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      1 # OOB robustness tests for manual testing purposes
      2 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.uniform_block.vertex
      3 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.uniform_block.fragment
      4 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.uniform_block.vertex_and_fragment
      5 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.uniform_block.compute
      6 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.shader_storage_block.vertex
      7 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.shader_storage_block.fragment
      8 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.shader_storage_block.vertex_and_fragment
      9 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.shader_storage_block.compute
     10 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.local_array.vertex
     11 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.local_array.fragment
     12 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.local_array.vertex_and_fragment
     13 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.local_array.compute
     14 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.uniform_block.vertex
     15 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.uniform_block.fragment
     16 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.uniform_block.vertex_and_fragment
     17 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.uniform_block.compute
     18 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.shader_storage_block.vertex
     19 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.shader_storage_block.fragment
     20 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.shader_storage_block.vertex_and_fragment
     21 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.shader_storage_block.compute
     22 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.local_array.vertex
     23 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.local_array.fragment
     24 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.local_array.vertex_and_fragment
     25 dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.local_array.compute
     26 dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline_non_robust.reset_status.index_buffer_out_of_bounds
     27 dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline_non_robust.reset_status.vertex_buffer_out_of_bounds
     28