/external/deqp/modules/gles31/functional/ |
es31fPrimitiveBoundingBoxTests.cpp | 676 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, **m_fbo); 681 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 841 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, **m_fbo); [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
main.cpp | 155 void BindFramebuffer(GLenum target, GLuint framebuffer); 563 return es1::BindFramebuffer(target, framebuffer); [all...] |
Context.h | 458 void bindFramebuffer(GLuint framebuffer);
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 56 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer) = DE_NULL;
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/external/deqp/framework/opengl/wrapper/ |
glwInitES30.inl | 14 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
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glwInitES31Direct.inl | 15 gl->bindFramebuffer = &glBindFramebuffer;
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glwInitES32Direct.inl | 15 gl->bindFramebuffer = &glBindFramebuffer;
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glwInitGL30.inl | 16 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
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glwInitES31.inl | 15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
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glwInitES32.inl | 15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); [all...] |
glwInitGL31.inl | 16 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
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glwInitGL32.inl | 16 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
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glwInitGL33.inl | 17 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
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/external/deqp/modules/gles3/functional/ |
es3fShaderFragDataTests.cpp | 283 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
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es3fFragmentOutputTests.cpp | 276 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 296 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 767 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); [all...] |
es3fShaderDerivateTests.cpp | 676 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); 787 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *resFbo); 794 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, *resFbo); [all...] |
/external/mesa3d/src/mesa/main/ |
buffers.c | 220 * Furthermore, upon a MakeCurrent() or BindFramebuffer() call, if the
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APIspec.xml | 1271 <template name="BindFramebuffer"> [all...] |
/external/skia/src/gpu/gl/ |
GrGLCreateNullInterface.cpp | 305 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override {
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/frameworks/base/libs/hwui/renderstate/ |
RenderState.cpp | 144 void RenderState::bindFramebuffer(GLuint fbo) {
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/external/deqp/framework/opengl/ |
gluStateReset.cpp | 395 gl.bindFramebuffer(GL_FRAMEBUFFER, defaultFbo); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pRedundantStateChangeTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsFboUtil.cpp | 935 m_gl.bindFramebuffer(m_target, fbo); 948 m_gl.bindFramebuffer(m_target, 0);
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/external/deqp/modules/gles3/performance/ |
es3pRedundantStateChangeTests.cpp | [all...] |
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLClientState.h | 370 void bindFramebuffer(GLenum target, GLuint name);
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