1 page.title=Frequently Asked Questions 2 @jd:body 3 4 <!-- 5 Copyright 2015 The Android Open Source Project 6 7 Licensed under the Apache License, Version 2.0 (the "License"); 8 you may not use this file except in compliance with the License. 9 You may obtain a copy of the License at 10 11 http://www.apache.org/licenses/LICENSE-2.0 12 13 Unless required by applicable law or agreed to in writing, software 14 distributed under the License is distributed on an "AS IS" BASIS, 15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 See the License for the specific language governing permissions and 17 limitations under the License. 18 --> 19 <div id="qv-wrapper"> 20 <div id="qv"> 21 <h2>In this document</h2> 22 <ol id="auto-toc"> 23 </ol> 24 </div> 25 </div> 26 27 <a name="top"></a> 28 <p>Please see the <a 29 href="http://developer.android.com/guide/faq/index.html">Android FAQs</a> on 30 developer.android.com for answers to other common questions. 31 32 <h2 id="open-source">Open Source</h2> 33 <h3 id="what-is-the-android-open-source-project">What is the Android Open Source Project?</h3> 34 <p>We use the phrase "Android Open Source Project" or "AOSP" to refer to the 35 people, the processes, and the source code that make up Android.</p> 36 <p>The people oversee the project and develop the actual source code. The 37 processes refer to the tools and procedures we use to manage the development 38 of the software. The net result is the source code you can use to build 39 mobile phones and other devices.</p> 40 <h3 id="why-did-we-open-the-android-source-code">Why did we open the Android source code?</h3> 41 <p>Google started the Android project in response to our own experiences 42 launching mobile apps. We wanted to make sure there would always be an 43 open platform available for carriers, OEMs, and developers to use to make 44 their innovative ideas a reality. We also wanted to make sure there was no 45 central point of failure, so no single industry player could restrict or control 46 the innovations of any other. The single most important goal of the Android 47 Open Source Project (AOSP) is to make sure that the open source Android 48 software is implemented as widely and compatibly as possible, to everyone's 49 benefit.</p> 50 <h3 id="what-kind-of-open-source-project-is-android">What kind of open source project is Android?</h3> 51 <p>Google oversees the development of the core Android open source platform 52 and works to create robust developer and user communities. For the most part, 53 the Android source code is licensed under the permissive Apache Software 54 License 2.0, rather than a "copyleft" license. The main reason for this is 55 because our most important goal is widespread adoption of the software, and 56 we believe that the ASL2.0 license best achieves that goal.</p> 57 <p>You can find more information on this topic on our <a href="{@docRoot}source/licenses.html">Licenses</a> page.</p> 58 <h3 id="why-is-google-in-charge-of-android">Why is Google in charge of Android?</h3> 59 <p>Launching a software platform is complex. Openness is vital to the 60 long-term success of a platform, since openness is required to attract 61 investment from developers and ensure a level playing field. However, the 62 platform itself must also be a compelling product to users.</p> 63 <p>That's why Google has committed the professional engineering resources 64 necessary to ensure that Android is a fully competitive software platform. 65 Google treats the Android project as a full-scale product development 66 operation and strikes the business deals necessary to make sure great 67 devices running Android actually make it to market.</p> 68 <p>By making sure Android is a success with users, we help ensure the 69 vitality of Android as a platform and as an open source project. After all, 70 who wants the source code to an unsuccessful product?</p> 71 <p>Google's goal is to ensure a successful ecosystem around Android. Of course, no 72 one is required to participate. We opened the Android source code 73 so anyone can modify and distribute the software to meet their own needs.</p> 74 <h3 id="what-is-googles-overall-strategy-for-android-product-development">What is Google's overall strategy for Android product development?</h3> 75 <p>We aim to release great devices into a competitive marketplace. We 76 then incorporate the innovations and enhancements we made into the core 77 platform as the next version.