/external/ImageMagick/Magick++/lib/ |
Options.cpp | 787 affine, local 788 current=_drawInfo->affine; 790 affine.sx=1.0; 791 affine.rx=0.0; 792 affine.ry=0.0; 793 affine.sy=1.0; 794 affine.tx=0.0; 795 affine.ty=0.0; 797 affine.tx=tx_; 798 affine.ty=ty_ 821 affine, local 847 affine, local 871 affine, local 896 affine, local [all...] |
/libcore/ojluni/src/main/java/java/security/spec/ |
ECPoint.java | 31 * in affine coordinates. Other coordinate systems can 56 * Creates an ECPoint from the specified affine x-coordinate 57 * {@code x} and affine y-coordinate {@code y}. 58 * @param x the affine x-coordinate. 59 * @param y the affine y-coordinate. 65 throw new NullPointerException("affine coordinate x or y is null"); 72 * Returns the affine x-coordinate {@code x}. 73 * Note: POINT_INFINITY has a null affine x-coordinate. 74 * @return the affine x-coordinate. 81 * Returns the affine y-coordinate {@code y} [all...] |
/external/ImageMagick/MagickCore/ |
annotate.c | 351 annotate_info->affine.tx=geometry_info.xi-image->page.x; 352 annotate_info->affine.ty=geometry_info.psi-image->page.y; 362 offset.x=annotate_info->affine.tx+i*annotate_info->affine.ry*height; 363 offset.y=annotate_info->affine.ty+i*annotate_info->affine.sy*height; 368 offset.x=(geometry.width == 0 ? -1.0 : 1.0)*annotate_info->affine.tx+i* 369 annotate_info->affine.ry*height+annotate_info->affine.ry* 371 offset.y=(geometry.height == 0 ? -1.0 : 1.0)*annotate_info->affine.ty+i 1162 affine; local 1178 affine; local 1193 affine; local 1209 affine; local 1270 affine; local [all...] |
draw.c | 270 clone_info->affine=draw_info->affine; 1677 affine, local 4573 affine; local [all...] |
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
SurfaceTextureRenderer.h | 21 bool DrawTexture(GLfloat *affine);
|
WarpRenderer.h | 24 bool DrawTexture(GLfloat *affine);
|
WarpRenderer.cpp | 108 bool WarpRenderer::DrawTexture(GLfloat *affine) 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
|
/external/skia/tools/lua/ |
bitmap_statistics.lua | 34 elseif matrixType.affine then 55 ", affine = ", num_affine_bitmaps,
|
/external/ImageMagick/coders/ |
svg.c | 142 affine; 273 GetAffineMatrix(&svg_info->affine); 274 svg_info->scale[0]=ExpandAffine(&svg_info->affine); 140 affine; member in struct:_SVGInfo 1314 affine, local 1932 affine, local 3623 affine; local [all...] |
msl.c | 612 affine, 781 current=draw_info->affine; 782 GetAffineMatrix(&affine); 796 if (LocaleCompare(keyword,"affine") == 0) 802 draw_info->affine.sx=StringToDouble(p,&p); 805 draw_info->affine.rx=StringToDouble(p,&p); 808 draw_info->affine.ry=StringToDouble(p,&p); 811 draw_info->affine.sy=StringToDouble(p,&p); 814 draw_info->affine.tx=StringToDouble(p,&p); 817 draw_info->affine.ty=StringToDouble(p,&p) 606 affine, local [all...] |
fpx.c | 411 Read FPX image tile (with or without viewing affine).. 986 affine; local [all...] |
/external/eigen/Eigen/src/Geometry/ |
Scaling.h | 59 inline Transform<Scalar,Dim,Affine> operator* (const Translation<Scalar,Dim>& t) const; 61 /** Concatenates a uniform scaling and an affine transformation */ 63 inline Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Mode)> operator* (const Transform<Scalar,Dim, Mode, Options>& t) const 65 Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Mode)> res = t; 157 inline Transform<Scalar,Dim,Affine> 160 Transform<Scalar,Dim,Affine> res;
|
Hyperplane.h | 22 * A hyperplane is an affine subspace of dimension n-1 in a space of dimension n. 214 * or a more generic #Affine transformation. The default is #Affine. 217 EIGEN_DEVICE_FUNC inline Hyperplane& transform(const MatrixBase<XprType>& mat, TransformTraits traits = Affine) 219 if (traits==Affine) 237 * or a more generic #Affine transformation. The default is #Affine. 241 EIGEN_DEVICE_FUNC inline Hyperplane& transform(const Transform<Scalar,AmbientDimAtCompileTime,Affine,TrOptions>& t, 242 TransformTraits traits = Affine)
