage2D() usage"	   },
   3939 		{copytexsubimage2d_read_buffer_is_none,			"copytexsubimage2d_read_buffer_is_none",			"Invalid glCopyTexSubImage2D() usage"	   },
   3940 		{copytexsubimage2d_texture_internalformat,		"copytexsubimage2d_texture_internalformat",			"Invalid glCopyTexSubImage2D() usage"	   },
   3941 		{copytexsubimage2d_neg_level,					"copytexsubimage2d_neg_level",						"Invalid glCopyTexSubImage2D() usage"	   },
   3942 		{copytexsubimage2d_max_level,					"copytexsubimage2d_max_level",						"Invalid glCopyTexSubImage2D() usage"	   },
   3943 		{copytexsubimage2d_neg_offset,					"copytexsubimage2d_neg_offset",						"Invalid glCopyTexSubImage2D() usage"	   },
   3944 		{copytexsubimage2d_invalid_offset,				"copytexsubimage2d_invalid_offset",					"Invalid glCopyTexSubImage2D() usage"	   },
   3945 		{copytexsubimage2d_neg_width_height,			"copytexsubimage2d_neg_width_height",				"Invalid glCopyTexSubImage2D() usage"	   },
   3946 		{copytexsubimage2d_incomplete_framebuffer,		"copytexsubimage2d_incomplete_framebuffer",			"Invalid glCopyTexSubImage2D() usage"	   },
   3947 		{deletetextures,								"deletetextures",									"Invalid glDeleteTextures() usage"		   },
   3948 		{generatemipmap,								"generatemipmap",									"Invalid glGenerateMipmap() usage"		   },
   3949 		{gentextures,									"gentextures",										"Invalid glGenTextures() usage"			   },
   3950 		{pixelstorei,									"pixelstorei",										"Invalid glPixelStorei() usage"			   },
   3951 		{teximage2d,									"teximage2d",										"Invalid glTexImage2D() usage"			   },
   3952 		{teximage2d_inequal_width_height_cube,			"teximage2d_inequal_width_height_cube",				"Invalid glTexImage2D() usage"			   },
   3953 		{teximage2d_neg_level,							"teximage2d_neg_level",								"Invalid glTexImage2D() usage"			   },
   3954 		{teximage2d_max_level,							"teximage2d_max_level",								"Invalid glTexImage2D() usage"			   },
   3955 		{teximage2d_neg_width_height,					"teximage2d_neg_width_height",						"Invalid glTexImage2D() usage"			   },
   3956 		{teximage2d_max_width_height,					"teximage2d_max_width_height",						"Invalid glTexImage2D() usage"			   },
   3957 		{teximage2d_invalid_border,						"teximage2d_invalid_border",						"Invalid glTexImage2D() usage"			   },
   3958 		{teximage2d_invalid_buffer_target,				"teximage2d_invalid_buffer_target",					"Invalid glTexImage2D() usage"			   },
   3959 		{texsubimage2d,									"texsubimage2d",									"Invalid glTexSubImage2D() usage"		   },
   3960 		{texsubimage2d_neg_level,						"texsubimage2d_neg_level",							"Invalid glTexSubImage2D() usage"		   },
   3961 		{texsubimage2d_max_level,						"texsubimage2d_max_level",							"Invalid glTexSubImage2D() usage"		   },
   3962 		{texsubimage2d_neg_offset,						"texsubimage2d_neg_offset",							"Invalid glTexSubImage2D() usage"		   },
   3963 		{texsubimage2d_invalid_offset,					"texsubimage2d_invalid_offset",						"Invalid glTexSubImage2D() usage"		   },
   3964 		{texsubimage2d_neg_width_height,				"texsubimage2d_neg_width_height",					"Invalid glTexSubImage2D() usage"		   },
   3965 		{texsubimage2d_invalid_buffer_target,			"texsubimage2d_invalid_buffer_target",				"Invalid glTexSubImage2D() usage"		   },
   3966 		{texparameteri,									"texparameteri",									"Invalid glTexParameteri() usage"		   },
   3967 		{texparameterf,									"texparameterf",									"Invalid glTexParameterf() usage"		   },
   3968 		{texparameteriv,								"texparameteriv",									"Invalid glTexParameteriv() usage"		   },