</p> 78 <p>In practice, this means the Android engineering team typically focuses 79 on a small number of "flagship" devices and develops the next version of 80 the Android software to support those product launches. These flagship 81 devices absorb much of the product risk and blaze a trail for the broad OEM 82 community, who follow up with many more devices that take advantage of the 83 new features. In this way, we make sure the Android platform evolves 84 according to the actual needs of real-world devices.</p> 85 <h3 id="how-is-the-android-software-developed">How is the Android software developed?</h3> 86 <p>Each platform version of Android (such as 1.5, 1.6, and so on) has a 87 corresponding branch in the open source tree. At any given moment, the most 88 recent such branch will be considered the "current stable" branch version. 89 This current stable branch is the one that manufacturers port to their 90 devices. This branch is kept suitable for release at all times.</p> 91 <p>Simultaneously, there is also a "current experimental" branch, which is 92 where speculative contributions, such as large next-generation features, are 93 developed. Bug fixes and other contributions can be included in the current 94 stable branch from the experimental branch as appropriate.</p> 95 <p>Finally, Google works on the next version of the Android platform in tandem 96 with developing a flagship device. This branch pulls in changes from the 97 experimental and stable branches as appropriate.</p> 98 <p>You can find more information on this topic at our <a href="{@docRoot}source/code-lines.html">Codelines, 99 Branches and Releases</a> page.</p> 100 <h3 id="why-are-parts-of-android-developed-in-private">Why are parts of Android developed in private?</h3> 101 <p>It typically takes more than a year to bring a device to market. And, of course, 102 device manufacturers want to ship the latest software they can. Developers, 103 meanwhile, don't want to constantly track new versions of the 104 platform when writing apps. Both groups experience a tension between 105 shipping products and not wanting to fall behind.</p> 106 <p>To address this, some parts of the next version of Android including the 107 core platform APIs are developed in a private branch. These APIs constitute 108 the next version of Android. Our aim is to focus attention on the current 109 stable version of the Android source code while we create the next version 110 of the platform. This allows developers 111 and OEMs to use a single version without tracking unfinished 112 future work just to keep up. Other parts of the Android system that aren't 113 related to application compatibility are developed in the open, however. 114 It's our intention to move more of these parts to open development over 115 time.</p> 116 <h3 id="when-are-source-code-releases-made">When are source code releases made?</h3> 117 <p>When they are ready. Releasing the source code is a fairly complex process. 118 Some parts of Android are developed in the open, 119 so that source code is always available. Other parts are developed first in 120 a private tree, and that source code is released when the next platform 121 version is ready.</p> 122 <p>In some releases, core platform APIs will be ready far enough in advance 123 that we can push the source code out for an early look prior to the 124 device's release; however in other releases, this isn't possible. In all cases, we 125 release the platform source when we feel the version has stabilized enough, 126 and when the development process permits.</p> 127 <h3 id="what-is-involved-in-releasing-the-source-code-for-a-new-android-version">What is involved in releasing the source code for a new Android version?</h3> 128 <p>Releasing the source code for a new version of the Android platform is a 129 significant process. First, the software gets built into a system image for 130 a device and put through various forms of certification, including 131 government regulatory certification for the regions the phones will be 132 deployed. It also goes through operator testing. This is an important phase 133 of the process, since it helps shake out a lot of software bugs.</p></p> 134 <p>Once the release is approved by the regulators and operators, the 135 manufacturer begins mass producing devices, and we turn to releasing the 136 source code.</p> 137 <p>Simultaneous to mass production, the Google team kicks off several efforts 138 to prepare the open source release. These efforts include making final API changes, 139 updating documentation (to reflect any modifications that were made during 140 qualification testing, for example), preparing an SDK for the new version, 141 and launching the platform compatibility information.</p> 142 <p>Also included is a final legal sign-off to release the code into open 143 source. Just as open source contributors are required to sign a Contributors 144 License Agreement attesting to their intellectual property ownership of their 145 contribution, Google too must verify it is clear to make contributions.