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  /external/deqp/modules/gles31/functional/
es31fPrimitiveBoundingBoxTests.cpp 676 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, **m_fbo);
681 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
841 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, **m_fbo);
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  /external/swiftshader/src/OpenGL/libGLES_CM/
main.cpp 155 void BindFramebuffer(GLenum target, GLuint framebuffer);
563 return es1::BindFramebuffer(target, framebuffer);
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Context.h 458 void bindFramebuffer(GLuint framebuffer);
  /external/deqp/framework/opengl/simplereference/
sglrContext.hpp 56 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer) = DE_NULL;
  /external/deqp/framework/opengl/wrapper/
glwInitES30.inl 14 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
glwInitES31Direct.inl 15 gl->bindFramebuffer = &glBindFramebuffer;
glwInitES32Direct.inl 15 gl->bindFramebuffer = &glBindFramebuffer;
glwInitGL30.inl 16 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
glwInitES31.inl 15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
glwInitES32.inl 15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
    [all...]
glwInitGL31.inl 16 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
glwInitGL32.inl 16 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
glwInitGL33.inl 17 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
  /external/deqp/modules/gles3/functional/
es3fShaderFragDataTests.cpp 283 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
es3fFragmentOutputTests.cpp 276 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
296 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
767 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
    [all...]
es3fShaderDerivateTests.cpp 676 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
787 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *resFbo);
794 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, *resFbo);
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  /external/mesa3d/src/mesa/main/
buffers.c 220 * Furthermore, upon a MakeCurrent() or BindFramebuffer() call, if the
APIspec.xml 1271 <template name="BindFramebuffer">
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  /external/skia/src/gpu/gl/
GrGLCreateNullInterface.cpp 305 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override {
  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 144 void RenderState::bindFramebuffer(GLuint fbo) {
  /external/deqp/framework/opengl/
gluStateReset.cpp 395 gl.bindFramebuffer(GL_FRAMEBUFFER, defaultFbo);
    [all...]
  /external/deqp/modules/gles2/performance/
es2pRedundantStateChangeTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsFboUtil.cpp 935 m_gl.bindFramebuffer(m_target, fbo);
948 m_gl.bindFramebuffer(m_target, 0);
  /external/deqp/modules/gles3/performance/
es3pRedundantStateChangeTests.cpp     [all...]
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 370 void bindFramebuffer(GLenum target, GLuint name);

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