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Searched
refs:movement
(Results
1 - 25
of
58
) sorted by null
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/frameworks/native/libs/input/
VelocityTracker.cpp
272
// Clear all pointers on down before adding the new
movement
.
276
// Start a new
movement
trace for a pointer that just went down.
289
// pointer
movement
. We also want to preserve the last known velocity of the pointers.
295
// before adding the
movement
.
384
Movement
&
movement
= mMovements[mIndex];
local
385
movement
.eventTime = eventTime;
386
movement
.idBits = idBits;
389
movement
.positions[i] = positions[i];
564
// Iterate over
movement
samples in reverse time order and collect samples
841
Movement&
movement
= mMovements[mIndex];
local
896
const Movement&
movement
= mMovements[index];
local
[
all
...]
/external/libpng/scripts/
options.awk
637
movement
= 0 # done nothing
789
++
movement
792
if (!finished && !
movement
) {
819
movement
= 0 # done nothing
880
++
movement
883
if (!finished && !
movement
) {
/frameworks/base/services/core/java/com/android/server/wm/
TaskStack.java
487
int
movement
= inOutBounds.left;
local
488
inOutBounds.left -=
movement
;
489
inOutBounds.right -=
movement
;
492
movement
= mTmpRect.right - inOutBounds.right;
493
inOutBounds.left +=
movement
;
494
inOutBounds.right +=
movement
;
497
movement
= inOutBounds.top;
498
inOutBounds.top -=
movement
;
499
inOutBounds.bottom -=
movement
;
502
movement
= mTmpRect.bottom - inOutBounds.bottom
[
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...]
/frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/
GridLayoutManager.java
294
* by skipping "mNumRows" per
movement
; staggered grid will have to wait the item
382
// maximum pending
movement
in one direction.
3390
int
movement
= View.FOCUS_LEFT;
local
[
all
...]
/external/replicaisland/src/com/replica/replicaisland/
GameObjectFactory.java
707
GameComponent
movement
= allocateComponent(MovementComponent.class);
[
all
...]
/frameworks/base/core/java/android/inputmethodservice/
InputMethodService.java
2157
MovementMethod
movement
= eet.getMovementMethod();
local
[
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...]
/external/robolectric/v1/src/test/java/com/xtremelabs/robolectric/shadows/
TextViewTest.java
78
MovementMethod
movement
= new ArrowKeyMovementMethod();
local
81
textView.setMovementMethod(
movement
);
82
assertThat(textView.getMovementMethod(), sameInstance(
movement
));
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
NotificationMenuRow.java
393
private boolean isTowardsMenu(float
movement
) {
395
&& ((mOnLeft &&
movement
<= 0)
396
|| (!mOnLeft &&
movement
>= 0));
/external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowTextView.java
215
public final void setMovementMethod(MovementMethod
movement
) {
216
movementMethod =
movement
;
/frameworks/base/core/java/android/view/
ViewRootImpl.java
5009
int
movement
= 0;
local
5193
int
movement
= 0;
local
[
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...]
/prebuilts/go/darwin-x86/src/cmd/compile/internal/ssa/gen/
genericOps.go
272
// Data
movement
, max argument length for Phi is indefinite so just pick
/prebuilts/go/linux-x86/src/cmd/compile/internal/ssa/gen/
genericOps.go
272
// Data
movement
, max argument length for Phi is indefinite so just pick
/frameworks/base/core/java/android/widget/
TextView.java
400
// that if a user is holding down a
movement
key to traverse text, we shouldn't also traverse
401
// the view hierarchy. On the other hand, if the user is using the
movement
key to traverse
402
// views (i.e. the first
movement
was to traverse out of this view, or this view was traversed
403
// into by the user holding the
movement
key down) then we shouldn't prevent the focus from
[
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...]
/prebuilts/go/darwin-x86/src/cmd/compile/internal/ssa/
regalloc.go
744
// Because
movement
is only within a stack slot's lifetime, it
[
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...]
/prebuilts/go/linux-x86/src/cmd/compile/internal/ssa/
regalloc.go
744
// Because
movement
is only within a stack slot's lifetime, it
[
all
...]
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jar
org.eclipse.swt.win32.win32.x86_3.6.1.v3657a.jar
/prebuilts/go/darwin-x86/src/cmd/link/internal/ld/
data.go
[
all
...]
/prebuilts/go/linux-x86/src/cmd/link/internal/ld/
data.go
[
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...]
/external/robolectric/v3/runtime/
shadows-core-3.1-SNAPSHOT-16.jar
shadows-core-3.1-SNAPSHOT-17.jar
shadows-core-3.1-SNAPSHOT-18.jar
shadows-core-3.1-SNAPSHOT-19.jar
shadows-core-3.1-SNAPSHOT-21.jar
shadows-core-3.1-SNAPSHOT-22.jar
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