Home | History | Annotate | only in /developers/build/prebuilts/gradle/BasicRenderScript
Up to higher level directory
NameDateSize
.google/05-Oct-2017
Application/05-Oct-2017
build.gradle05-Oct-201714
CONTRIB.md05-Oct-20171.6K
CONTRIBUTING.md05-Oct-20171.5K
gradle/05-Oct-2017
gradlew05-Oct-20175K
gradlew.bat05-Oct-20172.3K
LICENSE05-Oct-201731.5K
packaging.yaml05-Oct-2017456
README.md05-Oct-20173.2K
screenshots/05-Oct-2017
settings.gradle05-Oct-201722

README.md

      1 
      2 Android BasicRenderScript Sample
      3 ===================================
      4 
      5 This sample demonstrates using RenderScript to perform basic image manipulation. Specifically, it allows users
      6 to dynamically adjust the saturation for an image using a slider. A custom RenderScript kernel performs the saturation
      7 adjustment, running the computation on the device\'s GPU or other compute hardware as deemed appropriate by the system.
      8 
      9 Introduction
     10 ------------
     11 
     12 [RenderScript][1] is a framework for running computationally intensive tasks at high performance on Android. RenderScript is
     13 primarily oriented for use with data-parallel computation, although serial computationally intensive workloads can
     14 benefit as well.
     15 
     16 The RenderScript runtime will parallelize work across all processors available on a device, such as multi-core CPUs,
     17 GPUs, or DSPs, allowing you to focus on expressing algorithms rather than scheduling work or load balancing.
     18 RenderScript is especially useful for applications performing image processing, computational photography, or computer
     19 vision.
     20 
     21 This sample demonstrates the fundamentals of writing a RenderScript compute kernel, and using it to perform basic image
     22 manipulation. In this case, each pixel is transformed based on a liner interpolation between its original
     23 RGB value and it's luminance (black-and-white) value, weighted based on the user's specified saturation target.
     24 
     25 [1]: http://developer.android.com/guide/topics/renderscript/compute.html
     26 [2]: http://developer.android.com/reference/renderscript/rs__cl_8rsh.html#a254612a612ff7539b01a1478e03d8697
     27 
     28 Pre-requisites
     29 --------------
     30 
     31 - Android SDK 25
     32 - Android Build Tools v25.0.3
     33 - Android Support Repository
     34 
     35 Screenshots
     36 -------------
     37 
     38 <img src="screenshots/main.png" height="400" alt="Screenshot"/> 
     39 
     40 Getting Started
     41 ---------------
     42 
     43 This sample uses the Gradle build system. To build this project, use the
     44 "gradlew build" command or use "Import Project" in Android Studio.
     45 
     46 Support
     47 -------
     48 
     49 - Google+ Community: https://plus.google.com/communities/105153134372062985968
     50 - Stack Overflow: http://stackoverflow.com/questions/tagged/android
     51 
     52 If you've found an error in this sample, please file an issue:
     53 https://github.com/googlesamples/android-BasicRenderScript
     54 
     55 Patches are encouraged, and may be submitted by forking this project and
     56 submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.
     57 
     58 License
     59 -------
     60 
     61 Copyright 2017 The Android Open Source Project, Inc.
     62 
     63 Licensed to the Apache Software Foundation (ASF) under one or more contributor
     64 license agreements.  See the NOTICE file distributed with this work for
     65 additional information regarding copyright ownership.  The ASF licenses this
     66 file to you under the Apache License, Version 2.0 (the "License"); you may not
     67 use this file except in compliance with the License.  You may obtain a copy of
     68 the License at
     69 
     70 http://www.apache.org/licenses/LICENSE-2.0
     71 
     72 Unless required by applicable law or agreed to in writing, software
     73 distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
     74 WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the
     75 License for the specific language governing permissions and limitations under
     76 the License.
     77