|
Transform.h | 95 * - #Affine: the transformation is stored as a (Dim+1)^2 matrix, 110 * Therefore, an affine transformation matrix M is shaped like this: 151 * \b Affine \b Matrix A (Dim)x(Dim+1): 179 * transformation of non homogeneous vectors by an affine transformation. In 226 /** type of read/write reference to the affine part of the transformation */ 230 /** type of read reference to the affine part of the transformation */ 244 enum { TransformTimeDiagonalMode = ((Mode==int(Isometry))?Affine:int(Mode)) }; 255 * If Mode==Affine, then the last row is set to [0 ... 0 1] */ 259 internal::transform_make_affine<(int(Mode)==Affine) ? Affine : AffineCompact>::run(m_matrix) 405 EIGEN_DEVICE_FUNC inline ConstAffinePart affine() const { return take_affine_part::run(m_matrix); } function in class:Eigen::Transform 407 EIGEN_DEVICE_FUNC inline AffinePart affine() { return take_affine_part::run(m_matrix); } function in class:Eigen::Transform [all...] |
/external/eigen/doc/ |
TutorialGeometry.dox | 5 In this page, we will introduce the many possibilities offered by the \ref Geometry_Module "geometry module" to deal with 2D and 3D rotations and projective or affine transformations. 11 - Projective or affine transformation matrices: see the Transform class. These are really matrices. 58 N-D \ref TutorialGeoTransform "Affine transformation"</td><td>\code 59 Transform<float,N,Affine> t = concatenation_of_any_transformations; 60 Transform<float,3,Affine> t = Translation3f(p) * AngleAxisf(a,axis) * Scaling(s);\endcode</td></tr> 75 designed to simplify the creation/initialization of linear (Matrix) and affine (Transform) 113 <a href="#" class="top">top</a>\section TutorialGeoTransform Affine transformations 114 Generic affine transformations are represented by the Transform class which internaly
|
/external/llvm/test/CodeGen/X86/ |
lsr-nonaffine.ll | 3 ; LSR should leave non-affine expressions alone because it currently
|
/external/swiftshader/third_party/LLVM/test/CodeGen/X86/ |
lsr-nonaffine.ll | 3 ; LSR should leave non-affine expressions alone because it currently
|
/external/swiftshader/third_party/LLVM/test/Transforms/IndVarSimplify/ |
complex-scev.ll | 2 ; a simple affine IV. Make sure that indvars eliminates it.
|
/pdk/apps/TestingCamera/src/com/android/testingcamera/ |
callback.rs | 105 out.a = 255; // For affine transform later 124 out.a = 255; // For affine transform later 142 out.a = 255; // For affine transform later 160 out.a = 255; // For affine transform later
|
/packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/ |
db_feature_matching.h | 164 * appropriate buckets. If H is an affine transform and the "affine" parameter is set to 1 or 2, 229 * \param affine prewarp the 11x11 patches by given affine transform. 0 means no warping, 234 int *id_l,int *id_r,int *nr_matches,const double H[9]=0,int affine=0);
|
/external/ImageMagick/PerlMagick/ |
Magick.xs | 289 {"encoding", StringReference}, {"affine", ArrayReference}, 320 {"linewidth", RealReference}, {"affine", ArrayReference}, 411 { "AffineTransform", { {"affine", ArrayReference}, [all...] |
/external/ImageMagick/PerlMagick/quantum/ |
quantum.xs.in | 289 {"encoding", StringReference}, {"affine", ArrayReference}, 320 {"linewidth", RealReference}, {"affine", ArrayReference}, 411 { "AffineTransform", { {"affine", ArrayReference}, [all...] |
/packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/ |
dbstabsmooth.h | 59 * Smooth-motion is to do a weight-average between the current affine and 60 * motLF. The way to change the affine is only for the display purpose.
|
/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/custom/sec/ |
SecP192K1Point.java | 17 * affine x co-ordinate 19 * affine y co-ordinate 34 * affine x co-ordinate 36 * affine y co-ordinate
|
SecP192R1Point.java | 17 * affine x co-ordinate 19 * affine y co-ordinate 34 * affine x co-ordinate 36 * affine y co-ordinate
|