/external/ImageMagick/coders/ |
dcm.c | 2828 depth, local [all...] |
/external/antlr/antlr-3.4/runtime/C/src/ |
antlr3collections.c | 1918 ANTLR3_UINT32 depth; local [all...] |
/external/bison/lib/glthread/ |
lock.h | 336 unsigned long depth; member in struct:__anon13207 569 unsigned long depth; member in struct:__anon13208 720 unsigned long depth; member in struct:__anon13214 [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineRenderToImageTests.cpp | 199 VK_STENCIL_OP_KEEP, // depth & stencil pass 200 VK_STENCIL_OP_KEEP, // depth only fail 720 const int depth = deMax32(caseDef.renderSize.z(), caseDef.numLayers); local 721 tcu::TextureLevel textureLevel (format, caseDef.renderSize.x(), caseDef.renderSize.y(), depth); 723 const tcu::ConstPixelBufferAccess resultImage (format, caseDef.renderSize.x(), caseDef.renderSize.y(), depth, colorBufferAlloc->getHostPtr()); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureFilteringTests.cpp | 725 const int numLevels = deLog2Floor32(de::max(de::max(m_testParameters.width, m_testParameters.height), m_testParameters.depth)) + 1; 730 m_textures.push_back(TestTexture3DSp(new pipeline::TestTexture3D(vk::mapVkFormat(m_testParameters.format), m_testParameters.width, m_testParameters.height, m_testParameters.depth))); 948 const int depth; member in struct:vkt::texture::__anon16644::__anon16653 [all...] |
/external/deqp/framework/common/ |
tcuTestLog.cpp | 133 log.writeImage("Depth", "Depth channel", depthAccess, m_scale.swizzle(0, 0, 0, 0), m_bias.swizzle(0, 0, 0, 0), m_compression); 241 int depth = access.getDepth(); local 250 if (depth == 1 && format.type == TextureFormat::UNORM_INT8 264 else if (depth == 1) 294 IVec3 scaledSize = computeScaledSize(IVec3(width, height, depth), MAX_IMAGE_SIZE_3D);
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/external/deqp/modules/egl/ |
teglResizeTests.cpp | 258 const int depth = rectA.getDepth(); local 260 if (rectB.getWidth() != width || rectB.getHeight() != height || rectB.getDepth() != depth) 263 for (int z = 0; z < depth; ++z)
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/external/deqp/modules/gles3/functional/ |
es3fFboInvalidateTests.cpp | 179 // Depth was not preserved. 271 // Depth was not preserved. 465 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 492 if (depth) 528 // Depth was not preserved. 578 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 612 if (depth) 651 // Render depth. 697 throw tcu::NotSupportedError("Unsupported depth/stencil format"); 712 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureForma (…) local 832 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 934 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 1091 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 112 int depth, 175 int depth, 184 , m_depth (depth) 467 int depth; member in struct:deqp::gles31::Functional::__anon17443 519 const int depth = 12; local 526 size, depth)); 548 const int depth = sizesCubeArray[sizeNdx].depth; local 549 const string name = de::toString(size) + "x" + de::toString(size) + "x" + de::toString(depth) + "_" + filterName; 556 size, depth)); 580 const int depth = 12; local [all...] |
/external/deqp/modules/glshared/ |
glsFboUtil.cpp | 349 GLint depth = cfg.numLayers; local 352 gl.texImage3D(glTarget(cfg), level, cfg.internalFormat.format, w, h, depth, 0, local 356 depth = de::max(1, depth / depth_divider); 483 // FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER must be smaller than the depth
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/external/dtc/ |
livetree.c | 929 int i, depth; local 931 /* walk back retreiving depth */ 932 depth = 0; 934 depth++; 937 compp = xmalloc(sizeof(*compp) * depth); 940 for (wn = node, i = depth - 1; wn; wn = wn->parent, i--) 944 for (wn = lfn, i = 1; i < depth; i++, wn = nwn) {
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/db/ |
DB_Results.java | 293 int depth = -1, max = -1; field in class:DB_Results.LogWriter 298 if (++this.depth >= this.buffers.length) { 299 System.arraycopy(this.times, 0, this.times = new long[this.depth+10], 0, this.depth); 300 System.arraycopy(this.buffers, 0, this.buffers= new StringBuffer[this.depth+10], 0, this.depth); 302 StringBuffer buffer = this.buffers[this.depth]; 303 if (this.buffers[this.depth] == null) buffer = this.buffers[this.depth] = new StringBuffer(); 305 this.starts[this.depth] = System.currentTimeMillis() [all...] |
