1 # Soong
2
3 Soong is the replacement for the old Android make-based build system. It
4 replaces Android.mk files with Android.bp files, which are JSON-like simple
5 declarative descriptions of modules to build.
6
7 ## Android.bp file format
8
9 By design, Android.bp files are very simple. There are no conditionals or
10 control flow statements - any complexity is handled in build logic written in
11 Go. The syntax and semantics of Android.bp files are intentionally similar
12 to [Bazel BUILD files](https://www.bazel.io/versions/master/docs/be/overview.html)
13 when possible.
14
15 ### Modules
16
17 A module in an Android.bp file starts with a module type, followed by a set of
18 properties in `name: value,` format:
19
20 ```
21 cc_binary {
22 name: "gzip",
23 srcs: ["src/test/minigzip.c"],
24 shared_libs: ["libz"],
25 stl: "none",
26 }
27 ```
28
29 Every module must have a `name` property, and the value must be unique across
30 all Android.bp files.
31
32 For a list of valid module types and their properties see
33 [$OUT_DIR/soong/.bootstrap/docs/soong_build.html](https://go/Android.bp).
34
35 ### Variables
36
37 An Android.bp file may contain top-level variable assignments:
38 ```
39 gzip_srcs = ["src/test/minigzip.c"],
40
41 cc_binary {
42 name: "gzip",
43 srcs: gzip_srcs,
44 shared_libs: ["libz"],
45 stl: "none",
46 }
47 ```
48
49 Variables are scoped to the remainder of the file they are declared in, as well
50 as any child blueprint files. Variables are immutable with one exception - they
51 can be appended to with a += assignment, but only before they have been
52 referenced.
53
54 ### Comments
55 Android.bp files can contain C-style multiline `/* */` and C++ style single-line
56 `//` comments.
57
58 ### Types
59
60 Variables and properties are strongly typed, variables dynamically based on the
61 first assignment, and properties statically by the module type. The supported
62 types are:
63 * Bool (`true` or `false`)
64 * Strings (`"string"`)
65 * Lists of strings (`["string1", "string2"]`)
66 * Maps (`{key1: "value1", key2: ["value2"]}`)
67
68 Maps may values of any type, including nested maps. Lists and maps may have
69 trailing commas after the last value.
70
71 ### Operators
72
73 Strings, lists of strings, and maps can be appended using the `+` operator.
74 Appending a map produces the union of keys in both maps, appending the values
75 of any keys that are present in both maps.
76
77 ### Defaults modules
78
79 A defaults module can be used to repeat the same properties in multiple modules.
80 For example:
81
82 ```
83 cc_defaults {
84 name: "gzip_defaults",
85 shared_libs: ["libz"],
86 stl: "none",
87 }
88
89 cc_binary {
90 name: "gzip",
91 defaults: ["gzip_defaults"],
92 srcs: ["src/test/minigzip.c"],
93 }
94 ```
95
96 ### Formatter
97
98 Soong includes a canonical formatter for blueprint files, similar to
99 [gofmt](https://golang.org/cmd/gofmt/). To recursively reformat all Android.bp files
100 in the current directory:
101 ```
102 bpfmt -w .
103 ```
104
105 The canonical format includes 4 space indents, newlines after every element of a
106 multi-element list, and always includes a trailing comma in lists and maps.
107
108 ### Convert Android.mk files
109
110 Soong includes a tool perform a first pass at converting Android.mk files
111 to Android.bp files:
112
113 ```
114 androidmk Android.mk > Android.bp
115 ```
116
117 The tool converts variables, modules, comments, and some conditionals, but any
118 custom Makefile rules, complex conditionals or extra includes must be converted
119 by hand.
120
121 #### Differences between Android.mk and Android.bp
122
123 * Android.mk files often have multiple modules with the same name (for example
124 for static and shared version of a library, or for host and device versions).
125 Android.bp files require unique names for every module, but a single module can
126 be built in multiple variants, for example by adding `host_supported: true`.
127 The androidmk converter will produce multiple conflicting modules, which must
128 be resolved by hand to a single module with any differences inside
129 `target: { android: { }, host: { } }` blocks.
130
131 ## Build logic
132
133 The build logic is written in Go using the
134 [blueprint](http://godoc.org/github.com/google/blueprint) framework. Build
135 logic receives module definitions parsed into Go structures using reflection
136 and produces build rules. The build rules are collected by blueprint and
137 written to a [ninja](http://ninja-build.org) build file.
138
139 ## FAQ
140
141 ### How do I write conditionals?
142
143 Soong deliberately does not support conditionals in Android.bp files.
144 Instead, complexity in build rules that would require conditionals are handled
145 in Go, where high level language features can be used and implicit dependencies
146 introduced by conditionals can be tracked. Most conditionals are converted
147 to a map property, where one of the values in the map will be selected and
148 appended to the top level properties.
149
150 For example, to support architecture specific files:
151 ```
152 cc_library {
153 ...
154 srcs: ["generic.cpp"],
155 arch: {
156 arm: {
157 srcs: ["arm.cpp"],
158 },
159 x86: {
160 srcs: ["x86.cpp"],
161 },
162 },
163 }
164 ```
165
166 See [art/build/art.go](https://android.googlesource.com/platform/art/+/master/build/art.go)
167 or [external/llvm/soong/llvm.go](https://android.googlesource.com/platform/external/llvm/+/master/soong/llvm.go)
168 for examples of more complex conditionals on product variables or environment variables.
169
170 ## Contact
171
172 Email android-building (a] googlegroups.com (external) for any questions, or see
173 [go/soong](http://go/soong) (internal).
174