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  /external/mesa3d/docs/
MESA_copy_sub_buffer.spec 68 <x> and <y> indicates the lower-left corner of the region to copy and
  /external/skia/include/core/
SkRRect.h 37 radii for each corner. It does not have a constructor so must be
43 If either of a corner's radii are 0 the corner will be square.
45 If the corner curves overlap they will be proportionally reduced to fit.
62 //!< at each corner is zero)
77 //!< because the centers of the corner ellipses form an axis aligned
79 //!< an interior patch, four edge patches, and four corner patches.
83 //!< different from the others and there must be one corner where
212 enum Corner {
220 const SkVector& radii(Corner corner) const { return fRadii[corner];
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  /prebuilts/go/darwin-x86/src/html/template/
css_test.go 200 {"corner-radius", "corner-radius"},
201 {"-moz-corner-radius", "-moz-corner-radius"},
  /prebuilts/go/linux-x86/src/html/template/
css_test.go 200 {"corner-radius", "corner-radius"},
201 {"-moz-corner-radius", "-moz-corner-radius"},
  /external/eigen/lapack/
ilaclc.f 104 * Quick test for the common case where one corner is non-zero.
ilaclr.f 104 * Quick test for the common case where one corner is non-zero.
iladlc.f 104 * Quick test for the common case where one corner is non-zero.
iladlr.f 104 * Quick test for the common case where one corner is non-zero.
ilaslc.f 104 * Quick test for the common case where one corner is non-zero.
ilaslr.f 104 * Quick test for the common case where one corner is non-zero.
ilazlc.f 104 * Quick test for the common case where one corner is non-zero.
ilazlr.f 104 * Quick test for the common case where one corner is non-zero.
  /external/skia/tools/lua/
classify_rrect_clips.lua 47 corners = "corner"
  /prebuilts/go/darwin-x86/src/image/
image_test.go 76 // Test that taking an empty sub-image starting at a corner does not panic.
  /prebuilts/go/linux-x86/src/image/
image_test.go 76 // Test that taking an empty sub-image starting at a corner does not panic.
  /prebuilts/go/darwin-x86/src/text/scanner/
scanner_test.go 542 // corner case: empty source
548 // corner case: source with only a newline
560 // corner case: source with only a single character
630 // corner case: empty source
651 // corner case: empty source
  /prebuilts/go/linux-x86/src/text/scanner/
scanner_test.go 542 // corner case: empty source
548 // corner case: source with only a newline
560 // corner case: source with only a single character
630 // corner case: empty source
651 // corner case: empty source
  /packages/apps/Launcher3/src/com/android/launcher3/
WidgetPreviewLoader.java 305 * and add badge at the bottom right corner.
438 float corner = res.getDimension(R.dimen.widget_preview_corner_radius); local
447 c.drawRoundRect(bounds, corner, corner, p);
452 c.drawRoundRect(bounds, corner, corner, p);
  /external/mesa3d/docs/OLD/
MESA_sprite_point.spec 46 The lower-left corner has texture coordinate (0,0,r,q).
123 are labeled A, B, C, and D, starting at the lower-left corner and moving
  /prebuilts/go/darwin-x86/src/sort/
search_test.go 151 // corner cases, this test exercises them.
  /prebuilts/go/linux-x86/src/sort/
search_test.go 151 // corner cases, this test exercises them.
  /external/libpcap/msdos/
pkt_rx1.s 49 mov di, 158 ;; upper right corner - 1
  /external/skia/src/core/
SkPathRef.cpp 631 SkRRect::Corner corner =
637 SkASSERT(!radii[corner].fX && !radii[corner].fY);
638 radii[corner] = dxdy;
  /external/skia/samplecode/
SampleSlides.cpp 34 sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25); local
37 compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner);
39 compose = corner;
  /external/skia/tests/
PathOpsAngleIdeas.cpp 263 SkDVector corner[4] = { local
270 for (unsigned index = 0; index < SK_ARRAY_COUNT(corner); ++index) {
271 max = SkTMax(max, corner[index].length());
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