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     59 <p class="text-center"><a href="paint.html#FloodfillPaintImage">FloodfillPaintImage</a> &#8226; <a href="paint.html#OilPaintImage">OilPaintImage</a> &#8226; <a href="paint.html#OpaquePaintImage">OpaquePaintImage</a> &#8226; <a href="paint.html#TransparentPaintImage">TransparentPaintImage</a> &#8226; <a href="paint.html#TransparentPaintImageChroma">TransparentPaintImageChroma</a></p>
     60 
     61 <h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="FloodfillPaintImage">FloodfillPaintImage</a></h2>
     62 
     63 <p>FloodfillPaintImage() changes the color value of any pixel that matches target and is an immediate neighbor.  If the method FillToBorderMethod is specified, the color value is changed for any neighbor pixel that does not match the bordercolor member of image.</p>
     64 
     65 <p>By default target must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  The fuzz member of image defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color for the purposes of the floodfill.</p>
     66 
     67 <p>The format of the FloodfillPaintImage method is:</p>
     68 
     69 <pre class="text">
     70 MagickBooleanType FloodfillPaintImage(Image *image,
     71   const DrawInfo *draw_info,const PixelInfo target,
     72   const ssize_t x_offset,const ssize_t y_offset,
     73   const MagickBooleanType invert,ExceptionInfo *exception)
     74 </pre>
     75 
     76 <p>A description of each parameter follows:</p>
     77 
     78 <dd>
     79 </dd>
     80 
     81 <dd> </dd>
     82 <dl class="dl-horizontal">
     83 <dt>image</dt>
     84 <dd>the image. </dd>
     85 
     86 <dd> </dd>
     87 <dt>draw_info</dt>
     88 <dd>the draw info. </dd>
     89 
     90 <dd> </dd>
     91 <dt>target</dt>
     92 <dd>the RGB value of the target color. </dd>
     93 
     94 <dd> </dd>
     95 <dt>x_offset,y_offset</dt>
     96 <dd>the starting location of the operation. </dd>
     97 
     98 <dd> </dd>
     99 <dt>invert</dt>
    100 <dd>paint any pixel that does not match the target color. </dd>
    101 
    102 <dd> </dd>
    103 <dt>exception</dt>
    104 <dd>return any errors or warnings in this structure. </dd>
    105 
    106 <dd>  </dd>
    107 </dl>
    108 <h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="OilPaintImage">OilPaintImage</a></h2>
    109 
    110 <p>OilPaintImage() applies a special effect filter that simulates an oil painting.  Each pixel is replaced by the most frequent color occurring in a circular region defined by radius.</p>
    111 
    112 <p>The format of the OilPaintImage method is:</p>
    113 
    114 <pre class="text">
    115 Image *OilPaintImage(const Image *image,const double radius,
    116   const double sigma,ExceptionInfo *exception)
    117 </pre>
    118 
    119 <p>A description of each parameter follows:</p>
    120 
    121 <dd>
    122 </dd>
    123 
    124 <dd> </dd>
    125 <dl class="dl-horizontal">
    126 <dt>image</dt>
    127 <dd>the image. </dd>
    128 
    129 <dd> </dd>
    130 <dt>radius</dt>
    131 <dd>the radius of the circular neighborhood. </dd>
    132 
    133 <dd> </dd>
    134 <dt>sigma</dt>
    135 <dd>the standard deviation of the Gaussian, in pixels. </dd>
    136 
    137 <dd> </dd>
    138 <dt>exception</dt>
    139 <dd>return any errors or warnings in this structure. </dd>
    140 
    141 <dd>  </dd>
    142 </dl>
    143 <h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="OpaquePaintImage">OpaquePaintImage</a></h2>
    144 
    145 <p>OpaquePaintImage() changes any pixel that matches color with the color defined by fill argument.</p>
    146 
    147 <p>By default color must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  Fuzz defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color.</p>
    148 
    149 <p>The format of the OpaquePaintImage method is:</p>
    150 
    151 <pre class="text">
    152 MagickBooleanType OpaquePaintImage(Image *image,const PixelInfo *target,
