/cts/tests/openglperf2/jni/graphics/ |
Mesh.cpp | 16 Mesh::Mesh(const float* vertices, const float* normals, const float* texCoords, 19 mNormals(normals),
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Mesh.h | 23 Mesh(const float* vertices, const float* normals, const float* texCoords,
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GLUtils.cpp | 102 float* normals = new float[numVertices * 3]; local 113 // Normals 114 normals[vIndex + 0] = readFloat(buffer + index); 116 normals[vIndex + 1] = readFloat(buffer + index); 118 normals[vIndex + 2] = readFloat(buffer + index); 127 return new Mesh(vertices, normals, texCoords, numVertices);
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/external/mesa3d/src/gallium/state_trackers/vega/ |
bezier.c | 445 float normals[3][2]; local 452 normals[0][0] = b->y2 - b->y1; 453 normals[0][1] = b->x1 - b->x2; 454 dist = sqrt(normals[0][0]*normals[0][0] + normals[0][1]*normals[0][1]); 457 normals[0][0] /= dist; 458 normals[0][1] /= dist; 460 normals[2][0] = b->y4 - b->y3 [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/RenderUtils/ |
ObjImporter.java | 86 ArrayList<Float> normals = new ArrayList<Float>(); local 145 if (idx < 0) idx = (normals.size() / 3) + idx; 165 normals.add(Float.parseFloat(parts.nextToken())); 166 normals.add(Float.parseFloat(parts.nextToken())); 167 normals.add(Float.parseFloat(parts.nextToken())); 196 if (normals.size() == 0) { 197 Log.e(TAG, "There are no normals specified for this model. " + 198 "Please re-export with normals."); 199 throw new RuntimeException("[" + TAG + "] There are no normals specified " + 200 "for this model. Please re-export with normals.") [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
SolidSurfaceComponent.java | 87 final FixedSizeArray<Vector2> normals = mNormals; local 118 normal.set(normals.get(x));
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/external/pdfium/xfa/fde/css/ |
cfde_cssstyleselector.h | 65 std::vector<const CFDE_CSSPropertyHolder*>* normals,
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cfde_cssstyleselector.cpp | 106 std::vector<const CFDE_CSSPropertyHolder*> normals; local 110 ExtractValues(decl, &importants, &normals, &customs); 113 ExtractValues(extraDecl, &importants, &normals, &customs); 115 for (auto& prop : normals) 128 std::vector<const CFDE_CSSPropertyHolder*>* normals, 134 normals->push_back(holder.get());
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/external/skia/src/core/ |
SkLightingShader.cpp | 43 @param normalSource the source of normals for lighting computation 345 SkPoint3 normals[BUFFER_MAX]; local 352 fNormalProvider->fillScanLine(x, y, normals, n); 377 illuminanceScalingFactor = normals[i].dot(light.dir());
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/external/skia/tests/ |
SerializationTest.cpp | 601 SkBitmap normals; local 602 normals.allocN32Pixels(kTexSize, kTexSize); 604 sk_tool_utils::create_frustum_normal_map(&normals, SkIRect::MakeWH(kTexSize, kTexSize)); 605 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(normals, SkShader::kClamp_TileMode,
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
J3DI.js | 150 // Create a box with vertices, normals and texCoords. Create VBOs for each as well as the index array. 153 // normalObject WebGLBuffer object for normals 181 var normals = new Float32Array( 215 ctx.bufferData(ctx.ARRAY_BUFFER, normals, ctx.STATIC_DRAW); 241 // Sphere has vertices, normals and texCoords. Create VBOs for each as well as the index array. 244 // normalObject WebGLBuffer object for normals 338 // normalObject WebGLBuffer object for normals 472 // do the normals
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/ |
glu.h | 60 void APIENTRY gluQuadricNormals(GLUquadric *quadObject,GLenum normals);
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/frameworks/rs/script_api/ |
rs_graphics.spec | 761 vertex data, e.g. positions, normals, texcoords
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/prebuilts/go/darwin-x86/src/math/big/ |
float_test.go | 887 // normals 989 // normals [all...] |
/prebuilts/go/linux-x86/src/math/big/ |
float_test.go | 887 // normals 989 // normals [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3drmobj.h | [all...] |
/cts/apps/CtsVerifier/libs/ |
opencv3-android.jar | |