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  /device/linaro/bootloader/edk2/OvmfPkg/QemuVideoDxe/
Qemu.h 211 // Graphics Output Hardware abstraction internal worker functions
  /device/linaro/bootloader/edk2/QuarkSocPkg/QuarkNorthCluster/Smm/DxeSmm/QncSmmDispatcher/QNC/
QNCSmmHelpers.c 4 and the abstraction of the QNC SMI sources.
  /docs/source.android.com/src/devices/audio/
tv.jd 28 path changes. When a System on Chip (SoC) implements the TV hardware abstraction layer (HAL), each
  /docs/source.android.com/src/security/authentication/
fingerprint-hal.jd 34 <p>Android uses the Fingerprint Hardware Abstraction Layer (HAL) to connect to a
gatekeeper.jd 50 <li><strong>Gatekeeper Hardware Abstraction Layer (HAL)</strong>.
  /external/antlr/antlr-3.4/runtime/Delphi/Sources/Antlr3.Runtime/
Antlr.Runtime.Collections.pas 55 /// Stack abstraction that also supports the IList interface
  /external/autotest/server/cros/multimedia/
remote_facade_factory.py 56 """An abstraction of XML RPC proxy to the DUT multimedia server.
  /external/clang/include/clang/Basic/
ObjCRuntime.h 24 /// \brief The basic abstraction for the target Objective-C runtime.
  /external/deqp/framework/delibs/deutil/
deFile.c 21 * \brief File abstraction.
  /external/deqp/framework/opengl/
gluRenderContext.hpp 191 * \brief Rendering context abstraction.
  /external/eigen/doc/
InsideEigenExample.dox 150 The classical approach to polymorphism in C++ is by means of virtual functions. This is dynamic polymorphism. Here we don't want dynamic polymorphism because the whole design of Eigen is based around the assumption that all the complexity, all the abstraction, gets resolved at compile-time. This is crucial: if the abstraction can't get resolved at compile-time, Eigen's compile-time optimization mechanisms become useless, not to mention that if that abstraction has to be resolved at runtime it'll incur an overhead by itself.
491 We see that all the C++ abstraction of Eigen goes away during compilation and that we indeed are precisely controlling which assembly instructions we emit. Such is the beauty of C++! Since we have such precise control over the emitted assembly instructions, but such complex logic to choose the right instructions, we can say that Eigen really behaves like an optimizing compiler. If you prefer, you could say that Eigen behaves like a script for the compiler. In a sense, C++ template metaprogramming is scripting the compiler -- and it's been shown that this scripting language is Turing-complete. See <a href="http://en.wikipedia.org/wiki/Template_metaprogramming"> Wikipedia</a>.
TutorialMatrixArithmetic.dox 63 While this might sound heavy, any modern optimizing compiler is able to optimize away that abstraction and
  /external/google-breakpad/src/client/windows/crash_generation/
crash_generation_server.h 42 // Abstraction for server side implementation of out-of-process crash
  /external/libchrome/base/memory/
shared_memory.h 64 // Platform abstraction for shared memory. Provides a C++ wrapper
  /external/libchrome/base/threading/
thread.h 28 // A simple thread abstraction that establishes a MessageLoop on a new thread.
  /external/libmicrohttpd/src/include/
platform_interface.h 22 * @brief internal platform abstraction functions
  /external/libusb/libusb/
libusbi.h 244 /* Internal abstraction for thread synchronization */
253 /* Forward declaration for use in context (fully defined inside poll abstraction) */
534 /* Internal abstraction for poll (needs struct usbi_transfer on Windows) */
588 /* OS abstraction */
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  /external/mesa3d/docs/
intro.html 139 - a new GPU abstraction layer. The latest Mesa drivers are based on
  /external/mockftpserver/MockFtpServer/src/main/java/org/mockftpserver/fake/
FakeFtpServer.java 35 * <b>FakeFtpServer</b> provides a high-level abstraction for an FTP Server and is suitable
  /external/slf4j/slf4j-site/src/site/pages/
index.html 30 facade or abstraction for various logging frameworks
  /external/stressapptest/src/
sat.h 291 class OsLayer *os_; // Os abstraction: put hacks here.
  /external/syslinux/gpxe/src/include/gpxe/efi/Protocol/
SimpleTextOut.h 4 Abstraction of a very simple text based output device like VGA text mode or
  /external/toolchain-utils/crosperf/
machine_image_manager.py 39 * Problem abstraction -
  /frameworks/av/media/libmediaplayerservice/include/
MediaPlayerInterface.h 77 // AudioSink: abstraction layer for audio output
  /frameworks/opt/net/wifi/service/java/com/android/server/wifi/scanner/
ChannelHelper.java 27 * ChannelHelper offers an abstraction for channel manipulation utilities allowing operation to be

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