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      1 =======
      2 Modules
      3 =======
      4 
      5 .. contents::
      6    :local:
      7 
      8 Introduction
      9 ============
     10 Most software is built using a number of software libraries, including libraries supplied by the platform, internal libraries built as part of the software itself to provide structure, and third-party libraries. For each library, one needs to access both its interface (API) and its implementation. In the C family of languages, the interface to a library is accessed by including the appropriate header files(s):
     11 
     12 .. code-block:: c
     13 
     14   #include <SomeLib.h>
     15 
     16 The implementation is handled separately by linking against the appropriate library. For example, by passing ``-lSomeLib`` to the linker.
     17 
     18 Modules provide an alternative, simpler way to use software libraries that provides better compile-time scalability and eliminates many of the problems inherent to using the C preprocessor to access the API of a library.
     19 
     20 Problems with the current model
     21 -------------------------------
     22 The ``#include`` mechanism provided by the C preprocessor is a very poor way to access the API of a library, for a number of reasons:
     23 
     24 * **Compile-time scalability**: Each time a header is included, the
     25   compiler must preprocess and parse the text in that header and every
     26   header it includes, transitively. This process must be repeated for
     27   every translation unit in the application, which involves a huge
     28   amount of redundant work. In a project with *N* translation units
     29   and *M* headers included in each translation unit, the compiler is
     30   performing *M x N* work even though most of the *M* headers are
     31   shared among multiple translation units. C++ is particularly bad,
     32   because the compilation model for templates forces a huge amount of
     33   code into headers.
     34 
     35 * **Fragility**: ``#include`` directives are treated as textual
     36   inclusion by the preprocessor, and are therefore subject to any  
     37   active macro definitions at the time of inclusion. If any of the 
     38   active macro definitions happens to collide with a name in the 
     39   library, it can break the library API or cause compilation failures 
     40   in the library header itself. For an extreme example, 
     41   ``#define std "The C++ Standard"`` and then include a standard  
     42   library header: the result is a horrific cascade of failures in the
     43   C++ Standard Library's implementation. More subtle real-world
     44   problems occur when the headers for two different libraries interact
     45   due to macro collisions, and users are forced to reorder
     46   ``#include`` directives or introduce ``#undef`` directives to break
     47   the (unintended) dependency.
     48 
     49 * **Conventional workarounds**: C programmers have
     50   adopted a number of conventions to work around the fragility of the
     51   C preprocessor model. Include guards, for example, are required for
     52   the vast majority of headers to ensure that multiple inclusion
     53   doesn't break the compile. Macro names are written with
     54   ``LONG_PREFIXED_UPPERCASE_IDENTIFIERS`` to avoid collisions, and some
     55   library/framework developers even use ``__underscored`` names
     56   in headers to avoid collisions with "normal" names that (by
     57   convention) shouldn't even be macros. These conventions are a
     58   barrier to entry for developers coming from non-C languages, are
     59   boilerplate for more experienced developers, and make our headers
     60   far uglier than they should be.
     61 
     62 * **Tool confusion**: In a C-based language, it is hard to build tools
     63   that work well with software libraries, because the boundaries of
     64   the libraries are not clear. Which headers belong to a particular
     65   library, and in what order should those headers be included to
     66   guarantee that they compile correctly? Are the headers C, C++,
     67   Objective-C++, or one of the variants of these languages? What
     68   declarations in those headers are actually meant to be part of the
     69   API, and what declarations are present only because they had to be
     70   written as part of the header file?
     71 
     72 Semantic import
     73 ---------------
     74 Modules improve access to the API of software libraries by replacing the textual preprocessor inclusion model with a more robust, more efficient semantic model. From the user's perspective, the code looks only slightly different, because one uses an ``import`` declaration rather than a ``#include`` preprocessor directive:
     75 
     76 .. code-block:: c
     77 
     78   import std.io; // pseudo-code; see below for syntax discussion
     79 
     80 However, this module import behaves quite differently from the corresponding ``#include <stdio.h>``: when the compiler sees the module import above, it loads a binary representation of the ``std.io`` module and makes its API available to the application directly. Preprocessor definitions that precede the import declaration have no impact on the API provided by ``std.io``, because the module itself was compiled as a separate, standalone module. Additionally, any linker flags required to use the ``std.io`` module will automatically be provided when the module is imported [#]_
     81 This semantic import model addresses many of the problems of the preprocessor inclusion model:
     82 
     83 * **Compile-time scalability**: The ``std.io`` module is only compiled once, and importing the module into a translation unit is a constant-time operation (independent of module system). Thus, the API of each software library is only parsed once, reducing the *M x N* compilation problem to an *M + N* problem.
     84 
     85 * **Fragility**: Each module is parsed as a standalone entity, so it has a consistent preprocessor environment. This completely eliminates the need for ``__underscored`` names and similarly defensive tricks. Moreover, the current preprocessor definitions when an import declaration is encountered are ignored, so one software library can not affect how another software library is compiled, eliminating include-order dependencies.
     86 
     87 * **Tool confusion**: Modules describe the API of software libraries, and tools can reason about and present a module as a representation of that API. Because modules can only be built standalone, tools can rely on the module definition to ensure that they get the complete API for the library. Moreover, modules can specify which languages they work with, so, e.g., one can not accidentally attempt to load a C++ module into a C program.
     88 
     89 Problems modules do not solve
     90 -----------------------------
     91 Many programming languages have a module or package system, and because of the variety of features provided by these languages it is important to define what modules do *not* do. In particular, all of the following are considered out-of-scope for modules:
     92 
     93 * **Rewrite the world's code**: It is not realistic to require applications or software libraries to make drastic or non-backward-compatible changes, nor is it feasible to completely eliminate headers. Modules must interoperate with existing software libraries and allow a gradual transition.
