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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ART_COMPILER_OPTIMIZING_REGISTER_ALLOCATION_RESOLVER_H_
     18 #define ART_COMPILER_OPTIMIZING_REGISTER_ALLOCATION_RESOLVER_H_
     19 
     20 #include "base/arena_containers.h"
     21 #include "base/array_ref.h"
     22 #include "base/value_object.h"
     23 #include "primitive.h"
     24 
     25 namespace art {
     26 
     27 class ArenaAllocator;
     28 class CodeGenerator;
     29 class HBasicBlock;
     30 class HInstruction;
     31 class HParallelMove;
     32 class LiveInterval;
     33 class Location;
     34 class SsaLivenessAnalysis;
     35 
     36 /**
     37  * Reconciles the locations assigned to live intervals with the location
     38  * summary of each instruction, and inserts moves to resolve split intervals,
     39  * nonlinear control flow, and phi inputs.
     40  */
     41 class RegisterAllocationResolver : ValueObject {
     42  public:
     43   RegisterAllocationResolver(ArenaAllocator* allocator,
     44                              CodeGenerator* codegen,
     45                              const SsaLivenessAnalysis& liveness);
     46 
     47   void Resolve(ArrayRef<HInstruction* const> safepoints,
     48                size_t reserved_out_slots,  // Includes slot(s) for the art method.
     49                size_t int_spill_slots,
     50                size_t long_spill_slots,
     51                size_t float_spill_slots,
     52                size_t double_spill_slots,
     53                size_t catch_phi_spill_slots,
     54                const ArenaVector<LiveInterval*>& temp_intervals);
     55 
     56  private:
     57   // Update live registers of safepoint location summary.
     58   void UpdateSafepointLiveRegisters();
     59 
     60   // Calculate the maximum size of the spill area for safepoints.
     61   size_t CalculateMaximumSafepointSpillSize(ArrayRef<HInstruction* const> safepoints);
     62 
     63   // Connect adjacent siblings within blocks, and resolve inputs along the way.
     64   void ConnectSiblings(LiveInterval* interval);
     65 
     66   // Connect siblings between block entries and exits.
     67   void ConnectSplitSiblings(LiveInterval* interval, HBasicBlock* from, HBasicBlock* to) const;
     68 
     69   // Helper methods for inserting parallel moves in the graph.
     70   void InsertParallelMoveAtExitOf(HBasicBlock* block,
     71                                   HInstruction* instruction,
     72                                   Location source,
     73                                   Location destination) const;
     74   void InsertParallelMoveAtEntryOf(HBasicBlock* block,
     75                                    HInstruction* instruction,
     76                                    Location source,
     77                                    Location destination) const;
     78   void InsertMoveAfter(HInstruction* instruction, Location source, Location destination) const;
     79   void AddInputMoveFor(HInstruction* input,
     80                        HInstruction* user,
     81                        Location source,
     82                        Location destination) const;
     83   void InsertParallelMoveAt(size_t position,
     84                             HInstruction* instruction,
     85                             Location source,
     86                             Location destination) const;
     87   void AddMove(HParallelMove* move,
     88                Location source,
     89                Location destination,
     90                HInstruction* instruction,
     91                Primitive::Type type) const;
     92 
     93   ArenaAllocator* const allocator_;
     94   CodeGenerator* const codegen_;
     95   const SsaLivenessAnalysis& liveness_;
     96 
     97   DISALLOW_COPY_AND_ASSIGN(RegisterAllocationResolver);
     98 };
     99 
    100 }  // namespace art
    101 
    102 #endif  // ART_COMPILER_OPTIMIZING_REGISTER_ALLOCATION_RESOLVER_H_
    103