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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_context.h | 169 /** Draw module backend */
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_swtnl_state.c | 150 struct svga_vbuf_render *svga_render = svga_vbuf_render(svga->swtnl.backend);
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/external/mesa3d/src/gallium/state_trackers/va/ |
va_private.h | 37 #define VA_DEBUG(_str,...) debug_printf("[Gallium VA backend]: " _str,__VA_ARGS__)
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/external/mesa3d/src/glsl/ |
ir_set_program_inouts.cpp | 34 * which are actually read from some sort of backend code can be
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/external/parameter-framework/upstream/doc/requirements/ |
APIs.md | 27 Implements a way for the user to provide a log backend.
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/external/parameter-framework/upstream/tools/xmlGenerator/ |
PfwBaseTranslator.py | 42 Derived classed should only implemented the backend methods, prefixed by an
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/external/selinux/libselinux/src/ |
regex.h | 38 * width of what the backend considers a size type, and the endianness of the
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/external/selinux/libsemanage/include/semanage/ |
handle.h | 39 * from the backend; be sure that a semanage_disconnect() was
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/external/skia/gm/ |
constcolorprocessor.cpp | 8 // This test only works with the GPU backend.
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dstreadshuffle.cpp | 133 // In order to get some op combining on the GPU backend we do 2 src over
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imagefromyuvtextures.cpp | 8 // This test only works with the GPU backend.
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rectangletexture.cpp | 8 // This test only works with the GPU backend.
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textblobtransforms.cpp | 73 // Colors were chosen to map to pairs of canonical colors. The GPU Backend will cache A8
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variedtext.cpp | 17 * used as a bench to measure how well the GPU backend combines draw ops for text draws.
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/external/skia/src/core/ |
SkColorFilter.cpp | 85 * Since colorfilters may be used on the GPU backend, and in that case we may string together
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/external/skia/src/gpu/ |
GrPrimitiveProcessor.h | 139 * processor's GL backend implementation.
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GrProgramDesc.h | 144 // 4. A Backend specific payload which includes the per-processor keys.
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GrRenderTargetOpList.h | 98 * depending on the type of surface, configs, etc, and the backend-specific
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/external/skia/src/gpu/glsl/ |
GrGLSLProgramBuilder.h | 82 // Used for backend customization of the output color and secondary color variables from the
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/external/skia/src/gpu/instanced/ |
InstancedRendering.h | 30 * buffer, and its subclass draws the ops using backend-specific instanced rendering APIs.
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/external/skia/src/image/ |
SkSurface.cpp | 90 // the surface may need to fork its backend, if its sharing it with
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SkSurface_Raster.cpp | 177 // this as its backend, so we can't modify the image's pixels anymore.
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/external/skia/src/xps/ |
SkXPSDevice.h | 37 The drawing context for the XPS backend.
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/external/skia/tests/ |
EGLImageTest.cpp | 95 ERRORF(reporter, "Expected backend texture to be 2D");
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ProxyRefTest.cpp | 8 // This is a GPU-backend specific test.
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