     94 
     95 * **Versioning**: Modules have no notion of version information. Programmers must still rely on the existing versioning mechanisms of the underlying language (if any exist) to version software libraries.
     96 
     97 * **Namespaces**: Unlike in some languages, modules do not imply any notion of namespaces. Thus, a struct declared in one module will still conflict with a struct of the same name declared in a different module, just as they would if declared in two different headers. This aspect is important for backward compatibility, because (for example) the mangled names of entities in software libraries must not change when introducing modules.
     98 
     99 * **Binary distribution of modules**: Headers (particularly C++ headers) expose the full complexity of the language. Maintaining a stable binary module format across architectures, compiler versions, and compiler vendors is technically infeasible.
    100 
    101 Using Modules
    102 =============
    103 To enable modules, pass the command-line flag ``-fmodules``. This will make any modules-enabled software libraries available as modules as well as introducing any modules-specific syntax. Additional `command-line parameters`_ are described in a separate section later.
    104 
    105 Objective-C Import declaration
    106 ------------------------------
    107 Objective-C provides syntax for importing a module via an *@import declaration*, which imports the named module:
    108 
    109 .. parsed-literal::
    110 
    111   @import std;
    112 
    113 The ``@import`` declaration above imports the entire contents of the ``std`` module (which would contain, e.g., the entire C or C++ standard library) and make its API available within the current translation unit. To import only part of a module, one may use dot syntax to specific a particular submodule, e.g.,
    114 
    115 .. parsed-literal::
    116 
    117   @import std.io;
    118 
    119 Redundant import declarations are ignored, and one is free to import modules at any point within the translation unit, so long as the import declaration is at global scope.
    120 
    121 At present, there is no C or C++ syntax for import declarations. Clang
    122 will track the modules proposal in the C++ committee. See the section
    123 `Includes as imports`_ to see how modules get imported today.
    124 
    125 Includes as imports
    126 -------------------
    127 The primary user-level feature of modules is the import operation, which provides access to the API of software libraries. However, today's programs make extensive use of ``#include``, and it is unrealistic to assume that all of this code will change overnight. Instead, modules automatically translate ``#include`` directives into the corresponding module import. For example, the include directive
    128 
    129 .. code-block:: c
    130 
    131   #include <stdio.h>
    132 
    133 will be automatically mapped to an import of the module ``std.io``. Even with specific ``import`` syntax in the language, this particular feature is important for both adoption and backward compatibility: automatic translation of ``#include`` to ``import`` allows an application to get the benefits of modules (for all modules-enabled libraries) without any changes to the application itself. Thus, users can easily use modules with one compiler while falling back to the preprocessor-inclusion mechanism with other compilers.
    134 
    135 .. note::
    136 
    137   The automatic mapping of ``#include`` to ``import`` also solves an implementation problem: importing a module with a definition of some entity (say, a ``struct Point``) and then parsing a header containing another definition of ``struct Point`` would cause a redefinition error, even if it is the same ``struct Point``. By mapping ``#include`` to ``import``, the compiler can guarantee that it always sees just the already-parsed definition from the module.
    138 
    139 While building a module, ``#include_next`` is also supported, with one caveat.
    140 The usual behavior of ``#include_next`` is to search for the specified filename
    141 in the list of include paths, starting from the path *after* the one
    142 in which the current file was found.
    143 Because files listed in module maps are not found through include paths, a
    144 different strategy is used for ``#include_next`` directives in such files: the
    145 list of include paths is searched for the specified header name, to find the
    146 first include path that would refer to the current file. ``#include_next`` is
    147 interpreted as if the current file had been found in that path.
    148 If this search finds a file named by a module map, the ``#include_next``
    149 directive is translated into an import, just like for a ``#include``
    150 directive.``
    151 
    152 Module maps
    153 -----------
    154 The crucial link between modules and headers is described by a *module map*, which describes how a collection of existing headers maps on to the (logical) structure of a module. For example, one could imagine a module ``std`` covering the C standard library. Each of the C standard library headers (``<stdio.h>``, ``<stdlib.h>``, ``<math.h>``, etc.) would contribute to the ``std`` module, by placing their respective APIs into the corresponding submodule (``std.io``, ``std.lib``, ``std.math``, etc.). Having a list of the headers that are part of the ``std`` module allows the compiler to build the ``std`` module as a standalone entity, and having the mapping from header names to (sub)modules allows the automatic translation of ``#include`` directives to module imports.
    155 
    156 Module maps are specified as separate files (each named ``module.modulemap``) alongside the headers they describe, which allows them to be added to existing software libraries without having to change the library headers themselves (in most cases [#]_). The actual `Module map language`_ is described in a later section.
    157 
    158 .. note::
    159 
    160   To actually see any benefits from modules, one first has to introduce module maps for the underlying C standard library and the libraries and headers on which it depends. The section `Modularizing a Platform`_ describes the steps one must take to write these module maps.
    161   
    162 One can use module maps without modules to check the integrity of the use of header files. To do this, use the ``-fimplicit-module-maps`` option instead of the ``-fmodules`` option, or use ``-fmodule-map-file=`` option to explicitly specify the module map files to load.
    163 
    164 Compilation model
    165 -----------------
    166 The binary representation of modules is automatically generated by the compiler on an as-needed basis. When a module is imported (e.g., by an ``#include`` of one of the module's headers), the compiler will spawn a second instance of itself [#]_, with a fresh preprocessing context [#]_, to parse just the headers in that module. The resulting Abstract Syntax Tree (AST) is then persisted into the binary representation of the module that is then loaded into translation unit where the module import was encountered.
    167 
    168 The binary representation of modules is persisted in the *module cache*. Imports of a module will first query the module cache and, if a binary representation of the required module is already available, will load that representation directly. Thus, a module's headers will only be parsed once per language configuration, rather than once per translation unit that uses the module.
