HomeSort by relevance Sort by last modified time
    Searched refs:swizzle (Results 1 - 25 of 266) sorted by null

1 2 3 4 5 6 7 8 91011

  /external/mesa3d/src/gallium/drivers/r300/compiler/
r300_fragprog_swizzle.h 35 unsigned int r300FPTranslateRGBSwizzle(unsigned int src, unsigned int swizzle);
36 unsigned int r300FPTranslateAlphaSwizzle(unsigned int src, unsigned int swizzle);
37 int r300_swizzle_is_native_basic(unsigned int swizzle);
radeon_compiler_util.h 28 unsigned swizzle_mask(unsigned swizzle, unsigned mask);
43 unsigned int swizzle,
46 struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg);
58 unsigned int rc_source_type_swz(unsigned int swizzle);
97 unsigned int swizzle,
101 unsigned int rc_get_scalar_src_swz(unsigned int swizzle);
r300_fragprog_swizzle.c 44 unsigned int hash; /**< swizzle value this matches */
45 unsigned int base; /**< base value for hw swizzle */
67 * Find a native RGB swizzle that matches the given swizzle.
70 static const struct swizzle_data* lookup_native_swizzle(unsigned int swizzle)
77 unsigned int swz = GET_SWZ(swizzle, comp);
91 * Determines if the given swizzle is valid for r300/r400. In most situations
95 int r300_swizzle_is_native_basic(unsigned int swizzle)
97 if(lookup_native_swizzle(swizzle))
104 * Check whether the given instruction supports the swizzle and negat
    [all...]
  /external/swiftshader/src/Shader/
PixelShader.cpp 292 int swizzle = instruction[i]->src[argument].swizzle; local
319 if((instruction[i]->src[0].swizzle & 0x30) == 0x20) // .xyz
385 interpolant[index][0] |= swizzleContainsComponentMasked(swizzle, 0, 0x7);
386 interpolant[index][1] |= swizzleContainsComponentMasked(swizzle, 1, 0x7);
387 interpolant[index][2] |= swizzleContainsComponentMasked(swizzle, 2, 0x7);
388 interpolant[index][3] |= swizzleContainsComponentMasked(swizzle, 3, 0x7);
395 interpolant[index + 1][0] |= swizzleContainsComponentMasked(swizzle, 0, 0x7);
396 interpolant[index + 1][1] |= swizzleContainsComponentMasked(swizzle, 1, 0x7);
397 interpolant[index + 1][2] |= swizzleContainsComponentMasked(swizzle, 2, 0x7)
    [all...]
  /external/mesa3d/src/glsl/
ir_builder.cpp 67 swizzle(operand a, int swizzle, int components) function in namespace:ir_builder
72 GET_SWZ(swizzle, 0),
73 GET_SWZ(swizzle, 1),
74 GET_SWZ(swizzle, 2),
75 GET_SWZ(swizzle, 3),
97 return swizzle(a, SWIZZLE_XXXX, 4);
103 return swizzle(a, SWIZZLE_YYYY, 4);
109 return swizzle(a, SWIZZLE_ZZZZ, 4);
115 return swizzle(a, SWIZZLE_WWWW, 4)
    [all...]
opt_copy_propagation_elements.cpp 57 acp_entry(ir_variable *lhs, ir_variable *rhs, int write_mask, int swizzle[4])
62 memcpy(this->swizzle, swizzle, sizeof(this->swizzle));
70 memcpy(this->swizzle, a->swizzle, sizeof(this->swizzle));
76 int swizzle[4]; member in class:__anon27635::acp_entry
192 * visiting the swizzle itself.