</p> 146 <p>From the time mass production begins, the software release process 147 usually takes around a month. This often places source code releases 148 around the same time the devices reach users.</p> 149 <h3 id="how-does-the-aosp-relate-to-the-android-compatibility-program">How does the AOSP relate to the Android Compatibility Program?</h3> 150 <p>The Android Open Source Project maintains the Android software, and 151 develops new versions. Since it's open source, this software can be used for 152 any purpose, including to develop devices that are not compatible with other 153 devices based on the same source.</p> 154 <p>The function of the Android Compatibility Program is to define a baseline 155 implementation of Android that is compatible with third-party apps written 156 by developers. Devices that are "Android compatible" may participate in the 157 Android ecosystem, including Google Play; devices that don't meet the 158 compatibility requirements exist outside that ecosystem.</p> 159 <p>In other words, the Android Compatibility Program is how we separate 160 "Android-compatible devices" from devices that merely run derivatives of the 161 source code. We welcome all uses of the Android source code, but only 162 Android-compatible devices -- as defined and tested by the Android 163 Compatibility Program -- may participate in the Android ecosystem.</p> 164 <h3 id="how-can-i-contribute-to-android">How can I contribute to Android?</h3> 165 <p>There are a number of ways you can contribute to Android. You can report 166 bugs, write apps for Android, or contribute source code to the Android 167 Open Source Project.</p> 168 <p>There are some limits to the kinds of code contributions we are willing or 169 able to accept. For instance, someone might want to contribute an 170 alternative application API, such as a full C++-based environment. We would 171 decline that contribution, since Android encourages applications to be run 172 in the ART runtime. Similarly, we won't accept contributions such as GPL 173 or LGPL libraries that are incompatible with our licensing goals.</p> 174 <p>We encourage those interested in contributing source code to contact us 175 via the channels listed on the <a href="{@docRoot}source/community.html"> 176 Android Community</a> page prior to beginning any work. You can find more 177 information on this topic from the <a href="{@docRoot}source/contributing.html"> 178 Contributing</a> page.</p> 179 <h3 id="how-do-i-become-an-android-committer">How do I become an Android committer?</h3> 180 <p>The Android Open Source Project doesn't really have a notion of a 181 "committer". All contributions -- including those authored by Google 182 employees -- go through a web-based system known as "gerrit" that's part of 183 the Android engineering process. This system works in tandem with the git 184 source code management system to cleanly manage source code 185 contributions.</p> 186 <p>Once submitted, changes need to be accepted by a designated Approver. 187 Approvers are typically Google employees, but the same approvers are 188 responsible for all submissions, regardless of origin.</p> 189 <p>You can find more information on this topic at the <a href="submit-patches.html">Submitting Patches</a> page.</p> 190 <a href="#top">Back to top</a> 191 <h2 id="compatibility">Compatibility</h2> 192 <h3 id="what-does-compatibility-mean">What does "compatibility" mean?</h3> 193 <p>We define an "Android-compatible device" as one that can run any 194 application written by third-party developers using the Android SDK and NDK. 195 We use this as a filter to separate devices that can participate in the 196 Android app ecosystem and those that cannot. Devices that are properly 197 compatible can seek approval to use the Android trademark. Devices that are 198 not compatible are merely derived from the Android source code and may not 199 use the Android trademark.</p> 200 <p>In other words, compatibility is a prerequisite to participate in the 201 Android apps ecosystem. Anyone is welcome to use the Android source code. 202 But if the device isn't compatible, it's not considered part of the Android 203 ecosystem.</p> 204 <h3 id="what-is-the-role-of-google-play-in-compatibility">What is the role of Google Play in compatibility?</h3> 205 <p>Devices that are Android compatible may seek to license the Google Play 206 client software. This allows them to become part of the Android app 207 ecosystem, enabling their users to download developers' apps from a catalog 208 shared by all compatible devices. This option isn't available to devices 209 that aren't compatible.