    169 
    170 Modules maintain references to each of the headers that were part of the module build. If any of those headers changes, or if any of the modules on which a module depends change, then the module will be (automatically) recompiled. The process should never require any user intervention.
    171 
    172 Command-line parameters
    173 -----------------------
    174 ``-fmodules``
    175   Enable the modules feature.
    176 
    177 ``-fimplicit-module-maps``
    178   Enable implicit search for module map files named ``module.modulemap`` and similar. This option is implied by ``-fmodules``. If this is disabled with ``-fno-implicit-module-maps``, module map files will only be loaded if they are explicitly specified via ``-fmodule-map-file`` or transitively used by another module map file.
    179 
    180 ``-fmodules-cache-path=<directory>``
    181   Specify the path to the modules cache. If not provided, Clang will select a system-appropriate default.
    182 
    183 ``-fno-autolink``
    184   Disable automatic linking against the libraries associated with imported modules.
    185 
    186 ``-fmodules-ignore-macro=macroname``
    187   Instruct modules to ignore the named macro when selecting an appropriate module variant. Use this for macros defined on the command line that don't affect how modules are built, to improve sharing of compiled module files.
    188 
    189 ``-fmodules-prune-interval=seconds``
    190   Specify the minimum delay (in seconds) between attempts to prune the module cache. Module cache pruning attempts to clear out old, unused module files so that the module cache itself does not grow without bound. The default delay is large (604,800 seconds, or 7 days) because this is an expensive operation. Set this value to 0 to turn off pruning.
    191 
    192 ``-fmodules-prune-after=seconds``
    193   Specify the minimum time (in seconds) for which a file in the module cache must be unused (according to access time) before module pruning will remove it. The default delay is large (2,678,400 seconds, or 31 days) to avoid excessive module rebuilding.
    194 
    195 ``-module-file-info <module file name>``
    196   Debugging aid that prints information about a given module file (with a ``.pcm`` extension), including the language and preprocessor options that particular module variant was built with.
    197 
    198 ``-fmodules-decluse``
    199   Enable checking of module ``use`` declarations.
    200 
    201 ``-fmodule-name=module-id``
    202   Consider a source file as a part of the given module.
    203 
    204 ``-fmodule-map-file=<file>``
    205   Load the given module map file if a header from its directory or one of its subdirectories is loaded.
    206 
    207 ``-fmodules-search-all``
    208   If a symbol is not found, search modules referenced in the current module maps but not imported for symbols, so the error message can reference the module by name.  Note that if the global module index has not been built before, this might take some time as it needs to build all the modules.  Note that this option doesn't apply in module builds, to avoid the recursion.
    209 
    210 ``-fno-implicit-modules``
    211   All modules used by the build must be specified with ``-fmodule-file``.
    212 
    213 ``-fmodule-file=<file>``
    214   Load the given precompiled module file.
    215 
    216 Module Semantics
    217 ================
    218 
    219 Modules are modeled as if each submodule were a separate translation unit, and a module import makes names from the other translation unit visible. Each submodule starts with a new preprocessor state and an empty translation unit.
    220 
    221 .. note::
    222 
    223   This behavior is currently only approximated when building a module with submodules. Entities within a submodule that has already been built are visible when building later submodules in that module. This can lead to fragile modules that depend on the build order used for the submodules of the module, and should not be relied upon. This behavior is subject to change.
    224 
    225 As an example, in C, this implies that if two structs are defined in different submodules with the same name, those two types are distinct types (but may be *compatible* types if their definitions match). In C++, two structs defined with the same name in different submodules are the *same* type, and must be equivalent under C++'s One Definition Rule.
    226 
    227 .. note::
    228 
    229   Clang currently only performs minimal checking for violations of the One Definition Rule.
    230 
    231 If any submodule of a module is imported into any part of a program, the entire top-level module is considered to be part of the program. As a consequence of this, Clang may diagnose conflicts between an entity declared in an unimported submodule and an entity declared in the current translation unit, and Clang may inline or devirtualize based on knowledge from unimported submodules.
    232 
    233 Macros
    234 ------
    235 
    236 The C and C++ preprocessor assumes that the input text is a single linear buffer, but with modules this is not the case. It is possible to import two modules that have conflicting definitions for a macro (or where one ``#define``\s a macro and the other ``#undef``\ines it). The rules for handling macro definitions in the presence of modules are as follows:
    237 
    238 * Each definition and undefinition of a macro is considered to be a distinct entity.
    239 * Such entities are *visible* if they are from the current submodule or translation unit, or if they were exported from a submodule that has been imported.
    240 * A ``#define X`` or ``#undef X`` directive *overrides* all definitions of ``X`` that are visible at the point of the directive.
    241 * A ``#define`` or ``#undef`` directive is *active* if it is visible and no visible directive overrides it.
    242 * A set of macro directives is *consistent* if it consists of only ``#undef`` directives, or if all ``#define`` directives in the set define the macro name to the same sequence of tokens (following the usual rules for macro redefinitions).
    243 * If a macro name is used and the set of active directives is not consistent, the program is ill-formed. Otherwise, the (unique) meaning of the macro name is used.
    244 
    245 For example, suppose:
    246 
    247 * ``<stdio.h>`` defines a macro ``getc`` (and exports its ``#define``)
    248 * ``<cstdio>`` imports the ``<stdio.h>`` module and undefines the macro (and exports its ``#undef``)
    249   
    250 The ``#undef`` overrides the ``#define``, and a source file that imports both modules *in any order* will not see ``getc`` defined as a macro.