   3969 		{texparameterfv,								"texparameterfv",									"Invalid glTexParameterfv() usage"		   },
   3970 		{texparameterIiv,								"texparameterIiv",									"Invalid glTexParameterIiv() usage"		   },
   3971 		{texparameterIuiv,								"texparameterIuiv",									"Invalid glTexParameterIuiv() usage"	   },
   3972 		{compressedtexsubimage2d,						"compressedtexsubimage2d",							"Invalid glCompressedTexSubImage2D() usage"},
   3973 		{compressedtexsubimage2d_neg_level,				"compressedtexsubimage2d_neg_level",				"Invalid glCompressedTexSubImage2D() usage"},
   3974 		{compressedtexsubimage2d_max_level,				"compressedtexsubimage2d_max_level",				"Invalid glCompressedTexSubImage2D() usage"},
   3975 		{compressedtexsubimage2d_neg_offset,			"compressedtexsubimage2d_neg_offset",				"Invalid glCompressedTexSubImage2D() usage"},
   3976 		{compressedtexsubimage2d_invalid_offset,		"compressedtexsubimage2d_invalid_offset",			"Invalid glCompressedTexSubImage2D() usage"},
   3977 		{compressedtexsubimage2d_neg_width_height,		"compressedtexsubimage2d_neg_width_height",			"Invalid glCompressedTexSubImage2D() usage"},
   3978 		{compressedtexsubimage2d_invalid_size,			"compressedtexsubimage2d_invalid_size",				"Invalid glCompressedTexImage2D() usage"   },
   3979 		{compressedtexsubimage2d_invalid_buffer_target,	"compressedtexsubimage2d_invalid_buffer_target",	"Invalid glCompressedTexSubImage2D() usage"},
   3980 		{teximage3d,									"teximage3d",										"Invalid glTexImage3D() usage"			   },
   3981 		{teximage3d_neg_level,							"teximage3d_neg_level",								"Invalid glTexImage3D() usage"			   },
   3982 		{teximage3d_max_level,							"teximage3d_max_level",								"Invalid glTexImage3D() usage"			   },
   3983 		{teximage3d_neg_width_height_depth,				"teximage3d_neg_width_height_depth",				"Invalid glTexImage3D() usage"			   },
   3984 		{teximage3d_max_width_height_depth,				"teximage3d_max_width_height_depth",				"Invalid glTexImage3D() usage"			   },
   3985 		{teximage3d_invalid_border,						"teximage3d_invalid_border",						"Invalid glTexImage3D() usage"			   },
   3986 		{teximage3d_invalid_buffer_target,				"teximage3d_invalid_buffer_target",					"Invalid glTexImage3D() usage"			   },
   3987 		{texsubimage3d,									"texsubimage3d",									"Invalid glTexSubImage3D() usage"		   },
   3988 		{texsubimage3d_neg_level,						"texsubimage3d_neg_level",							"Invalid glTexSubImage3D() usage"		   },
   3989 		{texsubimage3d_max_level,						"texsubimage3d_max_level",							"Invalid glTexSubImage3D() usage"		   },
   3990 		{texsubimage3d_neg_offset,						"texsubimage3d_neg_offset",							"Invalid glTexSubImage3D() usage"		   },
   3991 		{texsubimage3d_invalid_offset,					"texsubimage3d_invalid_offset",						"Invalid glTexSubImage3D() usage"		   },
   3992 		{texsubimage3d_neg_width_height,				"texsubimage3d_neg_width_height",					"Invalid glTexSubImage3D() usage"		   },
   3993 		{texsubimage3d_invalid_buffer_target,			"texsubimage3d_invalid_buffer_target",				"Invalid glTexSubImage3D() usage"		   },
   3994 		{copytexsubimage3d,								"copytexsubimage3d",								"Invalid glCopyTexSubImage3D() usage"	   },
   3995 		{copytexsubimage3d_neg_level,					"copytexsubimage3d_neg_level",						"Invalid glCopyTexSubImage3D() usage"	   },
   3996 		{copytexsubimage3d_max_level,					"copytexsubimage3d_max_level",						"Invalid glCopyTexSubImage3D() usage"	   },
   3997 		{copytexsubimage3d_neg_offset,					"copytexsubimage3d_neg_offset",						"Invalid glCopyTexSubImage3D() usage"	   },
   3998 		{copytexsubimage3d_invalid_offset,				"copytexsubimage3d_invalid_offset",					"Invalid glCopyTexSubImage3D() usage"	   },
