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  /external/llvm/tools/llvm-dwp/
llvm-dwp.cpp 648 return error("no asm backend for target " + TripleName, Context);
  /external/llvm/utils/PerfectShuffle/
PerfectShuffle.cpp 455 // Note that the opcode numbers here must match those in the PPC backend.
  /external/llvm/utils/TableGen/
InstrInfoEmitter.cpp 10 // This tablegen backend is responsible for emitting a description of the target
IntrinsicEmitter.cpp 10 // This tablegen backend emits information about intrinsic functions.
  /external/mesa3d/docs/
relnotes-7.11.1.html 360 <li>r600g: use backend mask for occlusion queries</li>
  /external/mesa3d/doxygen/
gallium.doc 45 - LLVM TGSI backend (gallivm.h)
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup.c 1005 * Create a new primitive tiling engine. Plug it into the backend of
  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_hw_context.c 97 /* at least highest bit will be set if backend is used */
  /external/skia/src/core/
SkFindAndPlaceGlyph.h 37 // seems to be an aarch64 backend problem.
  /external/skia/src/gpu/
SkGr.cpp 121 // Convert to 8888 sRGB so we can handle the data correctly. The raster backend doesn't
  /external/skia/src/image/
SkImage_Gpu.cpp 451 // Crack open the gpu image, extract the backend data, stick it in the SkCCID
    [all...]
  /external/skia/tests/
BitmapCopyTest.cpp 602 // Much of readPixels is exercised by copyTo testing, since readPixels is the backend for that
  /external/skia/tools/debugger/
SkDebugCanvas.cpp 235 // If we have a GPU backend we can also visualize the op information
  /external/swiftshader/third_party/LLVM/docs/
GettingStarted.html 346 <li><a name="pf_12">To compile SPU backend, you need to add
    [all...]
index.html 192 <li><a href="WritingAnLLVMBackend.html">Writing an LLVM Backend</a> - Information
  /external/swiftshader/third_party/LLVM/include/llvm/MC/
MCInstrDesc.h 464 /// backend to turn a "shl reg, 3" instruction into an LEA instruction, which
MCStreamer.h 603 /// \param TAB - If given, a target asm backend to use to show the fixup
  /external/swiftshader/third_party/LLVM/lib/CodeGen/
ShadowStackGC.cpp 11 // not natively support them (which includes the C backend). Note that the code
  /external/swiftshader/third_party/LLVM/lib/Target/ARM/MCTargetDesc/
ARMAsmBackend.cpp 1 //===-- ARMAsmBackend.cpp - ARM Assembler Backend -------------------------===//
  /external/swiftshader/third_party/LLVM/lib/Target/PowerPC/
PPCAsmPrinter.cpp 442 // FIXME: This is a total hack, finish mc'izing the PPC backend.
  /external/swiftshader/third_party/LLVM/lib/Target/X86/MCTargetDesc/
X86MCTargetDesc.cpp 446 // Register the asm backend.
  /external/swiftshader/third_party/LLVM/utils/PerfectShuffle/
PerfectShuffle.cpp 455 // Note that the opcode numbers here must match those in the PPC backend.
  /external/swiftshader/third_party/LLVM/utils/TableGen/
EDEmitter.cpp 10 // This tablegen backend is responsible for emitting a description of each
IntrinsicEmitter.cpp 10 // This tablegen backend emits information about intrinsic functions.
SubtargetEmitter.cpp 10 // This tablegen backend emits subtarget enumerations.

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