    251 
    252 Module Map Language
    253 ===================
    254 
    255 .. warning::
    256 
    257   The module map language is not currently guaranteed to be stable between major revisions of Clang.
    258 
    259 The module map language describes the mapping from header files to the
    260 logical structure of modules. To enable support for using a library as
    261 a module, one must write a ``module.modulemap`` file for that library. The
    262 ``module.modulemap`` file is placed alongside the header files themselves,
    263 and is written in the module map language described below.
    264 
    265 .. note::
    266     For compatibility with previous releases, if a module map file named
    267     ``module.modulemap`` is not found, Clang will also search for a file named
    268     ``module.map``. This behavior is deprecated and we plan to eventually
    269     remove it.
    270 
    271 As an example, the module map file for the C standard library might look a bit like this:
    272 
    273 .. parsed-literal::
    274 
    275   module std [system] [extern_c] {
    276     module assert {
    277       textual header "assert.h"
    278       header "bits/assert-decls.h"
    279       export *
    280     }
    281 
    282     module complex {
    283       header "complex.h"
    284       export *
    285     }
    286 
    287     module ctype {
    288       header "ctype.h"
    289       export *
    290     }
    291 
    292     module errno {
    293       header "errno.h"
    294       header "sys/errno.h"
    295       export *
    296     }
    297 
    298     module fenv {
    299       header "fenv.h"
    300       export *
    301     }
    302 
    303     // ...more headers follow...
    304   }
    305 
    306 Here, the top-level module ``std`` encompasses the whole C standard library. It has a number of submodules containing different parts of the standard library: ``complex`` for complex numbers, ``ctype`` for character types, etc. Each submodule lists one of more headers that provide the contents for that submodule. Finally, the ``export *`` command specifies that anything included by that submodule will be automatically re-exported. 
    307 
    308 Lexical structure
    309 -----------------
    310 Module map files use a simplified form of the C99 lexer, with the same rules for identifiers, tokens, string literals, ``/* */`` and ``//`` comments. The module map language has the following reserved words; all other C identifiers are valid identifiers.
    311 
    312 .. parsed-literal::
    313 
    314   ``config_macros`` ``export``     ``private``
    315   ``conflict``      ``framework``  ``requires``
    316   ``exclude``       ``header``     ``textual``
    317   ``explicit``      ``link``       ``umbrella``
    318   ``extern``        ``module``     ``use``
    319 
    320 Module map file
    321 ---------------
    322 A module map file consists of a series of module declarations:
    323 
    324 .. parsed-literal::
    325 
    326   *module-map-file*:
    327     *module-declaration**
    328 
    329 Within a module map file, modules are referred to by a *module-id*, which uses periods to separate each part of a module's name:
    330 
    331 .. parsed-literal::
    332 
    333   *module-id*:
    334     *identifier* ('.' *identifier*)*
    335 
    336 Module declaration
    337 ------------------
    338 A module declaration describes a module, including the headers that contribute to that module, its submodules, and other aspects of the module.
    339 
    340 .. parsed-literal::
    341 
    342   *module-declaration*:
    343     ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` *module-id* *attributes*:sub:`opt` '{' *module-member** '}'
    344     ``extern`` ``module`` *module-id* *string-literal*
    345 
    346 The *module-id* should consist of only a single *identifier*, which provides the name of the module being defined. Each module shall have a single definition.
    347 
    348 The ``explicit`` qualifier can only be applied to a submodule, i.e., a module that is nested within another module. The contents of explicit submodules are only made available when the submodule itself was explicitly named in an import declaration or was re-exported from an imported module.
    349 
    350 The ``framework`` qualifier specifies that this module corresponds to a Darwin-style framework. A Darwin-style framework (used primarily on Mac OS X and iOS) is contained entirely in directory ``Name.framework``, where ``Name`` is the name of the framework (and, therefore, the name of the module). That directory has the following layout:
    351 
    352 .. parsed-literal::
    353 
    354   Name.framework/
    355     Modules/module.modulemap  Module map for the framework
    356     Headers/                  Subdirectory containing framework headers
    357     Frameworks/               Subdirectory containing embedded frameworks
    358     Resources/                Subdirectory containing additional resources
    359     Name                      Symbolic link to the shared library for the framework
    360 
    361 The ``system`` attribute specifies that the module is a system module. When a system module is rebuilt, all of the module's headers will be considered system headers, which suppresses warnings. This is equivalent to placing ``#pragma GCC system_header`` in each of the module's headers. The form of attributes is described in the section Attributes_, below.
    362 
    363 The ``extern_c`` attribute specifies that the module contains C code that can be used from within C++. When such a module is built for use in C++ code, all of the module's headers will be treated as if they were contained within an implicit ``extern "C"`` block. An import for a module with this attribute can appear within an ``extern "C"`` block. No other restrictions are lifted, however: the module currently cannot be imported within an ``extern "C"`` block in a namespace.
    364 
    365 Modules can have a number of different kinds of members, each of which is described below:
    366 
    367 .. parsed-literal::
    368 
    369   *module-member*:
    370     *requires-declaration*
    371     *header-declaration*
    372     *umbrella-dir-declaration*
    373     *submodule-declaration*
    374     *export-declaration*
    375     *use-declaration*
    376     *link-declaration*
    377     *config-macros-declaration*
    378     *conflict-declaration*
    379 
    380 An extern module references a module defined by the *module-id* in a file given by the *string-literal*. The file can be referenced either by an absolute path or by a path relative to the current map file.
    381 
    382 Requires declaration
    383 ~~~~~~~~~~~~~~~~~~~~
    384 A *requires-declaration* specifies the requirements that an importing translation unit must satisfy to use the module.