   3999 		{copytexsubimage3d_neg_width_height,			"copytexsubimage3d_neg_width_height",				"Invalid glCopyTexSubImage3D() usage"	   },
   4000 		{copytexsubimage3d_incomplete_framebuffer,		"copytexsubimage3d_incomplete_framebuffer",			"Invalid glCopyTexSubImage3D() usage"	   },
   4001 		{compressedteximage3d,							"compressedteximage3d",								"Invalid glCompressedTexImage3D() usage"   },
   4002 		{compressedteximage3d_neg_level,				"compressedteximage3d_neg_level",					"Invalid glCompressedTexImage3D() usage"   },
   4003 		{compressedteximage3d_max_level,				"compressedteximage3d_max_level",					"Invalid glCompressedTexImage3D() usage"   },
   4004 		{compressedteximage3d_neg_width_height_depth,	"compressedteximage3d_neg_width_height_depth",		"Invalid glCompressedTexImage3D() usage"   },
   4005 		{compressedteximage3d_max_width_height_depth,	"compressedteximage3d_max_width_height_depth",		"Invalid glCompressedTexImage3D() usage"   },
   4006 		{compressedteximage3d_invalid_border,			"compressedteximage3d_invalid_border",				"Invalid glCompressedTexImage3D() usage"   },
   4007 		{compressedteximage3d_invalid_size,				"compressedteximage3d_invalid_size",				"Invalid glCompressedTexImage3D() usage"   },
   4008 		{compressedteximage3d_invalid_width_height,		"compressedteximage3d_invalid_width_height",		"Invalid glCompressedTexImage3D() usage"   },
   4009 		{compressedteximage3d_invalid_buffer_target,	"compressedteximage3d_invalid_buffer_target",		"Invalid glCompressedTexImage3D() usage"   },
   4010 		{compressedtexsubimage3d,						"compressedtexsubimage3d",							"Invalid glCompressedTexSubImage3D() usage"},
   4011 		{compressedtexsubimage3d_neg_level,				"compressedtexsubimage3d_neg_level",				"Invalid glCompressedTexSubImage3D() usage"},
   4012 		{compressedtexsubimage3d_max_level,				"compressedtexsubimage3d_max_level",				"Invalid glCompressedTexSubImage3D() usage"},
   4013 		{compressedtexsubimage3d_neg_offset,			"compressedtexsubimage3d_neg_offset",				"Invalid glCompressedTexSubImage3D() usage"},
   4014 		{compressedtexsubimage3d_invalid_offset,		"compressedtexsubimage3d_invalid_offset",			"Invalid glCompressedTexSubImage3D() usage"},
   4015 		{compressedtexsubimage3d_neg_width_height_depth,"compressedtexsubimage3d_neg_width_height_depth",	"Invalid glCompressedTexSubImage3D() usage"},
   4016 		{compressedtexsubimage3d_invalid_size,			"compressedtexsubimage3d_invalid_size",				"Invalid glCompressedTexSubImage3D() usage"},
   4017 		{compressedtexsubimage3d_invalid_buffer_target,	"compressedtexsubimage3d_invalid_buffer_target",	"Invalid glCompressedTexSubImage3D() usage"},
   4018 		{texstorage2d,									"texstorage2d",										"Invalid glTexStorage2D() usage"		   },
   4019 		{texstorage2d_invalid_binding,					"texstorage2d_invalid_binding",						"Invalid glTexStorage2D() usage"		   },
   4020 		{texstorage2d_invalid_levels,					"texstorage2d_invalid_levels",						"Invalid glTexStorage2D() usage"		   },
   4021 		{texstorage3d,									"texstorage3d",										"Invalid glTexStorage3D() usage"		   },
   4022 		{texstorage3d_invalid_binding,					"texstorage3d_invalid_binding",						"Invalid glTexStorage3D() usage"		   },
   4023 		{texstorage3d_invalid_levels,					"texstorage3d_invalid_levels",						"Invalid glTexStorage3D() usage"		   },
   4024 	};
   4025 
   4026 	return std::vector<FunctionContainer>(DE_ARRAY_BEGIN(funcs), DE_ARRAY_END(funcs));
   4027 }
   4028 
   4029 } // NegativeTestShared
   4030 } // Functional
   4031 } // gles31
   4032 } // deqp
   4033