216 ir_swizzle *swizzle = (*ir)->as_swizzle()
434 int swizzle[4]; local
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp 238 c.color.xyz() = c.coords.swizzle(0,1,2);
265 c.color.xyz() = c.coords.swizzle(0,1,2);
291 c.color.xyz() = c.coords.swizzle(3,2,1);
319 c.color.xyz() = c.coords.swizzle(1,2,0);
345 c.color.xyz() = c.coords.swizzle(2,1,0);
371 c.color.xyz() = c.coords.swizzle(2,1,0);
435 c.color.xyz() = c.coords.swizzle(2,0,3);
499 c.color.xyz() = c.coords.swizzle(2,0,3);
526 c.color.xyz() = c.coords.swizzle(0,1,2);
558 c.color.xyz() = c.coords.swizzle(0,1,2)
    [all...]
es2fShaderOperatorTests.cpp 175 void evalSequenceNoSideEffCase0 (ShaderEvalContext& ctx) { ctx.color = sequenceNoSideEffCase0(ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0), ctx.in[2].swizzle(0, 3, 2, 1)); }
177 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
178 void evalSequenceNoSideEffCase3 (ShaderEvalContext& ctx) { ctx.color = sequenceNoSideEffCase3(ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); }
179 void evalSequenceSideEffCase0 (ShaderEvalContext& ctx) { ctx.color = sequenceSideEffCase0(ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0), ctx.in[2].swizzle(0, 3, 2, 1));
479 const char* swizzle = s_inSwizzles[i][inSize-1]; local
494 op << prefix << "in" << i << "." << swizzle; local
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderStructTests.cpp 212 c.color.xyz() = c.coords.swizzle(0,1,2);
239 c.color.xyz() = c.coords.swizzle(0,1,2);
265 c.color.xyz() = c.coords.swizzle(3,2,1);
293 c.color.xyz() = c.coords.swizzle(1,2,0);
319 c.color.xyz() = c.coords.swizzle(2,1,0);
345 c.color.xyz() = c.coords.swizzle(2,1,0);
409 c.color.xyz() = c.coords.swizzle(2,0,3);
473 c.color.xyz() = c.coords.swizzle(2,0,3);
500 c.color.xyz() = c.coords.swizzle(0,1,2);
532 c.color.xyz() = c.coords.swizzle(0,1,2)
    [all...]
es3fShaderSwitchTests.cpp 75 static void evalSwitchStatic (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); }
76 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); }
81 case 0: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,1,2); break;
82 case 1: evalCtx.color.xyz() = evalCtx.coords.swizzle(3,2,1); break;
83 case 2: evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); break;
84 case 3: evalCtx.color.xyz() = evalCtx.coords.swizzle(2,1,0); break;
85 default: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,0,0); break;
es3fShaderIndexingTests.cpp 102 void evalArrayCoordsVec2 (ShaderEvalContext& c) { c.color.xy() = 1.875f * c.coords.swizzle(0,1); }
103 void evalArrayCoordsVec3 (ShaderEvalContext& c) { c.color.xyz() = 1.875f * c.coords.swizzle(0,1,2); }
118 void evalArrayUniformVec2 (ShaderEvalContext& c) { c.color.xy() = 1.875f * c.constCoords.swizzle(0,1); }
119 void evalArrayUniformVec3 (ShaderEvalContext& c) { c.color.xyz() = 1.875f * c.constCoords.swizzle(0,1,2); }
190 arr[0] = constCoords.swizzle(0,1);
191 arr[1] = constCoords.swizzle(0,1) * 0.5f;
192 arr[2] = constCoords.swizzle(0,1) * 0.25f;
193 arr[3] = constCoords.swizzle(0,1) * 0.125f;
199 arr[0] = constCoords.swizzle(0,1,2);
200 arr[1] = constCoords.swizzle(0,1,2) * 0.5f
    [all...]