    385 
    386 .. parsed-literal::
    387 
    388   *requires-declaration*:
    389     ``requires`` *feature-list*
    390 
    391   *feature-list*:
    392     *feature* (',' *feature*)*
    393 
    394   *feature*:
    395     ``!``:sub:`opt` *identifier*
    396 
    397 The requirements clause allows specific modules or submodules to specify that they are only accessible with certain language dialects or on certain platforms. The feature list is a set of identifiers, defined below. If any of the features is not available in a given translation unit, that translation unit shall not import the module. The optional ``!`` indicates that a feature is incompatible with the module.
    398 
    399 The following features are defined:
    400 
    401 altivec
    402   The target supports AltiVec.
    403 
    404 blocks
    405   The "blocks" language feature is available.
    406 
    407 cplusplus
    408   C++ support is available.
    409 
    410 cplusplus11
    411   C++11 support is available.
    412 
    413 objc
    414   Objective-C support is available.
    415 
    416 objc_arc
    417   Objective-C Automatic Reference Counting (ARC) is available
    418 
    419 opencl
    420   OpenCL is available
    421 
    422 tls
    423   Thread local storage is available.
    424 
    425 *target feature*
    426   A specific target feature (e.g., ``sse4``, ``avx``, ``neon``) is available.
    427 
    428 
    429 **Example:** The ``std`` module can be extended to also include C++ and C++11 headers using a *requires-declaration*:
    430 
    431 .. parsed-literal::
    432 
    433  module std {
    434     // C standard library...
    435 
    436     module vector {
    437       requires cplusplus
    438       header "vector"
    439     }
    440 
    441     module type_traits {
    442       requires cplusplus11
    443       header "type_traits"
    444     }
    445   }
    446 
    447 Header declaration
    448 ~~~~~~~~~~~~~~~~~~
    449 A header declaration specifies that a particular header is associated with the enclosing module.
    450 
    451 .. parsed-literal::
    452 
    453   *header-declaration*:
    454     ``private``:sub:`opt` ``textual``:sub:`opt` ``header`` *string-literal*
    455     ``umbrella`` ``header`` *string-literal*
    456     ``exclude`` ``header`` *string-literal*
    457 
    458 A header declaration that does not contain ``exclude`` nor ``textual`` specifies a header that contributes to the enclosing module. Specifically, when the module is built, the named header will be parsed and its declarations will be (logically) placed into the enclosing submodule.
    459 
    460 A header with the ``umbrella`` specifier is called an umbrella header. An umbrella header includes all of the headers within its directory (and any subdirectories), and is typically used (in the ``#include`` world) to easily access the full API provided by a particular library. With modules, an umbrella header is a convenient shortcut that eliminates the need to write out ``header`` declarations for every library header. A given directory can only contain a single umbrella header.
    461 
    462 .. note::
    463     Any headers not included by the umbrella header should have
    464     explicit ``header`` declarations. Use the   
    465     ``-Wincomplete-umbrella`` warning option to ask Clang to complain
    466     about headers not covered by the umbrella header or the module map.
    467 
    468 A header with the ``private`` specifier may not be included from outside the module itself.
    469 
    470 A header with the ``textual`` specifier will not be compiled when the module is
    471 built, and will be textually included if it is named by a ``#include``
    472 directive. However, it is considered to be part of the module for the purpose
    473 of checking *use-declaration*\s, and must still be a lexically-valid header
    474 file. In the future, we intend to pre-tokenize such headers and include the
    475 token sequence within the prebuilt module representation.
    476 
    477 A header with the ``exclude`` specifier is excluded from the module. It will not be included when the module is built, nor will it be considered to be part of the module, even if an ``umbrella`` header or directory would otherwise make it part of the module.
    478 
    479 **Example:** The C header ``assert.h`` is an excellent candidate for a textual header, because it is meant to be included multiple times (possibly with different ``NDEBUG`` settings). However, declarations within it should typically be split into a separate modular header.
    480 
    481 .. parsed-literal::
    482 
    483   module std [system] {
    484     textual header "assert.h"
    485   }
    486 
    487 A given header shall not be referenced by more than one *header-declaration*.
    488 
    489 Umbrella directory declaration
    490 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    491 An umbrella directory declaration specifies that all of the headers in the specified directory should be included within the module.
    492 
    493 .. parsed-literal::
    494 
    495   *umbrella-dir-declaration*:
    496     ``umbrella`` *string-literal*
    497   
    498 The *string-literal* refers to a directory. When the module is built, all of the header files in that directory (and its subdirectories) are included in the module.
    499 
    500 An *umbrella-dir-declaration* shall not refer to the same directory as the location of an umbrella *header-declaration*. In other words, only a single kind of umbrella can be specified for a given directory.
    501 
    502 .. note::
    503 
    504     Umbrella directories are useful for libraries that have a large number of headers but do not have an umbrella header.
    505 
    506 
    507 Submodule declaration
    508 ~~~~~~~~~~~~~~~~~~~~~
    509 Submodule declarations describe modules that are nested within their enclosing module.
    510 
    511 .. parsed-literal::
    512 
    513   *submodule-declaration*:
    514     *module-declaration*
    515     *inferred-submodule-declaration*
    516 
    517 A *submodule-declaration* that is a *module-declaration* is a nested module. If the *module-declaration* has a ``framework`` specifier, the enclosing module shall have a ``framework`` specifier; the submodule's contents shall be contained within the subdirectory ``Frameworks/SubName.framework``, where ``SubName`` is the name of the submodule.
    518 
    519 A *submodule-declaration* that is an *inferred-submodule-declaration* describes a set of submodules that correspond to any headers that are part of the module but are not explicitly described by a *header-declaration*.
