/external/mesa3d/src/mesa/main/ |
texformat.c | 782 if (ctx->Extensions.ARB_texture_rg) { 819 if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) { 856 (ctx->Extensions.ARB_texture_rg &&
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extensions.c | 141 { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 }, 208 { "GL_EXT_texture_rg", o(ARB_texture_rg), ES2, 2011 }, [all...] |
fbobject.c | 497 return ctx->Extensions.ARB_texture_rg; [all...] |
version.c | 138 ctx->Extensions.ARB_texture_rg &&
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glformats.c | 1146 if (!ctx->Extensions.ARB_texture_rg) [all...] |
texparam.c | 422 (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) { [all...] |
mtypes.h | [all...] |
teximage.c | 399 if (ctx->Extensions.ARB_texture_rg) { [all...] |
/external/mesa3d/docs/ |
MESA_texture_signed_rgba.spec | 70 implied dependency on ARB_texture_rg for red/red_green formats so
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relnotes-7.10.html | [all...] |
relnotes-7.10.3.html | 162 <li>Revert "intel: Add spans code for the ARB_texture_rg support."</li>
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_extensions.c | 152 ctx->Extensions.ARB_texture_rg = true;
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/external/mesa3d/src/mapi/glapi/gen/ |
Makefile.am | 114 ARB_texture_rg.xml \
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gl_API.xml | [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_extensions.c | 424 { { o(ARB_texture_rg) },
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/external/mesa3d/src/glx/ |
glxextensions.c | 129 { GL(ARB_texture_rg), VER(0,0), Y, N, N, N },
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/external/skia/src/gpu/gl/ |
GrGLCaps.cpp | 122 // ARB_texture_rg is part of OpenGL 3.0, but osmesa doesn't support GL_RED [all...] |
/external/mesa3d/include/GL/ |
glext.h | 683 /* Reuse tokens from ARB_texture_rg */ [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
glext.h | 707 /* Reuse tokens from ARB_texture_rg */ [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
glext.h | 706 /* Reuse tokens from ARB_texture_rg */ [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |