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      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GLBench_DEFINED
      9 #define GLBench_DEFINED
     10 
     11 #include "Benchmark.h"
     12 #include "SkCanvas.h"
     13 #include "SkImageEncoder.h"
     14 
     15 #if SK_SUPPORT_GPU
     16 #include "gl/GrGLFunctions.h"
     17 
     18 class GrGLContext;
     19 struct GrGLInterface;
     20 
     21 /*
     22  * A virtual base class for microbenches which want to specifically test the performance of GL
     23  */
     24 
     25 class GLBench : public Benchmark {
     26 public:
     27     GLBench() {}
     28 
     29 protected:
     30     const GrGLContext* getGLContext(SkCanvas*);
     31     virtual const GrGLContext* onGetGLContext(const GrGLContext* ctx) { return ctx; }
     32     void onPreDraw(SkCanvas*) override;
     33     virtual void setup(const GrGLContext*)=0;
     34     void onPostDraw(SkCanvas* canvas) override;
     35     virtual void teardown(const GrGLInterface*)=0;
     36     void onDraw(int loops, SkCanvas*) override;
     37     virtual void glDraw(int loops, const GrGLContext*)=0;
     38     static GrGLuint CompileShader(const GrGLContext*, const char* shaderSrc, GrGLenum type);
     39     static GrGLuint CreateProgram(const GrGLContext*, const char* vshader, const char* fshader);
     40     static GrGLuint SetupFramebuffer(const GrGLInterface*, int screenWidth, int screenHeight);
     41     static void DumpImage(const GrGLInterface* gl, uint32_t screenWidth, uint32_t screenHeight,
     42                           const char* filename);
     43 
     44 
     45 private:
     46     typedef Benchmark INHERITED;
     47 };
     48 
     49 
     50 #endif
     51 #endif
     52