    520 
    521 .. parsed-literal::
    522 
    523   *inferred-submodule-declaration*:
    524     ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` '*' *attributes*:sub:`opt` '{' *inferred-submodule-member** '}'
    525   
    526   *inferred-submodule-member*:
    527     ``export`` '*'
    528 
    529 A module containing an *inferred-submodule-declaration* shall have either an umbrella header or an umbrella directory. The headers to which the *inferred-submodule-declaration* applies are exactly those headers included by the umbrella header (transitively) or included in the module because they reside within the umbrella directory (or its subdirectories).
    530 
    531 For each header included by the umbrella header or in the umbrella directory that is not named by a *header-declaration*, a module declaration is implicitly generated from the *inferred-submodule-declaration*. The module will:
    532 
    533 * Have the same name as the header (without the file extension)
    534 * Have the ``explicit`` specifier, if the *inferred-submodule-declaration* has the ``explicit`` specifier
    535 * Have the ``framework`` specifier, if the    
    536   *inferred-submodule-declaration* has the ``framework`` specifier
    537 * Have the attributes specified by the \ *inferred-submodule-declaration* 
    538 * Contain a single *header-declaration* naming that header
    539 * Contain a single *export-declaration* ``export *``, if the \ *inferred-submodule-declaration* contains the \ *inferred-submodule-member* ``export *``
    540 
    541 **Example:** If the subdirectory "MyLib" contains the headers ``A.h`` and ``B.h``, then the following module map:
    542 
    543 .. parsed-literal::
    544 
    545   module MyLib {
    546     umbrella "MyLib"
    547     explicit module * {
    548       export *
    549     }
    550   }
    551 
    552 is equivalent to the (more verbose) module map:
    553 
    554 .. parsed-literal::
    555 
    556   module MyLib {
    557     explicit module A {
    558       header "A.h"
    559       export *
    560     }
    561 
    562     explicit module B {
    563       header "B.h"
    564       export *
    565     }
    566   }
    567 
    568 Export declaration
    569 ~~~~~~~~~~~~~~~~~~
    570 An *export-declaration* specifies which imported modules will automatically be re-exported as part of a given module's API.
    571 
    572 .. parsed-literal::
    573 
    574   *export-declaration*:
    575     ``export`` *wildcard-module-id*
    576 
    577   *wildcard-module-id*:
    578     *identifier*
    579     '*'
    580     *identifier* '.' *wildcard-module-id*
    581 
    582 The *export-declaration* names a module or a set of modules that will be re-exported to any translation unit that imports the enclosing module. Each imported module that matches the *wildcard-module-id* up to, but not including, the first ``*`` will be re-exported.
    583 
    584 **Example:** In the following example, importing ``MyLib.Derived`` also provides the API for ``MyLib.Base``:
    585 
    586 .. parsed-literal::
    587 
    588   module MyLib {
    589     module Base {
    590       header "Base.h"
    591     }
    592 
    593     module Derived {
    594       header "Derived.h"
    595       export Base
    596     }
    597   }
    598 
    599 Note that, if ``Derived.h`` includes ``Base.h``, one can simply use a wildcard export to re-export everything ``Derived.h`` includes:
    600 
    601 .. parsed-literal::
    602 
    603   module MyLib {
    604     module Base {
    605       header "Base.h"
    606     }
    607 
    608     module Derived {
    609       header "Derived.h"
    610       export *
    611     }
    612   }
    613 
    614 .. note::
    615 
    616   The wildcard export syntax ``export *`` re-exports all of the
    617   modules that were imported in the actual header file. Because
    618   ``#include`` directives are automatically mapped to module imports,
    619   ``export *`` provides the same transitive-inclusion behavior
    620   provided by the C preprocessor, e.g., importing a given module
    621   implicitly imports all of the modules on which it depends.
    622   Therefore, liberal use of ``export *`` provides excellent backward
    623   compatibility for programs that rely on transitive inclusion (i.e.,
    624   all of them).
    625 
    626 Use declaration
    627 ~~~~~~~~~~~~~~~
    628 A *use-declaration* specifies another module that the current top-level module
    629 intends to use. When the option *-fmodules-decluse* is specified, a module can
    630 only use other modules that are explicitly specified in this way.
    631 
    632 .. parsed-literal::
    633 
    634   *use-declaration*:
    635     ``use`` *module-id*
    636 
    637 **Example:** In the following example, use of A from C is not declared, so will trigger a warning.
    638 
    639 .. parsed-literal::
    640 
    641   module A {
    642     header "a.h"
    643   }
    644 
    645   module B {
    646     header "b.h"
    647   }
    648 
    649   module C {
    650     header "c.h"
    651     use B
    652   }
    653 
    654 When compiling a source file that implements a module, use the option
    655 ``-fmodule-name=module-id`` to indicate that the source file is logically part
    656 of that module.
    657 
    658 The compiler at present only applies restrictions to the module directly being built.
    659 
    660 Link declaration
    661 ~~~~~~~~~~~~~~~~
    662 A *link-declaration* specifies a library or framework against which a program should be linked if the enclosing module is imported in any translation unit in that program.
    663 
    664 .. parsed-literal::
    665 
    666   *link-declaration*:
    667     ``link`` ``framework``:sub:`opt` *string-literal*
    668 
    669 The *string-literal* specifies the name of the library or framework against which the program should be linked. For example, specifying "clangBasic" would instruct the linker to link with ``-lclangBasic`` for a Unix-style linker.
    670 
    671 A *link-declaration* with the ``framework`` specifies that the linker should link against the named framework, e.g., with ``-framework MyFramework``.
    672 
    673 .. note::
    674 
    675   Automatic linking with the ``link`` directive is not yet widely
    676   implemented, because it requires support from both the object file
    677   format and the linker. The notion is similar to Microsoft Visual
    678   Studio's ``#pragma comment(lib...)``.
    679 
    680 Configuration macros declaration
    681 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    682 The *config-macros-declaration* specifies the set of configuration macros that have an effect on the API of the enclosing module.
