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full:accurate
(Results
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/prebuilts/gdb/linux-x86/lib/python2.7/
_strptime.py
449
# be
accurate
.
/prebuilts/go/darwin-x86/src/cmd/fix/
typecheck.go
246
// more
accurate
so we won't need the cheat.
/prebuilts/go/darwin-x86/src/runtime/
symtab.go
433
// The result will not be
accurate
if pc is not a program
/prebuilts/go/darwin-x86/src/text/template/parse/
parse_test.go
387
// Check line numbers are
accurate
.
/prebuilts/go/linux-x86/src/cmd/fix/
typecheck.go
246
// more
accurate
so we won't need the cheat.
/prebuilts/go/linux-x86/src/runtime/
symtab.go
433
// The result will not be
accurate
if pc is not a program
/prebuilts/go/linux-x86/src/text/template/parse/
parse_test.go
387
// Check line numbers are
accurate
.
/prebuilts/ndk/r10/sources/cxx-stl/gnu-libstdc++/4.9/include/bits/
valarray_array.h
341
// for _Tp = float, double, long double using a more
accurate
/prebuilts/ndk/r11/sources/cxx-stl/gnu-libstdc++/4.9/include/bits/
valarray_array.h
341
// for _Tp = float, double, long double using a more
accurate
/prebuilts/ndk/r13/sources/cxx-stl/gnu-libstdc++/4.9/include/bits/
valarray_array.h
341
// for _Tp = float, double, long double using a more
accurate
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/
_strptime.py
449
# be
accurate
.
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/
_strptime.py
449
# be
accurate
.
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/
ChangeLayoutRefactoring.java
472
* an
accurate
layout transformation; instead it simply migrates the layout attributes
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/refactorings/renamepackage/
ApplicationPackageNameRefactoring.java
100
//
Accurate
refactoring of the "shorthand" names in
/sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/refactorings/core/
RefactoringTestBase.java
73
"WARNING: Code modification may not be
accurate
as affected resource '")) {
/system/update_engine/
update_attempter.h
330
//
accurate
in case a user takes a long time to reboot the device after an
/toolchain/binutils/binutils-2.25/bfd/
elf64-sparc.c
173
/* Note that ASECT->RELOC_COUNT tends not to be
accurate
in this
/external/libjpeg-turbo/
libjpeg.txt
[
all
...]
/docs/source.android.com/src/devices/input/
touch-devices.jd
613
<dd>The accuracy of the raw axis. eg. fuzz = 1 implies values are
accurate
to +/- 1 unit.</dd>
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderDerivateTests.cpp
[
all
...]
/external/deqp/modules/gles3/functional/
es3fFragmentOutputTests.cpp
580
// \note Fixed-point formats use float reference to enable more
accurate
result verification.
770
gl.disable(GL_DITHER); // Dithering causes issues with unorm formats. Those issues could be worked around in threshold, but it makes validation less
accurate
.
[
all
...]
es3fShaderDerivateTests.cpp
[
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...]
/external/icu/icu4c/source/i18n/
astro.cpp
945
// // true, this is still an
accurate
approximation). Next compute E, the
[
all
...]