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  /external/skia/src/images/
SkImageEncoderFns.h 94 * Alpha channel data is abandoned.
109 * Alpha channel data is abandoned.
124 * Alpha channel data, if any, is abandoned.
  /device/google/contexthub/firmware/os/inc/
bl.h 116 // current packet is abandoned
  /external/autotest/client/tests/ctcs/
ctcs.py 10 were abandoned.
  /external/skia/src/gpu/gl/
GrGLPathRendering.h 46 * whether GPU resources should be cleaned up or abandoned when this is called.
  /external/skia/src/gpu/text/
GrAtlasTextContext.cpp 82 // If we have been abandoned, then don't draw
83 if (context->abandoned()) {
289 if (context->abandoned()) {
317 if (context->abandoned()) {
GrAtlasTextBlob_regenInOp.cpp 262 // been abandoned. If it hasn't been abandoned, then we can use the GrGlyph*s as is
  /external/skia/src/gpu/vk/
GrVkImage.cpp 137 // should have been released or abandoned first
  /frameworks/base/core/java/android/hardware/camera2/legacy/
LegacyExceptionUtils.java 40 * Checked exception thrown when a BufferQueue has been abandoned by its consumer.
LegacyCameraDevice.java 379 Log.e(TAG, "Surface bufferqueue is abandoned, cannot configure as output: ", e);
424 "submitRequestList - configured surface is abandoned.");
613 throw new IllegalArgumentException("Surface was abandoned", e);
631 throw new IllegalArgumentException("Surface was abandoned", e);
759 // If surface is abandoned, return false.
    [all...]
  /frameworks/native/libs/gui/
BufferItemConsumer.cpp 53 BI_LOGE("setName: BufferItemConsumer is abandoned!");
  /prebuilts/go/darwin-x86/doc/codewalk/
pig.go 27 // If the roll value is 1, then thisTurn score is abandoned, and the players'
  /prebuilts/go/linux-x86/doc/codewalk/
pig.go 27 // If the roll value is 1, then thisTurn score is abandoned, and the players'
  /frameworks/native/include/gui/
BufferQueueConsumer.h 77 // BufferQueue is placed into the "abandoned" state, causing most
87 // buffers will be freed and the BufferQueue is placed in the "abandoned"
  /frameworks/base/core/java/android/content/
Loader.java 248 * Return whether this loader has been abandoned. In this state, the
398 * Tell the Loader that it is being abandoned. This is called prior
408 * Subclasses implement this to take care of being abandoned. This is
413 * {@link #onReset()} happens. You can retrieve the current abandoned
479 * Report that you have abandoned the processing of a content change that
  /frameworks/base/services/autofill/java/com/android/server/autofill/
AutofillManagerServiceImpl.java 81 /** Minimum interval to prune abandoned sessions */
125 * occurs, or the session is abandoned.
294 // Occasionally clean up abandoned sessions
315 * Remove abandoned sessions if needed.
688 /** Task used to prune abandoned session */
  /frameworks/support/core-utils/java/android/support/v4/content/
Loader.java 230 * Return whether this loader has been abandoned. In this state, the
380 * Tell the Loader that it is being abandoned. This is called prior
390 * Subclasses implement this to take care of being abandoned. This is
395 * {@link #onReset()} happens. You can retrieve the current abandoned
461 * Report that you have abandoned the processing of a content change that
  /packages/apps/Launcher3/res/values/
strings.xml 197 <!-- Button for abandoned promises dialog, to removes this abandoned promise icon. -->
199 <!-- Button for abandoned promise dialog, to search in the market for the missing package. -->
201 <!-- Title for abandoned promise dialog. -->
203 <!-- Explanation for abandoned promise dialog. "The first 'it' refers to the shortcut icon.
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3StreamSplitter.cpp 251 // If we just discovered that this output has been abandoned, note
457 // If we just discovered that this output has been abandoned, note that,
493 SP_LOGV("One of my outputs has abandoned me");
Camera3StreamSplitter.h 62 // output is abandoned by its consumer, the splitter will abandon its input
197 // of the buffer. If this output is abandoned, the buffer's reference count
  /cts/tests/camera/src/android/hardware/camera2/cts/
ImageWriterTest.java 112 // Verify that if the image writer's input surface is abandoned, dequeueing an image
131 // Verify that if the image writer's input surface is abandoned, queueing an image
  /external/skia/include/gpu/
GrGpuResource.h 148 * Tests whether a object has been abandoned or released. All objects will
154 * @return true if the object has been released or abandoned,
  /frameworks/av/media/libstagefright/codec2/include/
C2Buffer.h 89 * \retval C2_BAD_STATE the fence has been abandoned without being signaled (it will never
116 * fence is signaled, and bad (POLLERR) if the fence is abandoned.
119 * has already been signaled (\todo or abandoned).
153 * This has no effect no effect if the event was already signaled or abandoned.
156 * \retval C2_BAD_STATE the fence(s) have already been abandoned or merged (caller error)
165 * abandoned if any of these fences have been abandoned, and it will be fired if all of these
171 * \retval C2_BAD_STATE the fence have already been signaled or abandoned (caller error)
181 * This has no effect no effect if the event was already signaled or abandoned.
185 * \retval C2_ALREADY_EXISTS the fence(s) have already been abandoned (caller error
    [all...]
  /build/blueprint/bootstrap/
command.go 171 fatalf("error removing abandoned files: %s", err)
  /external/icu/icu4c/source/tools/gencolusb/
extract_unsafe_backwards.cpp 71 // This fails (bug# ?) - which is why this method was abandoned.
  /external/libnl/lib/route/
pktloc.c 165 * user has abandoned it.

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