    683 
    684 .. parsed-literal::
    685 
    686   *config-macros-declaration*:
    687     ``config_macros`` *attributes*:sub:`opt` *config-macro-list*:sub:`opt`
    688 
    689   *config-macro-list*:
    690     *identifier* (',' *identifier*)*
    691 
    692 Each *identifier* in the *config-macro-list* specifies the name of a macro. The compiler is required to maintain different variants of the given module for differing definitions of any of the named macros.
    693 
    694 A *config-macros-declaration* shall only be present on a top-level module, i.e., a module that is not nested within an enclosing module.
    695 
    696 The ``exhaustive`` attribute specifies that the list of macros in the *config-macros-declaration* is exhaustive, meaning that no other macro definition is intended to have an effect on the API of that module. 
    697 
    698 .. note::
    699 
    700   The ``exhaustive`` attribute implies that any macro definitions 
    701   for macros not listed as configuration macros should be ignored
    702   completely when building the module. As an optimization, the
    703   compiler could reduce the number of unique module variants by not
    704   considering these non-configuration macros. This optimization is not
    705   yet implemented in Clang.
    706 
    707 A translation unit shall not import the same module under different definitions of the configuration macros.
    708 
    709 .. note::
    710 
    711   Clang implements a weak form of this requirement: the definitions
    712   used for configuration macros are fixed based on the definitions
    713   provided by the command line. If an import occurs and the definition
    714   of any configuration macro has changed, the compiler will produce a
    715   warning (under the control of ``-Wconfig-macros``).
    716 
    717 **Example:** A logging library might provide different API (e.g., in the form of different definitions for a logging macro) based on the ``NDEBUG`` macro setting:
    718 
    719 .. parsed-literal::
    720 
    721   module MyLogger {
    722     umbrella header "MyLogger.h"
    723     config_macros [exhaustive] NDEBUG
    724   }
    725 
    726 Conflict declarations
    727 ~~~~~~~~~~~~~~~~~~~~~
    728 A *conflict-declaration* describes a case where the presence of two different modules in the same translation unit is likely to cause a problem. For example, two modules may provide similar-but-incompatible functionality.
    729 
    730 .. parsed-literal::
    731 
    732   *conflict-declaration*:
    733     ``conflict`` *module-id* ',' *string-literal*
    734 
    735 The *module-id* of the *conflict-declaration* specifies the module with which the enclosing module conflicts. The specified module shall not have been imported in the translation unit when the enclosing module is imported.
    736 
    737 The *string-literal* provides a message to be provided as part of the compiler diagnostic when two modules conflict.
    738 
    739 .. note::
    740 
    741   Clang emits a warning (under the control of ``-Wmodule-conflict``)
    742   when a module conflict is discovered.
    743 
    744 **Example:**
    745 
    746 .. parsed-literal::
    747 
    748   module Conflicts {
    749     explicit module A {
    750       header "conflict_a.h"
    751       conflict B, "we just don't like B"
    752     }
    753 
    754     module B {
    755       header "conflict_b.h"
    756     }
    757   }
    758 
    759 
    760 Attributes
    761 ----------
    762 Attributes are used in a number of places in the grammar to describe specific behavior of other declarations. The format of attributes is fairly simple.
    763 
    764 .. parsed-literal::
    765 
    766   *attributes*:
    767     *attribute* *attributes*:sub:`opt`
    768 
    769   *attribute*:
    770     '[' *identifier* ']'
    771 
    772 Any *identifier* can be used as an attribute, and each declaration specifies what attributes can be applied to it.
    773 
    774 Private Module Map Files
    775 ------------------------
    776 Module map files are typically named ``module.modulemap`` and live
    777 either alongside the headers they describe or in a parent directory of
    778 the headers they describe. These module maps typically describe all of
    779 the API for the library.
    780 
    781 However, in some cases, the presence or absence of particular headers
    782 is used to distinguish between the "public" and "private" APIs of a
    783 particular library. For example, a library may contain the headers
    784 ``Foo.h`` and ``Foo_Private.h``, providing public and private APIs,
    785 respectively. Additionally, ``Foo_Private.h`` may only be available on
    786 some versions of library, and absent in others. One cannot easily
    787 express this with a single module map file in the library:
    788 
    789 .. parsed-literal::
    790 
    791   module Foo {
    792     header "Foo.h"
    793     
    794     explicit module Private {
    795       header "Foo_Private.h"
    796     }
    797   }
    798 
    799 
    800 because the header ``Foo_Private.h`` won't always be available. The
    801 module map file could be customized based on whether
    802 ``Foo_Private.h`` is available or not, but doing so requires custom
    803 build machinery.
    804 
    805 Private module map files, which are named ``module.private.modulemap``
    806 (or, for backward compatibility, ``module_private.map``), allow one to
    807 augment the primary module map file with an additional submodule. For
    808 example, we would split the module map file above into two module map
    809 files:
    810 
    811 .. code-block:: c
    812 
    813   /* module.modulemap */
    814   module Foo {
    815     header "Foo.h"
    816   }
    817   
    818   /* module.private.modulemap */
    819   explicit module Foo.Private {
    820     header "Foo_Private.h"
    821   }
    822 
    823 
    824 When a ``module.private.modulemap`` file is found alongside a
    825 ``module.modulemap`` file, it is loaded after the ``module.modulemap``
    826 file. In our example library, the ``module.private.modulemap`` file
    827 would be available when ``Foo_Private.h`` is available, making it
    828 easier to split a library's public and private APIs along header
    829 boundaries.
    830 
    831 Modularizing a Platform
    832 =======================
    833 To get any benefit out of modules, one needs to introduce module maps for software libraries starting at the bottom of the stack. This typically means introducing a module map covering the operating system's headers and the C standard library headers (in ``/usr/include``, for a Unix system). 