  /external/mesa3d/src/gallium/tests/graw/
tex-swizzle.c 118 init_tex(const unsigned swizzle[4])
140 sv_template.swizzle_r = swizzle[0];
141 sv_template.swizzle_g = swizzle[1];
142 sv_template.swizzle_b = swizzle[2];
143 sv_template.swizzle_a = swizzle[3];
160 init(const unsigned swizzle[4])
169 init_tex(swizzle);
202 uint swizzle[4]; local
205 swizzle[0] = PIPE_SWIZZLE_RED;
206 swizzle[1] = PIPE_SWIZZLE_GREEN
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderStructTests.cpp 178 c.color.xyz() = c.coords.swizzle(0, 1, 2);
209 c.color.xyz() = c.coords.swizzle(0, 1, 2);
238 c.color.xyz() = c.coords.swizzle(3, 2, 1);
271 c.color.xyz() = c.coords.swizzle(1,2,0);
302 c.color.xyz() = c.coords.swizzle(2, 1, 0);
333 c.color.xyz() = c.coords.swizzle(2, 1, 0);
408 c.color.xyz() = c.coords.swizzle(2, 0, 3);
483 c.color.xyz() = c.coords.swizzle(2, 0, 3);
513 c.color.xyz() = c.coords.swizzle(0, 1, 2);
549 c.color.xyz() = c.coords.swizzle(0, 1, 2)
    [all...]
vktShaderRenderOperatorTests.cpp 201 void evalSequenceNoSideEffCase0 (ShaderEvalContext& ctx) { ctx.color = sequenceNoSideEffCase0 (ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0), ctx.in[2].swizzle(0, 3, 2, 1)); }
203 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
204 void evalSequenceNoSideEffCase3 (ShaderEvalContext& ctx) { ctx.color = sequenceNoSideEffCase3 (ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); }
205 void evalSequenceSideEffCase0 (ShaderEvalContext& ctx) { ctx.color = sequenceSideEffCase0 (ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0), ctx.in[2].swizzle(0, 3, 2, 1));
742 const char* swizzle = s_inSwizzles[inputNdx][inSize - 1]; local
757 op << prefix << "in" << inputNdx << "." << swizzle; local
    [all...]
  /external/mesa3d/src/gallium/drivers/r300/
r300_tgsi_to_rc.h 36 unsigned swizzle; member in struct:swizzled_imms
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_fragprog.c 108 src = swizzle(src, X, Y, Z, ONE);
112 src = swizzle(src, W, ZERO, ZERO, ONE);
187 src = swizzle(src,
188 GET_SWZ(source->Swizzle, 0),
189 GET_SWZ(source->Swizzle, 1),
190 GET_SWZ(source->Swizzle, 2), GET_SWZ(source->Swizzle, 3));
337 const unsigned field = GET_SWZ(inst->SrcReg[a].Swizzle, c);
391 swizzle(tmp, ONE, ZERO, ONE, ONE), 0, 0);
444 swizzle(consts1, Z, ZERO, ZERO, ZERO), /* 1/(2pi) *
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_texture.c 53 * Combine depth texture mode with "swizzle" so that depth mode swizzling
54 * takes place before texture swizzling, and return the resulting swizzle.
55 * If the format is not a depth format, return "swizzle" unchanged.
58 * \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4.
62 apply_depthmode(enum pipe_format format, GLuint swizzle, GLenum depthmode)
70 desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
72 return swizzle;
76 swiz[i] = GET_SWZ(swizzle, i);
118 * Return TRUE if the swizzling described by "swizzle" an
148 GLuint swizzle = apply_depthmode(stObj->pt->format, local
    [all...]
  /external/deqp/modules/gles2/scripts/
gen-swizzles.py 167 def __init__(self, name, precision, dataType, swizzle, inputs, outputs):
171 self.swizzle = swizzle
174 self.op = "out0 = in0.%s;" % swizzle
256 swizzle = "".join(map(lambda x: swizzleComponents[x], swizzleIndices)) variable
257 #print "%s %s .%s" % (precision, dataType, swizzle)
258 caseName = "%s_%s_%s" % (precision, dataType, swizzle)
260 outputs = map(lambda x: x.swizzle(swizzleIndices), inputs)
262 vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("%s in0" % dataType, inputs)], [("%s out0" % outType, outputs)]))
269 # swizzle = "".join(map(lambda x: "xyzw"[x], swizzleIndices)
    [all...]
