HomeSort by relevance Sort by last modified time
    Searched refs:shader (Results 626 - 650 of 801) sorted by null

<<21222324252627282930>>

  /prebuilts/ndk/r11/platforms/android-21/arch-x86_64/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-23/arch-arm/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-23/arch-arm64/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-23/arch-mips/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-23/arch-mips64/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-23/arch-x86/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-23/arch-x86_64/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-arm/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-arm64/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-mips/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-mips64/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-x86/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-x86_64/usr/include/GLES3/
gl31.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /development/ndk/platforms/android-24/include/GLES3/
gl32.h 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
405 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
417 typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
422 typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
452 typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
453 typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
455 typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
471 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
483 typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
529 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
    [all...]
  /frameworks/native/opengl/include/GLES3/
gl32.h 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
405 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
417 typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
422 typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
452 typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
453 typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
455 typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
471 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
483 typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
529 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
    [all...]
  /frameworks/base/rs/java/android/renderscript/
RenderScript.java     [all...]
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 498 GLW_APICALL void GLW_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params)
500 DE_UNREF(shader);
  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 1285 GradientShader shader; local
1333 GradientShader shader; local
1391 GradientShader shader; local
1466 GradientShader shader; local
    [all...]
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_screen.c 155 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
161 switch (shader) {
194 debug_printf("unknown vertex shader param %d\n", param);
228 debug_printf("unknown fragment shader param %d\n", param);
  /external/skia/src/core/
SkDraw.cpp 137 // todo: we can apply colorfilter up front if no shader, so we wouldn't
240 /* If we don't have a shader (i.e. we're just a solid color) we may
1977 SkShader* shader = p.getShader(); local
    [all...]
  /external/skia/src/xps/
SkXPSDevice.cpp 971 const SkShader *shader = skPaint.getShader(); local
    [all...]
  /external/skia/tests/
GradientTest.cpp 51 void gradCheck(skiatest::Reporter* reporter, const sk_sp<SkShader>& shader,
60 REPORTER_ASSERT(reporter, shader->asAGradient(info) == gt);
  /frameworks/rs/
rs_hal.h 330 const char* shader, size_t shaderLen,
339 const char* shader, size_t shaderLen,
  /frameworks/rs/script_api/
rs_graphics.spec 803 vertex program. Calling this function with a custom vertex shader
817 vertex program. Calling this function with a custom vertex shader
831 vertex program. Calling this function with a custom vertex shader
845 vertex program. Calling this function with a custom vertex shader
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_vs_variant.c 47 struct draw_vertex_shader *shader; member in struct:draw_vs_variant_generic
51 * the vertex shader's existing run_linear() routine to simulate
52 * the inclusion of this functionality into the shader...

Completed in 3846 milliseconds

<<21222324252627282930>>