    834 
    835 The module maps will be written using the `module map language`_, which provides the tools necessary to describe the mapping between headers and modules. Because the set of headers differs from one system to the next, the module map will likely have to be somewhat customized for, e.g., a particular distribution and version of the operating system. Moreover, the system headers themselves may require some modification, if they exhibit any anti-patterns that break modules. Such common patterns are described below.
    836 
    837 **Macro-guarded copy-and-pasted definitions**
    838   System headers vend core types such as ``size_t`` for users. These types are often needed in a number of system headers, and are almost trivial to write. Hence, it is fairly common to see a definition such as the following copy-and-pasted throughout the headers:
    839 
    840   .. parsed-literal::
    841 
    842     #ifndef _SIZE_T
    843     #define _SIZE_T
    844     typedef __SIZE_TYPE__ size_t;
    845     #endif
    846 
    847   Unfortunately, when modules compiles all of the C library headers together into a single module, only the first actual type definition of ``size_t`` will be visible, and then only in the submodule corresponding to the lucky first header. Any other headers that have copy-and-pasted versions of this pattern will *not* have a definition of ``size_t``. Importing the submodule corresponding to one of those headers will therefore not yield ``size_t`` as part of the API, because it wasn't there when the header was parsed. The fix for this problem is either to pull the copied declarations into a common header that gets included everywhere ``size_t`` is part of the API, or to eliminate the ``#ifndef`` and redefine the ``size_t`` type. The latter works for C++ headers and C11, but will cause an error for non-modules C90/C99, where redefinition of ``typedefs`` is not permitted.
    848 
    849 **Conflicting definitions**
    850   Different system headers may provide conflicting definitions for various macros, functions, or types. These conflicting definitions don't tend to cause problems in a pre-modules world unless someone happens to include both headers in one translation unit. Since the fix is often simply "don't do that", such problems persist. Modules requires that the conflicting definitions be eliminated or that they be placed in separate modules (the former is generally the better answer).
    851 
    852 **Missing includes**
    853   Headers are often missing ``#include`` directives for headers that they actually depend on. As with the problem of conflicting definitions, this only affects unlucky users who don't happen to include headers in the right order. With modules, the headers of a particular module will be parsed in isolation, so the module may fail to build if there are missing includes.
    854 
    855 **Headers that vend multiple APIs at different times**
    856   Some systems have headers that contain a number of different kinds of API definitions, only some of which are made available with a given include. For example, the header may vend ``size_t`` only when the macro ``__need_size_t`` is defined before that header is included, and also vend ``wchar_t`` only when the macro ``__need_wchar_t`` is defined. Such headers are often included many times in a single translation unit, and will have no include guards. There is no sane way to map this header to a submodule. One can either eliminate the header (e.g., by splitting it into separate headers, one per actual API) or simply ``exclude`` it in the module map.
    857 
    858 To detect and help address some of these problems, the ``clang-tools-extra`` repository contains a ``modularize`` tool that parses a set of given headers and attempts to detect these problems and produce a report. See the tool's in-source documentation for information on how to check your system or library headers.
    859 
    860 Future Directions
    861 =================
    862 Modules support is under active development, and there are many opportunities remaining to improve it. Here are a few ideas:
    863 
    864 **Detect unused module imports**
    865   Unlike with ``#include`` directives, it should be fairly simple to track whether a directly-imported module has ever been used. By doing so, Clang can emit ``unused import`` or ``unused #include`` diagnostics, including Fix-Its to remove the useless imports/includes.
    866 
    867 **Fix-Its for missing imports**
    868   It's fairly common for one to make use of some API while writing code, only to get a compiler error about "unknown type" or "no function named" because the corresponding header has not been included. Clang can detect such cases and auto-import the required module, but should provide a Fix-It to add the import.
    869 
    870 **Improve modularize**
    871   The modularize tool is both extremely important (for deployment) and extremely crude. It needs better UI, better detection of problems (especially for C++), and perhaps an assistant mode to help write module maps for you.
    872 
    873 Where To Learn More About Modules
    874 =================================
    875 The Clang source code provides additional information about modules:
    876 
    877 ``clang/lib/Headers/module.modulemap``
    878   Module map for Clang's compiler-specific header files.
    879 
    880 ``clang/test/Modules/``
    881   Tests specifically related to modules functionality.
    882 
    883 ``clang/include/clang/Basic/Module.h``
    884   The ``Module`` class in this header describes a module, and is used throughout the compiler to implement modules.
    885 
    886 ``clang/include/clang/Lex/ModuleMap.h``
    887   The ``ModuleMap`` class in this header describes the full module map, consisting of all of the module map files that have been parsed, and providing facilities for looking up module maps and mapping between modules and headers (in both directions).
    888 
    889 PCHInternals_
    890   Information about the serialized AST format used for precompiled headers and modules. The actual implementation is in the ``clangSerialization`` library.
    891 
    892 .. [#] Automatic linking against the libraries of modules requires specific linker support, which is not widely available.
    893 
    894 .. [#] There are certain anti-patterns that occur in headers, particularly system headers, that cause problems for modules. The section `Modularizing a Platform`_ describes some of them.
    895 
    896 .. [#] The second instance is actually a new thread within the current process, not a separate process. However, the original compiler instance is blocked on the execution of this thread.
    897 
    898 .. [#] The preprocessing context in which the modules are parsed is actually dependent on the command-line options provided to the compiler, including the language dialect and any ``-D`` options. However, the compiled modules for different command-line options are kept distinct, and any preprocessor directives that occur within the translation unit are ignored. See the section on the `Configuration macros declaration`_ for more information.
    899 
    900 .. _PCHInternals: PCHInternals.html
    901  
    902