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  /external/ImageMagick/coders/
dcm.c 2828 depth, local
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  /external/antlr/antlr-3.4/runtime/C/src/
antlr3collections.c 1918 ANTLR3_UINT32 depth; local
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  /external/bison/lib/glthread/
lock.h 336 unsigned long depth; member in struct:__anon13207
569 unsigned long depth; member in struct:__anon13208
720 unsigned long depth; member in struct:__anon13214
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineRenderToImageTests.cpp 199 VK_STENCIL_OP_KEEP, // depth & stencil pass
200 VK_STENCIL_OP_KEEP, // depth only fail
720 const int depth = deMax32(caseDef.renderSize.z(), caseDef.numLayers); local
721 tcu::TextureLevel textureLevel (format, caseDef.renderSize.x(), caseDef.renderSize.y(), depth);
723 const tcu::ConstPixelBufferAccess resultImage (format, caseDef.renderSize.x(), caseDef.renderSize.y(), depth, colorBufferAlloc->getHostPtr());
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  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureFilteringTests.cpp 725 const int numLevels = deLog2Floor32(de::max(de::max(m_testParameters.width, m_testParameters.height), m_testParameters.depth)) + 1;
730 m_textures.push_back(TestTexture3DSp(new pipeline::TestTexture3D(vk::mapVkFormat(m_testParameters.format), m_testParameters.width, m_testParameters.height, m_testParameters.depth)));
948 const int depth; member in struct:vkt::texture::__anon16644::__anon16653
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  /external/deqp/framework/common/
tcuTestLog.cpp 133 log.writeImage("Depth", "Depth channel", depthAccess, m_scale.swizzle(0, 0, 0, 0), m_bias.swizzle(0, 0, 0, 0), m_compression);
241 int depth = access.getDepth(); local
250 if (depth == 1 && format.type == TextureFormat::UNORM_INT8
264 else if (depth == 1)
294 IVec3 scaledSize = computeScaledSize(IVec3(width, height, depth), MAX_IMAGE_SIZE_3D);
  /external/deqp/modules/egl/
teglResizeTests.cpp 258 const int depth = rectA.getDepth(); local
260 if (rectB.getWidth() != width || rectB.getHeight() != height || rectB.getDepth() != depth)
263 for (int z = 0; z < depth; ++z)
  /external/deqp/modules/gles3/functional/
es3fFboInvalidateTests.cpp 179 // Depth was not preserved.
271 // Depth was not preserved.
465 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
492 if (depth)
528 // Depth was not preserved.
578 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
612 if (depth)
651 // Render depth.
697 throw tcu::NotSupportedError("Unsupported depth/stencil format");
712 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureForma (…) local
832 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
934 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
1091 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
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  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 112 int depth,
175 int depth,
184 , m_depth (depth)
467 int depth; member in struct:deqp::gles31::Functional::__anon17443
519 const int depth = 12; local
526 size, depth));
548 const int depth = sizesCubeArray[sizeNdx].depth; local
549 const string name = de::toString(size) + "x" + de::toString(size) + "x" + de::toString(depth) + "_" + filterName;
556 size, depth));
580 const int depth = 12; local
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  /external/deqp/modules/glshared/
glsFboUtil.cpp 349 GLint depth = cfg.numLayers; local
352 gl.texImage3D(glTarget(cfg), level, cfg.internalFormat.format, w, h, depth, 0, local
356 depth = de::max(1, depth / depth_divider);
483 // FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER must be smaller than the depth
  /external/dtc/
livetree.c 929 int i, depth; local
931 /* walk back retreiving depth */
932 depth = 0;
934 depth++;
937 compp = xmalloc(sizeof(*compp) * depth);
940 for (wn = node, i = depth - 1; wn; wn = wn->parent, i--)
944 for (wn = lfn, i = 1; i < depth; i++, wn = nwn) {
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/db/
DB_Results.java 293 int depth = -1, max = -1; field in class:DB_Results.LogWriter
298 if (++this.depth >= this.buffers.length) {
299 System.arraycopy(this.times, 0, this.times = new long[this.depth+10], 0, this.depth);
300 System.arraycopy(this.buffers, 0, this.buffers= new StringBuffer[this.depth+10], 0, this.depth);
302 StringBuffer buffer = this.buffers[this.depth];
