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      1 // RUN: %clang_cc1 -triple x86_64-apple-macos10.7.0 -fsyntax-only -verify -Wconversion %s
      2 
      3 typedef __attribute__((ext_vector_type(4))) char char4;
      4 typedef __attribute__((ext_vector_type(4))) short short4;
      5 typedef __attribute__((ext_vector_type(1))) float float1;
      6 
      7 static void test() {
      8   char4 vc4;
      9   float f;
     10   // Not allowed.  There's no splatting conversion between float and int vector,
     11   // and we don't want to bitcast f to vector-of-char (as would happen with the
     12   // old-style vector types).
     13   vc4 += f; // expected-error {{cannot convert between vector values of different size}}
     14   short4 vs4;
     15   long long ll;
     16   // This one is OK; we don't re-interpret ll as short4, rather we splat its
     17   // value, which should produce a warning about clamping.
     18   vs4 += ll; // expected-warning {{implicit conversion loses integer precision}}
     19 }
     20