  /external/deqp/modules/gles3/scripts/
gen-swizzles.py 171 def __init__(self, name, precision, dataType, swizzle, inputs, outputs):
175 self.swizzle = swizzle
178 self.op = "out0 = in0.%s;" % swizzle
260 swizzle = "".join(map(lambda x: swizzleComponents[x], swizzleIndices)) variable
261 #print "%s %s .%s" % (precision, dataType, swizzle)
262 caseName = "%s_%s_%s" % (precision, dataType, swizzle)
264 outputs = map(lambda x: x.swizzle(swizzleIndices), inputs)
266 vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("%s in0" % dataType, inputs)], [("%s out0" % outType, outputs)]))
273 # swizzle = "".join(map(lambda x: "xyzw"[x], swizzleIndices)
    [all...]
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_const.c 365 const unsigned char *swizzle)
377 if(swizzle == NULL)
378 swizzle = default_swizzle;
380 elems[swizzle[0]] = lp_build_const_elem(gallivm, type, r);
381 elems[swizzle[1]] = lp_build_const_elem(gallivm, type, g);
382 elems[swizzle[2]] = lp_build_const_elem(gallivm, type, b);
383 elems[swizzle[3]] = lp_build_const_elem(gallivm, type, a);
425 const unsigned char *swizzle)
428 ((mask & (1 << swizzle[0])) >> swizzle[0]
    [all...]
  /external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_util.h 57 unsigned swizzle,
  /external/mesa3d/src/gallium/auxiliary/translate/
translate_sse.c 453 unsigned swizzle[4] = {UTIL_FORMAT_SWIZZLE_NONE, UTIL_FORMAT_SWIZZLE_NONE, UTIL_FORMAT_SWIZZLE_NONE, UTIL_FORMAT_SWIZZLE_NONE}; local
480 if(output_desc->swizzle[i] < 4)
481 swizzle[output_desc->swizzle[i]] = input_desc->swizzle[i];
494 if(swizzle[i] == UTIL_FORMAT_SWIZZLE_0 && i >= input_desc->nr_channels)
495 swizzle[i] = i;
500 if(swizzle[i] < 4)
501 needed_chans = MAX2(needed_chans, swizzle[i] + 1);
502 if(swizzle[i] < UTIL_FORMAT_SWIZZLE_0 && swizzle[i] != i
    [all...]
  /external/mesa3d/src/gallium/drivers/i915/
i915_fpc_translate.c 225 src = swizzle(src, X, Y, Z, ONE);
230 src = swizzle(src, W, W, W, W);
264 src = swizzle(src,
561 swizzle(tmp, X, X, ONE, ONE),
562 swizzle(tmp, X, ONE, ONE, ONE), 0);
567 swizzle(tmp, X, Y, X, ONE),
568 swizzle(tmp, X, X, ONE, ONE), 0);
573 swizzle(tmp, X, X, Z, ONE),
574 swizzle(tmp, Z, ONE, ONE, ONE), 0);
580 swizzle(tmp, ONE, Z, Y, X)
    [all...]
  /external/mesa3d/src/gallium/auxiliary/util/
u_format.c 76 swizzle_used[desc->swizzle[0]] = TRUE;
77 swizzle_used[desc->swizzle[1]] = TRUE;
78 swizzle_used[desc->swizzle[2]] = TRUE;
79 swizzle_used[desc->swizzle[3]] = TRUE;
112 desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_X &&
113 desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_X &&
114 desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_X &&
115 desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_1) {
174 if (desc->swizzle[chan] != chan)
201 desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_X &
443 enum util_format_swizzle swizzle = dst_desc->swizzle[chan]; local
    [all...]
u_format_parse.py 198 '''Return an array[4] of inverse swizzle terms'''
202 swizzle = self.swizzles[i]
203 if swizzle < 4 and inv_swizzle[swizzle] == None:
204 inv_swizzle[swizzle] = i
253 swizzles = [_swizzle_parse_map[swizzle] for swizzle in fields[8]]
260 swizzle = swizzles[i]
261 if swizzle < 4:
262 names[swizzle] += 'rgba'[i
    [all...]

Completed in 719 milliseconds

1 2 3 4 5 6 7 8 91011