303 if (this.buffers[this.depth] == null) buffer = this.buffers[this.depth] = new StringBuffer();
305 this.starts[this.depth] = System.currentTimeMillis()
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  /external/emma/core/java12/com/vladium/emma/report/
ReportProperties.java 101 public void setDepth (final int depth)
103 if ($assert.ENABLED) $assert.ASSERT (depth >= IItemMetadata.TYPE_ID_ALL && depth <= IItemMetadata.TYPE_ID_METHOD, "invalid depth: " + depth);
105 m_depth = depth;
299 final String depth = getReportProperty (properties, type, IReportProperties.DEPTH, false, IReportProperties.DEFAULT_DEPTH); local
301 if (IReportProperties.DEPTH_ALL.equals (depth))
303 else if (IReportProperties.DEPTH_PACKAGE.equals (depth))
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  /external/fio/
parse.c 1075 int depth; local
1083 depth = level;
1084 while (depth--)
  /external/gemmlowp/internal/
multi_thread_gemm.h 421 const int depth = lhs.cols(); variable
424 block_params.Init<KernelFormat>(rows, cols, depth, 1);
438 PackLhs<BitDepthParams>(&packed_lhs, lhs.block(r, 0, rs, depth));
443 UnpackResult<BitDepthParams>(&result_block, packed_result, depth,
502 int depth) {
533 // that the cubic size (rows*cols*depth) is big enough to keep
541 std::uint64_t(rows) * std::uint64_t(cols) * std::uint64_t(depth);
576 int depth = lhs.cols(); local
580 assert(depth > 0);
583 HowManyThreads<KernelFormat::kRows>(context, rows, cols, depth);
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  /external/libchrome/base/message_loop/
message_loop_test.cc 351 void NestingFunc(int* depth) {
352 if (*depth > 0) {
353 *depth -= 1;
355 Bind(&NestingFunc, depth));
367 int depth = 100; local
369 Bind(&NestingFunc, &depth));
371 EXPECT_EQ(depth, 0);
515 void RecursiveFunc(TaskList* order, int cookie, int depth,
518 if (depth > 0) {
523 Bind(&RecursiveFunc, order, cookie, depth - 1, is_reentrant))
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  /external/libdrm/include/drm/
vmwgfx_drm.h 223 * @depth - mip level depth
232 uint32_t depth; member in struct:drm_vmw_size
  /external/libpng/contrib/gregbook/
rpng-x.c 143 static int depth; variable
455 depth = DisplayPlanes(display, screen);
464 if (/* depth != 8 && */ depth != 16 && depth != 24 && depth != 32) {
466 "screen depth %d not supported (only 16-, 24- or 32-bit TrueColor)\n",
467 depth);
471 XMatchVisualInfo(display, screen, depth,
472 (depth == 8)? PseudoColor : TrueColor, &visual_info)
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  /external/mesa3d/src/egl/drivers/dri2/
egl_dri2.h 163 int depth; member in struct:dri2_egl_surface
248 int depth, EGLint surface_type, const EGLint *attr_list,
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm.h 47 uint32_t depth; member in struct:draw_jit_texture
294 uint32_t width, uint32_t height, uint32_t depth,
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_texture.c 114 unsigned depth = pt->depth0; local
160 num_slices = depth;
180 depth = u_minify(depth, 1);
477 /* XXX Seems like from_handled depth textures doesn't work that well */
619 box->depth > 1 ? -1 : box->z,
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  /external/mesa3d/src/gallium/drivers/r600/
r600_blit.c 143 float depth; local
150 /* XXX Decompressing MSAA depth textures is broken on R6xx.
160 depth = 0.0f;
162 depth = 1.0f;
208 rctx->custom_dsa_flush, depth);
501 double depth, unsigned stencil)
509 color, depth, stencil);
530 double depth,
538 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
701 src_box->z, src_box->z + src_box->depth - 1
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  /external/mesa3d/src/gallium/state_trackers/egl/x11/
native_dri2.c 203 boolean with_format = FALSE; /* never ask for depth/stencil */
507 uint depth, nconf_depth; local
510 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
514 /* simple depth match for now */
515 if (depth == nconf_depth ||
516 (depth == 24 && depth + 8 == nconf_depth)) {
703 uint depth; local
705 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
706 switch (depth) {
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_visitor.cpp 2103 fs_reg depth = *(variable_storage(this->frag_depth)); local
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brw_wm_surface_state.c 547 /* We remap depth formats to a supported texturing format in
779 int width, height, depth; local
890 uint32_t buffer_size_minus_1, width, height, depth, surface_format; local
1143 int width, height, depth; local
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