HomeSort by relevance Sort by last modified time
    Searched refs:shaderSrc (Results 1 - 7 of 7) sorted by null

  /external/skia/bench/
GLBench.h 38 static GrGLuint CompileShader(const GrGLContext*, const char* shaderSrc, GrGLenum type);
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
ShaderSourceDetailsProvider.java 61 String shaderSrc = ((GLStringProperty) shaderSrcProperty).getStringValue();
62 mTextControl.setText(shaderSrc);
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererOneColorBufferTest.java 99 private int LoadShader(int type, String shaderSrc) {
110 GLES20.glShaderSource(shader, shaderSrc);
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderStorageTests.cpp 189 const std::string shaderSrc = genBlockSource(ctx, (maxSSBlocks), glShaderType);
191 sources.sources[getGLUShaderType(glShaderType)].push_back(shaderSrc);
  /external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp 151 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc)
190 return new ShaderStructCase(context, name, description, isVertexCase, flags, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(), defaultFragSrc);
192 return new ShaderStructCase(context, name, description, isVertexCase, flags, evalFunc, setupUniforms, defaultVertSrc, StringTemplate(shaderSrc.str()).specialize(spParams).c_str());
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderStructTests.cpp 118 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc)
164 return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(), defaultFragSrc);
166 return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setupUniforms, defaultVertSrc, StringTemplate(shaderSrc.str()).specialize(spParams).c_str());
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderStructTests.cpp 74 static de::MovePtr<ShaderStructCase> createStructCase (tcu::TestContext& testCtx, const std::string& name, const std::string& description, bool isVertexCase, ShaderEvalFunc evalFunc, UniformSetupFunc uniformFunc, const LineStream& shaderSrc)
111 vertSrc = tcu::StringTemplate(shaderSrc.str()).specialize(spParams);
125 fragSrc = tcu::StringTemplate(shaderSrc.str()).specialize(spParams);
    [all...]

Completed in 2919 milliseconds