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Searched
refs:processDataNow
(Results
1 - 6
of
6
) sorted by null
/frameworks/av/media/libaaudio/src/client/
AudioStreamInternalCapture.h
56
aaudio_result_t
processDataNow
(void *buffer,
AudioStreamInternalPlay.h
57
aaudio_result_t
processDataNow
(void *buffer,
AudioStreamInternal.h
105
virtual aaudio_result_t
processDataNow
(void *buffer,
AudioStreamInternalCapture.cpp
47
aaudio_result_t AudioStreamInternalCapture::
processDataNow
(void *buffer, int32_t numFrames,
55
//ALOGD("AudioStreamInternalCapture::
processDataNow
() - update remote counter");
68
//ALOGD("AudioStreamInternalCapture::
processDataNow
() - readNowWithConversion(%d)", numFrames);
70
//ALOGD("AudioStreamInternalCapture::
processDataNow
() - tried to read %d frames, read %d",
78
//ALOGD("AudioStreamInternalCapture::
processDataNow
() - wakeTime based on %s",
AudioStreamInternalPlay.cpp
46
aaudio_result_t AudioStreamInternalPlay::
processDataNow
(void *buffer, int32_t numFrames,
54
//ALOGD("AudioStreamInternal::
processDataNow
() - update read counter");
67
//ALOGD("AudioStreamInternal::
processDataNow
() - writeNowWithConversion(%d)", numFrames);
69
//ALOGD("AudioStreamInternal::
processDataNow
() - tried to write %d frames, wrote %d",
77
//ALOGD("AudioStreamInternal::
processDataNow
() - wakeTime based on %s",
104
// ALOGD("AudioStreamInternal::
processDataNow
finished: now = %llu, read# = %llu, wrote# = %llu",
AudioStreamInternal.cpp
511
// The call to
processDataNow
() will not block. It will just read as much as it can.
513
aaudio_result_t framesProcessed =
processDataNow
(audioData, framesLeft,
Completed in 96 milliseconds