1 # GLES 3.1 -- MSAA sensitive tests 2 3 dEQP-GLES31.info.* 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer 5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer 6 dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth 7 dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_stencil 8 dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth 9 dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil 10 dEQP-GLES31.functional.multisample.* 11 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_* 12 dEQP-GLES31.functional.blend_equation_advanced.basic.* 13 dEQP-GLES31.functional.blend_equation_advanced.barrier.* 14 dEQP-GLES31.functional.blend_equation_advanced.coherent.* 15 dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.* 16 dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_* 17 dEQP-GLES31.functional.primitive_bounding_box.depth.* 18 dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default* 19 dEQP-GLES31.functional.primitive_bounding_box.clear.* 20 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_* 21