1 # GLES 3 -- MSAA sensitive tests 2 3 dEQP-GLES3.info.* 4 dEQP-GLES3.functional.prerequisite.* 5 dEQP-GLES3.functional.color_clear.* 6 dEQP-GLES3.functional.depth_stencil_clear.* 7 dEQP-GLES3.functional.shaders.derivate.* 8 dEQP-GLES3.functional.shaders.discard.* 9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 10 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 12 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 13 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord 14 dEQP-GLES3.functional.shaders.fragdepth.* 15 dEQP-GLES3.functional.fragment_ops.* 16 dEQP-GLES3.functional.rasterization.primitives.* 17 dEQP-GLES3.functional.rasterization.fill_rules.* 18 dEQP-GLES3.functional.rasterization.culling.* 19 dEQP-GLES3.functional.rasterization.interpolation.* 20 dEQP-GLES3.functional.occlusion_query.* 21 dEQP-GLES3.functional.rasterizer_discard.basic.* 22 dEQP-GLES3.functional.rasterizer_discard.scissor.* 23 dEQP-GLES3.functional.multisample.default_framebuffer.* 24 dEQP-GLES3.functional.read_pixels.* 25 dEQP-GLES3.functional.clipping.* 26 dEQP-GLES3.functional.polygon_offset.default_* 27