</p> 210 <h3 id="what-kinds-of-devices-can-be-android-compatible">What kinds of devices can be Android compatible?</h3> 211 <p>The Android software can be ported to many different kinds of devices, 212 including some on which third-party apps won't run properly. The 213 <a href="{@docRoot}compatibility/index.html">Android Compatibility Definition 214 Document</a> (CDD) spells out the specific device configurations that will be 215 considered compatible.</p> 216 <p>For example, though the Android source code could be ported to run on a 217 phone that doesn't have a camera, the CDD requires all phones to have a camera. 218 This allows developers to rely on a consistent set of capabilities when writing their apps.</p> 219 <p>The CDD will evolve over time to reflect market realities. For instance, 220 version 1.6 of the CDD supports only cell phones. But the 2.1 CDD allows devices 221 to omit telephony hardware, enabling non-phone devices such as tablet-style music 222 players to be compatible. As we make these changes, we will also 223 augment Google Play to allow developers to retain control over where 224 their apps are available. To continue the telephony example, an app that 225 manages SMS text messages would not be useful on a media player, so Google 226 Play allows the developer to restrict that app exclusively to phone 227 devices.</p> 228 <h3 id="if-my-device-is-compatible-does-it-automatically-have-access-to-google-play-and-branding">If my device is compatible, does it automatically have access to Google Play and branding?</h3> 229 <p>Google Play is a service operated by Google. Achieving compatibility is 230 a prerequisite for obtaining access to the Google Play software and branding. 231 Device manufacturers should contact <a 232 href="mailto:android-partnerships (a] google.com">android-partnerships (a] google.com</a> 233 to obtain access to Google Play. While we read every email that is received at 234 this alias, we cannot respond to each of them. Please note, we will be in 235 contact if we can help you.</p> 236 <h3 id="if-i-am-not-a-manufacturer-how-can-i-get-google-play">If I am not a manufacturer, how can I get Google Play?</h3> 237 <p>Google Play is only licensed to handset manufacturers shipping devices. 238 For questions about specific cases, contact <a 239 href="mailto:android-partnerships (a] google.com">android-partnerships (a] google.com</a>.</p> 240 <h3 id="how-can-i-get-access-to-the-google-apps-for-android-such-as-maps">How can I get access to the Google apps for Android, such as Maps?</h3> 241 <p>The Google apps for Android, such as YouTube, Google Maps, 242 Gmail, and more, are Google properties that are not part of Android and 243 are licensed separately. Contact <a 244 href="mailto:android-partnerships (a] google.com">android-partnerships (a] google.com</a> 245 for inquiries related to those apps.</p> 246 <h3 id="is-compatibility-mandatory">Is compatibility mandatory?</h3> 247 <p>No. The Android Compatibility Program is optional. Since the Android source 248 code is open, anyone can use it to build any kind of device. However, if manufacturers 249 wish to use the Android name with their products, or want access to Google Play, 250 they must first demonstrate their devices are compatible.</p> 251 <h3 id="how-much-does-compatibility-certification-cost">How much does compatibility certification cost?</h3> 252 <p>There is no cost to obtain Android compatibility for a device. The 253 Compatibility Test Suite is open source and available to anyone for device testing.</p> 254 <h3 id="how-long-does-compatibility-take">How long does compatibility take?</h3> 255 <p>The process is automated. The Compatibility Test Suite generates a report 256 that can be provided to Google to verify compatibility. Eventually we intend 257 to provide self-service tools to upload these reports to a public database.</p> 258 <h3 id="who-determines-what-will-be-part-of-the-compatibility-definition">Who determines what will be part of the compatibility definition?</h3> 259 <p>Since Google is responsible for the overall direction of Android as a 260 platform and product, Google maintains the Compatibility Definition Document 261 for each release. We draft the CDD for a new Android version in consultation 262 with various OEMs who provide input on its contents.</p> 263 <h3 id="how-long-will-each-android-version-be-supported-for-new-devices">How long will each Android version be supported for new devices?