    153   const PixelInfo *fill,const MagickBooleanType invert,
    154   ExceptionInfo *exception)
    155 </pre>
    156 
    157 <p>A description of each parameter follows:</p>
    158 
    159 <dd>
    160 </dd>
    161 
    162 <dd> </dd>
    163 <dl class="dl-horizontal">
    164 <dt>image</dt>
    165 <dd>the image. </dd>
    166 
    167 <dd> </dd>
    168 <dt>target</dt>
    169 <dd>the RGB value of the target color. </dd>
    170 
    171 <dd> </dd>
    172 <dt>fill</dt>
    173 <dd>the replacement color. </dd>
    174 
    175 <dd> </dd>
    176 <dt>invert</dt>
    177 <dd>paint any pixel that does not match the target color. </dd>
    178 
    179 <dd> </dd>
    180 <dt>exception</dt>
    181 <dd>return any errors or warnings in this structure. </dd>
    182 
    183 <dd>  </dd>
    184 </dl>
    185 <h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="TransparentPaintImage">TransparentPaintImage</a></h2>
    186 
    187 <p>TransparentPaintImage() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
    188 
    189 <p>By default color must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  Fuzz defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color.</p>
    190 
    191 <p>The format of the TransparentPaintImage method is:</p>
    192 
    193 <pre class="text">
    194 MagickBooleanType TransparentPaintImage(Image *image,
    195   const PixelInfo *target,const Quantum opacity,
    196   const MagickBooleanType invert,ExceptionInfo *exception)
    197 </pre>
    198 
    199 <p>A description of each parameter follows:</p>
    200 
    201 <dd>
    202 </dd>
    203 
    204 <dd> </dd>
    205 <dl class="dl-horizontal">
    206 <dt>image</dt>
    207 <dd>the image. </dd>
    208 
    209 <dd> </dd>
    210 <dt>target</dt>
    211 <dd>the target color. </dd>
    212 
    213 <dd> </dd>
    214 <dt>opacity</dt>
    215 <dd>the replacement opacity value. </dd>
    216 
    217 <dd> </dd>
    218 <dt>invert</dt>
    219 <dd>paint any pixel that does not match the target color. </dd>
    220 
    221 <dd> </dd>
    222 <dt>exception</dt>
    223 <dd>return any errors or warnings in this structure. </dd>
    224 
    225 <dd>  </dd>
    226 </dl>
    227 <h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="TransparentPaintImageChroma">TransparentPaintImageChroma</a></h2>
    228 
    229 <p>TransparentPaintImageChroma() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
    230 
    231 <p>As there is one fuzz value for the all the channels, TransparentPaintImage() is not suitable for the operations like chroma, where the tolerance for similarity of two color component (RGB) can be different. Thus we define this method to take two target pixels (one low and one high) and all the pixels of an image which are lying between these two pixels are made transparent.</p>
    232 
    233 <p>The format of the TransparentPaintImageChroma method is:</p>
    234 
    235 <pre class="text">
    236 MagickBooleanType TransparentPaintImageChroma(Image *image,
    237   const PixelInfo *low,const PixelInfo *high,const Quantum opacity,
    238   const MagickBooleanType invert,ExceptionInfo *exception)
    239 </pre>
    240 
    241 <p>A description of each parameter follows:</p>
    242 
    243 <dd>
    244 </dd>
    245 
    246 <dd> </dd>
    247 <dl class="dl-horizontal">
    248 <dt>image</dt>
    249 <dd>the image. </dd>
    250 
    251 <dd> </dd>
    252 <dt>low</dt>
    253 <dd>the low target color. </dd>
    254 
    255 <dd> </dd>
    256 <dt>high</dt>
    257 <dd>the high target color. </dd>
    258 
    259 <dd> </dd>
    260 <dt>opacity</dt>
    261 <dd>the replacement opacity value. </dd>
    262 
    263 <dd> </dd>
    264 <dt>invert</dt>
    265 <dd>paint any pixel that does not match the target color. </dd>
    266 
    267 <dd> </dd>
    268 <dt>exception</dt>
    269 <dd>return any errors or warnings in this structure. </dd>
    270 
    271 <dd>  </dd>
    272 </dl>
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