/external/emma/core/java12/com/vladium/emma/report/ |
ReportProperties.java | 101 public void setDepth (final int depth) 103 if ($assert.ENABLED) $assert.ASSERT (depth >= IItemMetadata.TYPE_ID_ALL && depth <= IItemMetadata.TYPE_ID_METHOD, "invalid depth: " + depth); 105 m_depth = depth; 299 final String depth = getReportProperty (properties, type, IReportProperties.DEPTH, false, IReportProperties.DEFAULT_DEPTH); local 301 if (IReportProperties.DEPTH_ALL.equals (depth)) 303 else if (IReportProperties.DEPTH_PACKAGE.equals (depth)) [all...] |
/external/fio/ |
parse.c | 1075 int depth; local 1083 depth = level; 1084 while (depth--)
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/external/gemmlowp/internal/ |
multi_thread_gemm.h | 421 const int depth = lhs.cols(); variable 424 block_params.Init<KernelFormat>(rows, cols, depth, 1); 438 PackLhs<BitDepthParams>(&packed_lhs, lhs.block(r, 0, rs, depth)); 443 UnpackResult<BitDepthParams>(&result_block, packed_result, depth, 502 int depth) { 533 // that the cubic size (rows*cols*depth) is big enough to keep 541 std::uint64_t(rows) * std::uint64_t(cols) * std::uint64_t(depth); 576 int depth = lhs.cols(); local 580 assert(depth > 0); 583 HowManyThreads<KernelFormat::kRows>(context, rows, cols, depth); [all...] |
/external/libchrome/base/message_loop/ |
message_loop_test.cc | 351 void NestingFunc(int* depth) { 352 if (*depth > 0) { 353 *depth -= 1; 355 Bind(&NestingFunc, depth)); 367 int depth = 100; local 369 Bind(&NestingFunc, &depth)); 371 EXPECT_EQ(depth, 0); 515 void RecursiveFunc(TaskList* order, int cookie, int depth, 518 if (depth > 0) { 523 Bind(&RecursiveFunc, order, cookie, depth - 1, is_reentrant)) [all...] |
/external/libdrm/include/drm/ |
vmwgfx_drm.h | 223 * @depth - mip level depth 232 uint32_t depth; member in struct:drm_vmw_size
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/external/libpng/contrib/gregbook/ |
rpng-x.c | 143 static int depth; variable 455 depth = DisplayPlanes(display, screen); 464 if (/* depth != 8 && */ depth != 16 && depth != 24 && depth != 32) { 466 "screen depth %d not supported (only 16-, 24- or 32-bit TrueColor)\n", 467 depth); 471 XMatchVisualInfo(display, screen, depth, 472 (depth == 8)? PseudoColor : TrueColor, &visual_info) [all...] |
/external/mesa3d/src/egl/drivers/dri2/ |
egl_dri2.h | 163 int depth; member in struct:dri2_egl_surface 248 int depth, EGLint surface_type, const EGLint *attr_list,
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_llvm.h | 47 uint32_t depth; member in struct:draw_jit_texture 294 uint32_t width, uint32_t height, uint32_t depth,
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_texture.c | 114 unsigned depth = pt->depth0; local 160 num_slices = depth; 180 depth = u_minify(depth, 1); 477 /* XXX Seems like from_handled depth textures doesn't work that well */ 619 box->depth > 1 ? -1 : box->z, [all...] |
/external/mesa3d/src/gallium/drivers/r600/ |
r600_blit.c | 143 float depth; local 150 /* XXX Decompressing MSAA depth textures is broken on R6xx. 160 depth = 0.0f; 162 depth = 1.0f; 208 rctx->custom_dsa_flush, depth); 501 double depth, unsigned stencil) 509 color, depth, stencil); 530 double depth, 538 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, 701 src_box->z, src_box->z + src_box->depth - 1 [all...] |
/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
native_dri2.c | 203 boolean with_format = FALSE; /* never ask for depth/stencil */ 507 uint depth, nconf_depth; local 510 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix); 514 /* simple depth match for now */ 515 if (depth == nconf_depth || 516 (depth == 24 && depth + 8 == nconf_depth)) { 703 uint depth; local 705 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix); 706 switch (depth) { [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs_visitor.cpp | 2103 fs_reg depth = *(variable_storage(this->frag_depth)); local [all...] |
brw_wm_surface_state.c | 547 /* We remap depth formats to a supported texturing format in 779 int width, height, depth; local 890 uint32_t buffer_size_minus_1, width, height, depth, surface_format; local 1143 int width, height, depth; local [all...] |