</h3> 264 <p>Since Android's code is open source, we can't prevent someone from using an 265 old version to launch a device. Instead, Google chooses not to license the 266 Google Play client software for use on versions that are considered 267 obsolete. This allows anyone to continue to ship old versions of Android, 268 but those devices won't use the Android name and will exist outside the 269 Android apps ecosystem, just as if they were non-compatible.</p> 270 <h3 id="can-a-device-have-a-different-user-interface-and-still-be-compatible">Can a device have a different user interface and still be compatible?</h3> 271 <p>The Android Compatibility Program determines whether a device can run 272 third-party applications. The user interface components shipped with a 273 device (such as home screen, dialer, color scheme, and so on) do not 274 generally have much effect on third-party apps. As such, device builders are 275 free to customize the user interface as much as they like. The Compatibility 276 Definition Document does restrict the degree to which OEMs may alter the 277 system user interface for areas that do impact third-party apps.</p> 278 <h3 id="when-are-compatibility-definitions-released-for-new-android-versions">When are compatibility definitions released for new Android versions?</h3> 279 <p>Our goal is to release new versions of Android Compatibility Definition 280 Documents (CDDs) once the corresponding Android platform version has 281 converged enough to permit it. While we can't release a final draft of a CDD 282 for an Android software version before the first flagship device ships with 283 that software, final CDDs will always be released after the first device. 284 However, wherever practical we will make draft versions of CDDs available.</p> 285 <h3 id="how-are-device-manufacturers-compatibility-claims-validated">How are device manufacturers' compatibility claims validated?</h3> 286 <p>There is no validation process for Android device compatibility. However, 287 if the device is to include Google Play, Google will typically validate 288 the device for compatibility before agreeing to license the Google Play client 289 software.</p> 290 <h3 id="what-happens-if-a-device-that-claims-compatibility-is-later-found-to-have-compatibility-problems">What happens if a device that claims compatibility is later found to have compatibility problems?</h3> 291 <p>Typically, Google's relationships with Google Play licensees allow us to 292 ask them to release updated system images that fix the problems.</p> 293 <a href="#top">Back to top</a> 294 <h2 id="compatibility-test-suite">Compatibility Test Suite</h2> 295 <h3 id="what-is-the-purpose-of-the-cts">What is the purpose of the CTS?</h3> 296 <p>The Compatibility Test Suite is a tool used by device manufacturers to help 297 ensure their devices are compatible, and to report test results for 298 validations. The CTS is intended to be run frequently by OEMs throughout the 299 engineering process to catch compatibility issues early.</p> 300 <h3 id="what-kinds-of-things-does-the-cts-test">What kinds of things does the CTS test?</h3> 301 <p>The CTS currently tests that all of the supported Android strong-typed APIs 302 are present and behave correctly. It also tests other non-API system 303 behaviors such as application lifecycle and performance. We plan to add 304 support in future CTS versions to test "soft" APIs such as Intents as 305 well.</p> 306 <h3 id="will-the-cts-reports-be-made-public">Will the CTS reports be made public?</h3> 307 <p>Yes. While not currently implemented, Google intends to provide web-based 308 self-service tools for OEMs to publish CTS reports so that they can be 309 viewed by anyone. CTS reports can be shared as widely as manufacturers 310 prefer.</p> 311 <h3 id="how-is-the-cts-licensed">How is the CTS licensed?</h3> 312 <p>The CTS is licensed under the same Apache Software License 2.0 that the 313 bulk of Android uses.</p> 314 <h3 id="does-the-cts-accept-contributions">Does the CTS accept contributions?</h3> 315 <p>Yes please! The Android Open Source Project accepts contributions to 316 improve the CTS in the same way as for any other component. In fact, 317 improving the coverage and quality of the CTS test cases is one of the best 318 ways to help out Android.</p> 319 <h3 id="can-anyone-use-the-cts-on-existing-devices">Can anyone use the CTS on existing devices?</h3> 320 <p>The Compatibility Definition Document requires that compatible devices 321 implement the 'adb' debugging utility. This means that any compatible device 322 -- including ones available at retail -- must be able to run the CTS 323 tests.</p> 324 <h3 id="are-codecs-verified">Are codecs verified by CTS?</h3> 325 <p>Yes. All mandatory codecs are verified by CTS.</p> 326 327 <a href="#top">Back to top</a> 328