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    Searched refs:processDataNow (Results 1 - 6 of 6) sorted by null

  /frameworks/av/media/libaaudio/src/client/
AudioStreamInternalCapture.h 56 aaudio_result_t processDataNow(void *buffer,
AudioStreamInternalPlay.h 57 aaudio_result_t processDataNow(void *buffer,
AudioStreamInternal.h 105 virtual aaudio_result_t processDataNow(void *buffer,
AudioStreamInternalCapture.cpp 47 aaudio_result_t AudioStreamInternalCapture::processDataNow(void *buffer, int32_t numFrames,
55 //ALOGD("AudioStreamInternalCapture::processDataNow() - update remote counter");
68 //ALOGD("AudioStreamInternalCapture::processDataNow() - readNowWithConversion(%d)", numFrames);
70 //ALOGD("AudioStreamInternalCapture::processDataNow() - tried to read %d frames, read %d",
78 //ALOGD("AudioStreamInternalCapture::processDataNow() - wakeTime based on %s",
AudioStreamInternalPlay.cpp 46 aaudio_result_t AudioStreamInternalPlay::processDataNow(void *buffer, int32_t numFrames,
54 //ALOGD("AudioStreamInternal::processDataNow() - update read counter");
67 //ALOGD("AudioStreamInternal::processDataNow() - writeNowWithConversion(%d)", numFrames);
69 //ALOGD("AudioStreamInternal::processDataNow() - tried to write %d frames, wrote %d",
77 //ALOGD("AudioStreamInternal::processDataNow() - wakeTime based on %s",
104 // ALOGD("AudioStreamInternal::processDataNow finished: now = %llu, read# = %llu, wrote# = %llu",
AudioStreamInternal.cpp 511 // The call to processDataNow() will not block. It will just read as much as it can.
513 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,

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