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  /external/llvm/test/Bitcode/
variableArgumentIntrinsic.3.2.ll 6 ; of older bitcode files.
vectorInstructions.3.2.ll 6 ; older bitcode files.
  /external/llvm/test/Linker/
ctors.ll 6 ; Test the bitcode writer too. It used to crash.
global_ctors.ll 5 ; bitcode by llvm-as from 3.4. It uses a two element @llvm.global_ctors array.
  /external/llvm/test/ThinLTO/X86/
emit_imports.ll 6 ; The imports file for this module contains the bitcode file for
llvm.used.ll 1 ; Do setup work for all below tests: generate bitcode and combined index
referenced_by_constant.ll 1 ; Do setup work for all below tests: generate bitcode and combined index
section.ll 1 ; Do setup work for all below tests: generate bitcode and combined index
  /external/llvm/test/Transforms/FunctionImport/
funcimport_alias.ll 1 ; Do setup work for all below tests: generate bitcode and combined index
inlineasm.ll 1 ; Do setup work for all below tests: generate bitcode and combined index
  /external/llvm/test/tools/gold/X86/
thinlto_emit_imports.ll 12 ; The imports file for this module contains the bitcode file for
  /external/llvm/tools/llvm-as/
llvm-as.cpp 12 // llvm-as [options] - Read LLVM asm from stdin, write bitcode to stdout
13 // llvm-as [options] x.ll - Read LLVM asm from the x.ll file, write bitcode
19 #include "llvm/Bitcode/ReaderWriter.h"
59 cl::desc("Preserve use-list order when writing LLVM bitcode."),
  /external/mesa3d/src/gallium/drivers/radeon/
radeon_llvm_emit.h 37 unsigned char * bitcode, unsigned bitcode_len,
  /external/swiftshader/third_party/LLVM/docs/CommandGuide/
opt.pod 32 format (.ll) or the LLVM bitcode format (.bc).
44 write raw bitcode output if the output stream is a terminal. With this option,
45 B<opt> will write raw bitcode regardless of the output device.
57 Write output in LLVM intermediate language (instead of bitcode).
  /external/swiftshader/third_party/LLVM/examples/ModuleMaker/
README.txt 7 LLVM bitcode file to standard output. It is designed to show some basic
  /external/swiftshader/third_party/LLVM/lib/
Makefile 13 PARALLEL_DIRS := VMCore AsmParser Bitcode Archive Analysis Transforms CodeGen \
  /external/swiftshader/third_party/LLVM/tools/llvm-link/
llvm-link.cpp 19 #include "llvm/Bitcode/ReaderWriter.h"
33 cl::desc("<input bitcode files>"));
52 // LoadFile - Read the specified bitcode file in and return it. This routine
132 if (Verbose) errs() << "Writing bitcode...\n";
  /frameworks/compile/libbcc/bcinfo/include/bcinfo/Wrap/
file_wrapper_output.h 17 // Defines utility allowing files for bitcode output wrapping.
  /frameworks/compile/slang/StripUnkAttr/
strip_unknown_attributes.h 33 // we attempt to write out bitcode.
strip_unknown_attributes_pass.h 32 // we attempt to write out bitcode.
  /external/llvm/include/llvm/LTO/legacy/
ThinLTOCodeGenerator.h 181 /// will be bitcode.
195 * Produce the combined summary index from all the bitcode files:
250 /// Vector holding the input buffers containing the bitcode modules to
254 /// Set of symbols that need to be preserved outside of the set of bitcode
258 /// Set of symbols that are cross-referenced between bitcode files.
264 /// Path to a directory to save the temporary bitcode files.
268 /// optimizations and a bitcode is produced.
  /external/llvm/docs/
GoldPlugin.rst 62 You should produce bitcode files from ``clang`` with the option
78 bitcode and native code.
116 $ clang -flto a.c -c -o a.o # <-- a.o is LLVM bitcode file
117 $ ar q a.a a.o # <-- a.a is an archive with LLVM bitcode
128 Once your system ``ld``, ``ar``, and ``nm`` all support LLVM bitcode,
  /external/swiftshader/third_party/LLVM/docs/
LinkTimeOptimization.html 22 <li><a href="#phase1">Phase 1 : Read LLVM Bitcode Files</a></li>
24 <li><a href="#phase3">Phase 3 : Optimize Bitcode Files</a></li>
65 treates LLVM bitcode files like native object files and allows mixing and
67 object, to handle LLVM bitcode files. This tight integration between
84 <li> Input source file <tt>a.c</tt> is compiled into LLVM bitcode form.
130 $ clang -emit-llvm -c a.c -o a.o # &lt;-- a.o is LLVM bitcode file
137 externally visible symbol defined in LLVM bitcode file. The linker
206 <a name="phase1">Phase 1 : Read LLVM Bitcode Files</a>
211 symbol information. This includes native object files as well as LLVM bitcode
215 <tt>lto_module_create()</tt> returns that the file is an LLVM bitcode file,
    [all...]
  /external/swiftshader/third_party/LLVM/unittests/ExecutionEngine/JIT/
JITTest.cpp 15 #include "llvm/Bitcode/ReaderWriter.h"
659 // Converts the LLVM assembly to bitcode and returns it in a std::string. An
674 // Returns a newly-created ExecutionEngine that reads the bitcode in 'Bitcode'
676 // M. Both will be NULL on an error. Bitcode must live at least as long as the
679 LLVMContext &Context, const std::string &Bitcode, Module *&M) {
682 MemoryBuffer::getMemBuffer(Bitcode, "Bitcode for test");
705 const std::string Bitcode =
717 ASSERT_FALSE(Bitcode.empty()) << "Assembling failed"
    [all...]
  /external/clang/include/clang/Frontend/
CodeGenOptions.h 91 Embed_Off, // No embedded bitcode.
92 Embed_All, // Embed both bitcode and commandline in the output.
93 Embed_Bitcode, // Embed just the bitcode in the output.
94 Embed_Marker // Embed a marker as a placeholder for bitcode.
125 /// The name of the bitcode file to link before optzns.
207 /// List of backend command-line options for -fembed-bitcode.

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