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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef RECOVERY_UI_H
     18 #define RECOVERY_UI_H
     19 
     20 #include <linux/input.h>
     21 #include <pthread.h>
     22 #include <time.h>
     23 
     24 #include <string>
     25 
     26 // Abstract class for controlling the user interface during recovery.
     27 class RecoveryUI {
     28   public:
     29     RecoveryUI();
     30 
     31     virtual ~RecoveryUI() { }
     32 
     33     // Initialize the object; called before anything else. UI texts will be
     34     // initialized according to the given locale. Returns true on success.
     35     virtual bool Init(const std::string& locale);
     36 
     37     // Show a stage indicator.  Call immediately after Init().
     38     virtual void SetStage(int current, int max) = 0;
     39 
     40     // Set the overall recovery state ("background image").
     41     enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR };
     42     virtual void SetBackground(Icon icon) = 0;
     43     virtual void SetSystemUpdateText(bool security_update) = 0;
     44 
     45     // --- progress indicator ---
     46     enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE };
     47     virtual void SetProgressType(ProgressType determinate) = 0;
     48 
     49     // Show a progress bar and define the scope of the next operation:
     50     //   portion - fraction of the progress bar the next operation will use
     51     //   seconds - expected time interval (progress bar moves at this minimum rate)
     52     virtual void ShowProgress(float portion, float seconds) = 0;
     53 
     54     // Set progress bar position (0.0 - 1.0 within the scope defined
     55     // by the last call to ShowProgress).
     56     virtual void SetProgress(float fraction) = 0;
     57 
     58     // --- text log ---
     59 
     60     virtual void ShowText(bool visible) = 0;
     61 
     62     virtual bool IsTextVisible() = 0;
     63 
     64     virtual bool WasTextEverVisible() = 0;
     65 
     66     // Write a message to the on-screen log (shown if the user has
     67     // toggled on the text display). Print() will also dump the message
     68     // to stdout / log file, while PrintOnScreenOnly() not.
     69     virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0;
     70     virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0;
     71 
     72     virtual void ShowFile(const char* filename) = 0;
     73 
     74     // --- key handling ---
     75 
     76     // Wait for a key and return it.  May return -1 after timeout.
     77     virtual int WaitKey();
     78 
     79     virtual bool IsKeyPressed(int key);
     80     virtual bool IsLongPress();
     81 
     82     // Returns true if you have the volume up/down and power trio typical
     83     // of phones and tablets, false otherwise.
     84     virtual bool HasThreeButtons();
     85 
     86     // Erase any queued-up keys.
     87     virtual void FlushKeys();
     88 
     89     // Called on each key press, even while operations are in progress.
     90     // Return value indicates whether an immediate operation should be
     91     // triggered (toggling the display, rebooting the device), or if
     92     // the key should be enqueued for use by the main thread.
     93     enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
     94     virtual KeyAction CheckKey(int key, bool is_long_press);
     95 
     96     // Called when a key is held down long enough to have been a
     97     // long-press (but before the key is released).  This means that
     98     // if the key is eventually registered (released without any other
     99     // keys being pressed in the meantime), CheckKey will be called with
    100     // 'is_long_press' true.
    101     virtual void KeyLongPress(int key);
    102 
    103     // Normally in recovery there's a key sequence that triggers
    104     // immediate reboot of the device, regardless of what recovery is
    105     // doing (with the default CheckKey implementation, it's pressing
    106     // the power button 7 times in row).  Call this to enable or
    107     // disable that feature.  It is enabled by default.
    108     virtual void SetEnableReboot(bool enabled);
    109 
    110     // --- menu display ---
    111 
    112     // Display some header text followed by a menu of items, which appears
    113     // at the top of the screen (in place of any scrolling ui_print()
    114     // output, if necessary).
    115     virtual void StartMenu(const char* const * headers, const char* const * items,
    116                            int initial_selection) = 0;
    117 
    118     // Set the menu highlight to the given index, wrapping if necessary.
    119     // Returns the actual item selected.
    120     virtual int SelectMenu(int sel) = 0;
    121 
    122     // End menu mode, resetting the text overlay so that ui_print()
    123     // statements will be displayed.
    124     virtual void EndMenu() = 0;
    125 
    126   protected:
    127     void EnqueueKey(int key_code);
    128 
    129     // The locale that's used to show the rendered texts.
    130     std::string locale_;
    131     bool rtl_locale_;
    132 
    133     // The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25%
    134     // of the max_brightness). Because the absolute values may vary across devices. These two
    135     // values can be configured via subclassing. Setting brightness_normal_ to 0 to disable
    136     // screensaver.
    137     unsigned int brightness_normal_;
    138     unsigned int brightness_dimmed_;
    139 
    140   private:
    141     // Key event input queue
    142     pthread_mutex_t key_queue_mutex;
    143     pthread_cond_t key_queue_cond;
    144     int key_queue[256], key_queue_len;
    145     char key_pressed[KEY_MAX + 1];     // under key_queue_mutex
    146     int key_last_down;                 // under key_queue_mutex
    147     bool key_long_press;               // under key_queue_mutex
    148     int key_down_count;                // under key_queue_mutex
    149     bool enable_reboot;                // under key_queue_mutex
    150     int rel_sum;
    151 
    152     int consecutive_power_keys;
    153     int last_key;
    154 
    155     bool has_power_key;
    156     bool has_up_key;
    157     bool has_down_key;
    158 
    159     struct key_timer_t {
    160         RecoveryUI* ui;
    161         int key_code;
    162         int count;
    163     };
    164 
    165     pthread_t input_thread_;
    166 
    167     void OnKeyDetected(int key_code);
    168     int OnInputEvent(int fd, uint32_t epevents);
    169     void ProcessKey(int key_code, int updown);
    170 
    171     bool IsUsbConnected();
    172 
    173     static void* time_key_helper(void* cookie);
    174     void time_key(int key_code, int count);
    175 
    176     void SetLocale(const std::string&);
    177 
    178     enum class ScreensaverState { DISABLED, NORMAL, DIMMED, OFF };
    179     ScreensaverState screensaver_state_;
    180     // The following two contain the absolute values computed from brightness_normal_ and
    181     // brightness_dimmed_ respectively.
    182     unsigned int brightness_normal_value_;
    183     unsigned int brightness_dimmed_value_;
    184     bool InitScreensaver();
    185 };
    186 
    187 #endif  // RECOVERY_UI_H
    188