Home | History | Annotate | Download | only in Antlr3.Runtime
      1 /*
      2  * [The "BSD licence"]
      3  * Copyright (c) 2005-2008 Terence Parr
      4  * All rights reserved.
      5  *
      6  * Conversion to C#:
      7  * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
      8  * All rights reserved.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. The name of the author may not be used to endorse or promote products
     19  *    derived from this software without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     22  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     23  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     24  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     25  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     26  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     30  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 namespace Antlr.Runtime
     34 {
     35     using Encoding = System.Text.Encoding;
     36     using Stream = System.IO.Stream;
     37     using StreamReader = System.IO.StreamReader;
     38 
     39     /** <summary>
     40      *  A kind of ReaderStream that pulls from an InputStream.
     41      *  Useful for reading from stdin and specifying file encodings etc...
     42      *  </summary>
     43      */
     44     [System.Serializable]
     45     public class ANTLRInputStream : ANTLRReaderStream
     46     {
     47         public ANTLRInputStream( Stream input )
     48             : this( input, null )
     49         {
     50         }
     51 
     52         public ANTLRInputStream( Stream input, int size )
     53             : this( input, size, null )
     54         {
     55         }
     56 
     57         public ANTLRInputStream( Stream input, Encoding encoding )
     58             : this( input, InitialBufferSize, encoding )
     59         {
     60         }
     61 
     62         public ANTLRInputStream( Stream input, int size, Encoding encoding )
     63             : this( input, size, ReadBufferSize, encoding )
     64         {
     65         }
     66 
     67         public ANTLRInputStream( Stream input, int size, int readBufferSize, Encoding encoding )
     68             : base(GetStreamReader(input, encoding), size, readBufferSize)
     69         {
     70         }
     71 
     72         private static StreamReader GetStreamReader(Stream input, Encoding encoding)
     73         {
     74             if (encoding != null)
     75                 return new StreamReader(input, encoding);
     76             return new StreamReader(input);
     77         }
     78     }
     79 }
     80